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ItzMikeDocherty (Mike)
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User Since
Aug 8 2019, 5:34 PM (182 w, 5 d)

Recent Activity

Wed, Feb 1

ItzMikeDocherty added a comment to T170105: Rifle Suppressors (Idea - NOT BUG).

Personally I see no reason why the FAL needs a suppressor. Those weapons are already extremely extremely powerful. And suppressors also are extremely powerful in DayZ...They are extremely quiet and have no drawbacks at all...combining the two is just a bad combination tbh. It's way too strong. It also just generally makes the game feel much less alive when half the server is running around with suppressors, people can be having a war right next to you and you wouldn't even know it was happening. I would defintely avoid this personally

Wed, Feb 1, 2:18 PM · DayZ

Mon, Jan 9

ItzMikeDocherty added a comment to T169428: Some feedback on upcoming NWAF rework and Sniper Bullet damages.

I disagree, hitting headshots at ranges like that is (almost) impossible. At 400m its doable yea, but extending out to 500, 600, 700m etc etc. When you land such an amazing shot and you are met with "23 damage" to a players health....that sucks so much man. The game should definitely reward shots like that, they take really insane amounts of skill, patience and luck. If everyone can run around knowing that sniper rifles will only tickle them once they are outside of the 280m uncon radius then you lose a lot of the tense atmosphere that DayZ can provide, especially at an area like NWAF...you should be scared for your life every second you are there xD

Mon, Jan 9, 4:19 PM · DayZ

Dec 25 2022

ItzMikeDocherty added a comment to T169448: State and position desync .

Yea this is what the DayZ community atm calls the "ADS bug" and it is not specific to modded servers, or servers which try to bypass inertia settings. It happens in all environments of DayZ

Dec 25 2022, 9:52 PM · DayZ
ItzMikeDocherty added a comment to T169446: Unplayable game.

You should try to direct them to a specific bug or problem that they can fix man. Just saying "the game is unplayable" doesn't give them any info to work with

Dec 25 2022, 7:36 PM · DayZ PlayStation

Dec 24 2022

ItzMikeDocherty added a comment to T169428: Some feedback on upcoming NWAF rework and Sniper Bullet damages.

There needs to be a balance man. Ofcourse body armour protects you but it shouldn't protect you from 4 mosin shots, that just doesn't really make sense in any regard

Dec 24 2022, 7:55 PM · DayZ

Dec 23 2022

ItzMikeDocherty created T169428: Some feedback on upcoming NWAF rework and Sniper Bullet damages.
Dec 23 2022, 2:28 AM · DayZ

Dec 21 2022

ItzMikeDocherty updated the task description for T169410: DayZ Not Responding When Joining Servers.
Dec 21 2022, 4:31 PM · DayZ
ItzMikeDocherty updated the task description for T169410: DayZ Not Responding When Joining Servers.
Dec 21 2022, 4:18 PM · DayZ
ItzMikeDocherty updated the task description for T169410: DayZ Not Responding When Joining Servers.
Dec 21 2022, 2:28 AM · DayZ
ItzMikeDocherty edited Additional Information on T169410: DayZ Not Responding When Joining Servers.
Dec 21 2022, 2:12 AM · DayZ
ItzMikeDocherty created T169410: DayZ Not Responding When Joining Servers.
Dec 21 2022, 2:09 AM · DayZ

Dec 16 2022

ItzMikeDocherty created T169366: Some feedback on bullet impact sounds.
Dec 16 2022, 12:05 AM · DayZ
ItzMikeDocherty created T169366: Some feedback on bullet impact sounds.
Dec 16 2022, 12:00 AM · DayZ

Dec 12 2022

ItzMikeDocherty added a comment to T169268: I'm tired of these hackers. Why are they so prevalent, and why aren't they banned???.

Tbh the hacker situation on official servers wont be fixed mate. Its just too complex of an issue. They already have an anti cheat system in place, there isnt anything more they can do tbh. It's not something they can just stop from happening... Simple solution is to just play community servers, you will probably never see another hacker if you find a good server to play.

Dec 12 2022, 9:15 PM · DayZ

Dec 11 2022

ItzMikeDocherty added a comment to T164377: Ladders are bugged right now.

