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DrDeSync
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User Since
May 24 2017, 9:09 PM (330 w, 6 d)

Recent Activity

Tue, Aug 29

DrDeSync added a comment to T174349: Texture bug with DuffelBagSmall_.

This issue is still present in the 1.22 Update, but I've noticed in promotional material it's not?

Tue, Aug 29, 2:39 PM · DayZ

Aug 1 2023

DrDeSync added a comment to T174355: EXP - Can no longer minimize the HANDS window when an object is in your hands in the inventory.

Haha! All good, thanks for letting me know!

Aug 1 2023, 10:12 PM · DayZ

Jul 29 2023

DrDeSync added a comment to T174389: The male military officer zombie (screamer) still screams like a lady although it is male.

Do you have a recording? I'm curious because on PC is just sounds higher pitched. I never thought it was a female scream?

Jul 29 2023, 11:55 PM · DayZ PlayStation
DrDeSync added a comment to T174389: The male military officer zombie (screamer) still screams like a lady although it is male.

Probably because they want you to be able to tell the difference once the officer screams, letting you know other infected are now being alerted of your presence

Jul 29 2023, 10:16 PM · DayZ PlayStation
DrDeSync added a comment to T174355: EXP - Can no longer minimize the HANDS window when an object is in your hands in the inventory.

Sorry for not explaining good enough. Here is what it looks like in 1.21

Jul 29 2023, 5:38 AM · DayZ

Jul 28 2023

DrDeSync created T174355: EXP - Can no longer minimize the HANDS window when an object is in your hands in the inventory.
Jul 28 2023, 10:55 PM · DayZ
DrDeSync renamed T174349: Texture bug with DuffelBagSmall_ from Texture bug with DuffleBagSmall_ to Texture bug with DuffelBagSmall_.
Jul 28 2023, 6:40 PM · DayZ
DrDeSync created T174349: Texture bug with DuffelBagSmall_.
Jul 28 2023, 6:40 PM · DayZ

Jul 27 2023

DrDeSync created T174305: EXP - Replace Livonia DLC billboards with more community-made billboards.
Jul 27 2023, 10:57 PM · DayZ

Jun 28 2023

DrDeSync added a comment to T173537: Low-quality Textures on Camo Plate Carrier (potentially others).

@WeirdXone When Livonia came out in 2019 I was told "Wont be reverting it as we had to conduct number of texture downscaling to improve memory management, causing headache mainly to PS4 GPUs"

Jun 28 2023, 11:37 PM · DayZ
DrDeSync added a comment to T173537: Low-quality Textures on Camo Plate Carrier (potentially others).

Looks like someone accidentally exported it in 1024 instead of 2048? All the other plate variants have this issue

Jun 28 2023, 12:03 AM · DayZ

Jun 22 2023

DrDeSync created T173468: Add the other variants of the Enduro Helmet's mouthguard and visor.
Jun 22 2023, 2:53 AM · DayZ

May 4 2023

DrDeSync created T172147: Freelook smoothing removed?.
May 4 2023, 6:05 PM · DayZ

Mar 12 2023

DrDeSync created T170962: Decal models cannot be retextured.
Mar 12 2023, 7:38 PM · DayZ Modding, DayZ
DrDeSync updated the task description for T170962: Decal models cannot be retextured.
Mar 12 2023, 7:38 PM · DayZ Modding, DayZ

Jan 19 2023

DrDeSync created T169812: 1.20 EXP - Mime mask can be worn with carnival masks.
Jan 19 2023, 2:59 PM · DayZ

Jan 15 2023

DrDeSync created T169750: Tent hologram snaps to center of placed garden plots.
Jan 15 2023, 2:09 AM · DayZ

Sep 29 2022

DrDeSync added a comment to T167870: Secondary bunker entrance/exit closes too quickly (Experimental).

Then remove the punch card access point at the top of the tower maybe? It is a pointless access point if its intent is to just be an exit

Sep 29 2022, 8:34 PM · DayZ
DrDeSync created T167870: Secondary bunker entrance/exit closes too quickly (Experimental).
Sep 29 2022, 2:41 AM · DayZ

Sep 27 2022

DrDeSync created T167824: Walking up castle stairs sideways causes stuttering (Experimental).
Sep 27 2022, 12:15 AM · DayZ

Sep 26 2022

DrDeSync created T167818: Logging out in Livonia bunker removes darkness effect (Experimental).
Sep 26 2022, 10:16 PM · DayZ
DrDeSync created T167794: Crouching and sprint up staircases are broken (Experimental).
Sep 26 2022, 6:26 AM · DayZ

