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Nov 16 2020

LouMontana closed T154225: [Bug] Non-ASCII characters count more than once as Resolved.
Nov 16 2020, 9:43 AM · Arma 3
LouMontana closed T154114: [Feature Request] New information for supportInfo command: Arguments as Resolved.
Nov 16 2020, 9:43 AM · Arma 3
LouMontana closed T153805: BIS_fnc_respawnBackpack: respawn point does not move when the tent is picked up and moved as Resolved.
Nov 16 2020, 9:43 AM · Arma 3

Nov 14 2020

LouMontana added a comment to T150882: AI know where I am after detonation of satchel.

Added a (vanilla) repro :

  • place a charge (you will be teleported after that)
  • trigger it - see the AI rotating quite quickly

Behaviour is indeed different between being concealed and being "exposed", but it is not an instant reveal either.

Nov 14 2020, 3:44 PM · Arma 3

Nov 13 2020

LouMontana closed T85927: Arsenal for vehicles as Resolved.
Nov 13 2020, 1:05 PM · Arma 3
LouMontana closed T86105: Script error in team switching (TeamSwitch.sqf) as Resolved.
Nov 13 2020, 12:44 PM · Arma 3

Nov 12 2020

LouMontana changed Resolution from resolution:open to resolution:nobug on T71690: UGV wheels.
Nov 12 2020, 6:15 PM · Arma 3
LouMontana closed T71690: UGV wheels as Resolved.
Nov 12 2020, 6:14 PM · Arma 3
LouMontana closed T85378: Obsolete/not working commands in Communication Menu as Resolved.

Closed on @R3vo's request

Nov 12 2020, 6:06 PM · Arma 3
LouMontana closed T83687: Add commands like allUnitsEast, allUnitsWest,allUnitsIndependent as Resolved.
Nov 12 2020, 5:53 PM · Arma 3
LouMontana closed T154841: Script error in "A3\functions_f_orange\waypoints\fn_wpDemine.sqf"; as Resolved.
Nov 12 2020, 5:53 PM · Arma 3

Nov 6 2020

LouMontana reopened T65902: Non PhysX tanks and cars no longer have an acceleration/deceleration/movement sounds. as "Acknowledged".
Nov 6 2020, 7:40 PM · Arma 3
LouMontana closed T82683: Bullets don't penetrate the stands on radiotowers as Resolved.
Nov 6 2020, 4:58 PM · Arma 3
LouMontana closed T82649: The tall grass absorbs almost all damage if eg. vehicle is inside it as Resolved.
Nov 6 2020, 4:58 PM · Arma 3
LouMontana added a comment to T82472: Feature Request: Function execution rights management.

BattlEye, CfgRemoteExec, etc :-)

Nov 6 2020, 4:57 PM · Arma 3
LouMontana closed T81789: Mods are not being scanned as Resolved.
Nov 6 2020, 4:56 PM · Arma 3
LouMontana closed T81382: Please grant access to the "audiomaps" via script commands as Resolved.
Nov 6 2020, 4:55 PM · Arma 3
LouMontana closed T81080: Explosions and vehicles may cause huge lag to clients with PhysX errors as Resolved.
Nov 6 2020, 4:54 PM · Arma 3
LouMontana closed T80971: Idle vehicle sounds keeps playing indefintely as Resolved.
Nov 6 2020, 4:08 PM · Arma 3
LouMontana closed T80938: Ability to control trigger condition check treshhold as Resolved.
Nov 6 2020, 4:02 PM · Arma 3
LouMontana added a comment to T80938: Ability to control trigger condition check treshhold.

also https://community.bistudio.com/wiki/setTriggerInterval now ;-)

