When zombies chase you and get directly behind you, they stop chasing you and just stand there, making them not a threat.
Description
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 7
- Category
- General
Event Timeline
Hello Brother_Hao and thank you for the report.
Do you expeirence this on every server? Does the amount of players contribute to this issue occurring? And if possible, could you make a video of the issue for us?
Regards,
Geez
@Geez If the infected ones are activated for any target, but the target is unattainable for the infected one, then the infected ones cannot switch to another target.
In this video. The infected are activated on the machine, and other goals do not interest them. They will wait for contact with the target for which they were activated.
The issue with zombies being aggroed by the vehicle is already known and being worked at. Thank you for the heads up though!
Regards,
Geez
To be clear, I was not talking about what the commenter above wrote. My issue is with zombies stopping dead in their tracks when chasing you.
https://www.youtube.com/watch?v=rmld7zFSpzE&feature=youtu.be
Here is a video I recorded where this bug can be seen. Observe my character being able to outrun sprinting zombies by simply jogging, and note the zombies stopping once they get behind my character's back. This bug makes zombies feel more like a side attraction and not a threat.