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Aug 7 2014, 8:04 AM (271 w, 4 d)

Recent Activity

Fri, Oct 11

Lex added a comment to T145540: The instruction at 0x############# referenced memory at 0x#############. The memory could not be written".

@Sauron25

Exit code: 0xC0000005 - STATUS_ACCESS_VIOLATION

Try the steps in this guide https://community.bistudio.com/wiki/Arma_3_Unusual_process_exit#0xC0000005_-_ACCESS_VIOLATION

Fri, Oct 11, 4:38 PM · DayZ
Lex added a comment to T145540: The instruction at 0x############# referenced memory at 0x#############. The memory could not be written".

@Sauron25 Hi. From your report, the error in the files.

Invalid input name used "UAUIInspectItem" for context "ui" in "bin/specific.xml"
Fri, Oct 11, 2:54 PM · DayZ

Thu, Oct 10

Lex created T145517: A few places where the objects have the wrong position..
Thu, Oct 10, 4:54 PM · DayZ

Mon, Oct 7

Lex added a comment to T145408: DayZ Compile Error When Launched.

@tbt3399 Hi. The game can be on any of the PC drives. This is not the cause of the error.
Your report says this error:

Exit code: 0xC0000005 - STATUS_ACCESS_VIOLATION

See this guide and follow the steps to fix this error https://community.bistudio.com/wiki/Arma_3_Unusual_process_exit#0xC0000005_-_ACCESS_VIOLATION .

Mon, Oct 7, 7:54 PM · DayZ

Sun, Oct 6

Lex added a comment to T145388: Sometimes vault animation is canceld and lags you through fence.

@Geez Hi. +100% It is reproduced in any action when the stamina of the character has not recovered. If stamina is still not restored, trying to climb over the fence or run will be played with a delay character. It looks terrible for playing DayZ. It plays like a log on the server - poor implementation in an attempt to overcome the fatigue.
https://youtu.be/ylUpEnYIACU

Sun, Oct 6, 11:14 PM · DayZ
Lex updated subscribers of T145388: Sometimes vault animation is canceld and lags you through fence.
Sun, Oct 6, 11:14 PM · DayZ

Fri, Sep 27

Lex added a comment to T145062: crashes everytime I hit final Play to play game.

@pTwist1 To send error report file, or picture, I open a ticket in the browser Microsoft Edge. In the field for the message drag and drop files - it downloads the files to your feedback tracker.

Fri, Sep 27, 9:31 AM · DayZ

Wed, Sep 25

Lex added a comment to T144527: Audio Issues.

@MichaelKarn wrote:
I'm unable to test it without a wireless headset, I don't have speakers, I only use headset audio.

Your PC must be built-in sound card - a device for connecting a wired headset or speakers with a 3.5mm plug.

Wed, Sep 25, 1:49 AM · DayZ

Tue, Sep 24

Lex added a comment to T145013: Cant Grab items off ground or out of crates.

@Geez Hi. This looks like a bug but the player's actions are not registered on the server, in some cases. A player loses the possibility of action on the objects which lost registration interaction. Relog player on the server - again detects the position of the object in the player's inventory, this brings the opportunity to perform actions with objects. The problem occurs in 99% of cases - using keys "swift action" to \ on objects:

  • to take the subject at hand
  • to throw an object from hand
  • charge the rifle in a new store

and so on.

Tue, Sep 24, 2:34 PM · DayZ

Mon, Sep 23

Lex added a comment to T144527: Audio Issues.

I have tested it.
They use zero mods in relation to voice.

Have you tried to use another audio device as a sound will be played on the speakers of your PC, without the use of Wireless Headset? The problem persists?

Mon, Sep 23, 10:44 AM · DayZ
Lex added a comment to T144527: Audio Issues.

You might think that it has something to do with the microphone of the other individuals, except it occurs with everyone, and only on DayZ. Discord audio for those same people is fine.

You play on a server that uses fashion. You need to find out from the server community - what fashion they use for voice communications and some events you do not have.

Mon, Sep 23, 9:48 AM · DayZ
Lex added a comment to T144527: Audio Issues.

@Lex

Everything is set to default, regardless of whether or not I would specifically set an output it wouldn't matter, as I only have one, my Arctis Pro Wireless Headset, I have no other potential inputs or outputs.

Edit:

I've even run soundcheck during my gaming sessions to completely confirm it isn't hardware related. I've played DayZ on and off for a few years, and it only started recently, and it only has problems with other individual's voices. Game audio is perfectly fine.

