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Aug 7 2014, 8:04 AM (246 w, 1 d)

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Wed, Apr 24

Lex added a comment to T138327: GAME CRASH AFTER FEW MINUTES.

Still crashing... And btw I found that when I'll wait in menu for like 5-10 minutes and then connect on the server, it won't crash... Idk how is it possible...

Something prevents normal operation. Watch in the task manager which processes get priority during the DayZ start. In the settings of the Task Manager - install on top of all windows, this will save you from minimizing the game.
Usually, the slow \ incorrect operation of any processes \ programs is associated with blocking due to malware, I would check it first.

Wed, Apr 24, 2:41 AM · DayZ

Tue, Apr 23

Lex added a comment to T138818: BattlEye initialization failed.

It might not work but try uninstalling BattlEye and reinstall it again on your system.

Run as administrator ...\steamapps\common\Arma 3\BattlEye\Uninstall_BattlEye.bat then
Run as administrator ...\steamapps\common\Arma 3\BattlEye\Install_BattlEye.bat

"Tried everything" means - tried everything.

Tue, Apr 23, 8:16 PM · Arma 3
Lex updated subscribers of T82570: UAV Darter waypoints do not always work.
Tue, Apr 23, 3:00 AM · Arma 3

Mon, Apr 22

Lex added a comment to T138327: GAME CRASH AFTER FEW MINUTES.

@SaNdicek And what about the second recommendation, fix error 0xC0000005 - ACCESS_VIOLATION?

Mon, Apr 22, 12:50 PM · DayZ

Sun, Apr 21

Lex updated subscribers of T138327: GAME CRASH AFTER FEW MINUTES.
  1. > DayZ_x64.exe" -name=ENE_ME -mod=
  2. > DayZ_x64.exe" -name=ENE_ME
  3. > DayZ_x64.exe" -serverip=dayz-public2.strikearena.ru -serverport=2395 -nosplash -skipIntro -noPause -nologs -cpuCount=4 -exThreads=0 -maxMem=7168 -maxVRAM=2048 "-mod=@Ada4x4_Pack_Retexture;@BaseBuildingLogs;@BuildAnywhere;@cigarettes mod;@Cl0ud's Military Gear;@Code Lock;@Community-Framework;@ConnectMod;@Crossbow;@DayZ-Expansion-Chat;@DZM_ESP;@FarmingPlus;@FIDOv PACK 4;@GoreZ;@LessDestruction;@More_Containers_and_Decorations;@MosinScope;@New hunting suits;@NewNVG;@OP_BaseItems;@Radiation Zone;@Server_Information_Panel;@Summer_Chernarus;@Trader;@Trash_Buggy;@Uaz_Buhanka_3303;@Uaz_Hunter_Beta;@ZomBerry Admin Tools;@mass'sManyItemOverhaul" -name=ENE_ME

@SaNdicek You each rapport file contains an extension to run DayZ_x64.exe. What do you want to run by adding launch extensions?

Sun, Apr 21, 9:59 PM · DayZ
Lex updated subscribers of T82570: UAV Darter waypoints do not always work.

@Geez My ticket was closed - as "no problem" or "this is according to the scenario." But you do not solve the problem of moving the darter to the control point. As a result, we have a non-working darter, we have the opportunity to stop the rotation in offline mode, but we lose control of the camera. What happens and when this ticket will find the attention and solution?
https://feedback.bistudio.com/T120265

Sun, Apr 21, 9:36 PM · Arma 3
Lex updated subscribers of T127310: [1.78-DEV control keys] Command Commands for the AI ​​driver of the vehicle..
Sun, Apr 21, 1:17 PM · Arma 3
Lex added a comment to T127310: [1.78-DEV control keys] Command Commands for the AI ​​driver of the vehicle..

I don't know what you guys did? I checked it today in DEV 1.93.145618. Control of the tank - I lost the ability to order for continuous movement, for the driver of the crew.

Sun, Apr 21, 1:14 PM · Arma 3

Sat, Apr 20

Lex updated subscribers of T138327: GAME CRASH AFTER FEW MINUTES.

They don't care hahahahaha!

I know and that’s really sad...

Sat, Apr 20, 11:38 PM · DayZ
Lex added a comment to T127272: BUG Zafir optics.

I checked it today in DEV 1.93.145618.
Two optical sights corrected - ERCO and MRCO.
Two riflescopes are hidden in the Gili texture - the RCO and ARCO.

