Links are all down and post is quite old. This was a graphics driver crash btw not an Arma crash. Should be closed.
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Sep 13 2017
You can already map all mouse buttons.
This is solved. Just tried uploading a 34MB binary.
Not an issue anymore. Should be closed.
mergeConfig has been added. And this is not really implementable. Engine limitations.
Potentially fixed with 1.76.142942. I can't repro with the F3 template anymore, although I'm testing a different system now, with the latest Win 10 feature update (Version 10.0.15063). Waiting for more people to confirm.
handgunMagazine, addWeaponItem and more..
All solved.
Outdated.
Steam workshop integration kinda solves this.
This is really outdated.
There is only so much that can fit in a Backpack. If you consider that a vest is as wide if not a little wider than a backpack.. It is hard to get it into the backpack with the ballistic plates and stuff.
With the new Apex healing system you can interrupt afaik.
They do make a noise in current Arma. So this is fixed I guess.
It does now with the new stamina system. This is solved.
Name is displayed when you hover over the marker. You can see which channel it was placed in by switching your channel and seeing when it is not transparent.
There is a 24H clock on the map screen.
Steam workshop support is done. This is solved.
This is a physx crash from Arma 3 alpha. I don't think that any dev will try to fix this.
That is still from Mantis times. Not valid anymore.
We have that now.
Also if a DLL dependency cannot be loaded LoadLibrary fails to load your extension. It shouldn't crash. Didn't try to reproduce.
https://msdn.microsoft.com/en-us/library/windows/desktop/ms684175(v=vs.85).aspx
https://msdn.microsoft.com/en-us/library/windows/desktop/ms686203(v=vs.85).aspx
Can't reproduce. I think this can be closed.
Launchers are moddable. Theoretically Modders could add stuff like Laserpointers and silencers to Launchers. So this issue shouldn't be resolved ever.
Fixed. Can be closed.
We have most of the requested Items now.
3DEN has layers.
Is that really that hard to do still? With Eden?
This is fixed.
AFAIK you hear your heart beating now when you are out of stammina.
Not a problem anymore. If the Weapon fits into your backpack/vest then you can put it in there.
Not an issue anymore.
I have never seen that in Arma. So it must be veeeery rare.
Solved with 3DEN.
Fixed. As you have friends servers now in serverbrowser. Also you can join them via steam.
CBA now added a kinda workaround for this: https://github.com/CBATeam/CBA_A3/pull/744
Should be fixed with the release of 1.76 update, can you confirm?
In T126696#1644116, @bacana.luke wrote:In T126696#1644080, @dedmen wrote:There are no crashdumps in your report. Only RPT's ;/
Arma3_x64_2017-09-12_13-30-25.rpt45 KBDownloadArma3_x64_2017-09-12_13-32-00.rpt45 KBDownloadArma3_x64_2017-09-12_13-36-03.rpt45 KBDownload
Should be fixed, can you confirm?
Thank you for the confirmation :)
Now it worked. I changed the Platform from 64-bit to 32-bit. It does not work any more on 64Bits for me.
In Expectative an update that fixes this.
In T126696#1644080, @dedmen wrote:There are no crashdumps in your report. Only RPT's ;/
Sep 12 2017
The lastest diagnostic executable from the developement branch (V1.77.142935) seems to resolve 'most' of the particles 'holes' here a before/after :
related to https://feedback.bistudio.com/T126674
These tools say ports are blocked when there is nothing listening on it.. Which makes sense for http smtp and others.
And my tool wasn't working because it needs to access the port itself. So it can't work if Arma already blocks the port.
Hello Wulf I have played since your last comment for approximately two hours while not being in the Commander role accessing the zeus menu and playing the same map mod with no issues. Then I switched to the commander role and accessed the zeus menu and it crashed with the same error message.
"Kein Datenträger" on top of window means "no drive connected" basically...
There are no crashdumps in your report. Only RPT's ;/
+100%
In T126696#1643953, @dedmen wrote:Try unplugging your joysticks or disabling battleye.
Even going back or diagonal gets you back to prone iirc. Thanks for the report!
Related: https://feedback.bistudio.com/T61202
Debug Console?
There is a warning sound now.
Solved with 3DEN.
Virtual Arsenal kinda solved this I guess?
This has been fixed I guess. Helicopters have warning sounds now when you turn off the engine.
Fixed with 3DEN.
Can someone please re-fix this for phabricator? Please?
Can be closed. 3DEN.
Was implemented. You can double-click the weapon to open it and get directly at it's attachments.
Was added in 1.58 with https://community.bistudio.com/wiki/setUnitTrait
This is deprecated with the addition of 3DEN.
Enhanced Movement Mod adds this.
Already implemented. Can be marked as resolved.
Already implemented.
limping has been added.
I don't see how turning off shadows would give me any advantage.. Quite the opposite! I now cannot see enemy shadows anymore.
Seems to be fixed now. Feet on Car and Helicopter pedals are moving.
Is implemented in Eden Editor.
This was kinda fixed with Virtual Arsenal being added.
Well.. What do you expect? Your gear is inside a burning exploding possibly completly crushed vehicle.
Even if you could get some parts of your gear out of there. It wouldn't be of much use anymore.
In T126705#1643995, @dedmen wrote:Your RPT's are useless if you start with -noLogs. Can you reproduce the crash again without -noLogs and -hugePages?
And maybe without Battleye. Although that shouldn't make a difference.Which modules did you sync with what? On what Terrain in the Editor?
:) , daamn, you right, sorry i forgot about nologs, but then: i'm wrong what the command doesn't stopping technical logging for the report logs ?
"addeditableobjects" to "curator", altis (do not think any of it matter)
Still in 1.76. And as far as I can remember it was always like that in Arma.
Duplicate of https://feedback.bistudio.com/T58577
Duplicate of https://feedback.bistudio.com/T58577
Duplicate of https://feedback.bistudio.com/T58577
Solved with Eden Editor.
You don't need a static IP.
It all sounds like the port forward didn't work. Try a port check tool and let it check if it's really open. You will need a desktop tool not just some website.
I used this once https://portforward.com/help/portcheck.htm. Set it to UDP and check.
Your RPT's are useless if you start with -noLogs. Can you reproduce the crash again without -noLogs and -hugePages?
And maybe without Battleye. Although that shouldn't make a difference.
äh... lol
if (damage _vehicle) is not effected by sethitpointdamage or does not return the true damage, then this is quite not ok!
there are two values to work with?
OMFG. Already 2018 soon and nothing on this issue. Even mods. Fуск this game, I can not play and listen to this shiт. When a character gets a bullet, I want him to die, just to shut up. Why not just make the indicator and turn off this crap?
Please Upload your RPT file. To locate your rpt. files go Windows: C:\Users\<Name>\AppData\Local\Arma 3\
Yes, i found them and i installed them and it works, (you have to install all of them 2010, 2012, 2013 ) but i´m confused, because i recently updated it to the latest version. anyway, thanks for advice :)
prone*
Having similar issues with all 3 Zeus' in my unit, started the day LoW DLC came out.
Arma doesn't start and just hangs there if Steam is not open.
Is Arma still running in Task-Manager?