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Render height wrong over long distances
Reviewed, NormalPublic

Description

{F1544897}Some textures, maybe only roads, render higher than they should over long distances.

Examples:
https://i.imgur.com/FxGh8j1.jpg
https://i.imgur.com/ZPtq2OD.jpg

The distance here is between 400 and 500m ingame.

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce

In this case:

Go to https://i.imgur.com/lbs7jJZ.png / [X: 10640, Y: 14768]
Have a sniper rifle or binoculars on you.
Look at the big industrial building with the big blue doors and check the roads around that area.
https://i.imgur.com/C0sVaRA.jpg

Additional Information

Event Timeline

oppahansi updated the task description. (Show Details)Feb 12 2020, 6:01 PM
Lex added a subscriber: Lex.Feb 12 2020, 6:26 PM

The same question for me. This always happens at a great distance in the telescope.

Geez changed the task status from New to Reviewed.Feb 13 2020, 11:22 AM
Geez added a subscriber: Geez.

Hello oppahansi and thank you for the report.
This is a known issue, however there are currently no plans on addressing this.
Regards,
Geez