Edit2: I've even completely uninstalled the game and reinstalled three times, I've deleted all leftover BI files, and I've even reinstalled to a brand new drive fresh out of the box.

Mon, Sep 23, 9:26 AM · DayZ

Sun, Sep 22

Lex added a comment to T144527: Audio Issues.

@MichaelKarn You forgot to write - any audio device you want to use in the game. Have you tried to make changes in the sound settings in Windows 10? There you can choose the application and set the default audio device that will be used in the game.

Sun, Sep 22, 1:41 PM · DayZ
Lex added a comment to T144931: Cant remove magazine from KA-M.

@Allantheking Hi. In the process of using links to ticket only ticket number - T****, it will look like T143862 , and automatically creates a link to the root of the ticket.

Sun, Sep 22, 12:06 AM · DayZ

Sat, Sep 21

Lex added a comment to T144952: Magazine bugged in weapon, weapon unusable.

@Mash6 Hi. Use the search on the tracker that would look for similar problems. Look at the ticket T143862.

Sat, Sep 21, 11:59 PM · DayZ

Sep 20 2019

Lex added a comment to T143862: Exp 1.05 bugged mags.

@Geez @Allantheking The same video rifle VSS. This happened after I pressed the button fast recharge - keep the "R" key. Full shop attached to the VSS. I am trying to fill the half-empty ammunition store from VSS. No matter how I try to do this, hold down the "R" or the inventory menu - the animation starts playing and suddenly end. Also, I can not be attached to the rifle VSS another store, or return back to the half-empty shop rifle. I disconnected from the server. After a new connection to the server in the inventory can be seen that my half-empty shop still in VSS rifle. Game \ server did not register connection to the rifle of a new store, but disconnected from the server inventory shows that a full magazine was attached to the rifle. For this reason, the game does not let me make any action rifle VSS and a half-empty magazine from the VSS.
It does not happen always. I can not say with confidence that this de-synchronization with the server. This happens on any rifle or pistol, but after applying a fast recharge - hold the key "R". Or perhaps this action is not always synchronized with the server?
https://youtu.be/U6CZFQBINYM

Sep 20 2019, 2:19 PM · DayZ

Sep 19 2019

Lex added a comment to T144892: Night Time is extremely bright.

@EnterThePug Moon should play a significant role in the night sky. Look in the game on the moon trace of light on the water surface.


The lunar surface reflects sunlight, making the light is very bright but cold. But in the game the moon like a gray spot which is almost does not reproduce light. The moon as a light source capable of producing vibrant night scene and contrasting shadows. Now the game full moon weakly stains the landscape and creates a faint shadow.

Sep 19 2019, 5:41 PM · DayZ
Lex added a comment to T144893: Can not vault over wall.

@EnterThePug +100% With a large load of equipment character, the player loses the opportunity to overcome obstacles, but there are some low obstacles which can be reached with a large load.

Sep 19 2019, 3:00 PM · DayZ
Lex added a comment to T144892: Night Time is extremely bright.

@sanguine00 @EnterThePug Brightness of the night depends on the server configuration, which plays a period - month of the year, week, calendar day. Seasons have different intensity of illumination of the horizon and the night sky. The lunar calendar is working, but in the game the moon is not a source of light. For these reasons, we can hear different opinions about the brightness of the night from the players. Each expresses an opinion about their experience of the game, each with its own experience on the time period of the year on the server. Someone usually gets on the server with a bright night sky, someone with a dark night sky.
Details in my ticket on the problem of work lunar light T143219.

Sep 19 2019, 2:37 PM · DayZ
Lex added a comment to T144898: Terrible performance 1.05.

@EnterThePug Maybe it will help you. I have done both on this video. This allowed me to choose the video settings in the game are higher than advised this video. Now my FPS vary from 60-70 to 130-140. Turn translate subtitles in the desired language for you. https://youtu.be/rfQimjVOXuk

Sep 19 2019, 2:15 PM · DayZ
Lex edited Additional Information on T138489: Spawning loot in the wall, in the fortress..
Sep 19 2019, 12:42 PM · DayZ
Lex created T144896: No interaction with objects in different places..
Sep 19 2019, 12:35 PM · DayZ
Lex added a comment to T144888: Hunting knife sounds like bullet is racked.

@asog88, You are doing the right thing when you create tickets pas problem. But you it is important to understand that a lot of tickets on the exact same problem are not needed. Use the search box on the tracker. Search by keywords or phrases to find a list of tickets with a similar name. For example a search for "knife sounds" is the ticket - T143745. If you find a ticket for the desired issue, go to it and add your message, if you have additional information.

