I would Like to Request the ability to Remove Trees on the map by script.
It would enable mission designers to clear landing sites, crash sites and also make clearings in the forests.
Right now we are only able to damage the trees and to say the least it looks and feels not so realistic (trees falling on the ground without Collision Box).
"deleteCollection" Doesn't work Anymore! Even though it's listed as one of the commands available in ARMA3 (http://community.bistudio.com/wiki/Category:Scripting_Commands_Arma_3)and was replaced a while back with "hideObject" which lacks the ability to Hide Map Object without IDs.
I use the following code to damage trees in a radius of 50 around Game Logic:
trees = nearestObjects [this,[],50]; {_x setDamage 1;} forEach trees;
Like I said, it works and damages the trees. I just want to be able to delete or hide them completely.
Sincerely
Lt. Lyko