Page MenuHomeFeedback Tracker

Lex
User

Projects

User does not belong to any projects.

User Details

User Since
Aug 7 2014, 8:04 AM (253 w, 5 d)

Recent Activity

Today

Lex added a comment to T140938: Shortcuts do not work for custom Context Menu entries.

@R3vo Is it in development? I do not have in the context menu "Edit" part of the menu block. I can only find these menus in Tools> Placement Tools.


I checked it yesterday on the DEV version. In the "Placement Tools" icons work and work hot keys. But when I did the first tests, the hot keys "Ctrl + .... Num" did not work for me, it worked as if by accident.

Tue, Jun 18, 11:12 AM · Arma 3

Sat, Jun 15

Lex updated the task description for T127310: [1.78-DEV control keys] Command Commands for the AI ​​driver of the vehicle..
Sat, Jun 15, 12:41 AM · Arma 3

Fri, Jun 14

Lex updated the task description for T127626: [Tanks DLC] AI the driver doesn't keep the Tank position. For AI there is no dumping of the appointed traveling point..
Fri, Jun 14, 9:20 PM · Arma 3
Lex edited Steps To Reproduce on T140800: Camera_F creates blocking work in the editor..
Fri, Jun 14, 5:23 PM · Arma 3
Lex created T140800: Camera_F creates blocking work in the editor..
Fri, Jun 14, 5:22 PM · Arma 3

Sun, Jun 9

Lex added a comment to T140510: Plate carrier 12 kg/ plate carrier+pouches = 25kg?.

@thatasianguy Hi. There is a ticket T139932 where you need to collect all the problems of incorrect weight counting when merging equipment items.

Sun, Jun 9, 2:56 PM · DayZ

Sat, Jun 8

Lex updated subscribers of T117996: Apex. V-44X BlackFish armed. there is a defect in model guns..

@oukej This is fixed, checked in DEV 1.95.145729. Close this ticket

Sat, Jun 8, 9:16 PM · Arma 3

Fri, Jun 7

Lex added a comment to T126133: Bullet Penetration .

Hello Libido and thank you for the report.
The issue with the barrack windows is known and scheduled for a fix. If it is not an issue, can you send us a screenshot of the "Brown one story cabin" so we can check it as well?
Regards,
Geez

Fri, Jun 7, 9:18 PM · DayZ
Lex edited Steps To Reproduce on T140405: The character will die on a high vertical ladder if a server crashes..
Fri, Jun 7, 2:19 PM · DayZ
Lex created T140405: The character will die on a high vertical ladder if a server crashes..
Fri, Jun 7, 2:18 PM · DayZ
Lex added a comment to T139274: You get cut after each side on the stairs (1.03).
  1. This applies to the iron stairs and the descent on them without gloves at a fast pace.

I think that a fire indicator is needed that will tell us - “the guy is already very hot, it's time to cool down”

  1. This concerns the iron stairs and the lack of information about its condition.

We do not understand that the stairs have lost paint, rusty and can cause us damage. The message "On the state of the ladder" should be in the scenario or exclude the possibility of receiving damage from iron stairs. This should also be implemented for wooden stairs.
I must somehow understand the state of the staircase and how to behave on it, maybe I don’t even want to ruin my gloves.

Fri, Jun 7, 1:05 PM · DayZ

Thu, Jun 6

Lex created T140373: Wounds on the character + swimming in the water..
Thu, Jun 6, 8:22 PM · DayZ
Lex added a comment to T139715: HEAT Round penetration .

You need to clarify the conditions to reproduce it.
If the target is close to the wall (~ 0-20cm), it does not receive damage from HEAT penetration.
If the target is farther from the wall (~ 20-70cm), it receives damage from HEAT penetration.

Thu, Jun 6, 4:53 PM · Arma 3
Lex updated the task description for T140319: AI - second Pilot can not take control of the aircraft..
Thu, Jun 6, 12:26 AM · Arma 3

Wed, Jun 5

Lex updated the task description for T140319: AI - second Pilot can not take control of the aircraft..
Wed, Jun 5, 9:55 PM · Arma 3
Lex added a comment to T82037: Ability to switch from pilot/co-pilot seat to passenger (and back) on a few helicopters.

