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Sat, Dec 21

ParanoiaLP added a comment to T187527: Unexpected database response..

Same here, in the FB DayZ page of my country there is a bunch of guys with the same problem

Sat, Dec 21, 11:31 PM · DayZ

Apr 24 2023

ParanoiaLP added a comment to T171802: Suppressor bug (issue, something elese, dunno).
  • .... . -.-- / .... .- ...- . / -... . . -. / -.. --- .. -. --. / - .... .. ... / ..-. --- .-. / -.-- . .- .-. ... / -. --- .-- --..-- / - .... . / - . .- -- / .-.. . .- -.. . .-. / .. ... / .- / .-- . .-.. .-.. / -.- -. --- .-- -. / -- --- -.. -.. . .-. / .- -. -.. / .. / - .... .. -. -.- / - .... . -.-- / -.. --- / -. --- - / -. . . -.. / - --- / ... .--. . -. - / - .. -- . / .--. .-.. .- -.-- .. -. --. / .-- .... . -. / - .... . -.-- / .... .- ...- . / - --- / .-- --- .-. -.- / --- -. / -... ..- --. / ..-. .. -..- . ... / .- -. -.. / -. . .-- / ... - ..- ..-. ..-. .-.-.- / - .... . -.-- / .- .-. . / .- -. / ... -- .- .-.. .-.. / - . .- -- / .- -. -.. / - .... . -.-- / .- .-. . / .... .. .-. .. -. --. --..-- / ... --- / .. ..-. / -.-- --- ..- / - .... .. -. -.- / -.-- --- ..- / -.-. .- -. / -.. --- / .. - / -... . - - . .-. / - .... . -. / ... . -. -.. / - .... . -- / -.-- --- ..- .-. / .-. . ... ..- -- . .-.-.- .-.-.- .-.-.-
Apr 24 2023, 3:06 PM · DayZ

Nov 28 2022

ParanoiaLP added a comment to T169104: Stuck in my shelter.

If you couldn't manage to scape, you can simply change server and then get back to your original server. Once I was stucked I started punching the air and I got unstuck. Good luck

Nov 28 2022, 3:43 PM · DayZ

Nov 2 2022

ParanoiaLP added a comment to T168468: Trying to unstuck Pistol MKII doesn't work until relogging, also voids ammunition before relogging.

I think jammed guns can only be fixed by pressing and holding the R key, not pressing the R multiple times.

Nov 2 2022, 10:24 AM · DayZ

Oct 26 2022

ParanoiaLP added a comment to T168547: KA-101 magazine displays wrong ammunition.

I think that those bullets are damaged or badly damaged, that's why the colour

Oct 26 2022, 11:10 AM · DayZ

Oct 19 2022

ParanoiaLP added a comment to T168295: PC 1.19 Stable - Character still gets stuck on objects.

On police stations or castle towers stairs has the same problem

Oct 19 2022, 11:06 AM · DayZ

Oct 6 2022

ParanoiaLP added a comment to T168026: 1.19 Exp Exiting vehicle sometimes glitches player into vehicle.

This happens with the V3S as well. Loggin off and on does not help, I had to move the truck so my friend get unstuck.

Oct 6 2022, 11:18 AM · DayZ

Sep 29 2022

ParanoiaLP added a comment to T167870: Secondary bunker entrance/exit closes too quickly (Experimental).

That's because is supossed to be an exit door only I think

Sep 29 2022, 11:14 AM · DayZ

Sep 27 2022

ParanoiaLP renamed T167802: light bug inside the bunker at Livonia after restart from Stuck inside the bunker at Livonia after restart to light bug inside the bunker at Livonia after restart.
Sep 27 2022, 12:16 AM · DayZ

Sep 26 2022

ParanoiaLP created T167802: light bug inside the bunker at Livonia after restart.
Sep 26 2022, 11:42 AM · DayZ
ParanoiaLP added a comment to T167695: Issues With Character Spatial, um, yeah.

The floating animation stuck happened to me inside the bunker as well, even after reloging I kept getting stuck in the air, in one of the large room between a ladder and the wall. By the way the clip is so faking funny XD

Sep 26 2022, 11:33 AM · DayZ
ParanoiaLP added a comment to T167697: Health Problems....

