Page MenuHomeFeedback Tracker

New can open audio not synced properly
Awaiting internal Testing, NormalPublic

Description

Hey, the new sound effect when opening cans isn't synced properly to the animation.

The character finishes the animation, and reaches back into his pockets / backpack, but the can opening sound continues to play whilst he is doing that.

Not a huge issue, but feels a bit low quality because of that.

Here is a video demonstration :

thx :) <3

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
General
Steps To Reproduce

Open a can of food, observe how the audio continues to play even when the characters hands imply that there should be no more audio

Event Timeline

Geez changed the task status from New to Awaiting internal Testing.Sep 4 2023, 10:58 AM
raxto added a subscriber: raxto.Sep 5 2023, 12:07 AM

It's just the same audio played twice in a row.