Hey @Geez, I know this might not be meant for the feedback tracker but I don't know where else to put this. Being in a military building (or even just a regular town) and having someone ninja login spawn in your room, killing you, I'm sure, is not what DayZ is meant to offer as an authentic survival experience.
So my suggestion is to simply use the system that is currently in place for toxic zones, that is moving players spawn points to an area outside of the gassed zone.
An alternative solution would be to have a player make some kind of distinct noise upon logging in, thus encouraging players to log off in safer areas.
I do however prefer my original suggestion, as the second might be difficult to communicate towards the large player base.
When players log off in a "no-log-off-zone" and they log back in, the countdown screen could say something like "your position has been slightly moved due to logging off in a landmark"
People spawning in each others faces, no matter who gets the short end, I'm sure you agree, is something that should be avoided as much as possible.
I would very much appreciate if you could raise this with the dev-team, especially because if they decided for it to be a good idea, the implementation, I assume, should be simple as an almost identical system is already in place.
Example: https://www.youtube.com/watch?v=l1OOwAtWwB0
Thank you very much!