Hey! So the changes to ambient sounds in 1.20 were a great idea, particularly the bird sounds, they add a really nice touch and make the world feel much more alive and believable.
I have some feedback regarding the other sounds though, specifically the tree creaking sound. It just plays wayyy too often and it's way too loud when it is windy in game, which is the vast majority of the time. If you were to run through a forest all you hear is just trees making constant creaking sounds really loudly and very very frequently. IRL this just doesn't happen, at least not to this extent. It's actually quite annoying and goofy sounding in my opinion currently. The tree creak also somewhat detracts from the bird sounds as they become much less noticeable.
I think it could be good to quite significantly reduce the loudness of the creaking sound, aswell as reducing its frequency.
I also think a nice touch would be to make the bird sounds play in more locations, such as towns or cities, rather than just trees. Realistically birds are all over the place, they chill out on rooftops all the time, especially in an apocalypse scenario, towns and cities would be full of birds. But in game atm you don't really hear any birds or anything else in bigger towns / cities, just wind...So I think it would be a really awesome change and bring some more life and immersion to the environment.
Thanks for reading