- User Since
- Feb 7 2014, 3:39 PM (351 w, 1 d)
Thu, Oct 8
Aug 26 2020
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Apr 28 2019
Apr 25 2019
Mar 18 2019
Mar 13 2019
Feb 24 2019
Yep I have been to cherno and found a warehouse area mainly full of generators. Or places full of one colored barrel or light and so on. It has been a problem with the dynamic spawning for a long time.
Feb 21 2019
Feb 20 2019
I see this has little priority as still no fix as I have found no tents and very very few 9v batteries :-(.
Feb 9 2019
I believe you can tweek the loot on the fly so this should be an easy fix. So please can you sort this out sooner than later. Doubling the qualities would fix this in my honest opinion.
Feb 7 2019
Feb 6 2019
Jan 27 2019
This has been a problem for some time and is starting to get very frustrating, Its like you need 1000 sq ft of flat land and then you might be able to place a tent. Just before 1.00 the placement was very good you weren't limited to flat land and trees weren't an issue once chopped down.
Had a camp wipe last night too on DayZ US 3664329. I know my camp was there as I was in the game and had been to it about 1 hr before the camp was wiped. The server was crashed 3 times by some idiot JeSTeR as there was only 3 of us on the server and the 3rd person was my friend and we both know we were not crashing the server. I had 3 car tents 1 civ tent and about 17 barrels all gone. Worked hard to get that to see it all go so easily.
Jan 24 2019
Jan 17 2019
Jan 13 2019
May 2 2018
Apr 25 2018
Well I did a search of a few other camps that I knew the location too and they have gone as well. Some of them were out of the way and unused that I had visited in the last week or 2 and interacted with the tents and they have gone. I strongly suspect that this maintenance has wiped most persistent items off Dayz IL 2-13.
Jun 23 2017
Don't worry after 2 and a half hours I have finally died of dehydration.
Feb 24 2017
Jan 4 2017
Ok first aid kits don't disappear when thrown. But mountain, child, taloon and hunting backpacks do disappear when thrown. Not going to try, but I would recon that all BP's would disappear when thrown.
I have noticed that protective cases and dry bags do the same when thrown, they disappear. I have thrown shirts, guns and over items and they act like you would expect. It seams that (containers) are the problem. I will have to throw other back packs and the first aid kit to confirm lol.
Dec 25 2016
If it helps when I was in the mil barracks I logged out in the furthest shower cubical away from the door. Also when I was in the barracks I could see the wolfs glitching through the wall it was just there heads pocking through.
Dec 24 2016
Jul 25 2016
May 11 2016
Yes it is a problem, but have you tried chopping the tree down to get at them? I know the issue should be fixed and we should not have to remove the tree to get at items.
I hope they sort this out soon
Its the same for the off-road hatchback. Twice mine has been stuck on grass just bouncing around. Will try leaving it on a road and see what happens. So far server reset gets it unstuck.
Sorry meant restart rucksack disappear.
Just a heads up I think it has something to do with your character as I had the jittery car and it would not move my friend then jumped in the car and it moved for him then I could drive it
Defiantly think it has something to do with the character and logging out then coming back into the game. Thought it was because I had used the vehicle, but I Left the game came back in later and glitched my 4*4 I had been using. I then came back on 2 hours after that and tried a sedan that the only interaction I had had with it was fitting a tyre and spark plug and I get the glitch the same with a bus that some one had left I had only fitted things to it but glitched it when I went to drive it. It looks like a server reset takes whatever bug I had done to the car that stops me from using it (other people can drive it even though it was glitched for me which removes it and I can drive it again). I hope this helps.
Ok I get it now you lose a round when loading as it gets chambered.
I'm getting the same. When I have to many back packs on the ground close to each other I gat a lot of lag. The backpacks are no bigger then the taloon son not that many items in one place. If I spread them out I can get the lag to go.
So the military and paramedics only stay in thoughs places then? They don't go out from their bases and hospitals to fight and provide first aid? Although you are right the mil bases and hospitals should be the main places for thoughs items. I don't want loads of mil/medical loot outside thoughs places, but it would be nice to find the odd item all be it a rare occurrence outside thoughs places. It might make you look in more buildings instead of ignoring them.
yep i have noticed that and you are right it does make looting very boring.
The funny thing is some clothing I left by a tree in a Mill camp did't despawn for 24hrs plus. May be they are the new backpacks lol.
Thanks for the advice. Did what stuart said and so far have no problems. But if I do I will try out what you say.
No I have been playing the game over the last year and a half. I have been having this problem in the last few months.
Yep I have had the same sort of experience. Thought it was because it was cold. Died one time as I could not pick apples quicker than my energy loss. The next spawn at Nizhnoye manged to eat enough to get to light green energy healthy and dark green hydrated. Then got my self to light green hydrated and was at dark green energy after a search of Niz and a dink at the well. Went for a jog to Beriz up to where the 2 pubs and supermarket are and by the time I get to the first pub at the top of the rise I was dark orange energy and dying of dehydration. And I was only cold for the first 5 mins after that never got the cold status. I was on 1pp SNG 0-2 10-12pm uk time.
I have lost quit a few weapons like this.
There are things around. But there is very little of it as for food they should put a bit more of it in the game. I don't mind foraging, but the current system is very poor I wish they would implement a better system for picking fruit before reducing tinned food levels. And I'm not a farmer and I don't think many people are at the moment.
Thanks for the input ebrim, But people are already trying to deny you from apple picking by chopping down the trees so a change in the system is not going to stop that. I don't want the source to be easy, but at the moment they show you apples and berries on the tree/bushes in abundance, yet it takes you ages to get them. If this changed as the items are picked it would make for a bit more believable immersion and you would not wast time on a tree without apples and move to one with. The same could be done with berries. Plus the devs could control this source of food a bit better like cans are in a more balanced way IMOP. As the game develops and more infected are put in being healthy is going to be very important and I have lost count of the times I have died in the last exp update due to not being healthy and getting damaged by infected and not healing. I have even been attacked by them whilst foraging. And yes I do try to avoid them and yes you can run, but that burns up calories making it harder to get to energized and healthy. And any one who has played the game for any time knows how important it is to be healthy. I just think people want it to be a bit more realistic not necessarily easy.
I agree as they are making tinned food more rare it would be good to have a better foraging system on apple trees and berry bushes. I hate the current randum find system we have at the moment.
Yep I have noticed this bug. You can store items within items and so on as long as there is room.