Hello. Could you please remove the prints from OnStoreLoad in PlantBase class? It is plaguing the logs on each restart as it prints for each plant in the server.
SCRIPT : Plant - OnStoreLoad - SCRIPT : GardenBase garden = Msp_PlanterBox<88586d0> SCRIPT : int slot_index = 1 SCRIPT : Slot slot = Slot<8325ed0> SCRIPT : Plant - OnStoreLoad - SCRIPT : GardenBase garden = Msp_PlanterBox<88586d0> SCRIPT : int slot_index = 0 SCRIPT : Slot slot = Slot<83270d0> SCRIPT : Plant - OnStoreLoad - SCRIPT : GardenBase garden = Msp_PlanterBox<88586d0> SCRIPT : int slot_index = 2 SCRIPT : Slot slot = Slot<83261a0> SCRIPT : Plant - OnStoreLoad - SCRIPT : GardenBase garden = Msp_Greenhouse<885cd20> SCRIPT : int slot_index = 3 SCRIPT : Slot slot = Slot<8325660> SCRIPT : Plant - OnStoreLoad - SCRIPT : GardenBase garden = Msp_Greenhouse<885cd20> SCRIPT : int slot_index = 7 SCRIPT : Slot slot = Slot<8325a50> SCRIPT : Plant - OnStoreLoad - SCRIPT : GardenBase garden = Msp_Greenhouse<885cd20> SCRIPT : int slot_index = 1 SCRIPT : Slot slot = Slot<8325150> SCRIPT : Plant - OnStoreLoad - SCRIPT : GardenBase garden = Msp_Greenhouse<885cd20> SCRIPT : int slot_index = 5 SCRIPT : Slot slot = Slot<8326860> SCRIPT : Plant - OnStoreLoad - SCRIPT : GardenBase garden = Msp_Greenhouse<885cd20> SCRIPT : int slot_index = 6 SCRIPT : Slot slot = Slot<83262c0> SCRIPT : Plant - OnStoreLoad - SCRIPT : GardenBase garden = Msp_Greenhouse<885cd20> SCRIPT : int slot_index = 2 SCRIPT : Slot slot = Slot<8326ce0> SCRIPT : Plant - OnStoreLoad - SCRIPT : GardenBase garden = Msp_Greenhouse<885cd20> SCRIPT : int slot_index = 0 SCRIPT : Slot slot = Slot<8325810> SCRIPT : Plant - OnStoreLoad - SCRIPT : GardenBase garden = Msp_Greenhouse<885cd20> SCRIPT : int slot_index = 4 SCRIPT : Slot slot = Slot<83259c0> SCRIPT : Plant - OnStoreLoad - SCRIPT : GardenBase garden = Msp_Greenhouse<885cd20> SCRIPT : int slot_index = 8 SCRIPT : Slot slot = NULL SCRIPT : Plant - OnStoreLoad - SCRIPT : GardenBase garden = Msp_GreenhouseWood<885bd80> SCRIPT : int slot_index = 5 SCRIPT : Slot slot = Slot<8329320> SCRIPT : Plant - OnStoreLoad - SCRIPT : GardenBase garden = Msp_GreenhouseWood<885bd80> SCRIPT : int slot_index = 0 SCRIPT : Slot slot = Slot<8328990> SCRIPT : Plant - OnStoreLoad - SCRIPT : GardenBase garden = Msp_GreenhouseWood<885bd80> SCRIPT : int slot_index = 6 SCRIPT : Slot slot = Slot<8327d30> SCRIPT : Plant - OnStoreLoad - SCRIPT : GardenBase garden = Msp_GreenhouseWood<885bd80> SCRIPT : int slot_index = 1 SCRIPT : Slot slot = Slot<8328cf0> SCRIPT : Plant - OnStoreLoad - SCRIPT : GardenBase garden = Msp_GreenhouseWood<885bd80> SCRIPT : int slot_index = 3 SCRIPT : Slot slot = Slot<8327c10> SCRIPT : Plant - OnStoreLoad - SCRIPT : GardenBase garden = Msp_GreenhouseWood<885bd80> SCRIPT : int slot_index = 2 SCRIPT : Slot slot = Slot<8329560> SCRIPT : Plant - OnStoreLoad - SCRIPT : GardenBase garden = Msp_GreenhouseWood<885bd80> SCRIPT : int slot_index = 4 SCRIPT : Slot slot = Slot<8328b40> SCRIPT : Plant - OnStoreLoad - SCRIPT : GardenBase garden = Msp_GreenhouseWood<885bd80> SCRIPT : int slot_index = 7 SCRIPT : Slot slot = Slot<83281b0> SCRIPT : Plant - OnStoreLoad - SCRIPT : GardenBase garden = Msp_SquarePlanterBox<886e660> SCRIPT : int slot_index = 0 SCRIPT : Slot slot = Slot<832dbb0>