Sat, Apr 20, 11:25 PM · Arma 3
Lex added a comment to T83081: PIP + Quality of PIP and influence on productivity of system. The landscape in the PIP window does not influence FPS..

@razazel Thank. I checked it today in DEV 1.93.145618. Now the range of viewing the image in PIP in a direct distance of about 2000m, before the fog appears in the PIP window. But this is still not the full viewing distance from the camera.
As I wrote earlier, the decrease in FPS does not depend on the viewing distance in the PIP window. FPS size does not change for any viewing distance in the PIP window. Even when there is only fog in the PIP window, the size of the FPS will not have a magnitude higher, it will not change. I'll add a video in which even opening a second PIP window does not unbalance FPS.
If the FPS has a stable value, why not make a preview in the PIP window for the whole distance, the distance available in the game \ mission settings?

Sat, Apr 20, 7:58 PM · Arma 3
Lex added a comment to T78993: AV camera viewdistance is always 500 whatever the player viewdistance.

@thanos17997 What did you want to offer, I did not understand why the link to the OS panel?

Sat, Apr 20, 4:02 PM · Arma 3

Fri, Apr 19

Lex added a comment to T127072: The way the marker is set affects its binding to the terrain..

@Wulf Thank you for correcting this ticket. I checked it today in DEV 1.93.145618. Close this ticket.

Fri, Apr 19, 4:02 PM · Arma 3
Lex updated the task description for T127072: The way the marker is set affects its binding to the terrain..
Fri, Apr 19, 3:09 PM · Arma 3
Lex added a comment to T127626: [Tanks DLC] AI the driver doesn't keep the Tank position. For AI there is no dumping of the appointed traveling point..

I checked it today in DEV 1.93.145618. No fix. The last waypoint is saved and always appears for the driver of the car.

Fri, Apr 19, 2:23 PM · Arma 3

Tue, Apr 16

Lex added a comment to T138735: Magazine Bug.

It happens :)))

Tue, Apr 16, 1:48 PM · DayZ
Lex added a comment to T137519: Unable to use Iron sights on ACOG.

Thank you for resolving this ticket at 1.02. Close this ticket.

Tue, Apr 16, 1:44 PM · DayZ
Lex added a comment to T138554: Tourist map is too rare.

Any item can be limited on the server in its settings, and each server can use its own economy and spawning items.
If there is a limit in the server settings, for example, 10 tourist maps, and they are all found by the players and are in the inventory of other players, then you will not be able to find the map. The card will be available for search when the card from the player’s inventory returns to the server’s economy - the player was killed or something else ...
In the server settings there may be absolutely no spawning of the map.
Did you find out from the server administrator what are the settings for spawning a tourist card?
Many people use this card which is available for mobile device.

Tue, Apr 16, 1:24 PM · DayZ
Lex added a comment to T138735: Magazine Bug.

Never got this problem.

  • cartridges always go into inventory, always replenish the existing incomplete set of ammo packs, or form a new set of 10,20,25 or 35 cartridges.
  • if there is no space in the inventory, the cartridges will be on the ground

For me, there are about two options when I can reproduce this problem, provided that there is no space in the inventory.

  1. If to discharge cartridges in the bushes \ trees. The cartridges will fall into the branches of the tree. This leads to the absence of ammunition in the environment menu.
  2. If to discharge cartridges in motion, moving in any direction.
Tue, Apr 16, 12:56 PM · DayZ

Wed, Apr 10

Lex added a comment to T138327: GAME CRASH AFTER FEW MINUTES.

There is a problem in the Mods that you use when starting the game.
Can you test the game without Mods?
Do you get this error when Mods is disabled?

Firstly, thank you for your respond.
I was playing DayZ now without mods on official server and it seems to not crash anymore. Now is there any way to fix this so I can play on modded serverers without crash?

Wed, Apr 10, 1:06 PM · DayZ
Lex added a comment to T138554: Tourist map is too rare.

@Edqar I found them on a server with mods and on a server without mods. I did not even notice the difference in the server, I found a map on any server. But it is still impossible to say with certainty how quickly this will happen. There is always a chance to get a problem with finding any item.

Wed, Apr 10, 12:57 PM · DayZ

Tue, Apr 9

Lex added a comment to T138327: GAME CRASH AFTER FEW MINUTES.

