- User Since
- Aug 7 2014, 8:04 AM (278 w, 3 d)
Mon, Nov 25
When the worm disappears:
- unlink hook put into inventory
- put in the bait stock, take the hook
- to put a worm on a hook, put a hook in your inventory
- Take the bait, tie the hook.
A lot of action, rather than a single action - "to put a worm on a hook."
It is not irritating for fishing at once, but for the RP server, it can become irritable.
Sun, Nov 24
If fishing was not successful and lost the worm on the hook. Is it possible to combine a worm with the hook when the hook is already on the fishing rod?
Mon, Nov 18
@Roman67rus Лучше всего спросить на сервере, где вы играете. Возможно , что у них есть дискорд или форум, где сможете выяснить причины проблем и как их исправить.
Sat, Nov 16
@LionCop You mean there 's no way to prioritize the cartridge to hold the "R" key - reloading?
Fri, Nov 15
@Allantheking Oh, I made a mistake is not the ticket said
- Place the two types of cartridge in two icons of shortcuts
- Press and hold the shortcut key on the desired type of cartridge
- Rifle charges the selected type of cartridge
Wed, Nov 13
@KobeWanKenobi @Vitdom This problem is often reproduced - for not hidden bodies and objects. T144896
It has a second problem - the body \ items must not fall into the texture.
Since, frequently, on the surface of the body does not interact https://youtu.be/XgIOeBavjUE?t=120
This is not only for SKS. Any object can sink into the ground when his throw.
Mon, Nov 11
Maybe this will help you decide on your claim
- This license agreement https://store.steampowered.com//eula/221100_eula_0?eulaLang=english
- Read these questions and explanations of positions
Can I host game server and "sell or lease ingame items" or "pay to play" or similar gameplay monetizing methods?
Is there any acceptable way I can make money on my server/website?
- Dayz Server Monetization Rules
Sun, Nov 10
Administrators on private servers are different. I corresponded with some, until the moment when they could be mutual claims. Only in one case, I had gone from a server to a claim addressed to me, as an administrator in nature seemed strange to me.
You did not provide a single fact, where there is a claim to the manager and there is understandable behavior. You provide a correspondence, which implies that the administrator wanted to restore your character on the server. He asks you to give the ID Steam. You gave him the ID Steam which is banned. Then you beat quite convincing, and continued to insist on its demand. In any rules for any of the servers has a point: - The attempt of fraud administrator entails prohibition or increase existing ban (or similar). We can say that each administrator has its own principles and rules, and in this situation it is the right to act on your server as he pleases.
How long did you play on this server?
@MDaddy93 Hey. Follow the path C: \ Users \ Username \ Documents, Delete the folder DayZ. Start DayZ - it will create a new folder and files in it. Make new graphics settings and controls in the game.
Sat, Nov 9
You need to resolve any questions about the accounts of the players or the administrators on the server forum or Discord, in which you played. Claims must be supported on the rules of the game on the server, and the absence of violations on your part. Correspondence you have provided indicates the start - as you try to fool the administrator several times. What is the result of negotiations do you expect, if you start a dialogue with the deception?
Nov 8 2019
@Radamantyz Hi. Compass - sensitive device requires a strictly horizontal position etc. Compass is not intended to indicate the correct direction in the wrong conditions for this. Only in the hands that would get the correct values.
@Radamantyz @VitdomHi, It is necessary to clarify - what type of fire reproduces the lighting is not right. I can confirm this for a fire in a barrel. When a fire in a barrel, and barrel to frame review (or close behind him) - the lighting of the fire is not working.
A fire on the earth "wood + paper" reproduces the light is good and it can be seen from a long distance.
I have not tested, and does not know how to play the light from other types of fire.
@GKDarius You communicate with the administrator in Discord. That means the community of players the server has a communication channel. In their communication channel has rules on the server?
Nov 7 2019
@GKDarius From the correspondence with the administrator - you tried to fool the administrator several times.
What level of toxicity you'd expect from such a correspondence?
If your ban mistake, you have to solve it in https://www.battleye.com/
Why do you think that the prohibition in Steam - will not cause doubt to you? From any administrator.
