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- User Since
- Jun 30 2013, 12:51 AM (588 w, 5 h)
May 10 2016
You can add the arsenal to normal missions too as a Virtual Ammo Box: https://community.bistudio.com/wiki/Arsenal
Should be a lot more like this: https://www.youtube.com/watch?v=MLz9UR_k-ms
Should be a lot more like this: https://www.youtube.com/watch?v=MLz9UR_k-ms
I didn't look for it there either in the first place, untill someone suggested it to me.
You could also just rebind MouseUp and MouseDown the other way around?
up up and away
Has this been fixed yet?
If this gets implemented, the animations should be seemless and not like the weapon switching while running.
Also, it shouldn't require you to press a button when you back away from the object again.
So if you get close to a object that blocks your weapon > Lower weapon (except when you ADS (aim down sight)).
Back away from the object, automatically raise weapon again.
And make it work something like this maybe?
get out => open door > get out > close door.
eject => open door > get out > leave door open.
May 9 2016
Why not just block the moving forward if it gets too steep, instead of making him stand up/crouch.
Got me killed way too many times.