The helicopter has a large space inside for the interaction of all crew members and passengers. But there are no functions for using space. Pilots can not change places in the cabin or in the cabin.
The passenger compartment has a restriction on the use of the passenger compartment.
You can change the landing site between all places from:

  • place arrow left
  • place arrow right
  • left hand window seat
  • right window hand
  • passenger seat

But as soon as you sit down in the passenger seat, you will lose any opportunity to change the landing place inside the helicopter.
This limits the use and functionality of the helicopter and the interaction of the crew.


P.S. The second pilot is useless and non-functional. Details on this ticket https://feedback.bistudio.com/T140319

Wed, Jun 5, 9:43 PM · Arma 3
Lex updated the task description for T140319: AI - second Pilot can not take control of the aircraft..
Wed, Jun 5, 9:21 PM · Arma 3
Lex created T140319: AI - second Pilot can not take control of the aircraft..
Wed, Jun 5, 9:18 PM · Arma 3
Lex updated subscribers of T123306: Laser Designator drone camera moves in a strange way to the horizon, in some cases..

@oukej This is reproduced in DEV 1.95.145729.

Wed, Jun 5, 1:28 PM · Arma 3
Lex updated subscribers of T83842: The medical logo by truck shines through textures of objects..

@oukej This is reproduced in DEV 1.95.145729.

Wed, Jun 5, 1:25 PM · Arma 3
Lex updated subscribers of T83141: There is no instrument of decrease in inertia and reducing the effect of fatigue, at missiles launch of NLAW and Titan..

@oukej This is fixed, checked in DEV 1.95.145729. Close this ticket

Wed, Jun 5, 1:16 PM · Arma 3
Lex updated the task description for T120795: Awning (canopy) - a guillotine. .
Wed, Jun 5, 1:07 PM · Arma 3
Lex updated subscribers of T120795: Awning (canopy) - a guillotine. .

@oukej It does not receive changes, checked in DEV 1.95.145729.

Wed, Jun 5, 12:57 PM · Arma 3
Lex added a comment to T126257: Mortar. Displacement of the crosshair from the scope of the optical sight..

It does not receive changes, checked in DEV 1.95.145729.

Wed, Jun 5, 12:56 PM · Arma 3
Lex updated subscribers of T123383: In a 3D look - change of a corner of weapon doesn't work for action of keys: - Gun Elevation Up\Gun Elevation Down.
Wed, Jun 5, 12:53 PM · Arma 3
Lex renamed T123093: Arrow AI does not use FCS. from Strange work of AUTO of correction of a distance for me and for my AI. to Arrow AI does not use FCS..
Wed, Jun 5, 12:49 PM · Arma 3
Lex updated subscribers of T123383: In a 3D look - change of a corner of weapon doesn't work for action of keys: - Gun Elevation Up\Gun Elevation Down.

@Wulf Hi. This is fixed. I checked it in DEV 1.95.145729. Close this ticket.

Wed, Jun 5, 11:29 AM · Arma 3
Lex updated subscribers of T119452: APEX. Vehicles can not be destroyed on the water. .

@oukej Since the Titan rocket received the TOP mode, there is no problem hitting the target on the surface of the water. Thank you for correcting this ticket. Close this ticket.

Wed, Jun 5, 11:05 AM · Arma 3

Tue, Jun 4

Lex added a comment to T139932: Stamina runs out.. when fully equipped..

@Geez We get a lot of weight problems. As a result - now in the game the character has poor stamina.

Tue, Jun 4, 2:12 PM · DayZ

Mon, Jun 3

Lex added a comment to T140190: plate carrier takes up more stamina than it should.

@maincadaver Hi. There is a ticket T139932 where you need to collect all the problems of incorrect weight counting when merging equipment items.

Mon, Jun 3, 9:50 PM · DayZ
Lex added a comment to T140104: ! GAMEPLAY BREAKING Weight Bug ! .

