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Description

Space for mod related issues

Recent Activity

Today

Spurgle updated the task description for T155040: Proxy's on Proxy's on Vehicles..
Sun, Jan 17, 2:16 AM · DayZ Modding, DayZ
Witnss updated the task description for T156241: Cheaters on "The Resistance [4] | Namalsk The Ultimate First Person PVP" server.
Sun, Jan 17, 1:15 AM · DayZ Modding, DayZ
Witnss created T156241: Cheaters on "The Resistance [4] | Namalsk The Ultimate First Person PVP" server.
Sun, Jan 17, 1:15 AM · DayZ Modding, DayZ

Fri, Jan 15

Smok3_ added a comment to T154093: Logic to Clothing class -> CanPutInCargo, CanReceiveItemIntoCargo and CanLoadItemIntoCargo.

Can you fix this bug Bohemia please!!!!!

Fri, Jan 15, 8:22 AM · DayZ Modding, DayZ
Smok3_ added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

Please BI fix this problem!!!

Fri, Jan 15, 8:21 AM · DayZ Modding, DayZ

Thu, Jan 14

Geez changed the status of T155795: Building door lock state not persistent from New to Need More Info.

Hello OfficialWardog.
This issue has been tested but we have been unable to reproduce it. The door stays locked even after server restart. Is there anything specific that could be triggering this issue?
Regards,
Geez

Thu, Jan 14, 3:50 PM · DayZ Modding, DayZ

Wed, Jan 13

Geez changed the status of T156159: Scale only affecting server side buildings from New to Assigned.
Wed, Jan 13, 3:53 PM · DayZ Modding, DayZ
Geez closed T151078: Adding extra saved variables to playerbase breaks as Resolved.
Wed, Jan 13, 11:53 AM · DayZ Modding, DayZ
InclementDab created T156159: Scale only affecting server side buildings.
Wed, Jan 13, 2:54 AM · DayZ Modding, DayZ

Tue, Jan 12

Ivanloks created T156152: Got killed by a hacker me and my buddy.
Tue, Jan 12, 7:16 PM · DayZ

Mon, Jan 11

Tony_Wild_Card added a comment to T155343: LA 5933 cheaters.

I don't think soo, here in EU we are running into them still

Mon, Jan 11, 4:18 PM · DayZ Modding, DayZ

Sun, Jan 10

Shneaky added a comment to T155343: LA 5933 cheaters.

Did this ever get resolved? running into cheaters aswell.

Sun, Jan 10, 4:57 PM · DayZ Modding, DayZ
wouter.commandeur added a comment to T151078: Adding extra saved variables to playerbase breaks.

@Geez You can close this issue, I just tried with a fresh player db and can nolonger reproduce the problem.

Sun, Jan 10, 10:23 AM · DayZ Modding, DayZ
Kasey00 added a comment to T151078: Adding extra saved variables to playerbase breaks.

Is it only on characters from older 9Apps version?

Sun, Jan 10, 7:15 AM · DayZ Modding, DayZ
tjensen added a comment to T150267: Variable assignments fail to evaluate expressions that reference other constants.

Hi @Geez . It looks like this issue is not fixed in DayZ Server version 1.10.153598.

Sun, Jan 10, 2:56 AM · DayZ Modding, DayZ

Fri, Jan 8

OfficialWardog updated the task description for T156076: Access CfgModels via script.
Fri, Jan 8, 3:36 PM · DayZ Modding, DayZ
Geez changed the status of T150267: Variable assignments fail to evaluate expressions that reference other constants from Assigned to Need More Info.

Hello tjensen.
Is this still an issue? As there have been some changes that could have fixed this.
Regards,
Geez

Fri, Jan 8, 2:07 PM · DayZ Modding, DayZ
wouter.commandeur added a comment to T151078: Adding extra saved variables to playerbase breaks.

It's been a while but I tested with a fresh wiped server with only my mod I believe.

Fri, Jan 8, 1:52 PM · DayZ Modding, DayZ
Arkensor added a comment to T151078: Adding extra saved variables to playerbase breaks.

I suggest you check what is returned when you want to read the string. I would imagine that that will be also damaged.

