- User Since
- Mar 10 2013, 5:15 AM (349 w, 15 h)
May 10 2016
Any updates on this? still going on after the last patch.
Awww ok I found it, just have to press CTRL to switch modes as if it has a collimator.
I agree, they are pretty strong.
It has been always that way, I remember back in OFP they were like an artillery shell :P
Charges should be strong enough to destroy/disable a vehicle but not a whole building
I know it's too late but I think that it would be better to allow us to decide which factions belongs to each side in the editor, so we can make missions like Nato and CSAT working together without any strange workarounds... mmm maybe for arma 4 :P
I just found that, it's a pain to open those fences...
I Agree, I accidentally shot a friendly UAV and the stomer I was operating killed me, that's weird
Yeah i'm experiencing the same, changed all the video settings several times but the bug is always there.
I'm running the game with a quad core 3.5 ghz, radeon hd 6770 and 3 gb of ram and don't see any fps drop in that place. Perhaps it's something related to your hardware configuration, what are your computer specs?
May 9 2016
upvoted, this is an ugly immersion breaker, since mmm, ofp? :P
It's a good idea, but I fear that it may ruin multiplayer experience (in most of the public servers medics go lonewolf...). So it should be optional. More blood and gore would be good.
Jesus people, keep the bug tracker clean, there is a forum for discussing this kind of subjects.
Numbers 6 and 8 are the most confusing, in all resolutions.