Page MenuHomeFeedback Tracker

Fraali
User

Projects

User does not belong to any projects.

User Details

User Since
Dec 30 2015, 11:52 PM (466 w, 5 d)

Recent Activity

Tue, Nov 26

Fraali added a comment to T186402: [Bug] Vehicle Smoke Countermeasure extra sounds.

Thread of this in Discord Feedback tracker: https://discord.com/channels/105462288051380224/1310192027534753802

Tue, Nov 26, 10:04 PM · Arma 3

Sun, Nov 24

Fraali added a comment to T186402: [Bug] Vehicle Smoke Countermeasure extra sounds.

Bit of an update to this; Running Stable? Build 152405 (Will test with v12 prof later), with 30 people on the server and monitoring Outbound with #monitor 0.1 with client.

Sun, Nov 24, 11:45 AM · Arma 3

Thu, Nov 14

Fraali created T186402: [Bug] Vehicle Smoke Countermeasure extra sounds.
Thu, Nov 14, 6:06 AM · Arma 3

Nov 2 2024

Fraali added a comment to T167015: Using setUnitLoadout on Multiplayer produces silent bullets and incorrect weapon reference.

Confirmed this still happens as of 2.18 stable and profiling

Nov 2 2024, 9:23 AM · Arma 3
Fraali added a comment to T181076: onCheckBoxesSelChanged event on CT_LISTNBOX_CHECKABLE control type providing 2nd parameter wrong.

This has been fixed in the 2.18 update, it can be closed

Nov 2 2024, 9:21 AM · Arma 3
Fraali added a comment to T185238: Version 2.18 Incorrect custom radio! RPT spam.

This has been resolved as of the latest 2.18 stable, it can be closed

Nov 2 2024, 9:21 AM · Arma 3

Oct 9 2024

Fraali edited Additional Information on T185238: Version 2.18 Incorrect custom radio! RPT spam.
Oct 9 2024, 1:05 AM · Arma 3
Fraali edited Additional Information on T185238: Version 2.18 Incorrect custom radio! RPT spam.
Oct 9 2024, 1:05 AM · Arma 3
Fraali edited Additional Information on T185238: Version 2.18 Incorrect custom radio! RPT spam.
Oct 9 2024, 1:04 AM · Arma 3
Fraali created T185238: Version 2.18 Incorrect custom radio! RPT spam.
Oct 9 2024, 1:00 AM · Arma 3

Jun 19 2024

Fraali added a comment to T181080: [Feature Request] Getter/Setter for player muting in MP.

Would it be enough for you if getPlayerVoNVolume returned zero, when the player is muted?

Jun 19 2024, 5:00 AM · Arma 3

May 18 2024

Fraali added a comment to T181076: onCheckBoxesSelChanged event on CT_LISTNBOX_CHECKABLE control type providing 2nd parameter wrong.

Seems to be fixed in profiling, but is not currently on live - If this will be going to live, this report can be closed, thank you :)

May 18 2024, 10:56 PM · Arma 3
Fraali added a comment to T181080: [Feature Request] Getter/Setter for player muting in MP.

https://community.bistudio.com/wiki/setPlayerVoNVolume
https://community.bistudio.com/wiki/getPlayerVoNVolume

can be used to mute players.

Don't know if it corresponds with the actual mute button

May 18 2024, 10:44 PM · Arma 3

May 13 2024

Fraali created T181080: [Feature Request] Getter/Setter for player muting in MP.
May 13 2024, 2:14 AM · Arma 3

May 12 2024

Fraali created T181076: onCheckBoxesSelChanged event on CT_LISTNBOX_CHECKABLE control type providing 2nd parameter wrong.
May 12 2024, 10:07 PM · Arma 3

Oct 23 2023

Fraali added a comment to T176303: Eventhandler for setVariable on object.

Would be nice even if its just fixing the secondary syntax of https://community.bistudio.com/wiki/addPublicVariableEventHandler

Oct 23 2023, 1:45 AM · Arma 3

Aug 15 2023

Fraali edited Additional Information on T174747: [Bug] Magazines/Rockets being deleted on reload.
Aug 15 2023, 11:27 PM · Arma 3
Fraali created T174747: [Bug] Magazines/Rockets being deleted on reload.
Aug 15 2023, 11:21 PM · Arma 3

Mar 30 2023

Fraali updated the task description for T171265: [Feature Request] Scheduler Script Added Event.
Mar 30 2023, 8:14 AM · Arma 3
Fraali created T171265: [Feature Request] Scheduler Script Added Event.
Mar 30 2023, 8:13 AM · Arma 3

Mar 17 2023

Fraali added a comment to T170871: Crash with Triggers.

Ah okay. I'll see if I can run some more testing to see if I am able to reproduce it more frequently.

Mar 17 2023, 8:40 PM · Arma 3

Mar 11 2023

Fraali added a comment to T170871: Crash with Triggers.

The point of creating them constantly was to make the crash happen faster, not that that was what I was doing to cause the crash in the first place. I had created the script in an attempt to be able to induce the crash so I could help get it solved faster.