@Spidey Hi. There is a ticket T139932 where you need to collect all the problems of incorrect weight counting when merging equipment items.

Mon, Jun 3, 3:56 PM · DayZ
Lex added a comment to T140178: Abnormal decrease in stamina bar on an experimental server..

@superjail54 There is a ticket T139932 where you need to collect all the problems of incorrect weight counting when merging equipment items.

Mon, Jun 3, 3:48 PM · DayZ
Lex added a comment to T140148: Cooking pot not rotating when picking from ground.

If you drag the pan from the "1" point, does it also not turn around?

Mon, Jun 3, 1:42 PM · DayZ

Sat, Jun 1

Lex updated subscribers of T140011: When you have a very small amount of endurance you can not run..

@Geez Hi. I will add. This is reproduced when the character has a lot of items and a lot of weight. When a character has a small supply of energy, below 25-30%, he can run, jump, recover energy and run again. The problem occurs if fatigue lowers the stock of forces to 0%. After that, the character moves to the step. You can even stop so that your strength recovers, but the run for the character will not return. You can return the run only if you throw for example a backpack on the floor. The scale of forces will be restored to a value above 25-30%, and the character can again run and jump, until the "0% reserve of forces" stops the line again.
Fatigue sometimes gets stuck https://youtu.be/CtEqJ5OP1sM

Sat, Jun 1, 1:53 PM · DayZ

Fri, May 31

Lex added a comment to T139932: Stamina runs out.. when fully equipped..

@Geez
Many items weigh more than they should. For example, the masses are now:
can opener - 1 kg
pants - 3kg
Large backpack - 3-4kg
Combat tactical gloves - 0.5kg
and so on, many items have a weight greater than the actual, or do not correspond in comparison with the mass of objects of similar size and material.
In addition, the mass of many objects increases by several kilograms when they merge. I can’t list all cases of bad weight counting, there are a lot of them, you need to review all the options for the weight of objects and their merging.
Some cases on this video.
https://youtu.be/i_wYMLs098M

Fri, May 31, 3:31 PM · DayZ
Lex updated subscribers of T139932: Stamina runs out.. when fully equipped..

@Geez Hi. Some items of clothing, weapons, equipment and inventory have an inflated mass or acquire a significant mass as a result of the fusion of components. As a result, the character loses a lot of energy, is almost always in a state of fatigue. This came with the latest update.

Fri, May 31, 1:25 AM · DayZ

Thu, May 30

Lex added a comment to T139293: bug stamina.

T87329

Thu, May 30, 5:18 PM · DayZ
Lex updated subscribers of T87329: Game forces character to walk even when Stamina is restored.

@Geez Hi. I will add. This is reproduced when the character has a lot of items and a lot of weight. When a character has a small supply of energy, below 25-30%, he can run, jump, recover energy and run again. The problem occurs if fatigue lowers the stock of forces to 0%. After that, the character moves to the step. You can even stop so that your strength recovers, but the run for the character will not return. You can return the run only if you throw for example a backpack on the floor. The scale of forces will be restored to a value above 25-30%, and the character can again run and jump, until the "0% reserve of forces" stops the line again.

Thu, May 30, 5:17 PM · DayZ
Lex added a comment to T133651: Character stuttering when on low stamina.

I will add. This is played on a server in a network game and is also played when clothes are wet.

Thu, May 30, 4:25 PM · DayZ

Mon, May 27

Lex added a comment to T139790: Item Weight Increased on Platec Carrier and Ak etc... (No Stamina).

Personal radio weighing 5k when you place 9v battery!

https://forums.dayz.com/topic/244507-stable-update-103151552/?do=findComment&comment=2433244

Mon, May 27, 11:45 PM · DayZ
Lex added a comment to T139687: Crouch walking w/ VSS in hands generates knife slash sounds instead of footsteps.