My friends have the same problem, but somehow I never get sick, and I play a lot more hours than them...

Sep 26 2022, 11:30 AM · DayZ
ParanoiaLP added a comment to T167720: Dayz 1.19 Feedback (also gliches and bugs).

You don't neccesarily have to go to toxic zones to get the punched card, just saying...

Sep 26 2022, 11:24 AM · DayZ

Sep 19 2022

ParanoiaLP added a comment to T167427: al darle a jugar a day z me da este error: 0xC0000005 = STATUS_ACCESS_VIOLATION tengo mods instalados, aun no he podido jugar por este problema.

Tenés el mismo problema al entrar en servers oficiales? o sea, sin mods? que launcher usas para entrar? en todos los servers con mods que probaste te dice lo mismo?

Sep 19 2022, 12:01 PM · DayZ
ParanoiaLP added a comment to T167507: Bug or Hack?.

It either could be a hacker or a player that disconnected inside the castle before you assembled your base

Sep 19 2022, 11:57 AM · DayZ
ParanoiaLP added a comment to T167540: DayZ .

In officials servers, the player inventory is the same meanwhile the servers are first or third person. Your character´s stuff remains if you change from one first person servers to any other official one first person server, the same with third person servers.

Sep 19 2022, 11:55 AM · DayZ
ParanoiaLP added a comment to T167555: Add new action to emotes/actions wheel.

Another good idea could be an animation to walk like a zombie, avoiding zombie to detect you while doing the action.

Sep 19 2022, 11:49 AM · DayZ

Aug 24 2022

ParanoiaLP added a comment to T167192: My car started to fly and landed on side.

Lol no you don't, sadly this is a known issue they are trying to fix with the new driving simulator from arma, but not yet fixed. Anyway, there is no possible way

Aug 24 2022, 4:32 PM · DayZ
ParanoiaLP added a comment to T167214: Items dejado en el suelo se quedan dentro de la pared.

Es un bug que ya conocen hace rato, pero una de las reglas del juego es no enamorarse del loot. Trata de siempre ponerte las cosas en la mano y no dejarlas directamente en el suelo cerca de una pared o mueble

Aug 24 2022, 4:09 PM · DayZ

Aug 8 2022

ParanoiaLP added a comment to T166962: My base was delete.

Did you place the flag pole in your base? was it a community server or official?

Aug 8 2022, 11:15 AM · DayZ

Jun 13 2022

ParanoiaLP added a comment to T165844: Bugs found during testing.

The only part I don't agree with is the part of gas cannister damage, I think their current damage is correct, they are small and the pressure they contain is not even close to be able to kill a person.

Jun 13 2022, 12:04 PM · DayZ

Jun 6 2022

ParanoiaLP added a comment to T165698: Dayz Home Screen & Server Browser Suggestions.

Hello Gremmie, I think the menu has arrows towards both sides, but if that's not enough for you what I tend to do is change the character's name in each server, for example I play in one official server 3pp and one official server in 1st person, so my character's name in one is just Paranaoialp and the other is ParanoialLP3PP to identify in which server each character play, I hope it helps.

Jun 6 2022, 12:25 PM · DayZ

May 24 2022

ParanoiaLP added a comment to T165313: Gas grenades feedback.

Suggestion: Make the hand gas grenade and gas grenade for the grenade launcher be safe wearing a gas mask only.

May 24 2022, 11:15 AM · DayZ

May 3 2022

ParanoiaLP added a comment to T164664: Hunting scope weapon sway completely out of control.

Well, that's true, sometimes is not a sway but a sudden shake to the side, I think what the devs try to implement is an advantage among the possible players possitions, standing, crouch or laying on the ground. The sway of the scope is reduced if your body is closer to the ground.

May 3 2022, 5:23 PM · DayZ
ParanoiaLP created T164675: Doubt about a character stats bug.
May 3 2022, 2:07 PM · DayZ
ParanoiaLP added a comment to T164589: Refugio.

Hola man, esta parte es para los bugs de PC, hay otra sección para consolas pero creo creo, que tu problema es que no tenes que apretar muchas veces la x si no que tenés que mantener apretada la tecla una vez que te posiciones en el lugar que te dé la opción para hacerlo. Fijate y cualquier cosa me avisas, yo juego en PC pero nunca tuve ese tipo de problemas.

