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(A)RCO - Medium range scope reticles are blurry / out of place
Assigned, WishlistPublic


While aiming down the sight I am always getting wierd lines,
also happens to any light source (eg. looking at airport from distance).

You can fix it by turning off Depth of Field (i.e. set the effect to 0). {F22701} {F22702}


Legacy ID
Steps To Reproduce


(Screen shots made on high Settings)

P.S I started to notice this problem after some lighting patch.

Event Timeline

Bohemia edited Steps To Reproduce. (Show Details)Nov 5 2013, 12:48 AM
Bohemia edited Additional Information. (Show Details)
Bohemia set Category to Other.
Bohemia set Reproducibility to N/A.
Bohemia set Severity to None.
Bohemia set Resolution to Open.
Bohemia set Legacy ID to 1493411608.May 7 2016, 5:20 PM
Bohemia edited a custom field.
AD2001 added a subscriber: AD2001.May 7 2016, 5:20 PM
AD2001 added a comment.Nov 5 2013, 3:18 PM

Turn Depth of field to zero.

Bohemia added a subscriber: Bohemia.May 7 2016, 5:20 PM

Ok worked but now the game looks odd. any other way to fix it?

EDcase added a subscriber: EDcase.May 7 2016, 5:20 PM
EDcase added a comment.Nov 6 2013, 3:05 PM

Definite bug: The sights should NOT be affected by DoF.
This happens with all sights.

Duplicate issue: 0015835

kone3 added a comment.Dec 11 2013, 7:15 PM

Very annoying, because you can´t use arco and rco in multiplayer games like wasteland. You can´t hit anyone, because it´s very hard to aim.

Zek added a comment.Jan 25 2014, 1:36 AM

Any updates on this? still going on after the last patch.

gutsnav added a subscriber: gutsnav.May 7 2016, 5:20 PM

How could you down vote this??? This is a game breaking bug for me, it's been there for months. Extremely annoying and it looks bad.

Related: #17275
If the sights would be reverted, the problem will disappear

Goomer added a subscriber: Goomer.May 7 2016, 5:20 PM

They could just increase the distance where DOF actually starts blurring. At least that's how i imagine this could be fixed. Not sure if their implementation actually allows for such a change.

Podder added a comment.Feb 8 2015, 6:57 AM

It's still happening in 2015.

My guess is that the reticule's "physical object" is a similar to the gun/scope's distance to the camera, so the engine applies the DOF effect to it along with the scope and gun. Pretty annoying and should have been fixed ages ago. As it stands, if you want to even consider using those scopes, you need DOF set to off.

Any word if this is going to be fixed in Marksmen DLC?