There is a problem in the Mods that you use when starting the game.
Can you test the game without Mods?
Do you get this error when Mods is disabled?

Tue, Apr 9, 3:59 PM · DayZ
Lex added a comment to T138417: New DayZ PC bug report.

There is a problem in the BEN-PC.core.xml file, it is the wrong link

Tue, Apr 9, 3:34 PM · DayZ
Lex added a comment to T138554: Tourist map is too rare.

I often find a map. I did not have a gaming session in which I could not find a map. Sometimes I found the map very quickly. My priority for card search is:

  • cars
  • tourist and hunting objects
  • historical sites and recreation areas
Tue, Apr 9, 3:09 PM · DayZ

Sun, Apr 7

Lex added a comment to T138479: Strange animal behavior.

This should not happen or many small animals should appear around this situation :).

Sun, Apr 7, 2:00 PM · DayZ
Lex added a comment to T134970: Item get stuck in trees.

In this situation, the following action helped me; I cut down a tree or a bush where objects were stuck. This returned access to objects in the air. But all this is already detailed in this ticket T138280 . There is a link T96876 to the old ticket with this problem.

Sun, Apr 7, 1:36 PM · DayZ
Lex added a comment to T138488: Игра закрывается без ошибки/The game closes without error.

This is UNOFFICIAL, so don't blame the DayZ development team if this is not working at all for you!

Sun, Apr 7, 1:06 PM · DayZ
Lex created T138489: Objects in the fortress are hidden in the wall..
Sun, Apr 7, 12:28 PM · DayZ
Lex added a comment to T138280: Unable to see items in vicinity menu.

@Geez. Earlier in 1.01, access to objects was open everywhere around. There were always a lot of places where objects are in textures - now they can not be raised. Now there are a lot of cases where you can permanently lose an item.
The action - to send an object from the hands to the ground, often creates a situation where the object disappears from the menu of the neighborhood, as the object may hang in the air, or fall into the texture.
I have an ambivalent feeling about the correction that led to this problem:
 - Fixed: Items can be picked up through walls (T13784 7 ticket number does not match the problem)
On the one hand, the correction is correct, we should not be able to take objects through the walls. But on the other hand, this fix added more problems than they did in 1.01.
In the videos there are no all cases (there are a lot of them) when you can lose connection with objects, or you cannot get connection with objects.
https://youtu.be/OC31NAJ8XOM
https://youtu.be/uGhVinvUuTg

Sun, Apr 7, 11:28 AM · DayZ

Tue, Apr 2

Lex added a comment to T115748: Loot spawning/central economy seems to spawn a handful of items everywhere.

@PR9INICHEK The problem is reproduced for the server as before, at 1.01.
Is this fixed in 1.02?

Tue, Apr 2, 12:44 PM · DayZ

Sun, Mar 31

Lex added a comment to T138055: Experimental. Slow run and impossible dead..

my zombies stay alive in this situation

I had a long break before returning to the server. I do not remember how many minutes passed after I left the server. It took 10-20 minutes when I returned to the server. I do not know what to associate with this problem, with my timeout coinciding with the deactivation of the zombies, or with the unsuccessful spawning of zombies in the server lag.

Sun, Mar 31, 1:38 PM · DayZ

Sat, Mar 30

Lex added a comment to T138100: New Olga is deadly..

I agree with you 100%. I think that test servers should provide an easier way to test the operation of any content. It makes no sense to force players to spend a lot of time looking for problems.

Sat, Mar 30, 7:58 PM · DayZ
Lex added a comment to T138099: Dayz character lock .

This ticket is in the PC section, but must be created as "New DayZ Xbox Bug Report"

Sat, Mar 30, 4:18 PM · DayZ
Lex added a comment to T138055: Experimental. Slow run and impossible dead..

This is very similar to a large server lag. This usually happens on servers where there are many players, about 30 players or more. Such or similar problems are treated - only by leaving the server. But it sometimes helps not for long.
Pay attention to the video, any attempt to make a quick movement is accompanied by a lag of the coordinates of the player’s movement on the server, as if I lose control of the fast movement, as if I’m dragging on ice. Any slow movement does not cause lag.
https://youtu.be/ylUpEnYIACU

Sat, Mar 30, 3:59 PM · DayZ
Lex added a comment to T138078: 1.02 Experimental: Empty stacks of .308 ammunition.

