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fing24
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User Since
Feb 7 2014, 3:39 PM (262 w, 2 d)

Recent Activity

Sat, Feb 9

fing24 created T136846: Zombie spawning .
Sat, Feb 9, 2:05 PM · DayZ
fing24 created T136845: Central Loot Econamy.
Sat, Feb 9, 1:52 PM · DayZ
fing24 added a comment to T136843: Tents and 9v Battries.

I believe you can tweek the loot on the fly so this should be an easy fix. So please can you sort this out sooner than later. Doubling the qualities would fix this in my honest opinion.

Sat, Feb 9, 1:42 PM · DayZ
fing24 created T136843: Tents and 9v Battries.
Sat, Feb 9, 1:38 PM · DayZ

Thu, Feb 7

fing24 created T136765: Infected KO.
Thu, Feb 7, 6:30 PM · DayZ

Wed, Feb 6

fing24 created T136699: Knock out.
Wed, Feb 6, 12:29 PM · DayZ

Sun, Jan 27

fing24 added a comment to T135782: Tent Placement in woods.

This has been a problem for some time and is starting to get very frustrating, Its like you need 1000 sq ft of flat land and then you might be able to place a tent. Just before 1.00 the placement was very good you weren't limited to flat land and trees weren't an issue once chopped down.

Sun, Jan 27, 2:40 PM · DayZ Xbox
fing24 added a comment to T136495: Base Wipe .

Had a camp wipe last night too on DayZ US 3664329. I know my camp was there as I was in the game and had been to it about 1 hr before the camp was wiped. The server was crashed 3 times by some idiot JeSTeR as there was only 3 of us on the server and the 3rd person was my friend and we both know we were not crashing the server. I had 3 car tents 1 civ tent and about 17 barrels all gone. Worked hard to get that to see it all go so easily.

Sun, Jan 27, 12:12 PM · DayZ

Thu, Jan 24

fing24 created T136431: Lada Whinge.
Thu, Jan 24, 1:24 AM · DayZ

Jan 17 2019

fing24 created T136274: Light sources.
Jan 17 2019, 12:49 AM · DayZ
fing24 created T136273: generatore sound.
Jan 17 2019, 12:40 AM · DayZ
fing24 created T136272: Ladas.
Jan 17 2019, 12:37 AM · DayZ
fing24 created T136271: Clothing Damage.
Jan 17 2019, 12:32 AM · DayZ
fing24 created T136270: Tents.
Jan 17 2019, 12:26 AM · DayZ

Jan 13 2019

fing24 created T136198: Change in ambient sound causes lag.
Jan 13 2019, 9:23 AM · DayZ

May 2 2018

fing24 created T128500: wall in door way of new rail station .63 off line.
May 2 2018, 7:52 PM · DayZ
fing24 created T128499: Skorpion aim bug .63 off line.
May 2 2018, 7:47 PM · DayZ
fing24 created T128498: Buildings Chernogorsk and Surrounds on .63 off line.
May 2 2018, 7:39 PM · DayZ

Apr 25 2018

fing24 added a comment to T128278: Camp Despawn.

Well I did a search of a few other camps that I knew the location too and they have gone as well. Some of them were out of the way and unused that I had visited in the last week or 2 and interacted with the tents and they have gone. I strongly suspect that this maintenance has wiped most persistent items off Dayz IL 2-13.

Apr 25 2018, 3:46 PM · DayZ
fing24 created T128278: Camp Despawn.
Apr 25 2018, 2:37 PM · DayZ

Jun 23 2017

fing24 added a comment to T125814: Stuck under house.

Don't worry after 2 and a half hours I have finally died of dehydration.

Jun 23 2017, 1:16 PM · DayZ
fing24 added a comment to T125814: Stuck under house.

Steam Id:76561198062306612

Jun 23 2017, 10:31 AM · DayZ
fing24 created T125814: Stuck under house.
Jun 23 2017, 10:05 AM · DayZ

Feb 24 2017

fing24 created T123508: Dump to Black screen.
Feb 24 2017, 1:19 PM · DayZ

Jan 4 2017

fing24 added a comment to T122644: BarrelBug - If a barrel is thrown, it "falls through the floor" and disappears forever.

Ok first aid kits don't disappear when thrown. But mountain, child, taloon and hunting backpacks do disappear when thrown. Not going to try, but I would recon that all BP's would disappear when thrown.

Jan 4 2017, 6:00 PM · DayZ
fing24 added a comment to T122644: BarrelBug - If a barrel is thrown, it "falls through the floor" and disappears forever.

