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Missile fuseDistance config property has no effect
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Description

The CfgAmmo property fuseDistance, which is meant to provide a minimum arming distance for projectiles, does not work for missiles. (Have not checked all other projectile types, but it visibly works for e.g. GLs)

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Config
Steps To Reproduce

M_Vorona_HE (Vorona HE missile) has a config 50-metre fuseDistance. However, it still explodes, causing damage, inside that distance.

  1. Place a playable unit, and equip it with a Vorona and some ammo.
  2. Start the mission, look down, and shoot at your feet.
  3. Observe that the missile explodes, killing you instantly, even though the ground is less than 50 metres away.

Event Timeline

NikkoJT created this task.Mon, Feb 24, 7:18 PM