I met similar and on 1.01, not often.

Sat, Mar 30, 3:25 PM · DayZ

Thu, Mar 28

Lex added a comment to T137756: Completely broken controls in experimental..

@Geez Please add to the control settings menu all the functions that are in USERNAME.dayz_preset_User.xml, but are not available to assign control keys in the game settings menu.

Thu, Mar 28, 4:29 PM · DayZ
Lex added a comment to T137858: Firearms actions audio.

Often the level of different sounds sounds at a great distance, as well as near the sound source, almost with the same level. There seems to be no interference with the spread of sounds, such as - distance, thin walls made of wood or stone, thick walls made of wood or stone ...

Thu, Mar 28, 4:19 PM · DayZ
Lex created T137856: Create spawn points of things in these buildings.
Thu, Mar 28, 1:31 PM · DayZ
Lex added a comment to T135205: RU translation mistake.

Headphones change to Handcuffs

Thu, Mar 28, 11:33 AM · DayZ
Lex updated subscribers of T133627: DayZ 0.63 bug Russian chars in chat game and overlay.

@Geez The problem is not marked on the solution. When is it planned to address this issue?

Thu, Mar 28, 11:19 AM · DayZ

Wed, Mar 27

Lex added a comment to T137641: Система прицеливания.

@oboyan46ru I explained to you how to change any key to any action. Since not all actions are visible in the game settings, you can make the necessary changes in the Name.dayz_preset_User.XML file using notepad.

Wed, Mar 27, 6:00 PM · DayZ

Mar 26 2019

Lex added a comment to T137659: No ingame sound.

@bjoernkasan Do you already have a sound in the game?

Mar 26 2019, 3:12 PM · DayZ
Lex added a comment to T137659: No ingame sound.

@bjoernkasan Try installing each of these programs.

  • NDP472-KB4054530-x86-x64-AllOS-ENU
  • vcredist_x64
  • DXSETUP

This can be useful in some cases. https://docs.microsoft.com/en-us/dotnet/framework/install/repair

Mar 26 2019, 3:01 PM · DayZ
Lex added a comment to T137659: No ingame sound.

@bjoernkasan See it here С:\Program files\Steam\SteamApps\common\Steamworks Shared\_CommonRedist

Mar 26 2019, 11:14 AM · DayZ
Lex added a comment to T137659: No ingame sound.

@bjoernkasan Try to check the game files from Steam
Steam> Game DayZ> click right mouse button > properties> local files > check the integrity of the game files - wait until the verification process is complete.

Mar 26 2019, 10:24 AM · DayZ
Lex added a comment to T137659: No ingame sound.

@bjoernkasan Must be in the game folder - C:\Program files\Steam\SteamApps\common\DayZ_Standalone\Redist

Mar 26 2019, 10:04 AM · DayZ
Lex added a comment to T137659: No ingame sound.
Whenever I start the game, steam says "first installation" and checks some directX stuff.

This problem occurs since I have a brand new PC

In the root folder of the game there is a folder "Redist". It has all the necessary software for the proper start and operation of the game. But the installation of these programs should occur once, when you first start the game. If the start of the game reproduces the software reinstallation, then there is a problem with the software installation.
Sometimes reinstalling the Net framework and Microsoft Visual C ++ may not give a good result. Try to uninstall the programs from the PC and install them after rebooting the PC.

Mar 26 2019, 9:21 AM · DayZ
Lex added a comment to T137659: No ingame sound.

@bjoernkasan It seems to me very unusual (strange) your observation - "occasionally the game doesn't even pop up in the sound mixer of Win10".
You need to look in the device manager, open sound devices.
Watch if any sound devices disappear when the game starts.

Mar 26 2019, 12:28 AM · DayZ
Lex added a comment to T137714: 1.02 Experimental: Terrain occlusion issue.

I also get this look and the effect of the landscape on the horizon. Maybe it will be needed, I have an nVidia video card, the driver of the latest version.

Mar 26 2019, 12:10 AM · DayZ

Mar 24 2019

Lex added a comment to T137659: No ingame sound.

No the game works with neither.

Mar 24 2019, 5:14 PM · DayZ
Lex added a comment to T137659: No ingame sound.

No theres is absolutely no problem with ot and the drivers are all up to date

Mar 24 2019, 4:42 PM · DayZ
Lex added a comment to T137659: No ingame sound.