May 3 2022, 2:02 PM · DayZ
ParanoiaLP added a comment to T164664: Hunting scope weapon sway completely out of control.

Pro tip, if you do not want the swing, use binoculars or range finders to scope the area. Or you even can use the scope in your hand.

May 3 2022, 1:52 PM · DayZ
ParanoiaLP added a comment to T164664: Hunting scope weapon sway completely out of control.

Just try to do the same with your cellphone camera zoomed out and then tell me what happens.

May 3 2022, 1:51 PM · DayZ

Apr 25 2022

ParanoiaLP added a comment to T164464: everthing is gone.

I mean, at least for a month they have been telling us about the wipe in all official servers. They wipe servers one or twice a year. Don't get too attached to you gear, never.

Apr 25 2022, 11:56 AM · DayZ

Apr 20 2022

ParanoiaLP added a comment to T164342: Switching clothes .

Actually, YOU never experienced it before. But the problem is that the items do not swap position exactly, sometimes the clothes get inside a wall, up on the roof or even underground in some buildings. But it is happening a long time ago. To avoid this problem put your clothes in your hands before swaping.

Apr 20 2022, 2:53 PM · DayZ

Apr 18 2022

ParanoiaLP added a comment to T164262: The Cooking Pot Damage Dilemma / An alternative solution.

Or it could give you cholera if you don't clean it before cooking, I mean, like in real life. Otherwise, there should be an increment of the respawn quantity,

Apr 18 2022, 11:26 AM · DayZ

Apr 13 2022

ParanoiaLP added a comment to T160811: Vending Machine's should yield a random Soda Can.

what about adding coins to use in these machines? the coins could be used as pins or keychains to decorate weapons

Apr 13 2022, 12:12 PM · DayZ

Mar 31 2022

ParanoiaLP added a comment to T164008: No-Log-Off-Zones for Military bases. Worth raising with the devs?.

The problem could be a player disconnecting during a firefight due to a game crash or connection lost. Imagine being defending your base from raiders and trying to connect back again asap. The game would put you in a different place, further away, so you could go back to your base and kill those raiders from behind. Sadly I think we have to deal with the possibility of a player reconnecting in front or behind us at any moment. We have to be aware all the time of our surroundings.

Mar 31 2022, 11:59 AM · DayZ

Mar 30 2022

ParanoiaLP updated the task description for T164001: Spanish mistranslation when obtaining sticks.
Mar 30 2022, 9:43 PM · DayZ
ParanoiaLP created T164001: Spanish mistranslation when obtaining sticks.
Mar 30 2022, 4:39 PM · DayZ

Mar 29 2022

ParanoiaLP added a comment to T163962: Why can't I scale a barbed wire fence ?.

Because in that way, the hard work of getting all the materials and build a base would be pointless. It's too much effort to build a base and keep all your stuff there for some random freshie with a tarp to get in easily. It is called balance, something that regarding base building we are not getting yet.

Mar 29 2022, 3:20 PM · DayZ
ParanoiaLP added a comment to T163943: Character changed.

https://steamcommunity.com/app/221100/discussions/0/1643167006276845230/

Mar 29 2022, 3:16 PM · DayZ

Mar 28 2022

ParanoiaLP added a comment to T163943: Character changed.

when you die you respwan with a random character unless you chose the option custom character, but you have to customize it previously according to your preferences. But take into account that 3rd person and only first person servers add a different character and in each one you have to customize your preferences as well. And the same happen with each one of the community servers.

Mar 28 2022, 2:46 PM · DayZ

Aug 18 2021

ParanoiaLP added a comment to T160299: Tyre Fire 🔥 Feature.

I don't think it will be usefull to trick players into thinking that there's a heli crash, but we need some kind of static lights that remains on at least all in game night long. I have seen many players leave a server when it's nightime because using movile light sources of any kind it's literally a death sentence on officials servers because players are not friendly at all. So tyre fire on the streets would be a solution to that, something like the fire they implemented during the witches event that keept turned on all the time. Electric lights are good but the cost of putting them in the right places and keeping them turned on is too high. The amount of fuel needed is too much.