Mentioned here T139508

Mon, May 27, 11:56 AM · DayZ

Thu, May 23

Lex edited Steps To Reproduce on T139672: Many elements of the tourist map are not displayed in an enlarged view of the map..
Thu, May 23, 11:13 PM · DayZ
Lex edited Steps To Reproduce on T139672: Many elements of the tourist map are not displayed in an enlarged view of the map..
Thu, May 23, 11:11 PM · DayZ
Lex edited Steps To Reproduce on T139672: Many elements of the tourist map are not displayed in an enlarged view of the map..
Thu, May 23, 10:59 PM · DayZ
Lex added a comment to T139678: character hand positioned incorrectly after melee with M4-A1.

I also got this problem. It does not only apply to the M4, I reproduced this problem with the Mosin rifle. There is a reason to check it on all rifles.

Thu, May 23, 5:25 PM · DayZ
Lex updated subscribers of T121494: DayZ Map.

@Geez Close the ticket as fixed.

Thu, May 23, 2:09 PM · DayZ
Lex added a comment to T135302: save last looked at area in tourist map.

+100% Each map opening must begin with the last viewing area of ​​the map, and the scale of the last viewing map.
 This is the first inconvenience that I felt when I used the card. This is confusing when you are trying to find landmarks and repeatedly return to viewing any area on the map. Very uncomfortable.

Thu, May 23, 2:01 PM · DayZ
Lex created T139672: Many elements of the tourist map are not displayed in an enlarged view of the map..
Thu, May 23, 12:57 PM · DayZ

Wed, May 22

Lex added a comment to T136924: Dayz crashes every 5 min.

@Naeb Did you do something from these recommendations?

  • 0xC0000005 - STATUS_ACCESS_VIOLATION

https://community.bistudio.com/wiki/Arma_3_Unusual_process_exit#0xC0000005_-_ACCESS_VIOLATION

Wed, May 22, 8:55 PM · DayZ
Lex added a comment to T139532: Double hair glitch.

I don't see this bug on experimental version

Wed, May 22, 5:09 PM · DayZ
Lex updated subscribers of T139532: Double hair glitch.

@Geez Hi.
The hair of one of the characters has a problem.


I do not have a photo, but it can also occur with beard hair.

Wed, May 22, 3:03 PM · DayZ
Lex created T139648: Set for cleaning and repairing weapons..
Wed, May 22, 2:48 PM · DayZ
Lex added a comment to T139636: Random Placement & Non-existing Capacity Box for Loot Vicinity .

Report it in this ticket T138280. The problem is common and reproduced in different places.

Wed, May 22, 11:16 AM · DayZ
Lex added a comment to T139642: In Deer Stand, Change Jacket, Existing Jacket gets trapped under floor of Deer Stand..

Report it in this ticket T139622 . The problem is reproduced in different places.

Wed, May 22, 10:53 AM · DayZ

Tue, May 21

Lex added a comment to T139622: Dropped Items occasionally disappear or fall below the ground.

And there is a rare case, but it happens sometimes. The object that I throw on the floor may disappear in the texture of the floor. It is difficult to create instructions for reproducing this, but it happens sometimes. Several times I lost my equipment in different places, in barracks, in hangars, in military tents.
https://youtu.be/ZLXciULHE3w

Tue, May 21, 6:09 PM · DayZ
Lex added a comment to T139621: DayZ Stable - Small/Large Tenement buildings currently spawn no (or little?) loot.

I wrote reported it in this ticket T137856

Tue, May 21, 5:59 PM · DayZ
Lex added a comment to T139594: Gun suppressors don't appear to be working vs zombies.

It is necessary to divide the review into several parts.

  1. Suppressor can reduce the sound level of the expansion of powder gases. The suppressor is not able to reduce the sound level of the shutter mechanism and the flight of a bullet.
  2. The sound level of the shutter mechanism depends on the design of the shutter mechanism and its size. In the pistol, the sound of the shutter mechanism is quieter than in the automatic pistol or in a rifle.Therefore, the effective distance of sound masking for different types of weapons will be different.
  3. It should also be borne in mind that there is a level and sound propagation of the shutter mechanism and its distribution in open space. In a closed space, the sound of the shutter mechanism will be heard in different ways. The type of closed space in which the sound source is located will influence the amplification or absorption and propagation of sound beyond the confined space. For example, if the shooter makes a shot while inside a large iron hangar, the hangar will create an echo, amplify the sound and do not prevent the sound from spreading outside the hangar. Or if the shooter makes a shot while inside the small log house, the log house will absorb some of the sound and prevent it from spreading outside the house.
  4. Background sound and environment. Background sound, such as wind noise, rain noise, leaves rustling, and other sources; multiple sound sources also mask the sound of a shot.