I just tested the exact ladder that you showed in your screenshot. I climbed it like 10 times and I did fall 1 time, the character basically just stepped off of the ladder and immediately fell back down the hole. The majority of the time it works fine but you will occasionally be able to reproduce this issue...Defintely needs to be fixed

Dec 11 2022, 11:56 PM · DayZ

Dec 2 2022

ItzMikeDocherty added a comment to T169155: Game minimizes only while in combat.

Hmm okay that is strange. Personally I have never heard of this bug (and I play a LOT of dayz) ...it sounds like it could be something on your end rather than a game bug, maybe you have some kind of custom keybind for switching to desktop or some button on your keyboard you are hitting by mistake? Other than that I would recommend the standard "verify your game files and if that doesn't work, reinstall the game" procedure....usually this will fix like 90% of dayz issues (from a players perspective, I'm not a dev or anything)

Dec 2 2022, 9:42 PM · DayZ

Dec 1 2022

ItzMikeDocherty added a comment to T169155: Game minimizes only while in combat.

Nice! Glad to hear it mate

Dec 1 2022, 10:04 PM · DayZ
ItzMikeDocherty added a comment to T169155: Game minimizes only while in combat.

Dolenc, try to make sure your viewing mode in the settings is on "fullscreen" and not "windowed" , then try to replicate this bug again.

Dec 1 2022, 4:08 PM · DayZ
ItzMikeDocherty added a comment to T168891: Misaligned item hitboxes when in characters hands..

Legendary Geez! 1.20 is shaping up nicely already

Dec 1 2022, 3:37 PM · DayZ

Nov 28 2022

ItzMikeDocherty added a comment to T166805: 1.18.155060 - Hand Desynchronization Bug.

Okay thanks for that additional info. Very nice fixes, appreciate the hard work from yourself and the rest of the team <3

Nov 28 2022, 5:03 PM · DayZ
ItzMikeDocherty added a comment to T169094: Unescapable Storage Lag / Dsync.

I have also been experiencing a lot more of this with the new vehicle changes. Vehicles in 1.19 in general are much worse than previous patches, they handle way worse but they are also much more desync ish and laggy. Like Designful said, it happens very often when you are just driving in a straight line that the car will suddenly and harshly teleport to the left or right

Nov 28 2022, 3:24 PM · DayZ
ItzMikeDocherty added a comment to T166805: 1.18.155060 - Hand Desynchronization Bug.

Hey @Geez could you clarify, when you say that this has resolved for 1.20, are you referring to just this specific example of desync involving the splitting axe / firewood? Or can we expect to see that hand state desynchronization bugs in general regarding all items will be improved / fixed?

Nov 28 2022, 3:14 PM · DayZ

Nov 13 2022

ItzMikeDocherty added a comment to T168720: ADS Bug / Sprinting In Place / Ghost Bullets.

I would like to say, I have been playing a lot more DayZ recently and I previously said that I don't get the ADS bug too often on a server with good performance / ping....yea....I was wrong. The ADS bug happens pretty much every time you try to crouch and ADS at the same time, the weapon will glitch out and not raise, and even cause your character to become frozen in place if you try to move away. It got me killed 3 times yesterday. In DayZ when you crouch, your recoil and sway become massively reduced, so I have it pretty much engraved in my muscle memory to crouch before shooting every time, which is pretty much not possible to do anymore because of this bug and its honestly causing my PVP encounters to be really terrible....pretty game breaking atm

Nov 13 2022, 4:10 PM · DayZ

Nov 11 2022

ItzMikeDocherty created T168891: Misaligned item hitboxes when in characters hands..
Nov 11 2022, 4:34 PM · DayZ
ItzMikeDocherty changed Operating System from os:w7 to os:w10x64 on T168891: Misaligned item hitboxes when in characters hands..
Nov 11 2022, 4:34 PM · DayZ

Nov 4 2022

ItzMikeDocherty added a comment to T168720: ADS Bug / Sprinting In Place / Ghost Bullets.

I have saw many many reports of the ADS bug being worse than ever this patch. From my personal experience it is related heavily to performance / connection / ping on whichever server you are playing. I generally play lightly modded servers from my own region where ping is low and connection is good, the ADS bug for me is very rare. But if I ever play a US server or something very heavily modded, I start to notice it a LOT more. Hopefully its fixed soon, great feedback post btw

Nov 4 2022, 7:11 PM · DayZ

Nov 3 2022

ItzMikeDocherty added a comment to T168739: Sickness continously.