Sep 25 2022

DrDeSync updated the task description for T167688: New brake feature in vehicles sometimes breaks car (Experimental).
Sep 25 2022, 11:40 AM · DayZ
DrDeSync renamed T167685: M1025 does not protect passengers when colliding with the environment (Experimental) from M10125 does not protect passengers when colliding with the environment (Experimental) to M1025 does not protect passengers when colliding with the environment (Experimental) .
Sep 25 2022, 11:39 AM · DayZ

Sep 24 2022

DrDeSync created T167692: GPS battery usage should be greatly reduced (Experimental) .
Sep 24 2022, 1:48 AM · DayZ
DrDeSync created T167690: Loot instantly respawns in the flooded section of Livonia Bunker (Experimental).
Sep 24 2022, 12:48 AM · DayZ
DrDeSync created T167688: New brake feature in vehicles sometimes breaks car (Experimental).
Sep 24 2022, 12:05 AM · DayZ
DrDeSync created T167688: New brake feature in vehicles sometimes breaks car (Experimental).
Sep 24 2022, 12:00 AM · DayZ

Sep 23 2022

DrDeSync created T167685: M1025 does not protect passengers when colliding with the environment (Experimental) .
Sep 23 2022, 11:36 PM · DayZ

Jun 14 2022

DrDeSync changed Reproducibility from reproducibility:always to reproducibility:random on T165877: Experimental: Several roads and paths seem to be missing now in Chernarus.
Jun 14 2022, 2:12 AM · DayZ
DrDeSync created T165877: Experimental: Several roads and paths seem to be missing now in Chernarus.
Jun 14 2022, 2:08 AM · DayZ

Jun 11 2022

DrDeSync created T165846: Suggestion: Allow Static_Furniture_Picture objects to be retextured.
Jun 11 2022, 6:19 PM · DayZ Modding, DayZ

Jun 10 2022

DrDeSync created T165828: Walk or run toggle no longer works while moving.
Jun 10 2022, 11:48 PM · DayZ

Jun 1 2022

DrDeSync created T165588: Gas station pumps do not kill players when they explode.
Jun 1 2022, 9:54 PM · DayZ

May 31 2022

DrDeSync created T165542: Several Static_ objects have no model or are missing textures.
May 31 2022, 5:03 AM · DayZ

May 27 2022

DrDeSync created T165443: Loot persists after server crash/restart at Dynamic Abandoned Trains.
May 27 2022, 7:53 PM · DayZ

May 26 2022

DrDeSync created T165382: Having multiple armed detonators in your inventory does not properly show the detonator's red light for all detonators that are in range.
May 26 2022, 10:27 AM · DayZ

May 25 2022

DrDeSync created T165374: When an improvised explosive is ruined by something other than a remote detonator the contents remain pristine.
May 25 2022, 10:38 PM · DayZ
DrDeSync added a comment to T165336: DayZ - Hunting Scope has no damaged overlay.

That's because those scopes use 2D Optics as opposed to the others which are 3D

May 25 2022, 2:36 AM · DayZ

May 20 2022

DrDeSync added a comment to T164983: (1.18 Experimental) Detonator Receiver becomes ruined once detonated by Remote Detonator regardless if explosives are used or not.

Detonator Receiver does not show proper damage either when ruined

May 20 2022, 3:53 AM · DayZ

May 19 2022

DrDeSync created T164983: (1.18 Experimental) Detonator Receiver becomes ruined once detonated by Remote Detonator regardless if explosives are used or not.
May 19 2022, 4:53 PM · DayZ

Apr 30 2022

DrDeSync created T164632: Using the placement option with garden plots at certain angles allows all grass to disappear .
Apr 30 2022, 7:50 PM · DayZ

Apr 14 2022

DrDeSync created T164237: Fire Barrels only show proper light in an area when looking away from them.
Apr 14 2022, 5:13 AM · DayZ

Mar 28 2022

DrDeSync added a comment to T163839: Cooking Pot cannot be taken from Improvised Cooking Stand by looking at it.

After trying again it looks like my issue was that I was not looking high enough to get the prompt. When looking directly at the Pot itself I get the Cooking Stand but when I look above the entire Pot and Cooking Stand I can access the Take to Hands prompt. Maybe this should be lowered slightly?

Mar 28 2022, 10:25 PM · DayZ

Mar 23 2022

DrDeSync created T163844: Chernarus in-game map needs updating to show new Nizhnee.
Mar 23 2022, 8:33 PM · DayZ
DrDeSync created T163839: Cooking Pot cannot be taken from Improvised Cooking Stand by looking at it.
Mar 23 2022, 6:00 PM · DayZ

Mar 9 2022

DrDeSync created T163670: Reduce weight of the Field Transceiver from 14Kg to 2Kg .
Mar 9 2022, 7:04 PM · DayZ

Feb 21 2022

DrDeSync updated the task description for T163451: Flags do not show properly between 17:00 and 22:30 when flying on a flag pole.
Feb 21 2022, 10:36 PM · DayZ
DrDeSync created T163451: Flags do not show properly between 17:00 and 22:30 when flying on a flag pole.
Feb 21 2022, 10:35 PM · DayZ

Feb 11 2022

DrDeSync created T163209: Skinning chickens uses wrong animation (Experimental).
Feb 11 2022, 12:37 AM · DayZ

Feb 10 2022

DrDeSync added a comment to T163207: Chambered bullets are not properly synchronized between players after firing.