Sep 19 2019, 11:25 AM · DayZ
Lex added a comment to T144892: Night Time is extremely bright.

@asog88, In a year there are only three months when the night can be short and very light.
Changing only periods of the year, at the same time of day can be very dark or very light.
https://youtu.be/RG6fKCnAlo4
What time of year was on the server?

Sep 19 2019, 11:06 AM · DayZ

Sep 18 2019

Lex added a comment to T143862: Exp 1.05 bugged mags.

@Allantheking Unfortunately, I don't have a video about gun interaction. At some point in time, the server stops registering the player's actions because it doesn't know where any object of interaction is. It feels as if the server at some point has lost its position of the object - does not allow the player to interact with it, as he believes that the object is still in the backpack (in his hands, on the ground), or elsewhere. It happens the same way as in this video with a jacket. When I threw the jacket on the ground, the server didn't register it, and I lost the ability to interact with the jacket and its contents. When I reconnect to the server, the server redefines the position of items in the player's inventory or in the player's environment. https://youtu.be/fl-C-vv_wqU

Sep 18 2019, 3:11 PM · DayZ
Lex added a comment to T143862: Exp 1.05 bugged mags.

@Geez @Allantheking I'm not sure at 100%, but in my opinion similar problems in the inventory or any objects have a common origin, which is described in this ticket T144739 .
This can happen with any weapon - recharging stops working.
The problem plays like - some of the animation begins to play and suddenly ends, or animation can not be played. This recently happened to me. I have attached a full magazine into the rifle with fast recharge keys. After that, I could not fill the empty magazine cartridges, I could not attach to the rifle another store. I left the game on the server, and then reconnect to the server. I open the inventory and see - empty magazine is attached to the rifle, and a full store is in a backpack. It seems that some of the actions of the player are no longer logged in the game, leading to the freezing of operations on objects, as objects in a confused state. The game does not understand what you have in hand, and what actions can play.

Sep 18 2019, 1:15 PM · DayZ

Sep 17 2019

Lex added a comment to T144765: burlap strips count 0 in the inventory at v. 1.05 - DUPLICATED, pls look at ticket T143682.

Duplicate. This ticket has already described this problem T143682

Sep 17 2019, 6:23 PM · DayZ

Sep 16 2019

Lex added a comment to T144753: Unable to use bandages.

@Geez Perhaps this is related and has a common root. In this ticket T144739 ,I described a problem with the character, which often occurs through rotation / exchange of objects in hands, or another reason. This problem always starts playing suddenly. The problem can block any animation on the character, take an object, charge a cartridge, eat and drink, dressing wounds and so on. Getting out of the north and logging into the server again often helps, but I had a case when this did not help, and I was forced to start with a new character.
https://youtu.be/3J7zgtrq1B4

Sep 16 2019, 5:58 PM · DayZ

Sep 15 2019

Lex added a comment to T144775: Sound source seems to be broken.

You can reproduce this problem without Mods, in a vanilla game?

Sep 15 2019, 9:20 PM · Arma 3
Lex added a comment to T144776: Buggy Arma sound.

You can reproduce this problem without Mods, in a vanilla game?

Sep 15 2019, 9:12 PM · Arma 3
Lex added a comment to T144468: DayZ 1.5 Classic - The server cannot correctly kick the player from the server in some cases.

@AXEL7 I am not from the development team. I wanted to help you fill in the gaps that are in the ticket description. If you read the ticket, the name suggests that a client with poor internet cannot reconnect to the server. No developer can care about the quality of the client’s Internet. The name of the ticket is confusing. For this reason, the name should sound like - "The server cannot correctly kick the player from the server in some cases" or similar. This may help to quickly understand the essence of the problem. I guess that @Geez was also confused, he was distracted by the name of the ticket. This follows from his answer and question to you, since it is almost not important why the client lost contact and what is written in the picture. The essence of the problem is deep in the ticket, not on the surface. Now you should not change the name of the ticket, just give an answer for @Geez - about the essence of the problem.

Sep 15 2019, 2:57 PM · DayZ

Sep 14 2019

Lex added a comment to T144468: DayZ 1.5 Classic - The server cannot correctly kick the player from the server in some cases.