Environment in the form of raindrops or thick fog, can prevent the spread of sound.
All these circumstances affect and change the effect of sound propagation, which affects the distance to detect the location of the sound source.
By this, I would ask the question differently. Does the game have a mechanic that dynamically changes the noise level of different sound sources in the environment?

Tue, May 21, 2:44 PM · DayZ
Lex added a comment to T139508: Punching sound triggered when crouch walking with VSS..

This sound is similar to how a blade slices through the air. Slow and fast steps, squatting, reproduce this sound.

Tue, May 21, 1:22 PM · DayZ

Mon, May 20

Lex added a comment to T136365: 9V batteries don't have an inventory icon.

I think the nature of this problem applies not only to the battery. I do not know what to associate with this problem, but today I had the same case with the keys to handcuffs. I entered the game and when I first opened my inventory, the image of the keys was correct. At some point, I received the same result as in the ticket - there was no picture of the keys to the handcuffs. I suppose that this can happen with any object in a slot for one cell.

Mon, May 20, 2:06 AM · DayZ

May 18 2019

Lex added a comment to T139299: Broken ATOG.

@strelok12 I see on your video that when a black screen appears, a low FPS appears at the same time and the sound disappears. As soon as the sight is lowered, the screen, FPS and sound are restored. I do not know if this is connected with the server or your PC, but I would start by checking the game files and defragmenting them. How often does this happen? And how at this moment your RAM is loaded, how many percent is free / not used?

May 18 2019, 6:09 PM · DayZ
Lex added a comment to T138280: Unable to see items in vicinity menu.

@Geez The problem was partially solved. But there are still frequent problems when we get visual contact with the object and its state, but we don’t see it in the vicinity menu.
https://youtu.be/vlVe0WsEUsU

May 18 2019, 3:54 PM · DayZ
Lex added a comment to T138735: Magazine Bug.

I'm also getting this issue when I emptied my found Mag_FNX45_15Rnd with 5 rounds. The problem is, unlike for you, my rounds didn't end up in any medical kits or other containers nor on the ground... I noted that at the same time, other items on the ground in the vicinity didn't show up on the Inventory screen, but further away other items did.
Experimental Version 1.03.151529

May 18 2019, 3:33 PM · DayZ
Lex added a comment to T139444: [1.03.151511] Swapping items with hot bar is sometimes broken.

@wriley I agree, this happens often, because everyone calls his problem differently and we do not have a separation of problems by content category. I usually do not try to search for the name of the problem, I search by the name of the content with which the problem occurs. This reduces the chance of getting past the existing tickets. In your ticket name, the keyword is "hot bar", and in the problem description the key element is "in the slot \ or slots". If you search for tickets by "slots", you are closer to a successful search. I also had duplicates. You can close the ticket yourself through - Edit Related Tasks ... Close As Duplicate.

May 18 2019, 1:35 PM · DayZ
Lex added a comment to T139512: HUD status icons are bugged.

This effect is well reproduced if you drink water from the well with your palms. The thirst indicator is not yet complete, but a stomach indicator appears and reproduces immediate vomiting.

May 18 2019, 6:54 AM · DayZ
Lex added a comment to T139444: [1.03.151511] Swapping items with hot bar is sometimes broken.

@wriley Hi. Before creating a ticket, try to do a search for problems by keyword. Look at this ticket, Put your video on that ticket. T133040

May 18 2019, 6:39 AM · DayZ
Lex added a comment to T139500: Issues Looting infected on official and community servers .

+100%

May 18 2019, 6:20 AM · DayZ
Lex added a comment to T139507: compass in inventory (when open) is incorrect..

