Current:
All tracked/armoured vehicles feel very quirky and light weight (In Arma 2, the whole screen would shake when a suitably heavy vehicle came along)
All tracked/armoured vehicles can't even crush/drive over a number of different things like:
- Road rails on the side of the road
- Old tires places as collision dampeners on the Go-Kart tracks (yup! Try it if you don't believe me!)
- Light poles
- Certain trees
- Small buildings/shacks
- Wall ruins
- Misc stuff in towns like barrels, stands etc. Tanks are stopped dead
I'm sure this is an incomplete list, but you get the idea. I mean seriously W.T.F?? :(
Also when in a tank with NPC's, the way the turret moves is as though it were on a rubber band operating the mechanics. If the turret has to make a 180 degree turn to target something, it kinda does a bouncy swirl back and forth, which lessens with each bounce, until it finally is on target. What the *bleep* ? :-S
Finally, armoured vehicles seem to weigh nothing - I've been flipped over by a QUAD BIKE! I've been flipped over by a 4WD Off-Road, I've been flipped over by a street lamp that I hint full frontal (some weird physics glitch happened as a result that catapulted me upwards and landed me on my head)
I've done silly large jumps down hills with a tank, as though they were an off-road motorcycle.
It might be that this whole ordeal is supposed to be "slightly in the future" and as a result things look and feel a bit outlandish, and I can't argue that it isn't, because it seems that way. The result, however, means that everything feels very unmanly, quirky and makes no sense at all.