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May 10 2016

MadDogX added a comment to T77030: "submunitionAmmo" projectiles spawn in amounts proportional to number of players in the game.

Mass closing tickets marked as resolved more than 1 month ago.

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May 10 2016, 8:16 AM · Arma 3
MadDogX added a comment to T77027: Loss of ammunition when loading campaign saves.

Mass closing tickets marked as resolved more than 1 month ago.

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May 10 2016, 8:16 AM · Arma 3
MadDogX added a comment to T77026: Steam browser picks up on wrong IP, so impossible to join server.

Mass closing tickets marked as resolved more than 1 month ago.

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May 10 2016, 8:16 AM · Arma 3
MadDogX added a comment to T77022: Non physX related Server Crashes 1.18.

Mass closing tickets marked as resolved more than 1 month ago.

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May 10 2016, 8:16 AM · Arma 3
MadDogX added a comment to T77013: Grenade pierce the walls in Agia Marina.

Mass closing tickets marked as resolved more than 1 month ago.

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May 10 2016, 8:15 AM · Arma 3
MadDogX added a comment to T77009: Fire particle of downed gunship effect emits no light.

Mass closing tickets marked as resolved more than 1 month ago.

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May 10 2016, 8:15 AM · Arma 3
MadDogX added a comment to T77007: AN-99 BlackFoot have error on HUD Gunner.

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May 10 2016, 8:15 AM · Arma 3
MadDogX added a comment to T77004: connection lost to altis life server.

Mass closing tickets marked as resolved more than 1 month ago.

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May 10 2016, 8:15 AM · Arma 3
MadDogX added a comment to T76996: UAV AI continues to take control of aircraft when the autonomy check box is unchecked in the UAV terminal screen..

Mass closing tickets marked as resolved more than 1 month ago.

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May 10 2016, 8:15 AM · Arma 3
MadDogX added a comment to T76992: Game crashed when start campaign.

Mass closing tickets marked as resolved more than 1 month ago.

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May 10 2016, 8:15 AM · Arma 3
MadDogX added a comment to T76988: Death Valley Buzzard Circles around whole village.

Mass closing tickets marked as resolved more than 1 month ago.

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May 10 2016, 8:15 AM · Arma 3
MadDogX added a comment to T76987: Survive Drawdown 2035 Bugs and crash in newest devbranch.

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May 10 2016, 8:15 AM · Arma 3
MadDogX added a comment to T76983: Win Campaign / Paradise Found - Black screen after completing mission.

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May 10 2016, 8:14 AM · Arma 3
MadDogX added a comment to T76978: Unable to set up P: drive with DevP.bat.

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May 10 2016, 8:14 AM · Arma 3
MadDogX added a comment to T76976: No smoke show up.

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May 10 2016, 8:14 AM · Arma 3
MadDogX added a comment to T76964: Disable vote admin on Official Bohemia Servers.

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May 10 2016, 8:14 AM · Arma 3
MadDogX added a comment to T76961: Should be able to jump cinematics [resolved by Koala].

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May 10 2016, 8:14 AM · Arma 3
MadDogX added a comment to T76956: showHUD false; works in Singleplayer - No effect in Multiplayer.

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May 10 2016, 8:14 AM · Arma 3
MadDogX added a comment to T76953: Mission contains bad link to static object.

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May 10 2016, 8:14 AM · Arma 3
MadDogX added a comment to T76939: Unrealistic Audio for Reload (heard at over 70m).

This has been fixed for a while.

http://forums.bistudio.com/showthread.php?149636-Development-Branch-Changelog&p=2724378&viewfull=1&highlight=reloading#post2724378

May 10 2016, 8:13 AM · Arma 3
MadDogX added a comment to T76933: Extremely odd physics behavior with damaged fixed wings.

Mass closing tickets marked as resolved more than 1 month ago.

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May 10 2016, 8:13 AM · Arma 3
MadDogX added a comment to T76930: Arma 3 Random Crashes.