Fri, Jan 8, 12:27 PM · DayZ Modding, DayZ
wouter.commandeur added a comment to T151078: Adding extra saved variables to playerbase breaks.

I will check this weekend.

Fri, Jan 8, 12:23 PM · DayZ Modding, DayZ
Geez changed the status of T151046: Missing functionality of CanDisplayCargo() from Assigned to Need More Info.

Hello LBmaster.
Can you please check the vanilla scripts? As we are using this for barrels, stashes or vehicles.
Regards,
Geez

Fri, Jan 8, 12:17 PM · DayZ Modding, DayZ
Geez changed the status of T151078: Adding extra saved variables to playerbase breaks from Assigned to Need More Info.

Hello wouter.commandeur.
Is there still an issue with this? Do you experience the crashing on new characters as well? Or only on characters from older version?
Regards,
Geez

Fri, Jan 8, 12:15 PM · DayZ Modding, DayZ
Geez changed the status of T154622: More modding control over vehicles, as to create a vehicle handbrake (Sorry not bug related) from New to Need More Info.

Hello Dizzykills.
Handbrake is something we would like to implement sometime in the future, however, there is currently no ETA nor information I can share about it. As for the CarController class, it does not work unless there is a player character sitting in the vehicle. However, if the CarController does not work even with player character sitting in the vehicle, then please let us know.
Regards,
Geez

Fri, Jan 8, 12:14 PM · DayZ Modding, DayZ
Geez added a comment to T151267: Binarize.exe unhandled exception.

Hello Thurston.
Can you please try to install Visual C++ dependencies and let us know if that has changed anything about the behaviour?
Regards,
Geez

Fri, Jan 8, 10:32 AM · DayZ Modding, DayZ
Geez changed the status of T151267: Binarize.exe unhandled exception from Assigned to Need More Info.
Fri, Jan 8, 10:32 AM · DayZ Modding, DayZ
Geez changed the status of T156067: PBO! from New to Need More Info.

Hello luke_daly1.
Do you get these PBO error messages with every single mod or is it just tied to specific mods?
Regards,
Geez

Fri, Jan 8, 10:27 AM · DayZ Modding, DayZ
Geez changed the status of T156076: Access CfgModels via script from New to Assigned.
Fri, Jan 8, 10:13 AM · DayZ Modding, DayZ
Geez changed the status of T152114: Stamina Modifiers Not Resetting Correctly (1.08) from Assigned to Need More Info.

Hello nigel.
This issue should be possibly fixed now. Can you please let us know?
Regards,
Geez

Fri, Jan 8, 9:57 AM · DayZ Modding, DayZ
OfficialWardog created T156076: Access CfgModels via script.
Fri, Jan 8, 7:27 AM · DayZ Modding, DayZ

Thu, Jan 7

luke_daly1 created T156067: PBO!.
Thu, Jan 7, 8:39 PM · DayZ Modding, DayZ
Kasey00 added a comment to T154637: 1.10: Vignette's added to PPEffects are now always pulsating.

I also think that you must triy SetMenuVignette from the PPEffects

Thu, Jan 7, 9:33 AM · DayZ Modding, DayZ

Tue, Jan 5

lava76 added a comment to T154093: Logic to Clothing class -> CanPutInCargo, CanReceiveItemIntoCargo and CanLoadItemIntoCargo.

This should be enough for 1.10 and is what I'm currently using:

Tue, Jan 5, 9:50 PM · DayZ Modding, DayZ
Helkhiana added a comment to T154093: Logic to Clothing class -> CanPutInCargo, CanReceiveItemIntoCargo and CanLoadItemIntoCargo.

The mod now has close to 200k subscribers. This should emphasize the importance of fixing this issue which has been around for way too long. With 1.10 update it was made actually again worse because I cannot override just a couple scripts, I have to override the whole ItemBase folder. This means any updates from DayZ in that folder I must update mine as well...
https://steamcommunity.com/sharedfiles/filedetails/?id=2225837273

Tue, Jan 5, 9:25 PM · DayZ Modding, DayZ

Mon, Jan 4

wouter.commandeur added a comment to T154637: 1.10: Vignette's added to PPEffects are now always pulsating.

