If add static definition (#define) in my mod scripts, scripts in mission folder not read this definition
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 7
- Category
- General
Steps To Reproduce
Add static definition in script in my mod
#define MyMod1
Try to check definition in mission scripts
For example - main() in native init.c
void main() { #ifdef MyMod1 Print("MyMod1 defined"); #else Print("MyMod1 not defined"); #endif
Compiller always compile string Print("MyMod1 not defined");