Please extend the https://community.bistudio.com/wiki/Arma_3:_Mission_Event_Handlers#2MarkerDeleted event with initiator (player / -1) information so the mission creator can reliably handle abusive players in multiplayer scenarios.
Current workaround:
http://killzonekid.com/arma-scripting-tutorials-whos-placingdeleting-markers/
Description
Description
Details
Details
- Severity
- Feature
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 10 x64
- Category
- Feature Request
Event Timeline
Comment Actions
Markers do not have an "Owner"
They have a Creator, which is stored ine the Marker name.
Current workaround is to use the MarkerDeleted eventhandler, it already has a _local parameter. If _local is true, then the deletion happened locally.
Add the EH on every player, and when a _local is true, you know the local player has deleted the marker.