Nov 6 2020, 4:01 PM · Arma 3
LouMontana closed T80927: dead people in helis as Resolved.
Nov 6 2020, 4:00 PM · Arma 3
LouMontana closed T80905: Losing connection Cause helicopter crash if the pilot is losing connection as Resolved.
Nov 6 2020, 4:00 PM · Arma 3
LouMontana closed T80865: Vehicles sink into the ground as Resolved.
Nov 6 2020, 3:58 PM · Arma 3
LouMontana closed T79911: incorrect mouse acceleration on free-look with scope as Resolved.
Nov 6 2020, 3:58 PM · Arma 3
LouMontana closed T79475: Helicopters sliding too much when landing on ground after last updates. as Resolved.
Nov 6 2020, 3:57 PM · Arma 3
LouMontana closed T78955: Unable to Animate Rocket Launcher as Resolved.
Nov 6 2020, 3:56 PM · Arma 3
LouMontana closed T78879: add possibility to change respawn location description with bis_fnc_addrespawnposition as Resolved.
Nov 6 2020, 3:55 PM · Arma 3
LouMontana closed T78223: buttonSetAction sometimes fucks around with the script code as Resolved.
Nov 6 2020, 3:55 PM · Arma 3
LouMontana closed T78699: setTimeMultiplier not reset between SP missions as Resolved.
Nov 6 2020, 3:54 PM · Arma 3
LouMontana closed T77847: Devbranch staging of Bootcamp currently breaks loading of saved games as Resolved.
Nov 6 2020, 3:53 PM · Arma 3
LouMontana closed T77828: Support module can't be linked to multiple units as Resolved.
Nov 6 2020, 3:53 PM · Arma 3
LouMontana closed T77574: Smooth-Brush for Terrainbuilder/Buldozer as Resolved.
Nov 6 2020, 3:52 PM · Arma 3
LouMontana closed T76924: Add IDD to RscDisplayPassword as Resolved.
Nov 6 2020, 3:51 PM · Arma 3
LouMontana closed T76435: .BT Heightmap Support as Resolved.
Nov 6 2020, 3:50 PM · Arma 3
LouMontana closed T76092: Trigger broken- Detected by Blufor as Resolved.
Nov 6 2020, 3:49 PM · Arma 3
LouMontana closed T75784: add a way to get all variables added to an object via getVariable as Resolved.
Nov 6 2020, 3:49 PM · Arma 3
LouMontana closed T73875: Not correct display of animation turn, if you look at the soldier sitting on the long-range as Resolved.
Nov 6 2020, 3:48 PM · Arma 3
LouMontana closed T73580: Wrong emblem on the uniform of AAF officer. as Resolved.
Nov 6 2020, 3:46 PM · Arma 3
LouMontana closed T72939: Strange anomalies is introduced on Stratis as Resolved.
Nov 6 2020, 3:46 PM · Arma 3
LouMontana closed T72347: Church bells as Resolved.
Nov 6 2020, 3:45 PM · Arma 3
LouMontana closed T70623: With the overcast settings set to max, I often have quite nice weather (see pic) as Resolved.
Nov 6 2020, 3:45 PM · Arma 3
LouMontana closed T67949: add more spatially descriptive words to radio protocol as Resolved.
Nov 6 2020, 3:43 PM · Arma 3
LouMontana closed T67736: Incorrect ping value in "Network games on Internet" dialog as Resolved.
Nov 6 2020, 3:43 PM · Arma 3
LouMontana closed T63530: Metal Shed is too difficult to penetrate as Resolved.
Nov 6 2020, 3:42 PM · Arma 3
LouMontana closed T61369: Realistic Wounding System as Resolved.
Nov 6 2020, 3:37 PM · Arma 3
LouMontana closed T122837: x64 CTD consitant results as Resolved.
Nov 6 2020, 3:33 PM · Arma 3
LouMontana closed T84319: Add setFog array to the intel window as Resolved.
Nov 6 2020, 3:33 PM · Arma 3
