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BadLuckBurt
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User Since
Jun 3 2014, 8:15 PM (515 w, 3 d)

Recent Activity

Dec 15 2023

BadLuckBurt added a comment to T177818: A request from all Modders.

All for this. When it comes to providing a learning opportunity, wouldn't it suffice to release the p3ds with the higher resolution LODs removed? Basically the low quality asset route that the Arma 2 DLCs used to follow

Dec 15 2023, 6:48 PM · DayZ Modding, DayZ

May 10 2016

BadLuckBurt edited Steps To Reproduce on T81254: Units of the Man-class created through script using createUnit or createVehicle have the wrong skin-tone..
May 10 2016, 10:24 AM · Arma 3
BadLuckBurt added a comment to T73988: chequerwise displacement pattern on sattelite image textures of community maps.

I can confirm that Schulzit and I tried many setups. If there are no plans to fix this short-term, would it be possible that we get some information on how to avoid it?

May 10 2016, 6:56 AM · Arma 3