Aug 18 2021, 4:48 PM · DayZ

Aug 17 2021

ParanoiaLP added a comment to T160270: Silencers don't work.

I remember yes, but what Geez replied didn't convince me so I keep testing with different pistols and other guns that's why I am reporting it now just for them to check again. It seems it only happens with pistols, the USG, or the MP5 work sometimes and sometimes don't, just like intended.

Aug 17 2021, 1:23 PM · DayZ
ParanoiaLP added a comment to T159885: Being kicked with message "Your latency is too high".

@Geez can you increase the max ping in the official server US 3664224 HC IP 66.242.11.162 PLEASE? I have the same issue than with the others, thanks.

Hello ParanoiaLP.
From which region are you connecting to the server?
Regards,
Geez

Aug 17 2021, 1:15 PM · DayZ
ParanoiaLP added a comment to T160237: Current weather/insulation/body temperature values force players to wear very specific clothing. Variety and uniqueness in clothing choice is very difficult..

I only play on official servers and I can confirm this happening all the time. Unless you have hunter clothing you would be cold, specially if it reains heavily. 1.12 for me was "food" patch because all the added type of food and I was expecting a clothinn patch in 1.13 but that was not the case. More options would be great. Not only color. Being so hard to identify your friends from enemies the clothes should be more "customizable".

Aug 17 2021, 11:20 AM · DayZ

Aug 16 2021

ParanoiaLP added a comment to T159529: ADS Bug.

Hello guys, I think I noticed a thing that maybe is one of the reason for this bug to happen. When using guns with a scope (specially the hunting scope) the scopes itself has a second or two to "load" the image in the screen. For a couple of seconds when you try to aim the gun looks like it has no scope. And just when the scope appears in the screen it let me aim properly. Maybe further testing is needed. Hope it helps

Aug 16 2021, 11:26 PM · DayZ
ParanoiaLP created T160270: Silencers don't work.
Aug 16 2021, 11:23 PM · DayZ
ParanoiaLP added a comment to T159885: Being kicked with message "Your latency is too high".

@Geez can you increase the max ping in the official server US 3664224 HC IP 66.242.11.162 PLEASE? I have the same issue than with the others, thanks.

Aug 16 2021, 8:07 PM · DayZ

Aug 6 2021

ParanoiaLP added a comment to T160100: COMPRE EL JUEGO Y NO PUEDO JUGARLO .

Hola Kaaian, voy a traducir tu problema para los desarrolladores, si querés podes copiar la traducción y copiarla en el mensaje original modificado.

Aug 6 2021, 11:16 AM · DayZ

Aug 5 2021

ParanoiaLP added a comment to T159885: Being kicked with message "Your latency is too high".

@Geez Updating, yesterday I played in the server NY 5204 IP 31.214.136.154:10800 and it kicked me out twice, apparently for unstable connection and not for surpassing the ping max. The first time when some wolves were getting close and the second when my friend and I were approaching to some players that we followed up to the Nadbor.

Aug 5 2021, 11:30 AM · DayZ

Aug 4 2021

ParanoiaLP added a comment to T159885: Being kicked with message "Your latency is too high".

@Geez Yesterday I played in the NY 5084 IP 31.214.136.146 Livonia map at least one and half hour, even though the lag sometimes was noticeable, the server never kicked me out again. I'll try the other servers asap.

Aug 4 2021, 2:47 PM · DayZ

Aug 3 2021

ParanoiaLP added a comment to T159885: Being kicked with message "Your latency is too high".

Ok Geez, I don't think that's the final solution but at least we can play without being kicked. I will let you know whatever happens

Aug 3 2021, 6:12 PM · DayZ

Aug 2 2021

ParanoiaLP added a comment to T159885: Being kicked with message "Your latency is too high".

Hello everyone.
If any of you has experienced this on the official servers, can you please provide the server names/IP's? Only official servers at the moment please.

Aug 2 2021, 7:09 PM · DayZ

Jul 29 2021

ParanoiaLP added a comment to T159949: Gas Cannister explode when shot at.

I woul like this to be implemented in the game but according to a friend of mine (an engineer) that would not be realistic. Yes, it may explode if a spark gets in but the pressure and the quantity of gas on those caninsters are not enough to be deadly.