The compass will show the correct values ​​if it is strictly horizontal. In any other position its values ​​will differ from the correct ones. I think this is not a mistake.

May 18 2019, 12:08 AM · DayZ

May 17 2019

Lex updated the task description for T139486: Incorrect positioning of a source of a sound "opening of a door" in the building..
May 17 2019, 1:57 PM · DayZ
Lex updated the task description for T139486: Incorrect positioning of a source of a sound "opening of a door" in the building..
May 17 2019, 1:54 PM · DayZ
Lex updated the task description for T139486: Incorrect positioning of a source of a sound "opening of a door" in the building..
May 17 2019, 1:36 PM · DayZ
Lex added a comment to T139397: You were kicked of the game - Query Time Out.

WLAN was never reliable connection. It can cause problems in any field of connection. You should check it as it occurs when you use LAN port or the USB to LAN adapter.

May 17 2019, 11:22 AM · DayZ
Lex created T139486: Incorrect positioning of a source of a sound "opening of a door" in the building..
May 17 2019, 11:13 AM · DayZ
Lex added a comment to T128362: Crosshair and Iron sight not aligning.

@Geez Hi. Partially is correction. The iron sight and the riflescope coincide with a cross hairs in three cases:

  • when the character standing in all growth
  • when the character fell by a knee
  • when the character lies on the earth in an equal horizontal position.

When the character lies on the earth in not an equal horizontal position, the cross hairs does not coincide with an iron sight and optical a sight. The iron sight and the riflescope is always lower or higher than a cross hairs - depends on a tilt angle of a doll of the character, below the horizon or above the horizon. The more the delta of a corner from the horizon, the is more divergence a cross hairs from the center of an iron sight and the center of the riflescope.
https://youtu.be/llDXxAwcKsw

May 17 2019, 10:37 AM · DayZ
Lex updated subscribers of T137447: Invisible walls blocking passage.

@Geez Close the ticket because it is fixed.

May 17 2019, 10:06 AM · DayZ
Lex added a comment to T137482: The position of the weapon - raised, the way to control the action..

@Geez Thank. Close the ticket because it is fixed.

May 17 2019, 10:05 AM · DayZ
Lex updated subscribers of T137577: Scope Zoom.

@Geez Close the ticket because it is fixed.

May 17 2019, 10:02 AM · DayZ
Lex renamed T138489: Spawning loot in the wall, in the fortress. from Objects in the fortress are hidden in the wall. to Spawning loot in the wall, in the fortress..
May 17 2019, 9:45 AM · DayZ
Lex added a comment to T136606: pc version game - bug in transleate.

Please Close the ticket because it is fixed.

May 17 2019, 9:38 AM · DayZ

May 8 2019

Lex added a comment to T138818: BattlEye initialization failed.

I did not assume that the problem with BE is related to blocking your IP address on a remote server.
This can happen at any time for any IP address. You can try not to change the provider, but contact the technical support of your provider.

  1. The provider can enable / provide the service with an external IP address.
  2. The provider can change your external IP address.

This is available from any provider, provided that there are free external IP addresses.

May 8 2019, 5:34 PM · Arma 3

Apr 24 2019

Lex added a comment to T138327: GAME CRASH AFTER FEW MINUTES.

Still crashing... And btw I found that when I'll wait in menu for like 5-10 minutes and then connect on the server, it won't crash... Idk how is it possible...

Something prevents normal operation. Watch in the task manager which processes get priority during the DayZ start. In the settings of the Task Manager - install on top of all windows, this will save you from minimizing the game.
Usually, the slow \ incorrect operation of any processes \ programs is associated with blocking due to malware, I would check it first.

Apr 24 2019, 2:41 AM · DayZ

Apr 23 2019

Lex added a comment to T138818: BattlEye initialization failed.

It might not work but try uninstalling BattlEye and reinstall it again on your system.

Run as administrator ...\steamapps\common\Arma 3\BattlEye\Uninstall_BattlEye.bat then
Run as administrator ...\steamapps\common\Arma 3\BattlEye\Install_BattlEye.bat

"Tried everything" means - tried everything.

