- User Since
- Mar 29 2019, 11:01 AM (43 w, 1 d)
Oct 24 2019
May be can return color change of massages to players on server side?
I built mod for this, but native function much better...
Sep 30 2019
Sep 18 2019
I understood this and already rebuild our mod...
why blеeding? why not death immediately?
why it is impossible to filter on client side and process only registered variables? is it difficult for programmers?
Sep 14 2019
If i use init() result the same
If i register and sync network variables on server and not register this variables on clients, clients bleeding
Sep 13 2019
This is a constructor and cannot be override.
Attempting to call super.PlayerBase() cause an error
Sep 11 2019
Sep 10 2019
Mod with multiple classes that inherit from ScriptedEntity may cause the same errors
Sep 8 2019
This a compiler error...
wry-hands programmers from bohemia broke the compiler ))))))))))))
Sep 7 2019
Sep 6 2019
Sep 5 2019
Please fix it
GetGame().ChatPlayer("message") (global message to all players connected to server) not works too (((
Sep 2 2019
Anything known to solve this problem?
Aug 25 2019
Aug 5 2019
Jul 30 2019
Jun 26 2019
Apr 7 2019
vector position = player.GetPosition();
Apr 5 2019
How to setting up Camera object on server for camera control from client as freecamera?
camera is created, but how to contol it, move up, down, forward, backward etc ?
Old freedebugcam could be controlled by player (client)
I not use any mods for server and client
Only server functions on server side
Apr 1 2019
Mar 29 2019
What about SelectSpectator ?