Jul 29 2021, 11:54 AM · DayZ

Jul 26 2021

ParanoiaLP added a comment to T159885: Being kicked with message "Your latency is too high".

I have the same issue. I'm from Argentina and the game kicks me out from BR SERVERS wich normally are between 50 and 120 Ping. Those servers are normally full so it's quite anoying have to reconnect in queue 20...

Jul 26 2021, 5:04 PM · DayZ

Jul 1 2021

ParanoiaLP added a comment to T159483: Dayz Experimental 1.13 Right Mouse Button Bug.

this used to happen randomly in the past, it is sad it is still happening

Jul 1 2021, 11:19 AM · DayZ
ParanoiaLP added a comment to T159491: Cannot play/change server with some characters.

In official servers you can only have two characters, one for 1st/3rd person servers and the other is for only 1st person servers. You can not use the first person only character in 3rd person servers. The other character you may see is one of another community servers that only can be played in that specific server. Is that the problem or I am misunderstanding?

Jul 1 2021, 11:17 AM · DayZ

Jun 23 2021

ParanoiaLP added a comment to T159196: Blocking attacks .

I said it before but I can no longer find the comment so I'm repeating it. It is good to be able to block all the zombie hit but it makes no much sense doing it with your arms without receiving some damage this is not boxing and the infected are not using boxing globes, I think players should be able to block all the zeds hits using long tools or long weapons, like shovel, pickaxe, a shotgun or an SKS, but the hit should slightly damage the tool or weapon. Player should be able to block hits with their arms but not as much as it is possible in experimental now, but this is only my opinion

Jun 23 2021, 11:19 AM · DayZ

Jun 22 2021

ParanoiaLP added a comment to T159276: Fix 9x39 AP Rounds.

Or as another player suggested, make the sval and vss not so rare. they are such a good looking guns to be ignored or mistreated like this. The same with .357 rounds.

Jun 22 2021, 11:40 AM · DayZ
ParanoiaLP added a comment to T159258: Great Work.

I think blocking every zed hit should be only possible with a long tool or weapon in hands, sligthly damaging the tool or weapon. Anybody can be protected from a hit using a shovel or an sks if you hold it properly (with may require a new animation) but if you block the hit with your bare hands it makes no sense you suffer no damage. But I completely agree this is a good patch, it's sad I can not longer test it in experimental servers due to the lag and the 300 ping limit, we need a testing server in South America.

Jun 22 2021, 11:37 AM · DayZ
ParanoiaLP added a comment to T159274: 1.13 uncon lengths feedback.

It could be interesting if the unconsciousness state lenght woul be also related to the the part of the body where the bullet hit. I mean, I've seen people get unconscious by way many minutes in real life just for losing a finger , I think a hit on a bullet proof helmet or a plate carrier should provoque the shortest unconsciousness periods, but being directly hit in the body (depending on which one) should make a player unconscious at least 30 seconds (considering the servers time speed set)

Jun 22 2021, 11:29 AM · DayZ

Jun 18 2021

ParanoiaLP added a comment to T159142: Dayz 1.13 Guns Spawn Balancing.

I couldn´t agree more

Jun 18 2021, 1:52 AM · DayZ

Jun 17 2021

ParanoiaLP added a comment to T159064: I just die.

I mean, I am not completely sure off course but it is highly probable, specially the death inside the building without windows. The other two situations are pretty normal, if you were killed with a headshot you shouldn't hear the sound of the shot because most bullets travel faster than sound, it is kind of weird that you were not looted after but that sometimes happens too. The problem with modded servers are worst in my opinion, because admin abuse or wipes are in my experience more common than cheaters. But that is up to you

Jun 17 2021, 11:20 AM · DayZ

Jun 15 2021

ParanoiaLP added a comment to T159059: [1.12.153904] There is a problem with stealth kill for zombie.

Hi Geez, as I said before I think it is related to the ADS bug, because it seems like the rising knife action starts but does not end the swing animation, and MAYBE if you try to stand up at the same time you may reproduce this bug.

Jun 15 2021, 4:31 PM · DayZ
ParanoiaLP added a comment to T159034: Kar98k please.

I agree with you except for the last part, there is absolutely no gun that gets damaged after only 5 shots.