This can also be fixed by chambering the gun with another bullet after its been fired and then ejecting the round

Feb 10 2022, 11:18 PM · DayZ
DrDeSync edited Additional Information on T163207: Chambered bullets are not properly synchronized between players after firing.
Feb 10 2022, 11:13 PM · DayZ
DrDeSync created T163207: Chambered bullets are not properly synchronized between players after firing.
Feb 10 2022, 11:12 PM · DayZ

Feb 3 2022

DrDeSync created T163095: Bizon missing Single Fire Mode text in bottom left when switching fire modes (Experimental).
Feb 3 2022, 8:13 PM · DayZ

Dec 8 2021

DrDeSync added a comment to T162279: cooking slots on stone oven not working.

Stone oven works for me when trying it. Perhaps you weren't close enough?

Dec 8 2021, 9:59 PM · DayZ
DrDeSync added a comment to T162280: ChristmasTree has incorrect placement in Severograd.

I also noticed for some reason each tree spawns a single water bottle, no idea why that is

Dec 8 2021, 8:07 PM · DayZ
DrDeSync created T162280: ChristmasTree has incorrect placement in Severograd.
Dec 8 2021, 8:04 PM · DayZ

Dec 6 2021

DrDeSync created T162246: Players cannot die of starvation if they just consume water.
Dec 6 2021, 11:27 AM · DayZ

Nov 6 2021

DrDeSync updated the task description for T161787: Thoughts on the new SurvivorF_Baty character model.
Nov 6 2021, 4:34 AM · DayZ
DrDeSync created T161787: Thoughts on the new SurvivorF_Baty character model.
Nov 6 2021, 4:31 AM · DayZ

Nov 5 2021

DrDeSync created T161764: Backpacks that are thrown do not maintain their collision once a player steps off.
Nov 5 2021, 1:47 AM · DayZ
DrDeSync created T161763: No weapon unjamming sounds for the AUR AX and AUR A1.
Nov 5 2021, 1:38 AM · DayZ

Nov 4 2021

DrDeSync created T161743: Ammo being repairable with a weapon cleaning kit should change percentage depending on amount in the stack.
Nov 4 2021, 12:10 AM · DayZ

Oct 4 2021

DrDeSync created T161171: Rain not visible when aiming/viewing with Night Vision Optics.
Oct 4 2021, 8:06 PM · DayZ
DrDeSync created T161169: 1PN51 Scope (KazuarOptic) should be 3D optic like the new NV-PVS4 Scope (StarlightOptic).
Oct 4 2021, 8:02 PM · DayZ
DrDeSync created T161167: Bandana headgear only variant that shows proper damage, face and ground do not.
Oct 4 2021, 5:37 PM · DayZ
DrDeSync added a comment to T161097: Textures needed for rotten animals (hare/chicken).

Should also throw in that the rabbit pelt is using a different type of pelt.

Oct 4 2021, 4:11 PM · DayZ

Oct 2 2021

DrDeSync created T161097: Textures needed for rotten animals (hare/chicken).
Oct 2 2021, 4:02 AM · DayZ

Sep 29 2021

DrDeSync added a comment to T160974: Players are forced to stand when raising a weapon or aim down sights if they are crouched on a watchtower.

When tested this was using the second floor and the staircase that takes you back down to ground level. Trying again in 1.14 I cannot seem to replicate the issue I was having.

Sep 29 2021, 11:02 PM · DayZ

Sep 28 2021

DrDeSync created T160975: Players can commit suicide with a ruined weapon.
Sep 28 2021, 2:44 AM · DayZ
DrDeSync renamed T160974: Players are forced to stand when raising a weapon or aim down sights if they are crouched on a watchtower from Players instantly stand when ADSing if they are crouched on a watchtower staircase to Players are forced to stand when raising a weapon or aim down sights if they are crouched on a watchtower.
Sep 28 2021, 2:39 AM · DayZ
DrDeSync created T160974: Players are forced to stand when raising a weapon or aim down sights if they are crouched on a watchtower.
Sep 28 2021, 2:38 AM · DayZ

Sep 14 2021

DrDeSync added a comment to T160778: Players who are restrained when lying on their back cannot struggle out.

True, but currently a player cannot struggle out or change their position (crouch, stand up, flip over, etc.) besides rotating in place.