Apr 23 2019, 8:16 PM · Arma 3
Lex updated subscribers of T82570: UAV Darter waypoints do not always work.
Apr 23 2019, 3:00 AM · Arma 3

Apr 22 2019

Lex added a comment to T138327: GAME CRASH AFTER FEW MINUTES.

@SaNdicek And what about the second recommendation, fix error 0xC0000005 - ACCESS_VIOLATION?

Apr 22 2019, 12:50 PM · DayZ

Apr 21 2019

Lex updated subscribers of T138327: GAME CRASH AFTER FEW MINUTES.
  1. > DayZ_x64.exe" -name=ENE_ME -mod=
  2. > DayZ_x64.exe" -name=ENE_ME
  3. > DayZ_x64.exe" -serverip=dayz-public2.strikearena.ru -serverport=2395 -nosplash -skipIntro -noPause -nologs -cpuCount=4 -exThreads=0 -maxMem=7168 -maxVRAM=2048 "-mod=@Ada4x4_Pack_Retexture;@BaseBuildingLogs;@BuildAnywhere;@cigarettes mod;@Cl0ud's Military Gear;@Code Lock;@Community-Framework;@ConnectMod;@Crossbow;@DayZ-Expansion-Chat;@DZM_ESP;@FarmingPlus;@FIDOv PACK 4;@GoreZ;@LessDestruction;@More_Containers_and_Decorations;@MosinScope;@New hunting suits;@NewNVG;@OP_BaseItems;@Radiation Zone;@Server_Information_Panel;@Summer_Chernarus;@Trader;@Trash_Buggy;@Uaz_Buhanka_3303;@Uaz_Hunter_Beta;@ZomBerry Admin Tools;@mass'sManyItemOverhaul" -name=ENE_ME

@SaNdicek

  1. You each rapport file contains an extension to run DayZ_x64.exe. What do you want to run by adding launch extensions - "-name = ENE_ME -mod =" and so on?
Apr 21 2019, 9:59 PM · DayZ
Lex updated subscribers of T82570: UAV Darter waypoints do not always work.

@Wulf My ticket T120265 was closed - as "no problem" or "this is according to the scenario." But you do not solve the problem of moving the darter to the control point. As a result, we have a non-working darter, we have the opportunity to stop the rotation in offline mode, but we lose control of the camera. What happens four years, and when this ticket will find the attention and solution?

Apr 21 2019, 9:36 PM · Arma 3
Lex updated subscribers of T127310: [1.78-DEV control keys] Command Commands for the AI ​​driver of the vehicle..
Apr 21 2019, 1:17 PM · Arma 3
Lex added a comment to T127310: [1.78-DEV control keys] Command Commands for the AI ​​driver of the vehicle..

@Geez I don't know what you guys did? I checked it today in DEV 1.93.145618. Control of the tank - I lost the ability to order for continuous movement, for the driver of the crew.
There are commands in the tinctures, they sound for the crew, but this does not produce actions by the driver of the crew. Continuous back and forth does not work.
There are only two ways left to get the tank moving continuously forward, hold down the "W" key or assign a waypoint that causes other problems described in this ticket https://feedback.bistudio.com/T127626.
Continuous backward movement is only one way - to hold the "S" key.

Apr 21 2019, 1:14 PM · Arma 3

Apr 20 2019

Lex updated subscribers of T138327: GAME CRASH AFTER FEW MINUTES.

They don't care hahahahaha!

I know and that’s really sad...

Apr 20 2019, 11:38 PM · DayZ
Lex added a comment to T127272: BUG Zafir optics.

I checked it today in DEV 1.93.145618.
Two optical sights corrected - ERCO and MRCO.
Two riflescopes are hidden in the Gili texture - the RCO and ARCO.

Apr 20 2019, 11:25 PM · Arma 3
Lex added a comment to T83081: PIP + Quality of PIP and influence on productivity of system. The landscape in the PIP window does not influence FPS..

