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Oct 26 2019
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@jonas tested myself yesterday and was not able to reproduce anymore.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
Have thoroughly and the problem is gone 100%.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
Not valid anymore.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, ticket can be closed. There is no ArmA related problem. The user doesn't have all mods required to play the mission.
Not valid anymore.
I could player setDamage 0.9 on land and enter the water and start swimming, as well as player setDamage 0.9 when respawning in water and no problems to exit the water in limping animation.
See screenshots.
https://i.imgur.com/IFFd5qP.jpg
https://i.imgur.com/AQBDCUm.jpg
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, ticket can be closed as it's not fixable. See resolution changed by razazel.
Not valid (anymore).
See screenshot
https://i.imgur.com/4d3jHht.jpg
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
Checked all the steps and not reproducible anymore.
Not being able to operate AT launcher when prone is normal, in vanilla game, since forever.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
Tested with expolsive charge and satchel on all types of mines and it's always working.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
It works flawlessly. You only need to order the AI to go no nearby body or other source of ammo/weapons and you can tell him to rearm.
@Astaroth, it's resolved. Ticket can be closed.
Not a bug, but it's exactly how it's supposed to work.
If vehicle freelook is enabled in game options, it applies to all kind of vehicles.
Pressing Alt only recenters the camera, but doesn't disable vehicle freelook.
The only right way to disable it again, is to do it again via game options, where you have enabled it before.
@Astaroth, it's resolved. Ticket can be closed.
Not valid anymore.
@Astaroth, it's resolved. Ticket can be closed.
Not valid anymore since body hit sounds are working properly since a long time and have nothing to do with dirt/ground steps sounds.
@Astaroth, it's resolved. Ticket can be closed.
Not valid anymore since one doesn't have the action to enter a vehicle if healing animation in progress.
@Astaroth, it's resolved. Ticket can be closed.
Not valid anymore.
@Astaroth, it's resolved. Ticket can be closed.
Not valid anymore, since TRG-21 rifles have 5.56 caliber and only yellow tracers.
https://i.imgur.com/2MfGze3.jpg
@Astaroth, it's resolved. Ticket can be closed.
Oct 25 2019
Loudness, audible range and sounds themselves were reworked.
@Astaroth, it's resolved. Ticket can be closed.
Stamina system added to the game.
@Astaroth, it's resolved. Ticket can be closed.
No tracers mags now present in the game.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, ticket can be closed as it's not a bug, but a simple wish.
It's intended this ways since forever in ArmA series. Not a bug.
Implemented the right way only in DayZ Standalone, which has some newer engine.
@Astaroth, it's resolved. Ticket can be closed.
Sound loudness and distance increased significantly since several patches.
@Astaroth, it's resolved. Ticket can be closed.
If helicopter submerged, pilot and crew are ejected automatically and don't die.
If heli 2 m above water, get out action available.
If heli in/on water, get out and eject available.
@Astaroth, it's resolved. Ticket can be closed.
Camo nets for armor and helmets with camo available.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
Sep 18 2019
Sep 6 2019
@Astaroth, it's resolved. Ticket can be closed.
And the list of SP missions is in the game itself, in scenarios and not in launcher, which is not the game. As it always was and should be.
You don't even understand what you're saying. How can the launcher know which SP mission you will want to play or if you will want to play SP at all, if the game is not even launched.
The ticket is about multiplayer. So It's solved.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
Already present in difficulty options.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved - see dedmen's comment above. Ticket can be closed.
@Astaroth, it's resolved - see screenshot. Ticket can be closed.
https://i.imgur.com/xuOgkzg.jpg
@Astaroth, it's resolved since Apex Expension. Ticket can be closed.
@Astaroth, ticket can be closed, as it's intended this way.
@Astaroth, it's resolved. Ticket can be closed.
Now one can scroll through all players, not only top 10 like before.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved - see screenshot. Ticket can be closed.
https://i.imgur.com/307dgOQ.jpg
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
@Astaroth, it's resolved. Ticket can be closed.
Not a problem anymore, since mags are not part of weapon 3d model anymore, but are separated from it.
@Astaroth ticket can be closed.
Not applicable anymore.
@Astaroth ticket can be closed.
Sep 5 2019
@Astaroth last 7 comments is spam.
@Astaroth can be closed as it's not reproducible.
@Astaroth, it's resolved - see screenshot. Ticket can be closed.
https://i.imgur.com/pIqDoxA.jpg
Not a problem anymore.
@Astaroth, ticket can be closed.
Not an issue, but intended.
@Astaroth, please close this ticket.
Not a bug, but intended, due to flippers not available separately instead of shoes and rebreather not available as backpack.
@Astaroth can be closed.
Not a problem anymore. NV goggles visually not present, when inside of Ifrit/Pawnee.
@Astaroth, it's resolved. Ticket can be closed.
Not a problem anymore.
@Astaroth, it's resolved. Ticket can be closed.