Tried it with onboard sound card, as well as external Sound BlasterX G1 sound card.

Mar 24 2019, 4:16 PM · DayZ
Lex added a comment to T137659: No ingame sound.

@Lex Yeah, I did so. It didn't work, though, unfortunately.

What sound device at you?

Mar 24 2019, 2:19 PM · DayZ
Lex added a comment to T137659: No ingame sound.

@bjoernkasan I hope it will help to solve a problem

Mar 24 2019, 11:21 AM · DayZ
Lex added a comment to T137659: No ingame sound.

I reinstalled a couple of times, tried different drivers. everything. every other game works.

Mar 24 2019, 12:39 AM · DayZ

Mar 19 2019

Lex added a comment to T137659: No ingame sound.

@bjoernkasan You can come into the Windows control panel, on the way
"Parameters - the System - the Sound - Parameters of devices and the loudness of applications"
Find DayZ in the listed applications. Choose the output device and input of a sound for DayZ.
If you make it at that time when a game worked, perhaps it is necessary to switch off a game and again start.

Mar 19 2019, 10:01 PM · DayZ

Mar 18 2019

Lex added a comment to T137644: Unable to change weapons when in combat effectively..

In other words. A situation when in clothes and a backpack there are no free slots. Circulation of objects through hands, the hot keys happens well if objects have identical volume. If to try to take a subject of small volume in hand, and now through the hot key to take a subject of large volume in hand, the small subject will occupy a part of the place from a big subject. The empty seat in a backpack or clothes loses rational distribution that leads to locking of a turn objects through the hot keys.

Mar 18 2019, 4:26 PM · DayZ
Lex added a comment to T137641: Система прицеливания.

You can change the controls for the control keys that are not available in the game settings. All functions of the keys are written in the game file, edit them in notepad:

Follow the path:

C: \ Users \ Name \ Documents \ DayZ.
Here find the files

  • Name.dayz_preset_User.XML - in this file all control settings in the game are saved.
Mar 18 2019, 2:22 PM · DayZ
Lex added a comment to T137614: Problem with movement..

I do not have a problem with loss of control. Try the following three steps:

Mar 18 2019, 1:59 PM · DayZ

Mar 14 2019

Lex added a comment to T137593: Car rubberbanding on high population servers.

I get the same problem when there are a lot of 40-50 players on the server.
When I use a quick run across the landscape, I can slow down and stop repeatedly and ported 5-10 meters ahead.
I think this problem is not related to the car, but has a common lag problem.

Mar 14 2019, 11:59 PM · DayZ
Lex added a comment to T137577: Scope Zoom.

T137102 Look at this ticket. Before creating a ticket, it is better to use a keyword search so as not to create a replay.

Mar 14 2019, 10:06 AM · DayZ

Mar 13 2019

Lex added a comment to T137309: Options does not hold keyboard settings?.

@joma126 I do not have a problem with loss of control. Try the following three steps:

  1. Follow the path:

C: \ Users \ Name \ Documents \ DayZ.
Here find the two files, delete both files and start the game.
Files to delete:
 - Name.dayz_preset_User.XML - in this file all control settings in the game are saved.
 - Name.core.XML - all control profiles in the game are saved in this file.

  1. Go to the game settings "keyboard settings".

Select the "user" profile in the game, and configure the key management in the first column (In the second column, it sometimes does not save settings.)
Click "Apply" and exit the game.

  1. Create backup copies of the files Name.dayz_preset_User.XML and Name.core.XML, anywhere on the PC. If there is a problem, restore files from them.
Mar 13 2019, 9:39 PM · DayZ
Lex added a comment to T137565: in hand Binocular issue .

T137102 Look at this ticket. Before creating a ticket, it is better to use a keyword search so as not to create a replay.

Mar 13 2019, 10:18 AM · DayZ

Mar 12 2019

Lex added a comment to T137102: Experimental 1.01.150625 - Binoculars can't zoom.

Identical ticket with the same problem T137479

Mar 12 2019, 12:42 PM · DayZ

Mar 11 2019

Lex updated the task description for T137519: Unable to use Iron sights on ACOG.
Mar 11 2019, 6:47 PM · DayZ
Lex created T137519: Unable to use Iron sights on ACOG.
Mar 11 2019, 6:41 PM · DayZ
Lex updated subscribers of T93397: Unable to use Iron sights on ACOG.
Mar 11 2019, 6:33 PM · DayZ
Lex added a comment to T137479: Binocular Zoom problem.

