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Own sound location frozen when opening ingame map
Closed, ResolvedPublic

Description

When one opens a map in any moving vehicle, the sound of the vehicle is moving away from the location where the map was opened. As if the players ears are locked in their last position.

Arma 3 Version: 1.70 x64

Details

Severity
Minor
Resolution
Duplicate
Reproducibility
Always
Operating System
Windows 10 x64
Category
Sound
Steps To Reproduce

Create a mission with a jeep and AI driver.
Set player as passenger.
Let the jeep drive.
Open the map.
Wait a little.

Expected behaviour: The sound of the vehicle should be as if one still sits in the car.
Actual behaviour: The sound of the vehicle moves away, as if the player disembarked.

Closing the map fixes this but it is reproduceable each time the map is opened again

Event Timeline

redsky84 created this task.Jun 6 2017, 6:25 PM
shukari added a subscriber: shukari.Jun 7 2017, 2:34 PM

can confirm same as here (T125415)

still in 1.72

dedmen added a subscriber: dedmen.Sep 12 2017, 3:18 PM

Still in 1.76. And as far as I can remember it was always like that in Arma.

Still in 1.80. Is there even sb working on this?

LouMontana closed this task as Resolved.Dec 11 2020, 10:54 AM
LouMontana changed Resolution from Open to Duplicate.