Okay so yea judging from the video you showed, it seems to me like you are catching the flu from being cold. Whenever your character is outside you can notice that your temperature goes into the light blue status instead of white? This basically means that you will catch the flu eventually. They made some changes to the immune system within recent patches so it seems like you can catch that specific disease much faster now. That being said, in the second half of the clip, your character is mostly white temps for the majority of the time and you still caught it, which is really strange. My best guess would be that they over did the immune system changes and you can just catch disease way too easily now. But maybe Geez will clarify here soon. Interesting though, thx for sharing the videos o7

Nov 3 2022, 10:55 PM · DayZ
ItzMikeDocherty added a comment to T168739: Sickness continously.

I haven't experienced or heard reports of any bugs with the sickness at all personally and I have played a lot in 1.19 so far. I think most likely you are doing something wrong and not realising it. Make sure that your character is always WHITE temperature and dry. Make sure you don't eat with bloody hands, make sure you only bandage with items which are disinfected and make sure you don't drink any water that doesn't come from a water pump. If you do these things properly, you won't get sick from anything

Nov 3 2022, 6:47 PM · DayZ

Oct 25 2022

ItzMikeDocherty added a comment to T168524: Cheaters are Ruining DayZ.

@JerseyD911 Yea there can definitely be some bad admins around, generally more in the highly modded community from my experience. But I know there are plenty of servers out there with very solid admin teams who can really make the playing experience great. My entire time playing DayZ on PC I have encountered 3 cheaters, all 3 of which were caught and banned after I provided evidence to the admins... It's just about finding a good server with a reliable owner and community.

Oct 25 2022, 10:03 PM · DayZ
ItzMikeDocherty added a comment to T168516: Livonia and DayZ performance issues post 1.19.

I will say, Livonia is a much more graphically demanding map. Way more details in most places. Biggers towns / cities, wayyy more foliage which all have to be casting shadows etc etc. Especially with 4k ultra settings Livonia is a pretty demanding map to run. The settings which impact performance the most are "shadow detail" "Hardware antialiasing" and "Ambient Occlusion". I would recommend that you turn some of those settings down and you will see a pretty massive increase in FPS

Oct 25 2022, 5:00 PM · DayZ
ItzMikeDocherty added a comment to T168524: Cheaters are Ruining DayZ.

I don't mean to sound like a knob, and I am not defending the cheater situation at all. But if you play on PC, you have the option of community servers where cheaters are wayyyyyy less common. You can even play on servers with active admins who spend their time catching and banning cheaters. If you play on PC and play official servers, you are kinda asking to bump into hackers tbh. The hacker situation is a very very difficult thing to fix on official servers, unfortunately there really isn't much the devs can do about it, or they would have done it already... the simple solution for you personally is to just avoid playing on those servers. You will have a much better experience elsewhere in the community servers

Oct 25 2022, 4:55 PM · DayZ
ItzMikeDocherty added a comment to T168513: Feature Request. Horn plays upon death..

Great idea!

Oct 25 2022, 4:51 PM · DayZ

Oct 20 2022

ItzMikeDocherty added a comment to T168304: Cars are WAYYYYYYY too slippery.

Yea I get the intent, but playing it yourself you can feel that its not really realistic or fun atm

Oct 20 2022, 6:15 PM · DayZ
ItzMikeDocherty added a comment to T168304: Cars are WAYYYYYYY too slippery.

I second this ^ I played a lot yesterday on a modded server, 80/80 players with smooth performance. The stability of the cars is great, not any major bugs or issues in that regard. However the handling on the vehicles atm is a pretty major let down. They slide out very often, turning the vehicle feels like you are trying to turn it on black ice. It forces you to drive them very very slowly which is a shame because they accelerate so much faster now, they could be so much fun with some handling changes. I would suggest to increase the traction and grip overall, make turning much more viable ( like how it felt in 1.18 ) and the cars will be pretty much perfect now.

Oct 20 2022, 5:57 PM · DayZ
ItzMikeDocherty added a comment to T168265: Game Bug — Combining.

In defence of Geez, he didn't "lie". It is a design mechanic that when you combine certain items, the UI will close immediately, for example combining a knife with a can. But it should not happen with things like combining ammo stacks etc etc

Oct 20 2022, 5:51 PM · DayZ PlayStation
ItzMikeDocherty created T168344: RVN sights could use some love.
Oct 20 2022, 4:37 PM · DayZ

Oct 17 2022

ItzMikeDocherty added a comment to T163872: DayZ 1.17 Experimental - Longhorn Sound Effect too quiet.

