The CfgAmmo property fuseDistance, which is meant to provide a minimum arming distance for projectiles, does not work for missiles. (Have not checked all other projectile types, but it visibly works for e.g. GLs)
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- Config
Steps To Reproduce
M_Vorona_HE (Vorona HE missile) has a config 50-metre fuseDistance. However, it still explodes, causing damage, inside that distance.
- Place a playable unit, and equip it with a Vorona and some ammo.
- Start the mission, look down, and shoot at your feet.
- Observe that the missile explodes, killing you instantly, even though the ground is less than 50 metres away.