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Extremely odd physics behavior with damaged fixed wings
Closed, ResolvedPublic

Description

Occasionally, when a plane is damaged, it will experience a game-breaking glitch which involves extreme low speeds and very odd physics issues. As it is difficult to explain, I have posted a video below which will show it in much more detail.

Details

Legacy ID
143581102
Severity
None
Resolution
No Bug
Reproducibility
Sometimes
Category
Engine
Steps To Reproduce
  1. Enter this mission: http://steamcommunity.com/sharedfiles/filedetails/?id=251589760
  2. When the mission starts, in the mission's options presented to you, set AA probability to very high.
  3. When fired on my SAM, do not flare the missile.
  4. Upon impact, the plane should become glitched.
Additional Information

https://www.youtube.com/watch?v=H3pRiRNkxd4

as it makes losing altitude difficult, landing becomes almost impossible.

Event Timeline

the_Demongod edited Additional Information. (Show Details)
the_Demongod set Category to Engine.
the_Demongod set Reproducibility to Sometimes.
the_Demongod set Severity to None.
the_Demongod set Resolution to No Bug.
the_Demongod set Legacy ID to 143581102.May 7 2016, 6:29 PM

Hello,

I was not able to reproduce this problem, could you please confirm it still exist on current Steam Dev?

Thank you very much.

I too am having some issues reproducing, but have had it happen to me various times while playing a mission. will test more.

EDIT: okay, in the mission where I am experiencing it, it happens quite often. now I am beginning to think that it is a mission-related thing. have added some rough steps to reproduce. If it turns out to be mission related, we can close this and I will point the issue towards the mission maker.

I have examined the mission and it is trully strongly modified. I was not able to reproduce the problem in clean mission even by using script commands for damage, so it is very likely that the cause of the behaviour is in the mission itself.

I am resolving this issue as "no bug." I am ready to reopen it, though, if the behaviour occurs in clean editor mission.

Thank you for your feedback, have a nice day.

You too, I just came to say that I too was going to direct this to the maker, because now that I am in Dev build, I am seeing many script errors when I am damaged. Thank you for your time.

MadDogX added a subscriber: MadDogX.May 7 2016, 6:29 PM

Mass closing tickets marked as resolved more than 1 month ago.

If the issue is in fact not resolved, please create a new ticket referencing this one and ask for it to be re-opened.