Forecasted weather changes occur based on time elapsed since joining a mission. For missions already in progress, this can result in players experiencing different weather depending on when they connected. For example, heavy fog at the start of a mission with a transition after 30 minutes to no fog can result, if a player joins after 1 hour, in the late joining player having full fog and almost no visibility, while everyone else has clear skies.
Description
Description
Details
Details
- Legacy ID
- 4022962135
- Severity
- Minor
- Resolution
- Duplicate
- Reproducibility
- Always
- Operating System
- Windows 7
- Category
- Multiplayer
Steps To Reproduce
Create a mission with two playable units. Set weather to 100 fog initially, with change to 0 fog after 30 minutes.
Start the mission. After 30 minutes, have a buddy join.
Observe your buddies foggy world.
Related Objects
Related Objects
- Mentioned Here
- T61395: Weather conditions not the same for everyone