@AXEL7 Player ping should not cause a big problem. You can have a small ping, but if the communication channel is unstable and has many waiting time intervals, this is primarily a client problem, and secondly it can become a problem for other players on the server. I do not know how the ping limit is implemented for players on DayZ servers. In Arma, from RCon, you could select any ping value for the limit, and the server automatically kicked the player with a ping above the limit. Does Dart have such a setting for the server?

Sep 14 2019, 3:55 PM · DayZ
Lex added a comment to T144739: Knife sheath block draq and drop after switching - Vers. 1.05.

Thanks for this instruction. But I ran into an even bigger problem in this part. I can’t say for sure what inventory items the problem for my character started to play, but sometimes this problem can cause even a double-click to fail. To restore normal operation, it was enough for me to go to the main menu of the game and return to the server. Several times the problem suddenly disappeared, but this is a harbinger of the fact that this will happen often. Therefore, I do not wait for the next case and immediately exit the server and return to the server.
There was another case on the mod server, immediately after the release of 1.05. The server did not check the mods, for this reason they did not kick me from the server. I started the game on the server with a new character and without mods. When they told me about the mods, I downloaded and installed them, went into the game and continued my script with the same character. Later, when this inventory problem first occurred, the problem began to progress. Gradually, I could not reload cartridges on pistols and rifles, later I could not drink and eat ... any animation started playing and immediately stopped playing. I could exit the server, and when I returned to the server I found objects in the inventory that I threw out before leaving the server. When I repeated this several times, I realized that this is not a server problem but a problem with the character. I had to put all my inventory in a barrel and kill the character. He started the game with a new character and regained all the equipment from the barrel. After this procedure, I did not get such a deep problem, only periodically there was a problem with the exchange in the inventory and I did not try again, expecting the problem to deepen on the character.

Sep 14 2019, 1:42 PM · DayZ
Lex added a comment to T144742: Swapping items from hands.

+100% Sometimes I don’t even have time to notice how the problem begins to play on the character. Sometimes it seems that this can have any sequence of actions in the inventory. In the last week, I played on a server with a low load, only 3-8 players on the server, and this happened even when I was alone on the server.
The problem never occurs at the beginning of the game, but after one hour (or more) it is expected.

Sep 14 2019, 9:45 AM · DayZ

Sep 13 2019

Lex added a comment to T144468: DayZ 1.5 Classic - The server cannot correctly kick the player from the server in some cases.

@AXEL7 Somewhere on the tracker there was a ticket about a similar problem that the client, going to the main menu of the game (due to disconnect), could not connect to any server without restarting the game. Only after restarting the game did he manage to return to the server or connect to another server.
 But all this is more like a special case, since there are no mass complaints with a similar problem. I see only the second such ticket.

Sep 13 2019, 11:02 PM · DayZ
Lex added a comment to T144468: DayZ 1.5 Classic - The server cannot correctly kick the player from the server in some cases.

A possible problem may be the client's IP address.
Check the path on the CMD command line (Win + R - cmd), from the client to the problematic IP address of the game server, command:

  1. tracert IP address - shows the path to the server, and on which server path the problem occurs
  2. ping IP address -t - will show if there are time intervals in packets


Check which IP address is provided from the provider to the client, internal or external. This problem should not arise with an external one, but you can contact your provider with a request to change the external IP address from internal to external, or change the external IP address if the client's IP address is blocked somewhere on the traffic.

Sep 13 2019, 2:56 PM · DayZ

Sep 12 2019

Lex added a comment to T144260: Impossible to pick up anything (in hands)..

@Kuznetsoff Can you record and show a video about how this happens? I can’t reproduce this according to your steps, but I periodically encounter this problem and cannot build dependencies for this problem.

Sep 12 2019, 3:56 PM · DayZ
Lex added a comment to T144394: Render distance on some items.

@Geez Bad rendering can happen for any object in some areas and at any distance.
A few Examples in this video https://youtu.be/rCin2bLgOpQ
I can be mistaken, but if the subject is in open space, where there are no other buildings or other objects nearby, problems do not arise with rendering.

Sep 12 2019, 3:31 PM · DayZ
Lex added a comment to T143716: 1.05 experimental - Swapped Patrol Jacket disappears inside buildings.

T139622

Sep 12 2019, 12:46 PM · DayZ
Lex added a comment to T144523: Equipment disappearing.

@Geez The problem is general in nature and is described in this ticket T139622 . In my experience, this can occur when exchanging inventory with any items. Or is the problem of a different nature?

Sep 12 2019, 12:43 PM · DayZ

Sep 11 2019

Lex added a comment to T144473: Stamina Sprint lockout does not regain to a sprintable state when overweight..