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May 10 2016, 8:13 AM · Arma 3
MadDogX added a comment to T76927: Possible bug in AI (engine).

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May 10 2016, 8:13 AM · Arma 3
MadDogX added a comment to T76923: Ammobox Supplybox.

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May 10 2016, 8:13 AM · Arma 3
MadDogX added a comment to T76900: Cannot load sound.

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May 10 2016, 8:12 AM · Arma 3
MadDogX added a comment to T76899: Warning Message: No entry 'config.bin/CfgGlasses.T_HoodTanOG'..

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May 10 2016, 8:12 AM · Arma 3
MadDogX added a comment to T76892: Internal textures of "Tempest (device)" missing.

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May 10 2016, 8:12 AM · Arma 3
MadDogX added a comment to T76885: 2 Zeus users - Remote control getting stuck if both zeus' use remote.

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May 10 2016, 8:12 AM · Arma 3
MadDogX added a comment to T76882: REMOTE and JOIN buttons are broken in server browser.

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May 10 2016, 8:12 AM · Arma 3
MadDogX added a comment to T76881: curatorObjectDeleted entity always null.

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May 10 2016, 8:12 AM · Arma 3
MadDogX added a comment to T76880: Explosion in objects with names (z1,z2...) conflict with names.

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May 10 2016, 8:12 AM · Arma 3
MadDogX added a comment to T76871: Random Game Crashes, performance problems, Texture Issues with massive fps drops and Screen Freezing.

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May 10 2016, 8:11 AM · Arma 3
MadDogX added a comment to T76852: Showcase: Vehicle, impossible to destroy the 3 vehicles.

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May 10 2016, 8:11 AM · Arma 3
MadDogX added a comment to T76848: "Engine off" unuseful?.

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May 10 2016, 8:11 AM · Arma 3
MadDogX added a comment to T76845: night vision makes the mirrors reflection (pip) disappear.

Mass closing tickets marked as resolved more than 1 month ago.

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May 10 2016, 8:11 AM · Arma 3
MadDogX added a comment to T76833: Trigger will not fire when setting as CIV not present over a certain range.

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May 10 2016, 8:10 AM · Arma 3
MadDogX added a comment to T76821: extreme lag that will not stop. This resultts in a crash..

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May 10 2016, 8:10 AM · Arma 3
MadDogX added a comment to T76810: Vehicle enablesimulation and hideobject still impacts framerate/tick.

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May 10 2016, 8:10 AM · Arma 3
MadDogX added a comment to T76808: Vehicle collides with invisible attached object.

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May 10 2016, 8:10 AM · Arma 3
MadDogX added a comment to T76806: enableFatigue true resets fatigue.

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May 10 2016, 8:10 AM · Arma 3
MadDogX added a comment to T76801: Can't update to 1.16 because of a "disk write error".

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May 10 2016, 8:09 AM · Arma 3
MadDogX added a comment to T76790: AMV-7 Marshall 40mm canon damage issue (edit CBA related).

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May 10 2016, 8:09 AM · Arma 3
MadDogX added a comment to T76786: Cannot mute players as Zeus.

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May 10 2016, 8:09 AM · Arma 3
MadDogX added a comment to T76783: Server Crash [Files + Video].

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May 10 2016, 8:09 AM · Arma 3
MadDogX added a comment to T76782: Zeus - Hitting 'OK' whilst editing vehicle attributes restores vehicle health.

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May 10 2016, 8:09 AM · Arma 3
MadDogX added a comment to T76778: Problems with #adminLogged.

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May 10 2016, 8:09 AM · Arma 3
MadDogX added a comment to T76777: Incorrectly placed building at 189180.

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May 10 2016, 8:09 AM · Arma 3
MadDogX added a comment to T76776: Briefing module disappears when clicking on "OK".

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May 10 2016, 8:09 AM · Arma 3
MadDogX added a comment to T76770: Zeus remote control artillery computer not working as intended (Artillery computer option still shows up).

