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Holding your breath will not work in some cases.
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Description

When a character has a lot of objects and a lot of weight - the character has a small supply of energy, below 10%, he can run, jump, restore energy and run again. But the character cannot hold his breath when aiming through the scope at the target. The problem arises if once fatigue reduces the margin of strength to 0%. After that, the character can run, but the breath holding will not return. The character can return the breath holding if, for example, throw a backpack on the floor. The force scale will be restored to a value above 25-30%, the character will again be able to hold his breath and pick up a backpack, run and jump. As soon as the "reserve of forces" stops at 0% - "Holding the breath" will be blocked.


https://youtu.be/t6XJCVaRps4

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
OS 1809
Category
General
Steps To Reproduce
  • the character must have a lot of weight, endurance scale reserve ~ 9-10%, not more.
  • raise the rifle, look into the scope,
  • hold your breath until the stamina is completely lost.
  • wait until stamina is restored
  • try to hold your breath
Additional Information

A similar problem was resolved on this ticket - https://feedback.bistudio.com/T140011
A lot of weight blocked the character’s ability to run and jump.

Event Timeline

Lex created this task.Aug 4 2019, 12:13 AM
Lex updated the task description. (Show Details)Aug 4 2019, 12:20 AM
Lex updated the task description. (Show Details)Aug 4 2019, 12:37 AM
Lex added a subscriber: Geez.Aug 9 2019, 7:55 PM

@Geez hi. Please check this issue

Lex added a comment.Aug 19 2019, 2:20 PM

@Geez Hi. Can you check it out?