Jun 15 2021, 12:50 PM · DayZ
ParanoiaLP added a comment to T159059: [1.12.153904] There is a problem with stealth kill for zombie.

I can confirm this happens quite often, I thought it was a problem on my end but it looks like I was wrong. I think is based in the same bug of the ADS not being responsive

Jun 15 2021, 12:46 PM · DayZ
ParanoiaLP added a comment to T159064: I just die.

Hello Kunete, I think that was because of a cheater, There's plenty of hacks and hackers in official servers, specially full or high populated servers. I would recommend to report to battle eye but I think is useless, they can analyse reports if they don't have at least the time when it happened or an account to check, and currently we have no tools to provide enough information. What I do when that happens is to change server, but is so sad this game get ruined by that kind of people...

Jun 15 2021, 12:43 PM · DayZ

Jun 11 2021

ParanoiaLP added a comment to T159010: Please add some draisines to the game.

Have no idea with this suggest.
are a fan of Super Mario, or speedrunning game, you can play Super Mario Bros

Jun 11 2021, 10:48 AM · DayZ

Jun 10 2021

ParanoiaLP created T159010: Please add some draisines to the game.
Jun 10 2021, 4:23 PM · DayZ

Jun 9 2021

ParanoiaLP added a comment to T158926: Error (0x00040004).

Thank you. Please let us know in case it occurs again.

Jun 9 2021, 11:10 AM · DayZ

Jun 8 2021

ParanoiaLP added a comment to T158926: Error (0x00040004).

Hello Geez, I'm afraid I didn't check the time of the crashes, but if it is useful for you I will keep your request in mind the next time it happens because it surely will

Jun 8 2021, 2:31 PM · DayZ
ParanoiaLP added a comment to T158951: Dayz LA 5417.

OK I think the purpose of the flag was to avoid base walls and towers from despawning, I don't think it works with all the items in the ground and if it was not in an official server it may be a problem with a mod or items lifetime configuration on that specific server. But according to what Geez said you may have to interact with the items in order to avoid them from disappearing. But if your base walls disappeared then I'm pretty sure it's a bug.

Jun 8 2021, 11:20 AM · DayZ

Jun 7 2021

ParanoiaLP created T158967: Error code 0x00040004 does not mean players network timing out.
Jun 7 2021, 11:45 AM · DayZ
ParanoiaLP added a comment to T158951: Dayz LA 5417.

hello Xacute, you're right that's a major bug, just wondering if you could describe the ground and the structures your base was made of, it was on flat ground? was the flag built near a wall or a tree? what about tents, barrels or cars inside? did they dissapeared as well? How long time your base last?

Jun 7 2021, 11:32 AM · DayZ
ParanoiaLP added a comment to T158953: KA-M & Universal Flashlight log in bug.. please fix.

was your akm damaged? have it been damaged before? That used to happen when you had a ruined type of cloth or backpack on, all the items inside that damaged item would appear on the ground as soon as you join back

Jun 7 2021, 11:27 AM · DayZ

Jun 4 2021

ParanoiaLP created T158926: Error (0x00040004).
Jun 4 2021, 10:58 AM · DayZ

May 30 2021

ParanoiaLP added a comment to T158815: SERVIDOR OFICIAL DO BRASIL ! ( NÃO PARA DE CAIR ! ) .

I also tried all the BR servers and they keep crashing every 5 minutes it's so annoying because South American players can only play on those official servers. It's so annoying

May 30 2021, 12:21 AM · DayZ

May 13 2021

ParanoiaLP added a comment to T158524: DayZ PC Launcher Suggestion: Current server indicator.

In the main menu if you hover the mouse over the play option the last played server information is shown, but at least in Spanish the info can not be seen completely, so it´s currently useless. If you want to communicate your friends in which server you are currently playing in order they to join the same server, there is a filter in the launcher called "friends playing" or something similar, that shows them the server you´re at that moment. But no more than that as far as I know.

May 13 2021, 11:17 AM · DayZ

May 4 2021

ParanoiaLP added a comment to T158231: [1.12.153891] Sarka 120 move to the air.

F
Welcome to Dayz

May 4 2021, 11:36 AM · DayZ

Apr 30 2021

ParanoiaLP added a comment to T158195: Bonfire/Scarecrow .

