Because it takes time to do it. It's not just a decision they make and it's done in three seconds.
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May 10 2016
Because the devs said there won't be one. The one shown in the screenshots was just imported from Arma 2 to show of the new clouds 'n' stuff.
They won't add F-35s.
3)Could you get examples of the vehicles in the game and some footage or statistics of their real-life counterparts?
Duplicate of #0005153.
Even better: remove the scoreboard.
I can destroy streetlights.
Applies to any throwable object. The reason is that PhysX simulation is disabled when the object stops moving and isn't enabled again.
I didn't see any fog before the update.
And that's why it's related, not a duplicate.
Related to #0009678.
If you need to crush things with a tank in a videogame to feel manly, I have some bad news for you...
@Ultimate_Bawb
Actually, this is the FEEDBACK tracker, not the BUG tracker. There's also a feature request category. However, I doubt people are supposed to request vehicles and weapons here.
I think I might also be a douche...
What's wrong with this is that the OP wants it for smaller jets, not for big planes.
Jew equipment? Seriously?
Only larger planes usually have reverse taxing.
/downvoted
Good for you.
Duplicate of #0000432.
Why the hell can't you be patient?
Clas? Gass? What the hell is this ticket about? Could you provide a video demonstration?
Or you crashed a UAV. Or you were responsible for a death of a friendly drone.
You killed a friendly and the Stomper noticed that. Stompers don't like that.
/downvoted
The texture is perfectly fine, but something is wrong with the shadows. What are you shadow and terrain settings?
What vehicle exactly was on the screenshot? If it was a vanilla Arma 3 vehicle, you could PM MadDogX on the forums to re-open the ticket.
Link to the original ticket?
Are there loudspeakers on military vehicles?
English, please.
How did I not notice that? :P
/upvoted
Were you near those people?
Default is [Caps Lock], AFAIK.
And do you seriously think those big one that you carry on the back are still going to be there in 20 years?
You have functional radios and there is a radio item (classname "ItemRadio") which you carry around in your inventory. Everyone (including civilians, excluding animals) is equipped with it by default.
Is it that hard to search for tickets?
I don't understand. Are you trying to insult me or something?
Agreed with Semiconductor.
Related to #0010971.
Report this to the mission maker and close the ticket.
This belongs on the forums.
Also, the fact that you're French isn't an excuse for not knowing proper English. I'm not from an English speaking country, either, but at least people can understand me.
I don't understand what you're trying to say.
Duplicate of #0000369.
http://feedback.arma3.com/view.php?id=9214
http://feedback.arma3.com/view.php?id=13735
How about you search before posting tickets?
It's a different engine.
This is not high priority.
They could've just made it like the building destruction, without PhysX.
The engine doesn't support moving water.
/upvoted anyway
Now I feel stupid :P
/upvoted
Does the military use balloons?
EDIT: Wait, why am I even asking that? Even if they don't, I'm sure someone will come here and say it will be good for civilians. Well, let me tell you, Mr [insert the person's name here], Arma 3 is a milsim, not a civsim.
You joined a vanilla server with mods installed, what did you expect?
You either bought the game yesterday and this is your first Arma game, or you're trolling.
Yes.
Troll detected
No offense, but this is the most retarded request I have ever seen, and I have seen requests for crossbows, underwater bases and military hang gliders. xD
Wasn't this resolved a few weeks ago?
Duplicate of #0005577.
No, I mean the GPS slot, where the GPS goes.
Is the UAV terminal placed in your GPS slot?
Yeah, the new rain effects and Altis are nothing...
PiP is resource demanding. I doubt they can change it.
Duplicate of #0013259. Don't spam.
Why do you capitalize every letter? Where are you from? I want to know which language does that.
That's the reason for your issue.
Do you have infinite saves enabled in the difficulty options?
Resolved in dev build. See ticket #0015884 for more info.
Search before insulting people.
Let's compare all the vehicles, shall we?
Quadbike - Yeah, the same as it's always been.
MRAPs - Some are faster, some are smaller, some have commanders, some don't. I don't see the point of more differences.
APCs (wheeled) - The AAF one has missiles and a 30 mm cannon, the NATO one has a 40 mm and a 6.5 coax and the CSAT one has 2 less wheels (not like it makes a huge difference, though it's easier to disable it with small arms) and a 40 mm cannon with less ammo and without the APFSDS-T rounds.
IFVs (tracked) - The NATO one has very thin armour, while the CSAT one has better armour AND ATGMs. All other weapons are the same.
MBTs - They both have a 120 mm cannon, but the NATO one can carry 6 people in the back, while the CSAT one is smaller and more agile (or is it?).
Attack helicopters - The CSAT one is a flying tank, it has 8 ATGMs, 38 rockets and a 30 mm autocannon. In addition to that, it can carry 8 people in the back. The NATO one is very fragile, has only a 20 mm (pretty much useless the way it is now), 24 DAGRs (which are, AFAIK, supposed to be as powerful as the DARs on the AH-9s, but they can still take out APCs in one hit) and 4 ASRAAMs. It is faster and more agile, though.
Light transport/attack helis - Only NATO has them.
Medium transport helis - The PO-30 and the UH-80 belong in this category. The UH-80 is bigger and has just two miniguns, while the PO-30 has either no armament or 12 DAGRs and a 6.5 minigun.
Heavy transport helicopters - Only AAF has them (at the moment?).
Jets - Only AAF has them, at the moment.