@razazel Thank. I checked it today in DEV 1.93.145618. Now the range of viewing the image in PIP in a direct distance of about 2000m, before the fog appears in the PIP window. But this is still not the full viewing distance from the camera.
As I wrote earlier, the decrease in FPS does not depend on the viewing distance in the PIP window. FPS size does not change for any viewing distance in the PIP window. Even when there is only fog in the PIP window, the size of the FPS will not have a magnitude higher, it will not change. I'll add a video in which even opening a second PIP window does not unbalance FPS.
https://youtu.be/ZigenlNXzrc
If the FPS has a stable value, why not make a preview in the PIP window for the whole distance, the distance available in the game \ mission settings?

Apr 20 2019, 7:58 PM · Arma 3
Lex added a comment to T78993: AV camera viewdistance is always 500 whatever the player viewdistance.

@thanos17997 What did you want to offer, I did not understand why the link to the OS panel?

Apr 20 2019, 4:02 PM · Arma 3

Apr 19 2019

Lex added a comment to T127072: The way the marker is set affects its binding to the terrain..

@Wulf Thank you for correcting this ticket. I checked it today in DEV 1.93.145618. Close this ticket.

Apr 19 2019, 4:02 PM · Arma 3
Lex updated the task description for T127072: The way the marker is set affects its binding to the terrain..
Apr 19 2019, 3:09 PM · Arma 3
Lex added a comment to T127626: [Tanks DLC] AI the driver doesn't keep the Tank position. For AI there is no dumping of the appointed traveling point..

@Wulf I checked it today in DEV 1.93.145618. No fix for the ticket. The last waypoint is saved and in certain situations appears again for the driver of the car.

Apr 19 2019, 2:23 PM · Arma 3

Apr 16 2019

Lex added a comment to T138735: Magazine Bug.

It happens :)))

Apr 16 2019, 1:48 PM · DayZ
Lex added a comment to T137519: Unable to use Iron sights on ACOG.

Thank you for resolving this ticket at 1.02. Close this ticket.

Apr 16 2019, 1:44 PM · DayZ
Lex added a comment to T138554: Tourist map is too rare.

Any item can be limited on the server in its settings, and each server can use its own economy and spawning items.
If there is a limit in the server settings, for example, 10 tourist maps, and they are all found by the players and are in the inventory of other players, then you will not be able to find the map. The card will be available for search when the card from the player’s inventory returns to the server’s economy - the player was killed or something else ...
In the server settings there may be absolutely no spawning of the map.
Did you find out from the server administrator what are the settings for spawning a tourist card?
Many people use this card which is also available for mobile device.

Apr 16 2019, 1:24 PM · DayZ
Lex added a comment to T138735: Magazine Bug.

Never got this problem.

  • cartridges always go into inventory, always replenish the existing incomplete set of ammo packs, or form a new set of 10,20,25 or 35 cartridges.
  • if there is no space in the inventory, the cartridges will be on the ground

For me, there are about two options when I can reproduce this problem, provided that there is no space in the inventory.

  1. If to discharge cartridges in the bushes \ trees. The cartridges will fall into the branches of the tree. This leads to the absence of ammunition in the environment menu.
  2. If to discharge cartridges in motion, moving in any direction.
Apr 16 2019, 12:56 PM · DayZ

Apr 10 2019

Lex added a comment to T138327: GAME CRASH AFTER FEW MINUTES.

There is a problem in the Mods that you use when starting the game.
Can you test the game without Mods?
Do you get this error when Mods is disabled?

Firstly, thank you for your respond.
I was playing DayZ now without mods on official server and it seems to not crash anymore. Now is there any way to fix this so I can play on modded serverers without crash?

Apr 10 2019, 1:06 PM · DayZ
Lex added a comment to T138554: Tourist map is too rare.

@Edqar I found them on a server with mods and on a server without mods. I did not even notice the difference in the server, I found a map on any server. But it is still impossible to say with certainty how quickly this will happen. There is always a chance to get a problem with finding any item.

Apr 10 2019, 12:57 PM · DayZ