So i have a pretty large intense scripted mission i've been building that results in CTD all the time. I've stripped it down to add-on free version, and yet continue to CTD. There are some errors in LOG, but i don't think there is a huge impact from the missions scripting side. I believe its ARMA related. The CTD seem to be memory related. Was hoping the x64 bit would help, but it seems to be about the same as x86 vesion. It does run a whole lot better though!! :)
Description
Details
- Severity
- Crash
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Operating System Version
- 10
- Category
- Game Crash
Run the mission, and after some random time, Arma CTD. Restarting the mission is fine as well, it will still eventually crash even if you have to restart.
I ran the last mission test through editor. But i've tried running it complied into PBO from scenario menu and same crashes.
Crash Dump/mission file download: https://www.dropbox.com/s/wmwshk6x55bht4n/CrashResults_1.zip?dl=0
While testing the mission, i hope you enjoy it :) Read the description on how to play.
Build: Development
Version: 1.67.139954
My launcher params are:
CPU Count: 6
Sys mem: 65473
VRam; 4000
No Pause
Skip Logos
Event Timeline
Test mission i shared was bugged. After the last couple of DEV branch updates however have resolved the CTD for me regarding the above results. So again not sure exactly what changed, but i have yet to experience a CTD in the last several days playing the same mission (with bug fixed where it was not deleting spawned ambient AI).
I would say for now maybe this can be closed, but hang on the the dump files if you'd like for research purposes.... Thanks