Armed boats - The NATO and AAF have a 40 mm GMG and a 6.5 minigun, while the CSAT one has a 40 mm and a .50 cal HMG.
Uunarmed boats - The same for every faction, I don't see a point in them being different.
AA and arty vehicles - Okay, they're completely the same, just mounted on a different chassis. NATO does have an MLRS, though.
Now, the weapons:
Main service rifles - NATO and CSAT are pretty much the same, though since CSAT rifle uses a bulpup design, it has a higher muzzle velocity. AAF and FIA use a 5.56 NATO rifles, which are weaker than the NATO and CSAT ones.
DMRs - NATO uses a variant of the main service rifle, which has a uses 6.5, while CSAT uses a 7.62 rifle. AAF also uses a 7.62, but with bigger magazines, than the CSAT one.
Carbines - Both use variants of the main rifle.
LMGs - NATO uses a variant of the main rifle, while CSAT uses a 7.62 rifle, with bigger magazines, but a slightly slower rate of fire than the NATO one. AAF uses a 6.5 caliber LMG with bigger mags than the NATO one and around the same RoF.
Sniper rifles - NATO uses a .408 rifle with 7 round mags, while CSAT and AAF use a .50 cal Russian rifle with 5 round mags. All of them are, obviously, bolt-action.
Launchers - NATO uses a guided launcher that can lock-on onto ground vehicles, while CSAT and AAF use unguided RPGs.
Pistols - NATO and CSAT pistols are completely the same, but how different were they in Arma 2? AAF uses a 1911 variant.
Heavy pistols - NATO uses an 11 round .45 ACP semi-auto pistol, while CSAT has a .45 ACP 6 round revolver.
Heavy AA and AT launcher - OK, you got me.
This is everything I can remember at the moment, tell me if I forgot anything.
What do you want? Railguns for tanks?
This is not WW2. Tanks will not be slowed down by firing their cannons. Neither will the aircraft.
And after that they're going to do another one.
Oh, and, please make those 20 jets. I'll give you two days, I want 20 fully functional jets, with destruction, custom weapons and different flight characteristics.
How the fuck don't people fucking understand that they're fucking working on another fucking jet!? Fuck!
Are you using any mods?
That's why they made special SMG sights, like the "ACO SMG" and the "Mk17 Holosight SMG"
And you aren't.
How would you move? Would you push yourself with your legs?
Yes, I am. That's kinda stupid.
I don't have that line. Is it possible to set it to false?
What startup line?
Wants realism so sets respawn to 20 minutes
Enables revive
BIS is not responsible for 3rd party modifications.
Maybe someone messed up the timeToLive parameter?
Turn Depth of field to zero.
"Field of view"
xD Fail.
You need to put your Depth of field to zero.
Of course I'm joking. :P
Sure, also how about adding the following weapons:
-HS Produkt 2000
-H&K MP5
-H&K MP7
-H&K UMP
-HS Produkt VHS
-H&K G36
-Colt M4
-Sako TRG
-MACS M3
-RT-20
-Remington M40
-Barret M82
-RGB-6
-H&K AG36 (for G36 rifles)
-FN M249
-FN MAG
-Ultimax 100
-9K38 Igla
-RL90 M95
-AT4
And the following vehicles:
-M-84D
-M-95 Degman
-BVP M-80A
-BOV VP
-M1151 Up-Armored Capable HMMWV
-Iveco LMV
-International MaxxPro
-M-84AI
-PTS-M
-PMS (mounted on Tatra T813 8x8 trucks)
-Strijela - 10CROA1
-MV-4
-Mikoyan-Gurevich MiG-21
-Pilatus PC-9
-Zlin 242
-Air Tractor AT-802
-Canadair CL-415
-Bombardier Challenger 600
-Elbit Skylark
-Elbit Hermes 450
-Mil Mi-17
-Mil Mi-8
-Bell 206
-Iveco 5 tone transport truck
-Iveco medium and heavy trucks
-Mercedes-Benz Actros 6x6, 8x8
-MAN Tank Transporter Truck
-Astra Truck
-Daf Truck
-Toyota Landcruiser
-Mercedes G 4WD
-Nissan Navara 4WD
-Land Rover Wolf 4WD
And the following artillery:
-M56
-D-30 RH M94
-CITER 155mm L33 Gun
These are all currently in use by NATO and will be in use for at least the next 10 years (maybe one or two wont, I'm not completely sure).
The devs are on vacation right now.
They spawn in different places because they're in formation FYI.
You copy&pasted a ticket. Congrats!
It's not easy to make a better medical system FYI.
Not to mention *spoiler alert* the AAF are hostile towards NATO.
There is an animation when you're killed in a static weapon, but it's too fast. I think it's already been reported.
I believe a 150 mm HEAT rocket could at least disable an IFV.
/upvoted
The Marid and the BLUFOR tracked IFV are actually light armor.
Might be related to #0015298.
Oh...
Yeah, that's bug.
/upvoted
What do you mean?
So, is removeUniform a global command? Does anybody know?
Is removeUniform global? If not, that could be the reason.
How do you buy clothes? What the hell are you talking about?
The engineer has one (or two?), and it's class name is "SatchelCharge_Remote_Mag".
Duplicate of #0001819.
This would mean making a whole bunch of new animations, which is a no-go.
"that seems to attract the unusual amount of buggy brains like yours...(i'm calling you stupid)"
Nope, you're definitely not the troll...
Of course the ground textures look low-res when you push your face into the ground. Do you know how big the textures actually are?