(Screenshots taken on highest texture detail/filtering settings)
Description
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Operating System Version
- 10.0.19045 Build 19045
- Category
- Visual-Characters
Event Timeline
Can confirm, it does appear to be slightly lower resolution compared to the regular plate
Looks like someone accidentally exported it in 1024 instead of 2048? All the other plate variants have this issue
I wonder what's preventing other assets from having higher res textures.. mostly indoor ones. Any of you guys modding know if texture maps are limited to 2048x 2048 ? I'm almost tempted to revamp interior textures once I catch some free time.. but if there's a limit, there's not much I can do.. maybe connect them better.. like add decals to connect walls with floor and ceiling better... Especially the Green "mustache" house.. I feel like the ceiling on the bottom floor is like 240x240 stretched into oblivion.. also those colors are criminal compared to everything else. Looks like it's from OG DOOM2😄 I mean, If taken from the 2048x2048 sheet with the rest of textures ( UV map) it makes sense... saving space in the UV map... but still... With better textures, interiors would look so much better...
@WeirdXone When Livonia came out in 2019 I was told "Wont be reverting it as we had to conduct number of texture downscaling to improve memory management, causing headache mainly to PS4 GPUs"
@DrDeSync well that's just great ... a 10 year old console holding back the game ( and the pace of development I imagine )...