I have noticed that protective cases and dry bags do the same when thrown, they disappear. I have thrown shirts, guns and over items and they act like you would expect. It seams that (containers) are the problem. I will have to throw other back packs and the first aid kit to confirm lol.

Jan 4 2017, 2:39 PM · DayZ

Dec 25 2016

fing24 added a comment to T122420: Dying from wolf attack.

If it helps when I was in the mil barracks I logged out in the furthest shower cubical away from the door. Also when I was in the barracks I could see the wolfs glitching through the wall it was just there heads pocking through.

Dec 25 2016, 11:58 AM · DayZ

Dec 24 2016

fing24 created T122420: Dying from wolf attack.
Dec 24 2016, 5:59 AM · DayZ

Jul 25 2016

fing24 created T119604: Tent Flaps.
Jul 25 2016, 11:59 PM · DayZ

May 11 2016

fing24 added a comment to T115915: Trees Steal my Stuff.

Yes it is a problem, but have you tried chopping the tree down to get at them? I know the issue should be fixed and we should not have to remove the tree to get at items.

May 11 2016, 2:12 PM · DayZ
fing24 edited Steps To Reproduce on T115892: Tyres damage and car handeling.
May 11 2016, 2:12 PM · DayZ
fing24 added a comment to T115859: V3S gets stuck in floor if left alone through restart..

I hope they sort this out soon

May 11 2016, 2:10 PM · DayZ
fing24 added a comment to T115859: V3S gets stuck in floor if left alone through restart..

Its the same for the off-road hatchback. Twice mine has been stuck on grass just bouncing around. Will try leaving it on a road and see what happens. So far server reset gets it unstuck.

May 11 2016, 2:10 PM · DayZ
fing24 set Category to category:items on T115832: Fire pits despawning.
May 11 2016, 2:10 PM · DayZ
fing24 added a comment to T115831: Rucksacks de spawning.

Sorry meant restart rucksack disappear.

May 11 2016, 2:10 PM · DayZ
fing24 set Category to category:items on T115831: Rucksacks de spawning.
May 11 2016, 2:09 PM · DayZ
fing24 set Category to category:items on T115830: spawend vehicles stuck on barriers.
May 11 2016, 2:09 PM · DayZ
fing24 set Category to category:movement on T115829: Bus under powered.
May 11 2016, 2:09 PM · DayZ
fing24 set Category to category:items on T115828: Barrels with holes none persistant.
May 11 2016, 2:09 PM · DayZ
fing24 edited Steps To Reproduce on T115800: Stuck in Chapaevsk High rise.
May 11 2016, 2:08 PM · DayZ
fing24 added a comment to T115683: Vehicles jittering after hours of being offline (Needs URGENT hotfix!).

Just a heads up I think it has something to do with your character as I had the jittery car and it would not move my friend then jumped in the car and it moved for him then I could drive it

May 11 2016, 2:04 PM · DayZ
fing24 added a comment to T115683: Vehicles jittering after hours of being offline (Needs URGENT hotfix!).

Defiantly think it has something to do with the character and logging out then coming back into the game. Thought it was because I had used the vehicle, but I Left the game came back in later and glitched my 4*4 I had been using. I then came back on 2 hours after that and tried a sedan that the only interaction I had had with it was fitting a tyre and spark plug and I get the glitch the same with a bus that some one had left I had only fitted things to it but glitched it when I went to drive it. It looks like a server reset takes whatever bug I had done to the car that stops me from using it (other people can drive it even though it was glitched for me which removes it and I can drive it again). I hope this helps.

May 11 2016, 2:04 PM · DayZ
fing24 edited Steps To Reproduce on T115552: Persistant wheels.
May 11 2016, 2:00 PM · DayZ
fing24 edited Steps To Reproduce on T115519: Gun Mags.
May 11 2016, 1:58 PM · DayZ
fing24 edited Steps To Reproduce on T115488: Unable to interact with items in trees.
May 11 2016, 1:58 PM · DayZ
fing24 set Category to category:balancing on T115387: Can openers getting ruined quikly.
May 11 2016, 1:54 PM · DayZ
fing24 set Category to category:items on T115090: Storing cooking pot in oil drum.
May 11 2016, 1:43 PM · DayZ
fing24 set Category to category:items on T115089: Acog cross hairs missing.
May 11 2016, 1:43 PM · DayZ
fing24 set Category to category:items on T115058: Sporter 22 10 rd mag.
May 11 2016, 1:42 PM · DayZ
fing24 set Category to category:items on T115055: Amphibia S 10rd clip.
May 11 2016, 1:42 PM · DayZ
fing24 added a comment to T115054: SKS 10rd clip.