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May 10 2016, 8:09 AM · Arma 3
MadDogX added a comment to T76767: Uniform and vest containers do not get deleted after addUniform and addVest commands.

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May 10 2016, 8:09 AM · Arma 3
MadDogX added a comment to T76759: stone levitation.

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May 10 2016, 8:08 AM · Arma 3
MadDogX added a comment to T76745: Can't call #missions no more.

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May 10 2016, 8:08 AM · Arma 3
MadDogX added a comment to T76744: Parked planes would not accelerate using analogue thrust controls.

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May 10 2016, 8:08 AM · Arma 3
MadDogX added a comment to T76739: Floating H-Barrier (ID- 419922).

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May 10 2016, 8:07 AM · Arma 3
MadDogX added a comment to T76738: Cannot assign waypoint to UAV after v1.16 update. .

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May 10 2016, 8:07 AM · Arma 3
MadDogX added a comment to T76736: Zeus creating fire missions..

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May 10 2016, 8:07 AM · Arma 3
MadDogX added a comment to T76728: sometimes i lose sound in the left headphone channel while playing.

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May 10 2016, 8:07 AM · Arma 3
MadDogX added a comment to T76727: Can't talk to zeus.

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May 10 2016, 8:07 AM · Arma 3
MadDogX added a comment to T76722: IRLaserOn/IRLaserOff actions are broken.

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May 10 2016, 8:07 AM · Arma 3
MadDogX added a comment to T76716: Game crashes if you pause while flying an aircraft and try to Alt+Tab.

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May 10 2016, 8:07 AM · Arma 3
MadDogX added a comment to T76715: Tigris and Cheetah - smokes not working.

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May 10 2016, 8:07 AM · Arma 3
MadDogX added a comment to T76705: Arma 3 won't start with application error 0xc0000142.

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May 10 2016, 8:07 AM · Arma 3
MadDogX added a comment to T76702: AI won't use Rocket Launchers against Trucks / MRAPS / Offroads etc..

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May 10 2016, 8:06 AM · Arma 3
MadDogX added a comment to T76696: Lightpoints deviate away from their attached position at high speeds.

Mass closing tickets marked as resolved more than 1 month ago.

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May 10 2016, 8:06 AM · Arma 3
MadDogX added a comment to T76686: Non-local ragdolls appear at [0,0,0] if their owner is far away from the ragdoll.

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May 10 2016, 8:06 AM · Arma 3
MadDogX added a comment to T76685: Ping not work and not in keybinding.

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May 10 2016, 8:06 AM · Arma 3
MadDogX added a comment to T76676: Instant death if player moves more than ~300m from target tank.

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May 10 2016, 8:06 AM · Arma 3
MadDogX added a comment to T76673: Zeus Showcase: When selecting player and pressing Numpad End, cannot exit first person or return to zeus.

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May 10 2016, 8:05 AM · Arma 3
MadDogX added a comment to T76671: Zeus objectives.

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May 10 2016, 8:05 AM · Arma 3
MadDogX added a comment to T76668: Ability to change forced interface in zeus.

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May 10 2016, 8:05 AM · Arma 3
MadDogX added a comment to T76665: CTD for 1 of the 2 Zeus's.

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May 10 2016, 8:05 AM · Arma 3
MadDogX added a comment to T76651: Scouting/Side Missions gathered resources do not appear in armory.

This was fixed recently.

May 10 2016, 8:05 AM · Arma 3
MadDogX added a comment to T76650: Massive FPS-drop when shooting on CSAT vehicles.

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May 10 2016, 8:05 AM · Arma 3
MadDogX added a comment to T76636: Cars brake on their own / have no "neutral" gearbox.

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May 10 2016, 8:04 AM · Arma 3
MadDogX added a comment to T76629: create diary record.

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May 10 2016, 8:04 AM · Arma 3
MadDogX added a comment to T76611: Respawn over the new Hotel: blocked under the building.

