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Helkhiana (Florina)
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User Since
Jan 24 2020, 1:30 PM (165 w, 6 d)

Recent Activity

Sep 21 2021

Helkhiana added a comment to T150980: Add a callback function before engine applying any damage to alter how much damage is applied to an object.

i wish they would have posted here about it too :D just tested it and it seems to work well so far

Sep 21 2021, 10:52 AM · DayZ Modding, DayZ

Jul 22 2021

Helkhiana created T159815: Handling of casts, error in CalculateVisibilityForAI.
Jul 22 2021, 9:47 AM · DayZ Modding, DayZ

Jun 8 2021

Helkhiana created T158982: Pistol Holster hand animation customization.
Jun 8 2021, 9:02 AM · DayZ Modding, DayZ
Helkhiana created T158981: Pistol Holster hand animation customization.
Jun 8 2021, 9:02 AM · DayZ Modding, DayZ

May 5 2021

Helkhiana added a comment to T158020: Issues with Garden Plots actions for watering and fertilizing .

Hello. The relog did fix it. It allows me to water it again but it's only using a bit of water. There seems to be inconsistencies with the synchronization. I have seen more weird behaviour when watering and slots drying out.

May 5 2021, 11:13 AM · DayZ

Apr 23 2021

Helkhiana edited Steps To Reproduce on T158020: Issues with Garden Plots actions for watering and fertilizing .
Apr 23 2021, 8:03 PM · DayZ
Helkhiana created T158020: Issues with Garden Plots actions for watering and fertilizing .
Apr 23 2021, 8:02 PM · DayZ

Apr 6 2021

Helkhiana created T157686: Remove prints from OnStoreLoad in PlantBase.
Apr 6 2021, 3:49 PM · DayZ

Jan 29 2021

Helkhiana added a comment to T154093: Logic to Clothing class -> CanPutInCargo, CanReceiveItemIntoCargo and CanLoadItemIntoCargo.

Back when 1.10 exp came out, I did extensive testing and I wasn't satisfied with the testing results of using modded the way you did. It's been a while and I can't remember which scenario failed. The devs have now implemented a new way to override in 1.11 as posted in patch-notes for this ticket specifically. I know of it already :)

Jan 29 2021, 6:00 PM · DayZ Modding, DayZ

Jan 5 2021

Helkhiana added a comment to T154093: Logic to Clothing class -> CanPutInCargo, CanReceiveItemIntoCargo and CanLoadItemIntoCargo.

The mod now has close to 200k subscribers. This should emphasize the importance of fixing this issue which has been around for way too long. With 1.10 update it was made actually again worse because I cannot override just a couple scripts, I have to override the whole ItemBase folder. This means any updates from DayZ in that folder I must update mine as well...
https://steamcommunity.com/sharedfiles/filedetails/?id=2225837273

Jan 5 2021, 9:25 PM · DayZ Modding, DayZ

Sep 25 2020

Helkhiana created T154093: Logic to Clothing class -> CanPutInCargo, CanReceiveItemIntoCargo and CanLoadItemIntoCargo.
Sep 25 2020, 7:35 PM · DayZ Modding, DayZ
Helkhiana added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

As i thought. Thanks for the reply. The idea behind this ticket was to actually solve the issues that were put in with the logic in these events. We appreciate the change to clothing nonetheless. I will open a new ticket to keep track of the real issue. Solution is simple really and we can work together on it if needed.

Sep 25 2020, 7:13 PM · DayZ Modding, DayZ
Helkhiana added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

has the logic in CanPutInCargo, CanReceiveItemIntoCargo and CanLoadItemIntoCargo for clothing been revised as well?

Sep 25 2020, 12:41 PM · DayZ Modding, DayZ
Helkhiana added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

@Geez
Mind sharing the solution?

Sep 25 2020, 12:25 PM · DayZ Modding, DayZ

Sep 18 2020

Helkhiana added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

this is affecting clothes only. whether they can take items inside inventory (if in cargo it won't) and if the clothes can be put inside inventory of anything (if it has items inside then you can't put them in another inventory). simplez

Sep 18 2020, 4:26 PM · DayZ Modding, DayZ
Helkhiana added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

exactly as lava76 said...
These checks are for clothing, not Container_Base. Nesting of containers is very different issue. Even so it shouldn't be so hardly enforced on us.

Sep 18 2020, 2:35 AM · DayZ Modding, DayZ

Sep 11 2020

Helkhiana updated subscribers of T152125: Request: ClothingBase or Clothing to be moddable.

@Geez I bring this to your attention as it's been now quite a while and nothing happened.

Sep 11 2020, 4:36 AM · DayZ Modding, DayZ

Jul 19 2020

Helkhiana added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

@Jacob_Mango Even though it doesn't make sense why you couldn't, it just doesn't work to mod Clothing class.

Jul 19 2020, 5:52 PM · DayZ Modding, DayZ

Jun 17 2020

Helkhiana created T151912: 1.08 Direct Cooking Feedback.
Jun 17 2020, 5:24 PM · DayZ

Jun 5 2020

Helkhiana created T151499: 1.08 Experimental Bug: Consumables percentage.
Jun 5 2020, 10:36 PM · DayZ

May 23 2020

Helkhiana changed Severity from severity:block to severity:major on T151135: Animation Rotation source: time doesn't rotate geometry.
May 23 2020, 10:43 PM · DayZ Modding, DayZ
Helkhiana updated the task description for T151135: Animation Rotation source: time doesn't rotate geometry.
May 23 2020, 10:38 PM · DayZ Modding, DayZ
Helkhiana created T151135: Animation Rotation source: time doesn't rotate geometry.
May 23 2020, 10:38 PM · DayZ Modding, DayZ

Feb 13 2020

Helkhiana added a comment to T148909: Crafting Tooltip client crash.

found this const int MAX_CONCURENT_RECIPES = 20; in PluginRecipesManager which kinda explains the threshold but obv not the client crash

Feb 13 2020, 10:30 PM · DayZ Modding, DayZ

Feb 10 2020

Helkhiana edited Steps To Reproduce on T148909: Crafting Tooltip client crash.
Feb 10 2020, 11:01 AM · DayZ Modding, DayZ
Helkhiana updated the task description for T148909: Crafting Tooltip client crash.
Feb 10 2020, 8:59 AM · DayZ Modding, DayZ
Helkhiana created T148909: Crafting Tooltip client crash.
Feb 10 2020, 8:04 AM · DayZ Modding, DayZ

Feb 6 2020

Helkhiana created T148819: Ability to add/remove slots for an item through script.
Feb 6 2020, 6:46 PM · DayZ Modding, DayZ

Jan 30 2020

Helkhiana added a comment to T148506: InventorySlot string cannot be overriden into an array.

thank you. i've seen the change in 1.07 experimental. should we make a new ticket for the suggestion of being able to add/remove slots through script?

Jan 30 2020, 1:50 PM · DayZ Modding, DayZ

Jan 24 2020

Helkhiana created T148506: InventorySlot string cannot be overriden into an array.
Jan 24 2020, 1:42 PM · DayZ Modding, DayZ