This problem appeared with the latest update, reproduced on all optical devices and does not depend on the server or Mods. I reproduce it in a stress test.

Mar 11 2019, 6:23 PM · DayZ
Lex added a comment to T137471: The center of the optical sight below the center of eye vision..

@Geez Thank. I hope you properly rated part of my request, as the problem of these tickets T128362 , T129231 for me it does not play and was probably solved. The problem I reported is in a different position of the character doll.
Or is it a common problem for these tickets ?

Mar 11 2019, 6:08 PM · DayZ

Mar 8 2019

Lex edited Additional Information on T137482: The position of the weapon - raised, the way to control the action..
Mar 8 2019, 4:48 PM · DayZ
Lex created T137482: The position of the weapon - raised, the way to control the action..
Mar 8 2019, 4:40 PM · DayZ
Lex updated the task description for T137471: The center of the optical sight below the center of eye vision..
Mar 8 2019, 3:26 PM · DayZ
Lex updated the task description for T137471: The center of the optical sight below the center of eye vision..
Mar 8 2019, 3:24 PM · DayZ
Lex updated the task description for T137471: The center of the optical sight below the center of eye vision..
Mar 8 2019, 3:01 PM · DayZ
Lex renamed T137471: The center of the optical sight below the center of eye vision. from The center of the optical sight below the center of sight. to The center of the optical sight below the center of eye vision..
Mar 8 2019, 1:52 PM · DayZ
Lex updated the task description for T137471: The center of the optical sight below the center of eye vision..
Mar 8 2019, 1:47 PM · DayZ
Lex created T137471: The center of the optical sight below the center of eye vision..
Mar 8 2019, 1:19 AM · DayZ

Mar 7 2019

Lex added a comment to T137447: Invisible walls blocking passage.

Yes, this problem with camouflage nets in many places where they are.

Mar 7 2019, 12:44 PM · DayZ

Mar 5 2019

Lex added a comment to T137397: Suppressor - short service life of the equipment..

Oh my bad. On my server I can take them off to repair them without them ruining.

I also took down the Suppressors while he was "worn". But before I found the tape and could repair it, it received the status of "damaged" while in the backpack. More than once, Suppressors got my status from “not used” to “damaged” being in a backpack, before I could apply them.
No other items in the backpack or unloading receive such status there.
Given the resource of silencers, this counts in over thousands of shots. In the game, it seems less than 75 shots are capable of disabling the muffler.

Mar 5 2019, 4:00 PM · DayZ

Mar 4 2019

Lex added a comment to T137397: Suppressor - short service life of the equipment..

You can repair them with a gun cleaning kit or duct tape but they don't last much longer.

I know what can be repaired. But it is not possible to do this in a timely manner, before the Suppressors receives the state "destroyed".

  • It is impossible to obtain information about the status of Suppressors when it is attached to the weapon.
  • while Suppressors was working, disconnecting him from the weapon he immediately gets the state of "destroyed"
  • Suppressors gets the status "destroyed", even when it has not been applied more than once, just keep it in a backpack, or unload.
Mar 4 2019, 9:45 PM · DayZ
Lex renamed T137397: Suppressor - short service life of the equipment. from Supressor - the lifetime of equipment. to Suppressor - short service life of the equipment..
Mar 4 2019, 7:08 PM · DayZ
Lex edited Additional Information on T137397: Suppressor - short service life of the equipment..
Mar 4 2019, 4:03 PM · DayZ
Lex created T137397: Suppressor - short service life of the equipment..
Mar 4 2019, 3:52 PM · DayZ
Lex added a comment to T93397: Unable to use Iron sights on ACOG.

@Geez You can confirm this ticket, as it is very old, but is being reproduced now. This is not a proper use of the ACOG scope features.
This part of the sight is not activated on any rifle.
On the M4, for example, where the iron sight is removed to install the ACOG optics, only the ACOG optics work, and the switch to the ACOG iron sight does not occur.
On sg5k with ACOG, switching to an iron sight shifts its eye to the sg5k iron sight, which leads to a poor view of the target.

Mar 4 2019, 2:29 PM · DayZ

Feb 25 2019

Lex added a comment to T137112: 1.0.150627 - LOOT TABLE/SWARM SPAWNING OF ITEMS.