Ok I get it now you lose a round when loading as it gets chambered.

May 11 2016, 1:42 PM · DayZ
fing24 set Category to category:items on T115054: SKS 10rd clip.
May 11 2016, 1:42 PM · DayZ
fing24 set Category to category:items on T115053: PSO Scope.
May 11 2016, 1:42 PM · DayZ
fing24 edited Steps To Reproduce on T114859: Backpack inventory bug.
May 11 2016, 1:35 PM · DayZ
fing24 edited Steps To Reproduce on T113948: Instant Hyperthermia.
May 11 2016, 7:14 AM · DayZ
fing24 added a comment to T113676: Three or more barrels cause desync or closed Sessions.

I'm getting the same. When I have to many back packs on the ground close to each other I gat a lot of lag. The backpacks are no bigger then the taloon son not that many items in one place. If I spread them out I can get the lag to go.

May 11 2016, 7:05 AM · DayZ
fing24 added a comment to T113142: Loot Distribution.

So the military and paramedics only stay in thoughs places then? They don't go out from their bases and hospitals to fight and provide first aid? Although you are right the mil bases and hospitals should be the main places for thoughs items. I don't want loads of mil/medical loot outside thoughs places, but it would be nice to find the odd item all be it a rare occurrence outside thoughs places. It might make you look in more buildings instead of ignoring them.

May 11 2016, 6:47 AM · DayZ
fing24 edited Additional Information on T113142: Loot Distribution.
May 11 2016, 6:47 AM · DayZ
fing24 edited Steps To Reproduce on T113118: Cooked food remaining Hot.
May 11 2016, 6:47 AM · DayZ
fing24 edited Steps To Reproduce on T113117: Can't see cooking pot contents when in stone oven.
May 11 2016, 6:47 AM · DayZ
fing24 edited Additional Information on T113116: Dear just standing stationary.
May 11 2016, 6:47 AM · DayZ
fing24 set Category to category:environment on T113115: Floating hay stacks.
May 11 2016, 6:47 AM · DayZ
fing24 edited Steps To Reproduce on T113002: Hyperthermia.
May 11 2016, 6:43 AM · DayZ
fing24 added a comment to T112997: Multiple items spawning the same..

yep i have noticed that and you are right it does make looting very boring.

May 11 2016, 6:43 AM · DayZ
fing24 edited Steps To Reproduce on T112840: Heli crash Sites Dissapearing.
May 11 2016, 6:38 AM · DayZ
fing24 edited Steps To Reproduce on T112822: Loot balancing.
May 11 2016, 6:37 AM · DayZ
fing24 added a comment to T112768: Backpacks disapearing.

The funny thing is some clothing I left by a tree in a Mill camp did't despawn for 24hrs plus. May be they are the new backpacks lol.

May 11 2016, 6:36 AM · DayZ
fing24 edited Steps To Reproduce on T112768: Backpacks disapearing.
May 11 2016, 6:36 AM · DayZ
fing24 set Category to category:playerstuck on T112741: Stuck in shed.
May 11 2016, 6:35 AM · DayZ
fing24 edited Steps To Reproduce on T112420: Cooking pots acting like water bottles.
May 11 2016, 6:25 AM · DayZ
fing24 edited Steps To Reproduce on T111502: Loot balancing.
May 11 2016, 5:54 AM · DayZ
fing24 added a comment to T111452: Internet drop.

Thanks for the advice. Did what stuart said and so far have no problems. But if I do I will try out what you say.

May 11 2016, 5:53 AM · DayZ
fing24 added a comment to T111452: Internet drop.

No I have been playing the game over the last year and a half. I have been having this problem in the last few months.

May 11 2016, 5:53 AM · DayZ
fing24 set Category to category:hardwareissues on T111452: Internet drop.
May 11 2016, 5:53 AM · DayZ
fing24 added a comment to T111366: Characters starve in less than ten minutes in some cases less than five minutes after spawn.

Yep I have had the same sort of experience. Thought it was because it was cold. Died one time as I could not pick apples quicker than my energy loss. The next spawn at Nizhnoye manged to eat enough to get to light green energy healthy and dark green hydrated. Then got my self to light green hydrated and was at dark green energy after a search of Niz and a dink at the well. Went for a jog to Beriz up to where the 2 pubs and supermarket are and by the time I get to the first pub at the top of the rise I was dark orange energy and dying of dehydration. And I was only cold for the first 5 mins after that never got the cold status. I was on 1pp SNG 0-2 10-12pm uk time.