@Geez Do the same to hold your breath T142835

Sep 11 2019, 4:30 PM · DayZ

Sep 9 2019

Lex updated subscribers of T139594: Gun suppressors don't appear to be working vs zombies.

@Geez Hi. At the moment, after update 1.5, a single shot from any pistol with a suppressor causes attention and a zombie attack at a great distance. Not sure, but now the detection radius for zombies is up to 80-100 meters, or more. Previously, a single shot from a pistol with a suppressor could activate zombies at a short distance, up to 25-35 meters. I can’t say what caused the activation of zombies, or the sound for them also sounds like a shot without a suppressor (the problem is described in this ticket T143724), or the detection distance from such a sound is increased.

Sep 9 2019, 4:06 PM · DayZ
Lex added a comment to T143724: Experimental 1.05 - Suppressed shots sound closer than they really are .
Sep 9 2019, 4:01 PM · DayZ

Sep 4 2019

Lex added a comment to T137397: Suppressor - short service life of the equipment..

@Geez Hey. Look at this ticket please.

Sep 4 2019, 8:36 PM · DayZ
Lex added a comment to T128362: Crosshair and Iron sight not aligning.

@Geez Hey. Is there any progress news for this ticket? Thank you in advance for your response.

Sep 4 2019, 2:42 PM · DayZ

Sep 3 2019

Lex added a comment to T142581: [Feedback] Fixing Gunplay (1.04).

Excerpt from dynamic 360 degree multi-level range warm up
https://youtu.be/Qd1DFJDleQI
There are certain ways not to develop inertia with a rapid change in the aiming vector. This should be taken into account with which weapon and at what amplitude the barrel vector is reoriented and from which position of the shooter it is made.
If players do not have reliable ways to reduce inertia, and with any small movement to get a lot of inertia from any position of the character’s doll, this will be perceived very negatively.
I would not want to see measurements for inertia in the form of "swimming in water" for an untrained fighter.

  1. Do you think the character’s life time should affect the increase in the character’s experience?
  2. How should the general condition of a character affect a young and experienced character?

Do not think that I am against changes in this area. I want that we could get a lot of dependent system. I am opposed to just a slowed down system for any conditions.

Sep 3 2019, 7:21 PM · DayZ
Lex added a comment to T142876: Player speed/zigzags potential fixes/solutions.

@jamielou.007 I agree with most of this, but reducing the player speed is a big no-no, for me. The majority of our time is spent traversing the 225 square km of Chernarus. Doing that at a slower pace would be painful. If anything, I want to see jogging/running speed increased! I think proper acceleration, and deceleration will be enough.

Sep 3 2019, 6:10 PM · DayZ

Sep 1 2019

Lex added a comment to T144260: Impossible to pick up anything (in hands)..

@Kuznetsoff There is a similar problem with the animation of changing inventory in the hands. A jump on the spot helped me, after this action I could pick up objects again. Try this method to get rid of the problem.

Sep 1 2019, 10:49 AM · DayZ
Lex added a comment to T144264: Hold R to empty the container (bottle, pan, canister).

I would also like an additional option to your proposal - double click on the "R", so as not to hold the key.

Sep 1 2019, 10:41 AM · DayZ

Aug 30 2019

Lex updated the task description for T127310: [1.78-DEV control keys] The problem is in joint control of the tank, the commander and AI..
Aug 30 2019, 11:53 AM · Arma 3
Lex added a comment to T139497: Car Despawn.

@Geez In Arma3 for a long time (4-5 years) there was a problem with flying tanks. Can you recall how this was fixed in Arma3?

Aug 30 2019, 12:17 AM · DayZ
Lex updated the task description for T137397: Suppressor - short service life of the equipment..
Aug 30 2019, 12:09 AM · DayZ

Aug 29 2019

Lex added a comment to T137397: Suppressor - short service life of the equipment..

The reasons why supressors can be damaged in a backpack are clear.

Can you please describe to me what reasons are affecting that? Because I still think that this bug with random suppressors item condition changing should be fixed.

@Dimas008 Several times I got the destroyed suppressor in my backpack. This does not always happen, it is just strange that out of all the objects inside the backpack, the backpack itself and the suppressor receive damage. Other items in the backpack were not damaged.

And where are the reasons? It is still a bug, so there are no reasons and they can't be "clear" because we can't see them.