I try to be objective, since all that you have provided. Administrator second time forbids you, because you can not explain \ rehabilitate first global ban https://steamcommunity.com/id/harukimuracallmee . From what you have provided - which claims to be the administrator who does not want the server to have the player will receive a global ban, but try to go to a different account.
Nov 5 2019
Nov 4 2019
@GKDarius Hi. Private server can have its own rules on the server and rules on restrictions for this server. The ban on the server does not define a global ban. A global ban comes in Battle Eye. All questions about the reason for a global ban should be resolved there https://www.battleye.com/.
@Maputo Hi. The problem of a series of 0x ##### occurs in two cases:
- The problem on the side of the program or game
- The problem is on the client side
Since the problem is not the mass, the first item is excluded.
Since these problems are, you can search and find the ticket T145540. The ticket contains the necessary references and recommendations.
Nov 2 2019
@Zarryl Hey. You can confirm the problem when the game without mods?
If you have a problem with BattlEye, contact Support https://www.battleye.com/support
If you have a problem with the modes, refer to the author of the mods
Nov 1 2019
@Beavis The effect of wet clothes begins inside the tent? Maybe it is due to the effect of this ticket T146069 ? Maybe the character is protected from the rain with a delay (lag)?
I dry up, before that - as the animation stops the rain. It can effect wet clothes continues inside the tent?
Oct 30 2019
Oct 29 2019
@Geez Perhaps he meant that when the character's body falls into the fence (or other object) can not see the whole body - the body does not appear in the inventory window.
This happens very often.
This is not only with the body, it happens with many loot in places of generation
I wrote about this here T144896
Just my guess. A player wearing a thing, each of which have their cleaning time. At the same time, the state of things (new \ worn \ damaged \ destroyed) - affects the cleaning time. Cleaning one of all the things in the body starts cleaning of all things wearing on the body with the cleaning of the character's body.
Oct 26 2019
@Geez @david_randall1979 Hi :) This occurs for a long time and often. Clothing wet with no rain. It works as a signal that it will rain soon. After 5-10 minutes, it starts to pour rain. Or weather change is lagging behind, or the process of wet clothes is running ahead of the weather.
Oct 25 2019
Too often I get this game bug - clothes are wet before the rain starts. After a while it starts to rain.
- Battleye does not affect any programs. If you are sure that it BattlEye, then you need to contact tech support Battleye https://www.battleye.com/
- It's more like closing programs when running 3D games, If you've ever used a PC optimization software - BostSpeed (Game Booster,or similar). Such programs will close running applications, processes which take up a lot of PC memory. Check this.
Oct 24 2019
Oct 21 2019
@L0ul0ubear I am not of the developer group, just want to try to help you. My PC is similar to yours and is built on the Z97. I had a similar problem, even when I was playing Arma3. I was able to solve this problem for themselves.
I do not use any software needing to use an Intel Virtualization Technology.
In the BIOS of the motherboard I turned off the processor Intel Virtualization feature. I can not explain the cause of the bad influence of this function to work the game, at a time when it is not used by the system. Now my game is running smoothly, without stuttering audio.
It does not correct the stuttering in the game related to network latency.
Oct 11 2019
Exit code: 0xC0000005 - STATUS_ACCESS_VIOLATION
Try the steps in this guide https://community.bistudio.com/wiki/Arma_3_Unusual_process_exit#0xC0000005_-_ACCESS_VIOLATION
@Sauron25 Hi. From your report, the error in the files.
Invalid input name used "UAUIInspectItem" for context "ui" in "bin/specific.xml"
Oct 10 2019
Oct 7 2019
@tbt3399 Hi. The game can be on any of the PC drives. This is not the cause of the error.
Your report says this error:
Exit code: 0xC0000005 - STATUS_ACCESS_VIOLATION
See this guide and follow the steps to fix this error https://community.bistudio.com/wiki/Arma_3_Unusual_process_exit#0xC0000005_-_ACCESS_VIOLATION .
Oct 6 2019
@Geez Hi. +100% It is reproduced in any action when the stamina of the character has not recovered. If stamina is still not restored, trying to climb over the fence or run will be played with a delay character. It looks terrible for playing DayZ. It plays like a log on the server - poor implementation in an attempt to overcome the fatigue.
Sep 27 2019
@pTwist1 To send error report file, or picture, I open a ticket in the browser Microsoft Edge. In the field for the message drag and drop files - it downloads the files to your feedback tracker.