LouMontana closed T84319: Add setFog array to the intel window, a subtask of T148721: Uneccessary separator in configFile >> "Display3DEN" >> "Controls" >> "MenuStrip" >> "Items" >> "Attributes" >> "items", as Resolved.
Nov 6 2020, 3:33 PM · Arma 3
LouMontana closed T118614: Non working countermeasures on cars as Resolved.
Nov 6 2020, 3:32 PM · Arma 3
LouMontana closed T120379: BIS_fnc_exportEditorPreviews not saving PNG previews as Resolved.
Nov 6 2020, 3:32 PM · Arma 3
LouMontana closed T82797: CTD when opening guncase as Resolved.
Nov 6 2020, 3:31 PM · Arma 3
LouMontana closed T117108: hiddenSelectionTextures ignored with 1.60 on some vehicle as Resolved.
Nov 6 2020, 3:28 PM · Arma 3
LouMontana closed T81452: MP Server list - show (or scan) favourite servers first as Resolved.
Nov 6 2020, 3:28 PM · Arma 3
LouMontana closed T85123: Add roles / owner & moderators for units as Resolved.
Nov 6 2020, 3:28 PM · Arma 3
LouMontana closed T119054: D3D Error - DXGI_ERROR_DEVICE_REMOVED - Apex Sneak Peek Preview as Resolved.
Nov 6 2020, 3:27 PM · Arma 3
LouMontana closed T72549: Resolved: AA autocannon need some kind of guidance. as Resolved.
Nov 6 2020, 3:27 PM · Arma 3
LouMontana closed T70758: Compass/heading for SDV driver & gunner (optics) as Resolved.
Nov 6 2020, 3:26 PM · Arma 3
LouMontana closed T85134: After deleting mod by right-click there only one mod remains one the list. as Resolved.
Nov 6 2020, 3:25 PM · Arma 3
LouMontana closed T82887: Feature Request: unique object categories as Resolved.
Nov 6 2020, 3:25 PM · Arma 3
LouMontana closed T83540: [1.50rc] strange animation when switching from lowered pistol to primary weapon as Resolved.
Nov 6 2020, 3:25 PM · Arma 3
LouMontana closed T83584: Sounds from the front of objects as Resolved.
Nov 6 2020, 3:24 PM · Arma 3
LouMontana closed T83755: ReIntroduce Weapon Selections for Vehicles as Resolved.
Nov 6 2020, 3:23 PM · Arma 3
LouMontana closed T83957: setHitPointDamage reacts weird. as Resolved.
Nov 6 2020, 3:19 PM · Arma 3
LouMontana closed T84003: Bad Image: Exception processing Message 0xc000007b as Resolved.
Nov 6 2020, 3:17 PM · Arma 3
LouMontana closed T84842: Easy auto fit for connected object placement in the Eden editor. as Resolved.
Nov 6 2020, 3:17 PM · Arma 3
LouMontana closed T84430: Feature request - allow only medics to revive as Resolved.
Nov 6 2020, 3:10 PM · Arma 3
LouMontana closed T124470: UCAV Sentinel laser designator doesn't follow TGP as Resolved.
Nov 6 2020, 3:10 PM · Arma 3
LouMontana closed T79222: [FFV] No weapon inertia when firing from vehicles as Resolved.
Nov 6 2020, 3:08 PM · Arma 3
LouMontana closed T82268: Broken Weapon Pool In Briefing as Resolved.
Nov 6 2020, 3:05 PM · Arma 3
LouMontana closed T76284: We need a military transport aircraft. as Resolved.
Nov 6 2020, 3:04 PM · Arma 3
LouMontana closed T116872: Author is not a value, backwards compatibility needed as Resolved.
Nov 6 2020, 3:03 PM · Arma 3
LouMontana closed T65252: Analogue throttle only using half its range as Resolved.
Nov 6 2020, 3:03 PM · Arma 3
LouMontana closed T80708: attachTo causes AI to skip all waypoints without moving as Resolved.
Nov 6 2020, 3:02 PM · Arma 3
LouMontana closed T81089: Can't detach cables after being commanded to Lift as Resolved.
Nov 6 2020, 3:02 PM · Arma 3