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May 10 2016, 8:04 AM · Arma 3
MadDogX added a comment to T76591: Bug Arma 3 au lancement.

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May 10 2016, 8:04 AM · Arma 3
MadDogX added a comment to T76587: Zeus cyclic movement not working.

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May 10 2016, 8:03 AM · Arma 3
MadDogX added a comment to T76578: Potential of Atonomous Vehicles.

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May 10 2016, 8:03 AM · Arma 3
MadDogX added a comment to T76575: Bugged Terrain and Object Placement at Stadium.

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May 10 2016, 8:03 AM · Arma 3
MadDogX added a comment to T76569: Weapon fire mode switch can be heard for hundreds of meters.

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May 10 2016, 8:03 AM · Arma 3
MadDogX added a comment to T76565: Crash To Desktop upon selecting waypoint behavior in Zeus..

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May 10 2016, 8:03 AM · Arma 3
MadDogX added a comment to T76560: Placing an autonomous static weapon breaks the ability to group individual units in the editor.

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May 10 2016, 8:03 AM · Arma 3
MadDogX added a comment to T76541: [Security] Can open Debug Console in MP.

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May 10 2016, 8:03 AM · Arma 3
MadDogX added a comment to T76521: Add Sites module to Zeus's Modules.

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May 10 2016, 8:02 AM · Arma 3
MadDogX added a comment to T76506: Claymore not listed under Empty->Mines.

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May 10 2016, 8:02 AM · Arma 3
MadDogX added a comment to T76500: ZEUS - Sting and Vermin SMG missing.

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May 10 2016, 8:02 AM · Arma 3
MadDogX added a comment to T76497: Greyhawk + respawn script = random explode on take control.

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May 10 2016, 8:01 AM · Arma 3
MadDogX added a comment to T76496: New Campaign.

Campaigns are a lot of work, so they're not just going to create a whole new one based on requests.

A new campaign is surely coming in the expansion next year, at the latest.

May 10 2016, 8:01 AM · Arma 3
MadDogX added a comment to T76491: New effects modules not trigger activated.

Mass closing tickets marked as resolved more than 1 month ago.

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May 10 2016, 8:01 AM · Arma 3
MadDogX added a comment to T76488: Terrain Builder: Object Randomization doesn't work.

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May 10 2016, 8:01 AM · Arma 3
MadDogX added a comment to T76482: proj.dll is required by Terrain Builder but is not included in Arma 3 Tools..

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May 10 2016, 8:01 AM · Arma 3
MadDogX added a comment to T76481: fadeSound command is broken.

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May 10 2016, 8:01 AM · Arma 3
MadDogX added a comment to T76476: Squad member dies during the first cutscene of "Attention Deficit".

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May 10 2016, 8:01 AM · Arma 3
MadDogX added a comment to T76475: Terrain Builder "Import->Shapes..." fails on (all?) shapefiles, including shapefiles exported from the same project..

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May 10 2016, 8:01 AM · Arma 3
MadDogX added a comment to T76465: mapdisk.bat requires subst p: /d.

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May 10 2016, 8:01 AM · Arma 3
MadDogX added a comment to T76464: Weapon reloading sounds are not 3d positioned.

This has been fixed for a while.

http://forums.bistudio.com/showthread.php?149636-Development-Branch-Changelog&p=2724378&viewfull=1&highlight=reloading#post2724378

May 10 2016, 8:01 AM · Arma 3
MadDogX added a comment to T76461: Trees growing on road in northern Altis.

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May 10 2016, 8:01 AM · Arma 3
MadDogX added a comment to T76448: Add new command "isEqualTo" for binary comparison.

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May 10 2016, 8:00 AM · Arma 3
MadDogX added a comment to T76440: Georeferenced Data Import (GeoTIFF et al) fails in Terrain Builder.

Mass closing tickets marked as resolved more than 1 month ago.

If the issue is in fact not resolved, please create a new ticket referencing this one and ask for it to be re-opened.

May 10 2016, 8:00 AM · Arma 3