Sep 25 2019
I'm unable to test it without a wireless headset, I don't have speakers, I only use headset audio.
Your PC must be built-in sound card - a device for connecting a wired headset or speakers with a 3.5mm plug.
Sep 24 2019
@Geez Hi. This looks like a bug but the player's actions are not registered on the server, in some cases. A player loses the possibility of action on the objects which lost registration interaction. Relog player on the server - again detects the position of the object in the player's inventory, this brings the opportunity to perform actions with objects. The problem occurs in 99% of cases - using keys "swift action" to \ on objects:
- to take the subject at hand
- to throw an object from hand
- charge the rifle in a new store
and so on.
Sep 23 2019
I'm not a team game developers. I just want to help bridge the gaps in the information about your problem. Lack of information and lack of such problems on the tracker interfere identify the problem. Have you tried to use another audio device as a sound will be played on the speakers of your PC, without the use of Wireless Headset? The problem persists?
You play on a server that is using mods. You need to find out from the server community - what mods they use for voice communications and some events you do not have.
Sep 22 2019
@MichaelKarn You forgot to write - which of the two audio devices you want to use in the game, and the product model. Have you tried to make changes in the sound settings in Windows 10? There you can choose the application and set the default audio device that will be used in the game.
Follow to the "Speakers" right-click> "View audio settings"> "Advanced Options Sound", select DayZ, assign devices to audio and microphone.
Sep 21 2019
Sep 20 2019
@Geez @Allantheking The same video rifle VSS. This happened after I pressed the button fast recharge - keep the "R" key. Full shop attached to the VSS. I am trying to fill the half-empty ammunition store from VSS. No matter how I try to do this, hold down the "R" or the inventory menu - the animation starts playing and suddenly end. Also, I can not be attached to the rifle VSS another store, or return back to the half-empty shop rifle. I disconnected from the server. After a new connection to the server in the inventory can be seen that my half-empty shop still in VSS rifle. Game \ server did not register connection to the rifle of a new store, but disconnected from the server inventory shows that a full magazine was attached to the rifle. For this reason, the game does not let me make any action rifle VSS and a half-empty magazine from the VSS.
It does not happen always. I can not say with confidence that this de-synchronization with the server. This happens on any rifle or pistol, but after applying a fast recharge - hold the key "R". Or perhaps this action is not always synchronized with the server?
Sep 19 2019
@EnterThePug Moon should play a significant role in the night sky. Look in the game on the moon trace of light on the water surface.
The lunar surface reflects sunlight, making the light is very bright but cold. But in the game the moon like a gray spot which is almost does not reproduce light. The moon as a light source capable of producing vibrant night scene and contrasting shadows. Now the game full moon weakly stains the landscape and creates a faint shadow.
@EnterThePug +100% With a large load of equipment character, the player loses the opportunity to overcome obstacles, but there are some low obstacles which can be reached with a large load.
@sanguine00 @EnterThePug Brightness of the night depends on the server configuration, which plays a period - month of the year, week, calendar day. Seasons have different intensity of illumination of the horizon and the night sky. The lunar calendar is working, but in the game the moon is not a source of light. For these reasons, we can hear different opinions about the brightness of the night from the players. Each expresses an opinion about their experience of the game, each with its own experience on the time period of the year on the server. Someone usually gets on the server with a bright night sky, someone with a dark night sky.
Details in my ticket on the problem of work lunar light T143219.
@EnterThePug Maybe it will help you. I have done both on this video. This allowed me to choose the video settings in the game are higher than advised this video. Now my FPS vary from 60-70 to 130-140. Turn translate subtitles in the desired language for you. https://youtu.be/rfQimjVOXuk
@asog88, You are doing the right thing when you create tickets pas problem. But you it is important to understand that a lot of tickets on the exact same problem are not needed. Use the search box on the tracker. Search by keywords or phrases to find a list of tickets with a similar name. For example a search for "knife sounds" is the ticket - T143745. If you find a ticket for the desired issue, go to it and add your message, if you have additional information.
@asog88, In a year there are only three months when the night can be short and very light.
Changing only periods of the year, at the same time of day can be very dark or very light.
What time of year was on the server?