Sadly this does not work, did the pulsating get added to the shader of the vignette? Here is my override from the dayzplayercamerabase (I did a full override without calling super etc for demonstration purposes.)

Mon, Jan 4, 7:48 PM · DayZ Modding, DayZ
Geez added a comment to T154637: 1.10: Vignette's added to PPEffects are now always pulsating.

Hello woutercommandeur.
Have you tried SetMenuVignette from the PPEffects?
Regards,
Geez

Mon, Jan 4, 1:29 PM · DayZ Modding, DayZ

Sat, Jan 2

Rorschach updated the task description for T155942: KA-M disconnect.
Sat, Jan 2, 2:18 PM · DayZ Modding, DayZ
Rorschach updated the task description for T155942: KA-M disconnect.
Sat, Jan 2, 2:18 PM · DayZ Modding, DayZ
Rorschach added a comment to T155942: KA-M disconnect.

Extra information:
I have a dresser with a backpack (Field backpack) attached. I had an SVT 40 i my hand and a PPSKN42 in the dresser backpack. When i dragged the PPSK into my hand the SVT 40 got deleted and replaced with a KAS-74U in my character inventory.
The PPSK was stored vertically in the dresser backpack and there was not any additional room, it was full.

Sat, Jan 2, 2:10 PM · DayZ Modding, DayZ

Fri, Jan 1

Rorschach added a comment to T155942: KA-M disconnect.

Correction:
Name of the rifle was KA-M. and im playing on ORP roleplay server if that helps

Fri, Jan 1, 12:11 PM · DayZ Modding, DayZ
Rorschach created T155942: KA-M disconnect.
Fri, Jan 1, 12:08 PM · DayZ Modding, DayZ

Mon, Dec 28

tjensen created T155892: Feature request: File prefix for the currently loaded mission folder.
Mon, Dec 28, 7:47 PM · DayZ Modding, DayZ

Sun, Dec 20

OfficialWardog created T155795: Building door lock state not persistent .
Sun, Dec 20, 9:17 PM · DayZ Modding, DayZ

Sat, Dec 19

BouncyElf added a comment to T152514: dayz "You were kicked off the game. (Database error: DB ERROR)".

Hi, I seem to have a similar issue, atleast I think so. It's been years since I last played the game, but whenever I join a server it kicks me out after about 10 seconds of running around. All it says is "Warning, you were kicked off the game". I've tried reinstalling the game and veryfying the game files.
Help would me much appreciated :)
https://steamcommunity.com/id/BounceyElf/

Sat, Dec 19, 12:53 AM · DayZ Modding, DayZ

Dec 15 2020

philippjoos added a comment to T152005: priority.txt not editable during runtime.

I am only downloading the server files through SteamCMD, the server is started via CMD / Batch script.

Dec 15 2020, 10:57 PM · DayZ Modding, DayZ
Hunterz added a comment to T155724: [Feature Request] entity parenting.

There was mod perishable food, and now is similar mechanic in vanilla game.

Dec 15 2020, 3:15 PM · DayZ Modding, DayZ
Hunterz added a comment to T155724: [Feature Request] entity parenting.

Hmm, but game is still developed. Getting new features and mechanics. Why not parenting to vehicles?

Dec 15 2020, 3:13 PM · DayZ Modding, DayZ
Arkensor added a comment to T155724: [Feature Request] entity parenting.

You will have to manually do this for every interaction you want to perform. AddChild / LinkToLocalSpace are not part of the normal gameplay and as such would require quite an extensive overhaul of the vanilla scripts.
And since it is certainly possible to achieve this already through modding less than 5 classes (I know cause I did this already), I do not see much priority for this to happen for the official version.

Dec 15 2020, 3:09 PM · DayZ Modding, DayZ
Hunterz updated the task description for T155724: [Feature Request] entity parenting.
Dec 15 2020, 1:00 PM · DayZ Modding, DayZ
Hunterz updated the task description for T155724: [Feature Request] entity parenting.
Dec 15 2020, 1:00 PM · DayZ Modding, DayZ
Hunterz updated the task description for T155724: [Feature Request] entity parenting.
Dec 15 2020, 12:58 PM · DayZ Modding, DayZ