I would like to add that not just the loudness, but also audible range should be very large for the Longhorn. Damage is VERY underwhelming too but thats a bit of a different issue

Oct 17 2022, 3:07 AM · DayZ

Sep 30 2022

ItzMikeDocherty created T167899: Floating Bullet On the SKS Model.
Sep 30 2022, 1:17 AM · DayZ

Sep 24 2022

ItzMikeDocherty created T167721: 1.19 Balance of repairing damages items.
Sep 24 2022, 6:46 PM · DayZ
ItzMikeDocherty added a comment to T167718: 1.19 Experimental Livonia - impossible to open the regular doors in the bunker once they have been locked with a lockpick.

I can confirm this also, we had tickets from players who were unable to open locked doors

Sep 24 2022, 6:42 PM · DayZ
ItzMikeDocherty added a comment to T167711: DayZ 1.19 Experimental movement issues.

I play a lot of Tarkov, which has a very similar feeling inertia system so it really didn't take me long to adjust to the new 1.19 movement. You can sort of get around it by getting more used to turning using the mouse rather than A and D. I do however think it is just too extreme. Inertia is good, it makes the game feel much more modern and believable but the characters at the moment just feel slightly too unresponsive overall. I think if you slice down the severity of it by like 30-40% it will be just perfect. The character slowing down on steep hills and stairs is great though, spot on

Sep 24 2022, 6:41 PM · DayZ

Sep 23 2022

ItzMikeDocherty created T167663: Bugs with new 1.19 Player Controller.
Sep 23 2022, 2:12 PM · DayZ

Sep 20 2022

ItzMikeDocherty added a comment to T167254: Leaning QoL Improvements.

Even without the lean walking though people still spam leaning in PVP. Most players don't fire a shot without leaning at the same time just because there is no real downside to it. Crouch, lean, spray. I definitely agree with hleV

Sep 20 2022, 11:06 PM · DayZ

Jun 20 2022

ItzMikeDocherty added a comment to T163872: DayZ 1.17 Experimental - Longhorn Sound Effect too quiet.

Nice one geez!

Jun 20 2022, 6:52 PM · DayZ

Mar 25 2022

ItzMikeDocherty added a comment to T163872: DayZ 1.17 Experimental - Longhorn Sound Effect too quiet.

Definitely agree with this. DayZ seems to be struggling pretty majorly with sound design. For a game like this, louder = better...and also way more realistic. A lot of guns in dayz are overly quiet or cant be heard beyond certain amounts of distance that just make no sense. Longhorn should be loud as fck, its a short barrelled .308 ...and the audio range should travel just as far as the winchester or blaze

Mar 25 2022, 7:02 PM · DayZ

Feb 15 2022

ItzMikeDocherty created T163284: Weapon Flashlights feedback.
Feb 15 2022, 2:48 PM · DayZ

Feb 2 2022

ItzMikeDocherty created T163072: m68 optic bugged.
Feb 2 2022, 7:32 PM · DayZ

Feb 1 2022

ItzMikeDocherty created T163048: 1.16 Alarms Feedback.
Feb 1 2022, 5:34 PM · DayZ

Jan 28 2022

ItzMikeDocherty created T162992: DayZ 1.15 gunshot lag .
Jan 28 2022, 10:23 PM · DayZ

Nov 5 2021

ItzMikeDocherty created T161773: DayZ 1.15 hit indicator feedback .
Nov 5 2021, 12:36 PM · DayZ
ItzMikeDocherty created T161772: Map Editing Possibilities for DayZ on Console .
Nov 5 2021, 12:15 PM · DayZ Xbox
ItzMikeDocherty created T161771: Map Editing possibilities for DayZ on Console.
Nov 5 2021, 12:14 PM · DayZ Xbox

Jul 2 2020

ItzMikeDocherty created T152326: Blood loss.
Jul 2 2020, 10:35 PM · DayZ Xbox

Jun 11 2020

ItzMikeDocherty created T151683: Taking items to hands In 1.08 .
Jun 11 2020, 3:52 PM · DayZ Xbox