Aug 29 2019, 11:41 PM · DayZ
Lex added a comment to T143590: inventory issues exp 1.05.

as you know, glock 19 also can do.
is this will be fix later? or is this normal in game system?
glock have a really big problem when jump until reload glock mag or chamber... than character is bugged.

Aug 29 2019, 3:16 PM · DayZ
Lex added a comment to T140954: Duct tape repair everything in game.

The problem is urgent. But before this problem can be eliminated, it is necessary to change the concept of wear of a weapon or its parts. The player gets severe wear after using 2-3 cartridges. If there are reasons affecting the rapid wear of parts of a rifle or pistol, there should be indicators warning of this effect - barrel overheating or the like. At this point in time, natural wear does not look natural - very fast wear on silencers and pistols.
A weapon cleaning kit is for the most part wear prevention rather than repair. The cleaning kit may run out of oil and paper, the player must be able to fill out the cleaning kit.

Aug 29 2019, 12:40 PM · DayZ

Aug 26 2019

Lex added a comment to T142188: Solar reflection in the sight of "Baraka" | солнечное отражения в прицеле "Барака"..

I also saved a video for this problem, I was going to open a ticket on this topic. Need Anti-glare effect on the glass for the sight "Baraka".

Aug 26 2019, 4:41 PM · DayZ

Aug 22 2019

Lex added a comment to T143759: Can't repair a can opener.

@Geez Hi. A grindstone is also not suitable for repair? or what should be used to repair it?

Aug 22 2019, 2:11 PM · DayZ

Aug 21 2019

Lex added a comment to T137397: Suppressor - short service life of the equipment..

The reasons why supressors can be damaged in a backpack are clear.

Can you please describe to me what reasons are affecting that? Because I still think that this bug with random suppressors item condition changing should be fixed.

Aug 21 2019, 9:55 AM · DayZ

Aug 20 2019

Lex updated subscribers of T143724: Experimental 1.05 - Suppressed shots sound closer than they really are .

@EnterThePug Basic destination supressors:

Aug 20 2019, 5:20 PM · DayZ
Lex updated subscribers of T137397: Suppressor - short service life of the equipment..

@Geez Hi. For the most part, the issue on this ticket has been resolved. There is access to check the status of any component of the weapon. The reasons why supressors can be damaged in a backpack are clear.
The main question in the name of the ticket did not receive any changes. A small number of shots that supressors can withstand - before the status of "worn out" or "damaged".
I cannot provide accurate indicators of the firing resource between different supressors models, but all supressors have a very small resource. Especially small resource for pistol supressor.
Will there be changes to increase the supressors resource?

Aug 20 2019, 2:41 PM · DayZ
Lex added a comment to T137471: The center of the optical sight below the center of eye vision..
Aug 20 2019, 2:40 PM · DayZ

Aug 19 2019

Lex added a comment to T138718: Patrol jacket disappears when swapping.

@EnterThePug Hey. Some jackets or trousers can easily fall below floor level. Often this happens in barracks, hangars and other buildings. Watch this video.
https://youtu.be/ZLXciULHE3w
@Jad See this ticket T139622. This sometimes happens with any items. There is a restriction in the name of your ticket - you have identified a problem for one subject, and the essence of the problem is missing. This limited the search for the problem by the name of the problem and made it possible to create a duplicate of the problem on the tracker. The problem is not about changing clothes. Any clothing can fall below floor level when dropped on the floor from its hands or from its inventory.

Aug 19 2019, 8:50 PM · DayZ
Lex added a comment to T142835: Holding your breath will not work in some cases..

@Geez Hi. Can you check it out?

Aug 19 2019, 2:21 PM · DayZ
Lex added a comment to T143219: Low intensity of moonlight..

@Geez hi Are there any changes in plans for the future?

Aug 19 2019, 2:18 PM · DayZ

Aug 13 2019

Lex updated subscribers of T143219: Low intensity of moonlight..

@Geez hi

Aug 13 2019, 6:57 AM · DayZ

Aug 11 2019

Lex updated the task description for T143219: Low intensity of moonlight..
Aug 11 2019, 1:41 PM · DayZ
Lex created T143219: Low intensity of moonlight..
Aug 11 2019, 1:37 PM · DayZ

Aug 9 2019

Lex updated subscribers of T142835: Holding your breath will not work in some cases..