Sep 18 2019
@Allantheking Unfortunately, I don't have a video about gun interaction. At some point in time, the server stops registering the player's actions because it doesn't know where any object of interaction is. It feels as if the server at some point has lost its position of the object - does not allow the player to interact with it, as he believes that the object is still in the backpack (in his hands, on the ground), or elsewhere. It happens the same way as in this video with a jacket. When I threw the jacket on the ground, the server didn't register it, and I lost the ability to interact with the jacket and its contents. When I reconnect to the server, the server redefines the position of items in the player's inventory or in the player's environment. https://youtu.be/fl-C-vv_wqU
@Geez @Allantheking I'm not sure at 100%, but in my opinion similar problems in the inventory or any objects have a common origin, which is described in this ticket T144739 .
This can happen with any weapon - recharging stops working.
The problem plays like - some of the animation begins to play and suddenly ends, or animation can not be played. This recently happened to me. I have attached a full magazine into the rifle with fast recharge keys. After that, I could not fill the empty magazine cartridges, I could not attach to the rifle another store. I left the game on the server, and then reconnect to the server. I open the inventory and see - empty magazine is attached to the rifle, and a full store is in a backpack. It seems that some of the actions of the player are no longer logged in the game, leading to the freezing of operations on objects, as objects in a confused state. The game does not understand what you have in hand, and what actions can play.
Sep 17 2019
Duplicate. This ticket has already described this problem T143682
Sep 16 2019
@Geez Perhaps this is related and has a common root. In this ticket T144739 ,I described a problem with the character, which often occurs through rotation / exchange of objects in hands, or another reason. This problem always starts playing suddenly. The problem can block any animation on the character, take an object, charge a cartridge, eat and drink, dressing wounds and so on. Getting out of the north and logging into the server again often helps, but I had a case when this did not help, and I was forced to start with a new character.
Sep 15 2019
You can reproduce this problem without Mods, in a vanilla game?
You can reproduce this problem without Mods, in a vanilla game?
@AXEL7 I am not from the development team. I wanted to help you fill in the gaps that are in the ticket description. If you read the ticket, the name suggests that a client with poor internet cannot reconnect to the server. No developer can care about the quality of the client’s Internet. The name of the ticket is confusing. For this reason, the name should sound like - "The server cannot correctly kick the player from the server in some cases" or similar. This may help to quickly understand the essence of the problem. I guess that @Geez was also confused, he was distracted by the name of the ticket. This follows from his answer and question to you, since it is almost not important why the client lost contact and what is written in the picture. The essence of the problem is deep in the ticket, not on the surface. Now you should not change the name of the ticket, just give an answer for @Geez - about the essence of the problem.
Sep 14 2019
@AXEL7 Player ping should not cause a big problem. You can have a small ping, but if the communication channel is unstable and has many waiting time intervals, this is primarily a client problem, and secondly it can become a problem for other players on the server. I do not know how the ping limit is implemented for players on DayZ servers. In Arma, from RCon, you could select any ping value for the limit, and the server automatically kicked the player with a ping above the limit. Does Dart have such a setting for the server?
Thanks for this instruction. But I ran into an even bigger problem in this part. I can’t say for sure what inventory items the problem for my character started to play, but sometimes this problem can cause even a double-click to fail. To restore normal operation, it was enough for me to go to the main menu of the game and return to the server. Several times the problem suddenly disappeared, but this is a harbinger of the fact that this will happen often. Therefore, I do not wait for the next case and immediately exit the server and return to the server.
There was another case on the mod server, immediately after the release of 1.05. The server did not check the mods, for this reason they did not kick me from the server. I started the game on the server with a new character and without mods. When they told me about the mods, I downloaded and installed them, went into the game and continued my script with the same character. Later, when this inventory problem first occurred, the problem began to progress. Gradually, I could not reload cartridges on pistols and rifles, later I could not drink and eat ... any animation started playing and immediately stopped playing. I could exit the server, and when I returned to the server I found objects in the inventory that I threw out before leaving the server. When I repeated this several times, I realized that this is not a server problem but a problem with the character. I had to put all my inventory in a barrel and kill the character. He started the game with a new character and regained all the equipment from the barrel. After this procedure, I did not get such a deep problem, only periodically there was a problem with the exchange in the inventory and I did not try again, expecting the problem to deepen on the character.