Mar 11 2023, 5:58 AM · Arma 3

Mar 8 2023

Fraali created T170871: Crash with Triggers.
Mar 8 2023, 10:33 AM · Arma 3
Fraali added a comment to T167985: Server Crash: NULL_POINTER_READ_c0000005.

You can close this, the crashes have been resolved on our end through intercept.

Mar 8 2023, 8:29 AM · Arma 3

Oct 29 2022

Fraali added a comment to T157448: Control group disappearing text.

This does seem to be fixed on live currently, this ticket can be closed

Oct 29 2022, 5:20 AM · Arma 3

Oct 9 2022

Fraali added a comment to T167985: Server Crash: NULL_POINTER_READ_c0000005.

I updated our server to the latest profiling build, (v06 - 2.10.149973) and the server still crashed. Hopefully the profiling build crash can help a bit.

Oct 9 2022, 6:59 PM · Arma 3

Oct 5 2022

Fraali added a comment to T167985: Server Crash: NULL_POINTER_READ_c0000005.

It seems that this did not fix the issue. I applied "-malloc=system" to the start up params of our live server, and it crashed with seemingly the same fault address.
--EDIT--

Oct 5 2022, 3:04 AM · Arma 3

Oct 4 2022

Fraali added a comment to T167985: Server Crash: NULL_POINTER_READ_c0000005.

I will do that, it may take a while to see if it fixed the issue completely, but I very much appreciate the response!

Oct 4 2022, 2:14 AM · Arma 3

Oct 3 2022

Fraali created T167985: Server Crash: NULL_POINTER_READ_c0000005.
Oct 3 2022, 4:12 AM · Arma 3

Aug 10 2022

Fraali added a comment to T167015: Using setUnitLoadout on Multiplayer produces silent bullets and incorrect weapon reference.

Can confirm that it also happens on the current dev branch (2.11.149760)

Aug 10 2022, 2:14 AM · Arma 3

Aug 9 2022

Fraali added a comment to T167015: Using setUnitLoadout on Multiplayer produces silent bullets and incorrect weapon reference.

I've added a video of the issue (with timestamps) as well as a mission that the bug happens on. I couldn't reproduce on a brand new empty mission made in editor, so I found a random mission and removed a bunch of scripts that weren't required for the mission to start.

Aug 9 2022, 12:24 AM · Arma 3
Fraali edited Additional Information on T167015: Using setUnitLoadout on Multiplayer produces silent bullets and incorrect weapon reference.
Aug 9 2022, 12:19 AM · Arma 3

Aug 8 2022

Fraali edited Steps To Reproduce on T167015: Using setUnitLoadout on Multiplayer produces silent bullets and incorrect weapon reference.
Aug 8 2022, 3:23 AM · Arma 3
Fraali created T167015: Using setUnitLoadout on Multiplayer produces silent bullets and incorrect weapon reference.
Aug 8 2022, 3:22 AM · Arma 3

Dec 9 2021

Fraali added a comment to T162278: Crash on 'openMap false'.

Not entirely sure. I had never tested it myself, but it has been a part of Olympus' altis life code base from back then. I'm pretty sure there's been issues with it over the years but no one ever decided to fix it on the server or even look into it.

Dec 9 2021, 7:09 AM · Arma 3

Dec 8 2021

Fraali added a comment to T162278: Crash on 'openMap false'.

If you wish to prevent map from opening, you can do this with ease already https://community.bistudio.com/wiki/openMap

openMap [false, true] - prevents map from opening, closes open map and forces it to stay close (the user cannot open it on their own)

Dec 8 2021, 3:48 PM · Arma 3
Fraali created T162278: Crash on 'openMap false'.
Dec 8 2021, 11:37 AM · Arma 3

Oct 22 2021

Fraali created T161549: Add command to check 'disableCollisionWith'.
Oct 22 2021, 8:43 AM · Arma 3

May 19 2021

Fraali created T158650: Hospital Collision Bug.
May 19 2021, 9:24 AM · Arma 3

Mar 20 2021

Fraali created T157449: setObjectTexture not working properly on players.
Mar 20 2021, 12:48 PM · Arma 3
Fraali created T157448: Control group disappearing text.
Mar 20 2021, 12:36 PM · Arma 3

Mar 18 2017

Fraali added a comment to T123842: Zoom out toggle wont work while using optics.

I'm 90% sure this is due to the TBB4 memory allocator. Switching to JEMalloc fixes this for a few people.

Mar 18 2017, 10:33 PM · Arma 3

Jun 27 2016

Fraali edited Steps To Reproduce on T118829: Sawed-off mosin durability.
Jun 27 2016, 10:01 AM · DayZ
Fraali updated the task description for T118829: Sawed-off mosin durability.
Jun 27 2016, 10:00 AM · DayZ
Fraali created T118829: Sawed-off mosin durability.
Jun 27 2016, 9:35 AM · DayZ
Fraali added a watcher for DayZ: Fraali.
Jun 27 2016, 9:22 AM