May 11 2016, 5:50 AM · DayZ
fing24 added a comment to T111333: secondary weapon disappearing when climbing a ladder or vaulting.

I have lost quit a few weapons like this.

May 11 2016, 5:49 AM · DayZ
fing24 added a comment to T111316: Still cant find any loot in villages/towns.

There are things around. But there is very little of it as for food they should put a bit more of it in the game. I don't mind foraging, but the current system is very poor I wish they would implement a better system for picking fruit before reducing tinned food levels. And I'm not a farmer and I don't think many people are at the moment.

May 11 2016, 5:48 AM · DayZ
fing24 edited Steps To Reproduce on T111101: Zeds Crawling Speed.
May 11 2016, 5:41 AM · DayZ
fing24 added a comment to T111071: search for apples and berries need better balancing or feedback for better immersion.

Thanks for the input ebrim, But people are already trying to deny you from apple picking by chopping down the trees so a change in the system is not going to stop that. I don't want the source to be easy, but at the moment they show you apples and berries on the tree/bushes in abundance, yet it takes you ages to get them. If this changed as the items are picked it would make for a bit more believable immersion and you would not wast time on a tree without apples and move to one with. The same could be done with berries. Plus the devs could control this source of food a bit better like cans are in a more balanced way IMOP. As the game develops and more infected are put in being healthy is going to be very important and I have lost count of the times I have died in the last exp update due to not being healthy and getting damaged by infected and not healing. I have even been attacked by them whilst foraging. And yes I do try to avoid them and yes you can run, but that burns up calories making it harder to get to energized and healthy. And any one who has played the game for any time knows how important it is to be healthy. I just think people want it to be a bit more realistic not necessarily easy.

May 11 2016, 5:40 AM · DayZ
fing24 added a comment to T111071: search for apples and berries need better balancing or feedback for better immersion.

I agree as they are making tinned food more rare it would be good to have a better foraging system on apple trees and berry bushes. I hate the current randum find system we have at the moment.

May 11 2016, 5:40 AM · DayZ
fing24 added a comment to T111008: Can use items with inventory as protector cases again.

Yep I have noticed this bug. You can store items within items and so on as long as there is room.

May 11 2016, 5:38 AM · DayZ
fing24 added a comment to T110407: Hundreds of Items in One Barn.

I have come accross this twice. One the military base south east of Vybor. I looted it clean, went back there a day later and it was loot splosion again and the shed and house on the hill by the tree line south east of Zelengorst.

May 11 2016, 5:18 AM · DayZ
fing24 added a comment to T110359: Zombie 1 Hit Ruins Pristine Black Cargos?.

This has been reported before and the devs have said it is a random event. For a random event it happens so often I have lost count of the number of times I have lost items from pristine to ruined by 1-2 Hits from a zed. Because of this I run around with ruined Clothing and nothing of importance in them. I hope they sort this out soon.

May 11 2016, 5:17 AM · DayZ
fing24 added a comment to T110344: Helicopter crash sites bugged in 0.55.

After finding a crash site on a server returned 12 hrs later still there 24 hrs still there. And funny old thing no loot. I don't mind the bug per say, but having loot that is tied to the crash site is bad as there is no way of getting it as far as I can see. And I have not found any loot lying in the fields so far were crash sites spawn.

May 11 2016, 5:16 AM · DayZ
fing24 added a comment to T110079: Loot is still broken, Food not spawning.

nothing in the north as well. So don't rush.

May 11 2016, 5:07 AM · DayZ
fing24 added a comment to T110062: Loot Respawn not working and Persistence does not work all the time (public .55).

As I noticed on 0.54 on persistent servers over time the loot seemed to get less and less and all you found was the junk. It seams the same on 0.55. After the big update I was finding loads of stuff and ammo for my magnum. In the last 2 days I have found no 357 ammo the only thing I have got is some 9mm rounds. Plus food is getting rarer and I have only seen one animal to kill in the last 7 days. They could double the available loot and it would still be sparse. I don't want the game made easy, but a game should be fun which dayz is not at the moment.
As the OP said the devs spiel was for you to think do you risk going into that town / Mill installation. At the moment it is no as there is nothing of value in them to take the risk. I did a run from Vybor to Novy Sobor 2 days ago and searched every building and found nothing of interest or food. All I got was heartache as my kite got ruined by the zeds I encountered. Lets hope the situation improves.

May 11 2016, 5:07 AM · DayZ
fing24 added a comment to T110041: Feedback: Are Zombies a bit too strong now?.