+100% Sometimes I don’t even have time to notice how the problem begins to play on the character. Sometimes it seems that this can have any sequence of actions in the inventory. In the last week, I played on a server with a low load, only 3-8 players on the server, and this happened even when I was alone on the server.
The problem never occurs at the beginning of the game, but after one hour (or more) it is expected.
Sep 13 2019
@AXEL7 Somewhere on the tracker there was a ticket about a similar problem that the client, going to the main menu of the game (due to disconnect), could not connect to any server without restarting the game. Only after restarting the game did he manage to return to the server or connect to another server.
But all this is more like a special case, since there are no mass complaints with a similar problem. I see only the second such ticket.
A possible problem may be the client's IP address.
Check the path on the CMD command line (Win + R - cmd), from the client to the problematic IP address of the game server, command:
- tracert IP address - shows the path to the server, and on which server path the problem occurs
- ping IP address -t - will show if there are time intervals in packets
Check which IP address is provided from the provider to the client, internal or external. This problem should not arise with an external one, but you can contact your provider with a request to change the external IP address from internal to external, or change the external IP address if the client's IP address is blocked somewhere on the traffic.
Sep 12 2019
@Kuznetsoff Can you record and show a video about how this happens? I can’t reproduce this according to your steps, but I periodically encounter this problem and cannot build dependencies for this problem.
@Geez Bad rendering can happen for any object in some areas and at any distance.
A few Examples in this video https://youtu.be/rCin2bLgOpQ
I can be mistaken, but if the subject is in open space, where there are no other buildings or other objects nearby, problems do not arise with rendering.
Sep 11 2019
Sep 9 2019
@Geez Hi. At the moment, after update 1.5, a single shot from any pistol with a suppressor causes attention and a zombie attack at a great distance. Not sure, but now the detection radius for zombies is up to 80-100 meters, or more. Previously, a single shot from a pistol with a suppressor could activate zombies at a short distance, up to 25-35 meters. I can’t say what caused the activation of zombies, or the sound for them also sounds like a shot without a suppressor (the problem is described in this ticket T143724), or the detection distance from such a sound is increased.
Sep 4 2019
@Geez Hey. Look at this ticket please.
@Geez Hey. Is there any progress news for this ticket? Thank you in advance for your response.
Sep 3 2019
Excerpt from dynamic 360 degree multi-level range warm up
There are certain ways not to develop inertia with a rapid change in the aiming vector. This should be taken into account with which weapon and at what amplitude the barrel vector is reoriented and from which position of the shooter it is made.
If players do not have reliable ways to reduce inertia, and with any small movement to get a lot of inertia from any position of the character’s doll, this will be perceived very negatively.
I would not want to see measurements for inertia in the form of "swimming in water" for an untrained fighter.
- Do you think the character’s life time should affect the increase in the character’s experience?
- How should the general condition of a character affect a young and experienced character?
Do not think that I am against changes in this area. I want that we could get a lot of dependent system. I am opposed to just a slowed down system for any conditions.
Sep 1 2019
@Kuznetsoff There is a similar problem with the animation of changing inventory in the hands. A jump on the spot helped me, after this action I could pick up objects again. Try this method to get rid of the problem.
I would also like an additional option to your proposal - double click on the "R", so as not to hold the key.
Aug 30 2019
@Geez In Arma3 for a long time (4-5 years) there was a problem with flying tanks. Can you recall how this was fixed in Arma3?
Aug 29 2019
The problem is urgent. But before this problem can be eliminated, it is necessary to change the concept of wear of a weapon or its parts. The player gets severe wear after using 2-3 cartridges. If there are reasons affecting the rapid wear of parts of a rifle or pistol, there should be indicators warning of this effect - barrel overheating or the like. At this point in time, natural wear does not look natural - very fast wear on silencers and pistols.
A weapon cleaning kit is for the most part wear prevention rather than repair. The cleaning kit may run out of oil and paper, the player must be able to fill out the cleaning kit.
Aug 26 2019
I also saved a video for this problem, I was going to open a ticket on this topic. Need Anti-glare effect on the glass for the sight "Baraka".
Aug 22 2019
@Geez Hi. A grindstone is also not suitable for repair? or what should be used to repair it?