I had many cases when in any place, appears always identical objects. I take away these objects, but after a while, there it is possible to find the same subject again.
There is a feeling that some places, cannot generate other objects, in one session of a game.

Feb 25 2019, 12:30 PM · DayZ

Feb 14 2019

Lex added a comment to T128200: Player/AI call out directions inversely.

@walmartforever Can you check it out?
https://forums.bohemia.net/forums/topic/140837-development-branch-changelog/?do=findComment&comment=3339576

Feb 14 2019, 6:54 PM · Arma 3

Oct 9 2018

Lex added a comment to T123368: Bipod limits the field of view, much depends on the topography of the landscape..
Oct 9 2018, 6:40 PM · Arma 3
Lex added a comment to T85691: Deploying a weapon when prone near a building results in player under ground.

Thank you for solving this Issue.
https://forums.bohemia.net/forums/topic/140837-development-branch-changelog/?do=findComment&comment=3318437

Oct 9 2018, 6:39 PM · Arma 3

Aug 22 2018

Lex added a comment to T82244: Firing modes ATGM "Titan" and the inertia of the pipe in the hands of anti-tank..

Close this ticket.

Aug 22 2018, 12:33 PM · Arma 3

Jul 10 2018

Lex added a comment to T82244: Firing modes ATGM "Titan" and the inertia of the pipe in the hands of anti-tank..

Close this ticket, the issue was resolved at 1.82. Thank you.

Jul 10 2018, 9:07 AM · Arma 3
Lex added a comment to T78993: AV camera viewdistance is always 500 whatever the player viewdistance.

https://feedback.bistudio.com/T83081
The same question is in my ticket. The lack of a solution was associated with the fall of FPS. But I could not see a significant drop in FPS in the tests.

Jul 10 2018, 9:03 AM · Arma 3

Jun 19 2018

Lex added a comment to T127973: Bugged achievements..

This ticket is a duplicate of the problem.
Source T125680

Jun 19 2018, 12:32 AM · Arma 3
Lex added a comment to T125680: Cannot achieve "Puppeteer" and "Dressing Doll".

Download and install Arma3 v1.56, on this version of the game you can get an achievement.
Similar solutions are born on the Internet.
The lack of attention of BIS in solving simple problems, teaches players to use radical methods. This can indirectly affect the profits of BIS, teaches players on the Internet to exchange pirated versions of the game and try to use it.
BIS, BIS, - lack of foresight and predictability can destroy any business.

Jun 19 2018, 12:24 AM · Arma 3

Jun 16 2018

Lex added a comment to T130418: PMCL Sights are not working properly.

Rockets PCML

  • capturing a goal
  • choice of the trajectory of attack
  • rocket launching

Further everything in this ticket
T130378

Jun 16 2018, 6:23 PM · Arma 3
Lex added a comment to T129965: 64 bit not launching.

In the launcher Arma3 (arma3launcher.exe), under the options, select the platform - 64bit. Tried it?

Jun 16 2018, 6:17 PM · Arma 3
Lex added a comment to T130378: Rocket launchers.

Now the PCML and Titan missiles have two flight trajectories. Depending on the application of the rocket, select the desired trajectory. The trajectory of the attack from the top down causes great damage. For machines, one missile is enough. Check the game settings, there are keys to change the trajectory of the rocket for the launcher.

Jun 16 2018, 6:17 PM · Arma 3

May 28 2018

Lex added a comment to T127626: [Tanks DLC] AI the driver doesn't keep the Tank position. For AI there is no dumping of the appointed traveling point..

No changes so far

May 28 2018, 4:35 PM · Arma 3

Apr 24 2018

Lex added a comment to T82570: UAV Darter waypoints do not always work.

@madpat3 this ticket about UAV Darter which can't reach a traveling point.
For other problems with UAV Darter it is necessary to create other ticket with steps of reproduction of a problem.

Apr 24 2018, 7:19 AM · Arma 3

Apr 12 2018

Lex added a comment to T126782: AI gets stuck, and will not execute any commands, in some sequence..

Yes, this is my replay from T74443

Apr 12 2018, 11:18 PM · Arma 3
Lex added a comment to T74443: AI soldiers, especially medic, may get stuck with no reason.

The problem, as before, has not been solved.

Apr 12 2018, 11:15 PM · Arma 3