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Units of the Man-class created through script using createUnit or createVehicle have the wrong skin-tone.
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Description

Note how his head is black but the rest of his body is white. According to Killzone_Kid, the skin is slightly darker, just not enough to match the head colour but it still looks white to me :)

Shooting him corrects the skin colour at some point, it sometimes happens before he dies, sometimes after.

When created through createVehicle, it gets even worse as the head will always be white, just like the body.

Using setDamage on the unit doesn't correct the problem either. {F25682}

Details

Legacy ID
920296252
Severity
None
Resolution
Open
Reproducibility
Always
Category
Visual-Characters
Steps To Reproduce

Place a player unit in the editor then paste this code in the console and execute it:

_group = createGroup civilian;
_test = "C_man_polo_4_F_afro" createUnit [position player, _group];

Event Timeline

BadLuckBurt set Category to Visual-Characters.
BadLuckBurt set Reproducibility to Always.
BadLuckBurt set Severity to None.
BadLuckBurt set Resolution to Open.
BadLuckBurt set Legacy ID to 920296252.May 8 2016, 11:34 AM