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respawn on "switch to group member" doesn't trigger the MEH "teamSwitch"
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Description

Hi,
It seems to me the MissionEventHandler "teamSwitch" works as far as player switches for another unit.
That works fine with the editor attributes: multiplayer respawn "switch to side member",

but always fail with "switch to group member" option, whatever the number of units in your group or your side could be.
The MEH is simply ignored in this case.

Details

Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Eden Editor
Steps To Reproduce

place playable units (all the group).
Choose in editor multiplayer respawn "switch to group member"
add a code:

addMissionEventHandler ["TeamSwitch", {

params ["_oldunit", "_newUnit"];
hint str  [_oldunit, _newUnit];

}];

Play in MP session

Event Timeline

PiepMGI created this task.Nov 25 2018, 9:00 PM