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Missing ragdolls for certain anims.
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Description

Basically all anims with "HubSittingChair" in its name work but without ragdolls. Meaning that if you kill a unit that is in said animation the unit will stay in that anim and in some cases they even continue moving! All I want is that they drop death when then get shot.

Details

Legacy ID
588879684
Severity
None
Resolution
Open
Reproducibility
Always
Category
Anims
Steps To Reproduce

Set up a soldier with one of the HubSittingChair animations and shoot him. They won't budge.

Event Timeline

Karbiner edited Steps To Reproduce. (Show Details)Nov 2 2013, 10:08 PM
Karbiner edited Additional Information. (Show Details)
Karbiner set Category to Anims.
Karbiner set Reproducibility to Always.
Karbiner set Severity to None.
Karbiner set Resolution to Open.
Karbiner set Legacy ID to 588879684.May 7 2016, 5:18 PM
Bohemia added a subscriber: Helio.Nov 2 2013, 10:08 PM
Koala added a subscriber: Koala.May 7 2016, 5:18 PM
Koala added a comment.Apr 13 2014, 2:28 PM

I am not sure, if the mounted stationary grenade launchers, stationary machine guns or mortars use that kind of "script" too. But if you kill someone, that has mounted those weapons, he will drop dead immediatly without a ragdoll animation.

AD2001 added a subscriber: AD2001.May 7 2016, 5:18 PM

There is an animation when you're killed in a static weapon, but it's too fast. I think it's already been reported.