Jun 10 2020

ItzMikeDocherty created T151653: 1.08 loot balance .
Jun 10 2020, 11:03 PM · DayZ Xbox
ItzMikeDocherty created T151652: 1.08 experimental Xbox .
Jun 10 2020, 10:44 PM · DayZ Xbox
ItzMikeDocherty created T151651: Hand state bugs .
Jun 10 2020, 8:40 PM · DayZ Xbox

Apr 30 2020

ItzMikeDocherty created T150656: Sensitivity options.
Apr 30 2020, 12:29 AM · DayZ Xbox

Apr 13 2020

ItzMikeDocherty created T150302: Server performance .
Apr 13 2020, 3:14 PM · DayZ Xbox

Feb 13 2020

ItzMikeDocherty created T149017: Game crashes when dropping items .
Feb 13 2020, 10:02 PM · DayZ Xbox

Jan 24 2020

ItzMikeDocherty created T148507: Servers disappearing .
Jan 24 2020, 1:56 PM · DayZ Xbox

Jan 20 2020

ItzMikeDocherty added a comment to T146806: One Shot Kills.

I don’t think that’s fun at all though. I agree that a good centre mass shot is fair enough you should get downed. But I think unconscious rather than instant dead. But even at that it’s not just 308 and 7.62x54 like I’ve one tapped people with an SKS, an IZH even shit like the AKS74U will one tap you a lot. And then the pistols are far too weak. It’s like guns are either too strong or too weak. I just preferred when people would take a couple more shots to kill, and go unconscious more too. Right now it’s one or two shots and the guy is instant dead

Jan 20 2020, 12:49 PM · DayZ Xbox
ItzMikeDocherty created T148401: CLE needs tweaked .
Jan 20 2020, 12:39 PM · DayZ Xbox

Dec 25 2019

ItzMikeDocherty created T147720: Cars spawn upside down.
Dec 25 2019, 3:38 PM · DayZ Xbox

Dec 3 2019

ItzMikeDocherty created T146864: NVGs broken .
Dec 3 2019, 7:49 PM · DayZ Xbox
ItzMikeDocherty created T146863: Character freeze when open quickslot .
Dec 3 2019, 7:47 PM · DayZ Xbox
ItzMikeDocherty created T146855: Inventory won’t open .
Dec 3 2019, 7:03 PM · DayZ Xbox
ItzMikeDocherty created T146854: Inventory / looting .
Dec 3 2019, 6:49 PM · DayZ Xbox

Nov 30 2019

ItzMikeDocherty created T146807: High tier Guns Don’t spawn .
Nov 30 2019, 3:24 PM · DayZ Xbox
ItzMikeDocherty created T146806: One Shot Kills.
Nov 30 2019, 2:15 PM · DayZ Xbox

Oct 14 2019

ItzMikeDocherty created T145624: Broken inventory and collected items.
Oct 14 2019, 1:41 PM · DayZ Xbox

Oct 6 2019

ItzMikeDocherty added a comment to T145378: Looting bodies and picking up items.

Also to add, his often results in you havifn guns on your screen that you do not actually have on the server, so you may try to shoot, but for everyone’s else you will just be punching the air. Or ammo that you don’t actually have, and you’ll try to reload your mags and the bullets just won’t go into the mag. Seriously guys I’m begging you to find a way to fix this. It hasn’t always been like this, I can tell you for a fact that this only started happening back when you released the update during 1.02 that broke the scopes

Oct 6 2019, 11:49 AM · DayZ Xbox
ItzMikeDocherty created T145378: Looting bodies and picking up items.
Oct 6 2019, 11:43 AM · DayZ Xbox

Aug 8 2019

ItzMikeDocherty added a comment to T142955: Xbox Inventory / held items bug.

It’s just happened again. After switching guns inventory I can’t load any of my mags. I have to leave and re log. Now I keep getting error code 9 and can’t join the server. This game isn’t unplayable right now please release a hit fix for this I’m begging

Aug 8 2019, 6:35 PM · DayZ Xbox
ItzMikeDocherty added a comment to T142955: Xbox Inventory / held items bug.

Most of the time logging off and coming back isn’t the only way to solve it. Which is extremely frustrating considering it can happen almost every 5-10 minutes when playing in a group

Aug 8 2019, 5:45 PM · DayZ Xbox
ItzMikeDocherty created T142955: Xbox Inventory / held items bug.
Aug 8 2019, 5:44 PM · DayZ Xbox