I agree they are to hard. It should not take 4-5 hits with a fire axe to take a zed down 1-2 should be the norm. And if you are using some weaker weapon then it should take more hits to take them out. And the still fuck up your kit to quickly when they do damage it. In 0.55 I have had pristine items go ruined from 2 hits by a zed and that has not been a one off it has happened on multiple occasions. Not a major issue when the loot was more abundant, but with the current loot system it is. If you are taking on one zed they damage, but should not ruin your equipment so easily. A horde should be a different mater. It would be good to get the balance right they are a threat, but one on its on with the right melee weapon it should not be so much if an issue which it is not at the moment.

May 11 2016, 5:06 AM · DayZ
fing24 added a comment to T109603: Zombies are running too fast / teleport.

It would be good if zeds didn't ruin your kite as quickly. When they do damage to it they damage it hard. I have lost count of the items that have gone from pristine to ruined in 2 hits or less.

May 11 2016, 4:51 AM · DayZ
fing24 added a comment to T109603: Zombies are running too fast / teleport.

I don't mind them taking longer to kill, but I do mind that they still ruin pristine kit quickly. And as some people say even a well geared person has trouble let a lone a fresh spawn (no chance if they get aggroed). And its not just me then with zeds morfin in and out of the game. I was in a house, zed out side. I was going to head shot it to find my gun was out of ammo. In the time it took me to reload it had vanished. And I did look for it outside the building straight away and nothing. Also looked up a street and no zeds 5 seconds later there are 2 strolling around. As I had come from that direction they must have spawned in. And I was the only person on that server and I hadn't killed any at that point for them to spawn in.

May 11 2016, 4:51 AM · DayZ
fing24 added a comment to T109603: Zombies are running too fast / teleport.

I found a mace so thought I would try it out on a zed. What a mistake that was it was useless 6 blows to zed in head area and its still standing wtf. They wore suits of armour to protect them selves in the middle ages and a mace could still hurt you through that so unprotected it would do a lot of damage, but not in this game.

May 11 2016, 4:51 AM · DayZ
fing24 edited Steps To Reproduce on T109569: Persistence Server loot.
May 11 2016, 4:49 AM · DayZ
fing24 added a comment to T108611: No loot at heli crash sites.

Yep defo 1p persistent servers are bugged. I'm find loot at all the crash sites I find on none persistent 1p servers.

May 11 2016, 4:17 AM · DayZ
fing24 added a comment to T108611: No loot at heli crash sites.

Just found a UH1 on a persistent server and no loot around it. It might have been looted by other people I could not say for sure. I did look around it further out to see if the loot had spawned away from the crash site, but found nothing. Not conclusive but we shall see over time if this is a problem.

May 11 2016, 4:17 AM · DayZ
fing24 added a comment to T108611: No loot at heli crash sites.

Yep in one run I encountered 3 MI crash sites and none of them had any loot in them or 40m around them that I could see. That was on a persistent server. I hope they fix this soon as what is the point of these crash sites where they have unique items that you cant get to test.

May 11 2016, 4:17 AM · DayZ
fing24 added a comment to T108611: No loot at heli crash sites.

I was on a server that reset whilst playing on it. I went back onto that server and looked for crash sites I found 1 UH crash site, but no loot. As it was a fresh restart and only 1 other person was on at any time when looking for the crash sites I don't think it was looted and if it was I would expect to see items they would have removed to make room for anything of interest at the crash site. I was at the crash 20 mins after reset so not that long. I was on a 1 person server with persistence on.

May 11 2016, 4:17 AM · DayZ
fing24 added a comment to T108611: No loot at heli crash sites.

I have sort of experienced this. I found the loot first then about 10-20 meters away the crash site. If I had found the heli first I would think the same as the op no loot spawning.

May 11 2016, 4:17 AM · DayZ
fing24 set Category to category:controls on T108340: Sticky mouse buttons.
May 11 2016, 4:07 AM · DayZ
fing24 added a comment to T108312: ZOMBIES PASS THROUGH THE CLOSED DOORS.

I agree zombie path finding seams to have gone back to the good old days, ops comments are valid but could be a bit more objective.

May 11 2016, 4:06 AM · DayZ
fing24 added a comment to T107181: Cant play on any 0.53 1 prs server.

Is any one getting on? as on the server list it says 0/50 on all exp servers for me.

May 11 2016, 3:27 AM · DayZ
fing24 set Category to category:server on T107181: Cant play on any 0.53 1 prs server.
May 11 2016, 3:27 AM · DayZ