User Details
- User Since
- Dec 30 2015, 11:52 PM (466 w, 5 d)
Tue, Nov 26
Thread of this in Discord Feedback tracker: https://discord.com/channels/105462288051380224/1310192027534753802
Sun, Nov 24
Bit of an update to this; Running Stable? Build 152405 (Will test with v12 prof later), with 30 people on the server and monitoring Outbound with #monitor 0.1 with client.
Thu, Nov 14
Nov 2 2024
Confirmed this still happens as of 2.18 stable and profiling
This has been fixed in the 2.18 update, it can be closed
This has been resolved as of the latest 2.18 stable, it can be closed
Oct 9 2024
Jun 19 2024
May 18 2024
Seems to be fixed in profiling, but is not currently on live - If this will be going to live, this report can be closed, thank you :)
May 13 2024
May 12 2024
Oct 23 2023
Would be nice even if its just fixing the secondary syntax of https://community.bistudio.com/wiki/addPublicVariableEventHandler
Aug 15 2023
Mar 30 2023
Mar 17 2023
Ah okay. I'll see if I can run some more testing to see if I am able to reproduce it more frequently.
Mar 11 2023
The point of creating them constantly was to make the crash happen faster, not that that was what I was doing to cause the crash in the first place. I had created the script in an attempt to be able to induce the crash so I could help get it solved faster.
Mar 8 2023
You can close this, the crashes have been resolved on our end through intercept.
Oct 29 2022
This does seem to be fixed on live currently, this ticket can be closed
Oct 9 2022
I updated our server to the latest profiling build, (v06 - 2.10.149973) and the server still crashed. Hopefully the profiling build crash can help a bit.
Oct 5 2022
It seems that this did not fix the issue. I applied "-malloc=system" to the start up params of our live server, and it crashed with seemingly the same fault address.
--EDIT--
Oct 4 2022
I will do that, it may take a while to see if it fixed the issue completely, but I very much appreciate the response!
Oct 3 2022
Aug 10 2022
Can confirm that it also happens on the current dev branch (2.11.149760)
Aug 9 2022
I've added a video of the issue (with timestamps) as well as a mission that the bug happens on. I couldn't reproduce on a brand new empty mission made in editor, so I found a random mission and removed a bunch of scripts that weren't required for the mission to start.
Aug 8 2022
Dec 9 2021
Not entirely sure. I had never tested it myself, but it has been a part of Olympus' altis life code base from back then. I'm pretty sure there's been issues with it over the years but no one ever decided to fix it on the server or even look into it.
Dec 8 2021
Oct 22 2021
May 19 2021
Mar 20 2021
Mar 18 2017
I'm 90% sure this is due to the TBB4 memory allocator. Switching to JEMalloc fixes this for a few people.