LouMontana closed T81044: Intro is selected by default in streamlined layout even though not editing intro as Resolved.
Nov 6 2020, 3:01 PM · Arma 3
LouMontana closed T84955: 1.54RC Game Crash Report as Resolved.
Nov 6 2020, 3:01 PM · Arma 3
LouMontana closed T84945: Missing large buoy from Eden Editor props list as Resolved.
Nov 6 2020, 2:58 PM · Arma 3
LouMontana closed T82012: Fixed wing: analogue throttle doesn't go to 100% since update w. Marksman as Resolved.
Nov 6 2020, 2:57 PM · Arma 3
LouMontana closed T74017: Physx based rope object as Resolved.
Nov 6 2020, 2:57 PM · Arma 3
LouMontana closed T83833: Arma crash when changing keybind in MCC Mod as Resolved.
Nov 6 2020, 2:57 PM · Arma 3
LouMontana closed T124280: [SOLVED PLEASE CLOSE] Bleed tickets module or BIS_fnc_bleedTickets function always use the default values instead of the values inserted by mission maker as Resolved.
Nov 6 2020, 2:56 PM · Arma 3
LouMontana closed T124280: [SOLVED PLEASE CLOSE] Bleed tickets module or BIS_fnc_bleedTickets function always use the default values instead of the values inserted by mission maker, a subtask of T79994: Bleed tickets module doesn't do anything, as Resolved.
Nov 6 2020, 2:56 PM · Arma 3
LouMontana closed T72935: Missing of scripting commands for inventory as Resolved.
Nov 6 2020, 2:55 PM · Arma 3
LouMontana closed T72697: Medikit and FirstAidKit added via script don't work in multiplayer as Resolved.
Nov 6 2020, 2:55 PM · Arma 3
LouMontana closed T70891: Random APPCRASH dating six months back as Resolved.
Nov 6 2020, 2:55 PM · Arma 3
LouMontana closed T70666: Add command(s) for assigning magazine to a weapon as Resolved.
Nov 6 2020, 2:54 PM · Arma 3
LouMontana closed T70632: Please add setVelocityModelSpace command to complement velocityModelSpace as Resolved.
Nov 6 2020, 2:45 PM · Arma 3
LouMontana closed T66269: Occlusion Culling for structures (Rendering technique, huge performance saver since DX9) as Resolved.
Nov 6 2020, 2:44 PM · Arma 3
LouMontana closed T65902: Non PhysX tanks and cars no longer have an acceleration/deceleration/movement sounds. as Resolved.
Nov 6 2020, 2:43 PM · Arma 3
LouMontana closed T63220: Cannot load specific infantry weapons by script as Resolved.
Nov 6 2020, 2:43 PM · Arma 3
LouMontana closed T126586: Debug console not printing errors as Resolved.
Nov 6 2020, 2:42 PM · Arma 3
LouMontana closed T125223: Arma 3 Grass/Trees/Wind Bug as Resolved.
Nov 6 2020, 1:47 PM · Arma 3
LouMontana closed T126078: BIS_fnc_addStackedEventHandler issue with input parameters since EXE rev. 142285 (game) as Resolved.
Nov 6 2020, 1:46 PM · Arma 3
LouMontana closed T124885: Jets DLC Soundtrack is not localized in Zeus as Resolved.
Nov 6 2020, 1:45 PM · Arma 3
LouMontana closed T68095: [Feature Request] attachedTo command to return attached status of vehicle as Resolved.
Nov 6 2020, 1:45 PM · Arma 3
LouMontana closed T79816: No rain sound in Virtual Reality as Resolved.
Nov 6 2020, 1:42 PM · Arma 3
LouMontana closed T85274: "mineBase" does not return all types of mines as Resolved.
Nov 6 2020, 1:41 PM · Arma 3
LouMontana closed T81203: Error message in advanced helicopter course as Resolved.
Nov 6 2020, 1:40 PM · Arma 3
LouMontana closed T83985: Launcher says mods are up-to-date, even if they are not as Resolved.
Nov 6 2020, 1:39 PM · Arma 3