What kind of accessibility is required?
All actions that are a hold could be a toggle by selecting the mode in options.
Examples of hold action types:
Character:
- Holding shift to run
- Holding right mouse button for ADS
- Holding Q/E for lean
Interact:
- Holding left mouse button on actions like Fishing, looking through binoculars, other "ActionContinous" type class
Both types would be nice to be implemented in the game directly to change between hold and toggle in the game settings.
Why would these be implemented?
Holding a button for too long can be straining for people with hand disabilities but actions like fishing can be straining even for healthy people.
I understand that implementing these could be a big hurdle development wise, so it would be nice to be given at least the option to mod it ourselves in by enabling ActionContinuous classes to have toggle start and finish and not require continuous input for these classes.
I was hoping the improved fishing mechanics would have had this already implemented but it still requires hold. The fishing hold is particularly straining when struggling to find fish on maps like Namalsk.