@Geez hi. Please check this issue

Aug 9 2019, 7:56 PM · DayZ

Aug 4 2019

Lex updated the task description for T142835: Holding your breath will not work in some cases..
Aug 4 2019, 12:37 AM · DayZ
Lex updated the task description for T142835: Holding your breath will not work in some cases..
Aug 4 2019, 12:21 AM · DayZ
Lex created T142835: Holding your breath will not work in some cases..
Aug 4 2019, 12:14 AM · DayZ

Jul 29 2019

Lex added a comment to T82570: UAV Darter waypoints do not always work.

it seems, that at least for the darter , it doesn't delete last waypoint. set a waypoint for the darter via terminal. see how it begins to travel to it. then delete the waypoint. see, that it's still flying towards the already deleted waypoint.

@Lex: better?

This seems to be a common problem for AI, which I pointed out on this ticket https://feedback.bistudio.com/T127626 .

Jul 29 2019, 1:19 PM · Arma 3
Lex added a comment to T82570: UAV Darter waypoints do not always work.
In T82570#1664972, @Lex wrote:

Open as Feature change
T120265
Merge tasks
T120263

This is also not related to the problem stated in this ticket.

Communication is not in the problem, but in the UAV, which comprehensively receives the problem of control / use in all functions that the player does not receive when using the UAV. By the sum of the problems, the player cannot comfortably use the UAV in the game for many problems. I point to this connection.

Jul 29 2019, 1:11 PM · Arma 3

Jul 26 2019

Lex updated the task description for T120263: AV terminal. Functional access panel to conduct drone. Visual change of the control panel..
Jul 26 2019, 12:57 PM · Arma 3
Lex added a comment to T126283: UGV Following Not Working.

+100% In addition, there is a related problem. If for the UGV stomper to assign "follow" the player loses the ability to:

  • cancel this task stomper UGV
  • cannot assign any waypoints to stomper UGV
  • task assignment menu for stomper UGV is unavailable due to the feature "task menu without waypoint is not available for UGV" https://feedback.bistudio.com/T120263

Another UGV issue on this ticket
https://feedback.bistudio.com/T120280

Jul 26 2019, 12:42 PM · Arma 3

Jul 24 2019

Lex added a comment to T141685: With some trickery, it used to be possible to place fences horizontally and at weird angles. Please return this functionality! (DAYZ SA).

You have created a ticket in the section Arma3. Transfer it to DayZ.

Yeah, I've noticed that too late. I seem to not have the permission to change the tags on it >_>.
Unless I'm missing an option... Care to help?

Jul 24 2019, 9:50 AM · Arma 3
Lex renamed T123890: [Tanks DLC] AI tank driver has a large angle of rotation left / right from [Tanks DLC] AI, the driver of the tank, incorrectly finishes teams: to the left and to the right. to [Tanks DLC] AI tank driver has a large angle of rotation left / right.
Jul 24 2019, 9:41 AM · Arma 3

Jul 23 2019

Lex added a comment to T127310: [1.78-DEV control keys] The problem is in joint control of the tank, the commander and AI..

This will ever be corrected or any answers here, after 1.5 years and 12 patches from 1.78. up to 1.92?

Jul 23 2019, 1:00 PM · Arma 3
Lex added a comment to T127626: [Tanks DLC] AI the driver doesn't keep the Tank position. For AI there is no dumping of the appointed traveling point..

This will ever be corrected or any answers here, after 1.5 years and 12 patches from 1.78. up to 1.92?

Jul 23 2019, 1:00 PM · Arma 3

Jul 9 2019

Lex added a comment to T139932: Stamina runs out.. when fully equipped..

@Geez It may be necessary to close all tickets associated with this ticket.
Look at them.

T140789: weight of various items, the issues are still being worked on
T140510: Plate carrier 12 kg/ plate carrier+pouches = 25kg?
T140190: plate carrier takes up more stamina than it should
T140104: ! GAMEPLAY BREAKING Weight Bug !
T140178: Abnormal decrease in stamina bar on an experimental server.
T140011: When you have a very small amount of endurance you can not run.
Jul 9 2019, 4:40 PM · DayZ

Jul 3 2019

Lex added a comment to T127310: [1.78-DEV control keys] The problem is in joint control of the tank, the commander and AI..

BIS !!!!! When will the attention be on this ticket?

Jul 3 2019, 6:53 PM · Arma 3
Lex added a comment to T127626: [Tanks DLC] AI the driver doesn't keep the Tank position. For AI there is no dumping of the appointed traveling point..

BIS !!!!! When will the attention be on this ticket?

