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Unable to Animate Rocket Launcher
Closed, ResolvedPublic


While attempting to create a realistic M72A6 LAW Rocket Launcher for ARMA 3, it seems you cannot have a 'model.cfg' for a model that is configured as a Rocket Launcher.

In the case of the M72A6 LAW, the intended 'model.cfg' contained code to animate the rear sight to accommodate for the change in zeroing. The 'config.cpp' has the correct zeroing settings and works fine, as in you can adjust the zeroing and it will cycle through the eye points you have defined in the 'memory' LOD. When you then add the 'model.cfg' and binarize the model and load it into game, you crash instantly.


Legacy ID
Operating System
Windows 7
Steps To Reproduce

Take my rocket launcher, or make your own, or use another one. If no 'model.cfg' exists you can create one with a empty Animations class, as i have found that it is not the animation that causes the crash, but just the presence of a 'model.cfg' data in the binarized model.

I will be happy to provide my entire un-binarized addon to BI for testing, but i will prefer to not publicly post the un-binarized model files.

Additional Information

It should also be noted, that the animation for the rear sight adjustment works fine when viewing the model in Buldozer.

Event Timeline

pastor399 edited Steps To Reproduce. (Show Details)Sep 4 2014, 6:27 AM
pastor399 edited Additional Information. (Show Details)
pastor399 set Category to Engine.
pastor399 set Reproducibility to Always.
pastor399 set Severity to None.
pastor399 set Resolution to Open.
pastor399 set Legacy ID to 2366697893.May 7 2016, 7:22 PM
pastor399 added a subscriber: pastor399.

This can be closed, no longer a issue, works fine.

LouMontana closed this task as Resolved.Fri, Nov 6, 3:55 PM
LouMontana updated the task description. (Show Details)
LouMontana edited Steps To Reproduce. (Show Details)
LouMontana set Operating System to Windows 7.