Sep 14 2021, 11:37 PM · DayZ
DrDeSync created T160778: Players who are restrained when lying on their back cannot struggle out.
Sep 14 2021, 3:02 AM · DayZ

Sep 12 2021

DrDeSync created T160732: Players get stuck in bugged aiming animation if they lay down on their back and kick.
Sep 12 2021, 3:17 AM · DayZ

Sep 8 2021

DrDeSync created T160659: Hotbar does not properly update items.
Sep 8 2021, 8:43 PM · DayZ
DrDeSync created T160658: Improper sound effect when stealth killing?.
Sep 8 2021, 8:30 PM · DayZ

Sep 4 2021

DrDeSync created T160544: Swapping items with the same visual effect cancels them out.
Sep 4 2021, 11:51 AM · DayZ

Sep 3 2021

DrDeSync created T160532: Hare does not have proper colored pelt when skinned.
Sep 3 2021, 9:00 PM · DayZ
DrDeSync created T160531: Cracked lenses on gas masks not showing on player worn masks? .
Sep 3 2021, 8:27 PM · DayZ
DrDeSync updated the task description for T160524: Player struggling to breathe with empty filter/empty gas mask should eventually stop or not occur when not in a contaminated zone.
Sep 3 2021, 5:26 PM · DayZ
DrDeSync created T160524: Player struggling to breathe with empty filter/empty gas mask should eventually stop or not occur when not in a contaminated zone.
Sep 3 2021, 5:26 PM · DayZ
DrDeSync renamed T160510: Experimental Suggestion: Animals/Humans that are killed by the contaminant should only given rotten or "contaminated" meat. from Experimental Suggestion: Animals/Human that are killed by the contaminant should only given rotten or "contaminated" meat. to Experimental Suggestion: Animals/Humans that are killed by the contaminant should only given rotten or "contaminated" meat..
Sep 3 2021, 9:37 AM · DayZ
DrDeSync created T160510: Experimental Suggestion: Animals/Humans that are killed by the contaminant should only given rotten or "contaminated" meat..
Sep 3 2021, 9:35 AM · DayZ

Sep 2 2021

DrDeSync created T160488: Tripwires should be required to be disarmed before you take its attached grenade.
Sep 2 2021, 9:32 PM · DayZ
DrDeSync created T160487: Effects do not stack properly when wearing a welding mask.
Sep 2 2021, 9:26 PM · DayZ

Aug 29 2021

DrDeSync edited Additional Information on T160428: Electrical repair kit needs model flipped in preview when inspecting.
Aug 29 2021, 9:41 PM · DayZ
DrDeSync created T160428: Electrical repair kit needs model flipped in preview when inspecting.
Aug 29 2021, 9:22 PM · DayZ

Aug 19 2021

DrDeSync renamed T160317: Visual bugs and potential value bugs with fertilizing plots from Visual bugs with fertilizing plots to Visual bugs and potential value bugs with fertilizing plots.
Aug 19 2021, 11:39 AM · DayZ
DrDeSync updated the task description for T160317: Visual bugs and potential value bugs with fertilizing plots.
Aug 19 2021, 11:31 AM · DayZ
DrDeSync created T160317: Visual bugs and potential value bugs with fertilizing plots.
Aug 19 2021, 11:29 AM · DayZ

Aug 17 2021

DrDeSync created T160285: Damage rvmats do not work for the USG-45.
Aug 17 2021, 5:34 PM · DayZ

Jul 28 2021

DrDeSync created T159938: Santa Beard model does not allow proper retextures.
Jul 28 2021, 5:59 PM · DayZ

Jul 22 2021

DrDeSync created T159801: Gear cannot be switched or added to a player if they are unconscious or restrained, only removed.
Jul 22 2021, 9:36 AM · DayZ

Jul 20 2021

DrDeSync created T159798: Players do not cough when aiming a weapon/ADSing.
Jul 20 2021, 12:30 PM · DayZ

Jul 15 2021

DrDeSync created T159707: Ruined knives do not drop out of hands when attacking with it.
Jul 15 2021, 9:18 PM · DayZ

Jul 14 2021

DrDeSync created T159648: Hands get stuck in stutter animation when player gags another player while crouched.
Jul 14 2021, 9:59 AM · DayZ

Jun 18 2021

DrDeSync created T159171: Infected hit players from several meters away (Experimental).
Jun 18 2021, 7:10 PM · DayZ

Jun 4 2021

DrDeSync added a comment to T157743: Make melee weapons and guns in player inventory have their proper draw animation play when selected (Stable and Experimental).

hello everyone.
There have been some changes for the 1.13 version which should prevent players from shooting the weapons too soon.
Regards,
Geez

Jun 4 2021, 12:50 AM · DayZ

Apr 15 2021

DrDeSync created T157816: Garden Lime causing seeds to either despawn from plot or won't grow (Experimental).
Apr 15 2021, 7:55 PM · DayZ