Jul 3 2019, 6:51 PM · Arma 3
Lex added a comment to T141685: With some trickery, it used to be possible to place fences horizontally and at weird angles. Please return this functionality! (DAYZ SA).

You have created a ticket in the section Arma3. Transfer it to DayZ.

Jul 3 2019, 6:45 PM · Arma 3

Jun 24 2019

Lex updated the task description for T127310: [1.78-DEV control keys] The problem is in joint control of the tank, the commander and AI..
Jun 24 2019, 8:16 PM · Arma 3
Lex updated the task description for T127310: [1.78-DEV control keys] The problem is in joint control of the tank, the commander and AI..
Jun 24 2019, 8:14 PM · Arma 3
Lex updated the task description for T127310: [1.78-DEV control keys] The problem is in joint control of the tank, the commander and AI..
Jun 24 2019, 8:11 PM · Arma 3
Lex updated the task description for T127310: [1.78-DEV control keys] The problem is in joint control of the tank, the commander and AI..
Jun 24 2019, 8:09 PM · Arma 3
Lex edited Steps To Reproduce on T127310: [1.78-DEV control keys] The problem is in joint control of the tank, the commander and AI..
Jun 24 2019, 8:04 PM · Arma 3
Lex renamed T127310: [1.78-DEV control keys] The problem is in joint control of the tank, the commander and AI. from [1.78-DEV control keys] Command Commands for the AI ​​driver of the vehicle. to [1.78-DEV control keys] The problem is in joint control of the tank, the commander and AI..
Jun 24 2019, 7:58 PM · Arma 3

Jun 22 2019

Lex added a comment to T141155: Can view through smoke with the baraka sights.

I can assume that you reproduced this in DayZCommunityOfflineMode. I recommend to check it again, since the sight Barak previously reproduced a similar bug with shaded windows and only in DayZCommunityOfflineMode.

I can tell you I reproduced the problem even with the official offline mission.

Jun 22 2019, 12:41 AM · DayZ

Jun 21 2019

Lex added a comment to T141155: Can view through smoke with the baraka sights.

I can assume that you reproduced this in DayZCommunityOfflineMode. I recommend to check it again, since the sight Barak previously reproduced a similar bug with shaded windows and only in DayZCommunityOfflineMode.

Jun 21 2019, 3:24 PM · DayZ

Jun 18 2019

Lex added a comment to T140938: Shortcuts do not work for custom Context Menu entries.

@R3vo Is it in development? I do not have in the context menu "Edit" part of the menu block. I can only find these menus in Tools> Placement Tools.


I checked it yesterday on the DEV version. In the "Placement Tools" icons work and work hot keys. But when I did the first tests, the hot keys "Ctrl + .... Num" did not work for me, it worked as if by accident.

Jun 18 2019, 11:12 AM · Arma 3

Jun 15 2019

Lex updated the task description for T127310: [1.78-DEV control keys] The problem is in joint control of the tank, the commander and AI..
Jun 15 2019, 12:41 AM · Arma 3

Jun 14 2019

Lex updated the task description for T127626: [Tanks DLC] AI the driver doesn't keep the Tank position. For AI there is no dumping of the appointed traveling point..
Jun 14 2019, 9:20 PM · Arma 3
Lex edited Steps To Reproduce on T140800: Camera_F creates blocking work in the editor..
Jun 14 2019, 5:23 PM · Arma 3
Lex created T140800: Camera_F creates blocking work in the editor..
Jun 14 2019, 5:22 PM · Arma 3

Jun 9 2019

Lex added a comment to T140510: Plate carrier 12 kg/ plate carrier+pouches = 25kg?.

@thatasianguy Hi. There is a ticket T139932 where you need to collect all the problems of incorrect weight counting when merging equipment items.

Jun 9 2019, 2:56 PM · DayZ

Jun 8 2019

Lex updated subscribers of T117996: Apex. V-44X BlackFish armed. there is a defect in model guns..

@oukej This is fixed, checked in DEV 1.95.145729. Close this ticket

Jun 8 2019, 9:16 PM · Arma 3

Jun 7 2019

Lex added a comment to T126133: Bullet Penetration .

Hello Libido and thank you for the report.
The issue with the barrack windows is known and scheduled for a fix. If it is not an issue, can you send us a screenshot of the "Brown one story cabin" so we can check it as well?
Regards,
Geez

Jun 7 2019, 9:18 PM · DayZ
Lex edited Steps To Reproduce on T140405: The character will die on a high vertical ladder if a server crashes..
Jun 7 2019, 2:19 PM · DayZ