- if i spawn any building on server side
for example Land_shed_W3:
Object object = GetGame().CreateObject("Land_shed_W3", position);
building spawns at position, but transparent and not visible on clients!
- SelectSpectator always not work
for example Land_shed_W3:
Object object = GetGame().CreateObject("Land_shed_W3", position);
building spawns at position, but transparent and not visible on clients!