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Crash, 3den, synching
Closed, ResolvedPublic

Description

synched modules in editor, no mods:

Details

Severity
Crash
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
Game Crash

Event Timeline

Ilias created this task.Sep 12 2017, 2:05 PM
dedmen added a subscriber: dedmen.Sep 12 2017, 3:03 PM

Your RPT's are useless if you start with -noLogs. Can you reproduce the crash again without -noLogs and -hugePages?
And maybe without Battleye. Although that shouldn't make a difference.

Which modules did you sync with what? On what Terrain in the Editor?

Ilias added a comment.EditedSep 12 2017, 3:20 PM

Your RPT's are useless if you start with -noLogs. Can you reproduce the crash again without -noLogs and -hugePages?
And maybe without Battleye. Although that shouldn't make a difference.

Which modules did you sync with what? On what Terrain in the Editor?

:) , daamn, you right, sorry i forgot about nologs, but then: i'm wrong what the command doesn't stopping technical logging for the report logs ?
"addeditableobjects" to "curator", altis (do not think any of it matter)

Wulf changed the task status from New to Need More Info.Sep 14 2017, 12:51 PM
Wulf added a subscriber: Wulf.

Hello.

Could you please upload a newer Arma report without the -noLogs parameter? We will have a look at it. Thank you.

Hello.

Could you please upload a newer Arma report without the -noLogs parameter? We will have a look at it. Thank you.

i disabled -nologs, but not sure i can reproduce the issue purposely, think you can remove the ticket for now (when it will happen again and i'll have logs i'll recreate it)

Wulf closed this task as Resolved.Sep 18 2017, 12:21 PM
Wulf claimed this task.