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x64 CTD consitant results
Closed, ResolvedPublic

Description

So i have a pretty large intense scripted mission i've been building that results in CTD all the time. I've stripped it down to add-on free version, and yet continue to CTD. There are some errors in LOG, but i don't think there is a huge impact from the missions scripting side. I believe its ARMA related. The CTD seem to be memory related. Was hoping the x64 bit would help, but it seems to be about the same as x86 vesion. It does run a whole lot better though!! :)

Details

Severity
Crash
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
10
Category
Game Crash
Steps To Reproduce

Run the mission, and after some random time, Arma CTD. Restarting the mission is fine as well, it will still eventually crash even if you have to restart.

I ran the last mission test through editor. But i've tried running it complied into PBO from scenario menu and same crashes.

Crash Dump/mission file download: https://www.dropbox.com/s/wmwshk6x55bht4n/CrashResults_1.zip?dl=0

Additional Information

While testing the mission, i hope you enjoy it :) Read the description on how to play.

Build: Development
Version: 1.67.139954

My launcher params are:
CPU Count: 6
Sys mem: 65473
VRam; 4000
No Pause
Skip Logos

Event Timeline

JCae2798 created this task.Jan 13 2017, 5:11 PM

Test mission i shared was bugged. After the last couple of DEV branch updates however have resolved the CTD for me regarding the above results. So again not sure exactly what changed, but i have yet to experience a CTD in the last several days playing the same mission (with bug fixed where it was not deleting spawned ambient AI).

I would say for now maybe this can be closed, but hang on the the dump files if you'd like for research purposes.... Thanks

LouMontana closed this task as Resolved.Fri, Nov 6, 3:33 PM