It's part of and event of walpurgis event, they explained it on their social media. It's just like the Christmas trees I guees. No other purpose

Apr 30 2021, 7:21 PM · DayZ

Apr 29 2021

ParanoiaLP created T158171: Information to report cheaters.
Apr 29 2021, 11:20 AM · DayZ

Apr 27 2021

ParanoiaLP added a comment to T158112: Base fences and gates disappearing seemingly at random.

Did you place the flag pole and rise the flag?

Apr 27 2021, 11:33 AM · DayZ
ParanoiaLP added a comment to T158108: Zombies in update 1.12 suck.

Dude stop complaining about infected, they are hard because in 1.11 they were SO easy to kill they seem a joke. Zombies HAVE TO BE A THREAT, change you gameplay accordingly and stop dreaming, vampires? werewolves? what is this? a twilight movie?

Apr 27 2021, 11:29 AM · DayZ
ParanoiaLP added a comment to T158090: Cheers to the developers for update 1.12.

Hello luckydog2128.

  • We are looking into this, however we did not find any issues so far. The zombie senses (vision/hearing) have not been increased on our end, however, the crouch sprinting is pretty loud. It is suggested to sneak slowly around the zombies. We will check on the door opening sounds as well to be certain everything is in order.
  • As mentioned above, ranges of vision were not changed.
  • We are testing any issues related to zombies and their balance thoroughly on our end
  • The mod issue is currently our highest priority and hotfix will be pushed as soon as it is ready
  • Nothing to add to the broom point, unless you have encountered some bugs with the broom?
  • We are aware that the barbed wire damaging zombies being disabled is not an ideal situation, however, this has been intentional change for now and will possibly change for the future versions.
  • Regarding to hackers, BattlEye is solely responsible for detecting hacks and administrating any bans. In case you are aware of any hack sellers or have Steam ID's of specific players you suspect hacking, please forward the information to BE at https://www.battleye.com/contact/.
  • Easter eggs were only ment to be around on the experimental servers as a fun thing for Easter holidays. The eggs do not spawn on the stable.

    Regards, Geez
Apr 27 2021, 11:21 AM · DayZ

Apr 22 2021

ParanoiaLP added a comment to T157965: ESP Wall Hackers .

The hackers reports must be done to battle eye, not here. And surely they will ask for video evidence or something. But I did a suggestion in T157912 so they add a killfeed so we can know who exactly kill a player, if what your are saying is true, with the killfeed you could report the account so it gets banned. Please suscribe to T157912 and comment so they pay attention to that suggestion.

Apr 22 2021, 11:17 AM · DayZ
ParanoiaLP added a comment to T157976: Hacker killed me and 2 of my friends at the same exact moment..

I did a suggestion in T157912 so they add a killfeed so we can know who exactly kill a player, if what your are saying is true, with the killfeed you could report the account so it gets banned. Please suscribe to T157912 and comment so they pay attention to that suggestion.

Apr 22 2021, 11:13 AM · DayZ
ParanoiaLP added a comment to T157978: Simultaneous deaths of players.

I did a suggestion in T157912 so they add a killfeed so we can know who exactly kill a player, if what your are saying is true, with the killfeed you could report the account so it gets banned. Please suscribe to T157912 and comment so they pay attention to that suggestion.

Apr 22 2021, 11:10 AM · DayZ

Apr 21 2021

ParanoiaLP added a comment to T157920: Allow us to make armbands out of flags.

This was suggested in one of Sumrak streaming, we also suggested to place two armbands at once, one on each arm, so at least the combination of colours make friends more recognizable. But despite of this, they need to add a wider variant of clothes, the same way they did it with food.

Apr 21 2021, 11:59 AM · DayZ
ParanoiaLP added a comment to T157924: Changes to improve handcuffs.

This is actually a good idea.

Apr 21 2021, 11:55 AM · DayZ

Apr 20 2021

ParanoiaLP created T157912: Internal killfeed suggestion.
Apr 20 2021, 6:42 PM · DayZ
ParanoiaLP added a comment to T157897: Can we please rethink clothing cargo space?.

I kind of agree, but they should then change the stamina values, if they make everything realistic the game would be boring af, it's also about gameplay. If they decrase the inventory slots the stamine would be higher so the game would feel "faster", but dude there are so many items and they are not durable enough to be realistic. I mean, I have never seen a "damaged" or wasted tool in my life and I work in a factory. This and other things make impossible this game be fully realistic.
Anyway, I would agree we need more types of clothes with specific slots, like vests have for grenades or the belt for knives and pistols holders. We need backpacks with smaller pockets attached and I would like to see the need to get a rope before you put a rifle in your back, naked guns don't simply stick to your back and remain there while running or jogging, or at least I want to see the guns already with a strap.
Also clothes are good to identify your friends, with the cold people use only the few hunter clothes options and friendly fire is quite common, but I am sure they are gonna add these in future updates.

Apr 20 2021, 6:33 PM · DayZ

Apr 16 2021

ParanoiaLP added a comment to T157822: Misaligned sights, bug.

when you wake up from the uncon state, your gun was on the floor? or did it happen wit the one in your inventory?

Apr 16 2021, 11:13 AM · DayZ

Apr 13 2021

ParanoiaLP added a comment to T157758: [Experimental 1.12] Loot spawning inside prison walls.

I found the same bug yesterday, no need to relog or something like that but clothes and other items are clipping inside walls

Apr 13 2021, 11:05 AM · DayZ

Apr 12 2021

ParanoiaLP created T157755: Swap items still not working properly in 1.12 patch 1.
Apr 12 2021, 12:50 PM · DayZ
ParanoiaLP added a comment to T157735: Highly incorrect airFriction / ballistics values in 1.12 experimental.

WOBO is that you?

Apr 12 2021, 12:37 PM · DayZ

Apr 8 2021

ParanoiaLP added a comment to T147367: Loot at the military towers. Chernarus and Livonia..

@Geez I guess I'm not going to climb them anymore. A pity really, these towers were a really nice NVG providers. As the meme says "guess I'll die"

Apr 8 2021, 1:02 PM · DayZ
ParanoiaLP added a comment to T157684: Body dissapearing inside moving car 1.12.

This may actually be related to the premature despawning of player bodies that keeps happening. (Ticket https://feedback.bistudio.com/T145488) Maybe the bodies aren't actually cleaned away by the server (=despawned) but somehow hidden or not loading properly for players? In other words, is it possible that the body state can cause a desync error hiding the body?

Apr 8 2021, 12:59 PM · DayZ

Apr 7 2021

ParanoiaLP added a comment to T157693: I don't like the new shock damage from weapons and Zombies vs Melee needs to be fixed..

just curious, with what weapon were you been shot?

Apr 7 2021, 11:14 AM · DayZ
ParanoiaLP added a comment to T157699: Fireplace Lighting.

I think is not about the video card, it's a bug they already acknowledge and happens to almost everybody.

Apr 7 2021, 11:10 AM · DayZ

Apr 6 2021

ParanoiaLP created T157684: Body dissapearing inside moving car 1.12.
Apr 6 2021, 11:46 AM · DayZ
ParanoiaLP added a comment to T157682: Police and Medical loot.

They changed this a few updates ago, I'm pretty sure it was intended

Apr 6 2021, 11:14 AM · DayZ
ParanoiaLP added a comment to T157647: Dayz Experimental Update 1.12 Zombie Feedback.

I didn't ask the question because I know it's practical. I have more than 2 thousand Hours and have never tried this actually, at least not again infected, I was just trying to think new ways to fight against zed without the need of the complaints.

Apr 6 2021, 11:12 AM · DayZ

Apr 5 2021

ParanoiaLP added a comment to T157647: Dayz Experimental Update 1.12 Zombie Feedback.

I keep seeing complainings about this changes, but dude this is a zombie's game, the infected don't have to be just as annoying as flies, they have to be a threat. In 1.11 with an axe I can clean a city of infected without major problems and without anyone notice it. Anyway, I would like to be able to avoid some hits, have you try dodging the hits? I mean, using Q &/or E key? That would be fair, but if you are outnumbered you are suppose to feel in danger.
As most of the previous patches that changed the gameplay is just a matter of time to get used to it. Be patience and play smart.

Apr 5 2021, 11:41 AM · DayZ