- User Since
- Jun 15 2018, 3:26 PM (48 w, 5 d)
Wed, May 15
Mon, May 13
Apr 10 2019
Well, it went live and it is still terrible. On the forum I got this response from ImpulZ:
Mar 28 2019
Mar 27 2019
Here's a short video showing how silly the glowing trees look, along with foggy breath. Presumably the breath is not that illuminated for players out of range for the "night light", but how can I trust that as a player? I see it glowing and it makes me nervous!
Played more experimental yesterday, and please please PLEASE reconsider this "personal night light" feature! It looks awful and completely ruins the spooky, immersive nights we had. The glow-in-the-dark trees look downright ridiculous. Posting one screenshot from last night showing the glowy trees. Below that a number of screenshots from 0.63 where you can clearly see how the moonlight is illuminating surfaces and casting shadows. That is what you need to bring back, not artificial, magical "personal" night lights. Why was it taken out in beta?
Mar 26 2019
Mar 19 2019
Mar 5 2019
Yeah these should be merged. I didn't find that when I searched before posting mine.
Mar 3 2019
Feb 21 2019
Aye, this has happened to me a number of times, both on public servers and modded. Most common on deer but I think it has happened with sheep as well.
Still nothing. Grrrrr!
Feb 7 2019
Good collection, I can add and comment on some:
1 Agree! I would like the UI to be possible to scale, including font size for server messages etc.
5 Normal though, Makarov is a weak gun and if you don't hit the guy's heart three bullets will just make him bleed.
7 Correct. Very annoying!
8 and 9. Have not experienced this myself.
11 Gods below, how can the shotgun be so hard to get right?
12 Agree! There is no need for medical items currently.
14 Not having that problem.
15 Not seen this.
16 Combination locks should not snap open automatically when dialing through, in reality you only need to test 100 combinations. Make it dial all three and then press F or something to actually open the lock. And add stronger 5-digit locks as exist in a mod.
Absurd bug. Was this on stable or experimental?
Yeah, happens to me to if I use the remote for my headset. I guess anything that adjusts volume will minimize the game. I could also not even have the Discord app running - not the overlay, I don't use that - without the game being constantly minimized.
Fixed long time ago.
Still nothing. Please, there is no need for walking not to be a toggle. Fix this.
This seems to be fixed, I have been able to loot things from these lockers for some time.
Fixed long ago!
Have not come across this again, either fixed or a very rare glitch.
Fixed long ago.
This was fixed a long time ago!
Doors still close over bodies.
Still no change as of 1.01 experimental, february 07. Please, it is just not possible to actually play without HUD enabled due to this. Put interaction prompts on a separate toggle please, disabling HUD is a preference, not just a gimmick for screenshots.
This bug is still active in stable and the current 1.01 experimental build. Stamina regenerates faster than depleted when holding breath, making it work indefinitely. I use it when hiding at night so my glowing breath won't give me away...
Dec 27 2018
I can confirm, seen this on three different servers. I heard getting in would kill me so I didn't enter.
Dec 17 2018
I have not reacted to this bug before, but after 1.0 I noticed it is like this all the time.
Dec 14 2018
Still happening in 1.0.
Additionally, when hiding HUD the separator line between health & blood and the other icons will return after a few seconds of hiding the HUD. You can get it to go away again by bringing back the HUD and then hiding it again, but after about 5-10 seconds the line appears again.
Dec 13 2018
I'd like to stress the importance of this being fixed. Disabling HUD should NOT also disable on-screen prompts for looting, crafting or any other action/interaction. Again, if this was intentional due to content creators wanting the ability to disable said prompts, implement a separate toggle to do so!
The flare had its sound back in the 12/12 patch, but the ambient sound is still being muted outside much of the time. Seems random what causes it, I don't know a good way to reproduce or get it to go away.
Dec 12 2018
Dec 10 2018
Sound from the flare was missing too! I tried logging out and in again, sound did not come back.
Dec 6 2018
Made another try on tonight's experimental update. This time at the Ostry radio tower. The video is a bit long so I link to youtube instead since the file is big. It seems this issue is 100 reproductible at different radio towers. This REALLY needs to be fixed before 1.0!
Tried again. The lower platform glitches every time, but it will not always lead to a fall, by strafing you can get out of the glitch loop and end up on the platform safe and sound. See video.
Dec 5 2018
Nov 9 2018
Nov 6 2018
Nov 5 2018
Oct 19 2018
Oct 12 2018
Oct 10 2018
Oct 9 2018
Excellent, quick work, I didn't even have time to try and get the additional info :)
Oct 8 2018
Can confirm this, still an invisible obstacle preventing some rooms in the building to be opened. Very frustrating since I needed the MP5 magazine I could see right in front of me...
I was there today and the room is still not possible to enter, there's an invisible wall /grate there even after the door has been opened. The ladder was possible to climb however.
Yes, I can also confirm this. The MP5 mag in the screenshot could not be looted in any way, tried jumping, crouching 1PP/3PP etc. I really needed it. Frustration overload...
Oct 3 2018
I can confirm, I dried up by the fireplace in a yellow house and the smoke billows out through the bricks of the fireplace while no smoke comes from the chimney when you look at the house from outside.
Sep 21 2018
Can confirm this, happens every time I find stones. The fused together stack also weighs 4 kg, making a tiny improvised stone knife require 8 kilos of stone to craft!
Sep 20 2018
Posted this June 29 and not even acknowledged yet? Please...
Sep 19 2018
Still a factor in the latest experimental and stress test builds as of September 19. Playing first person is really not enjoyable this way.
Sep 17 2018
Sep 11 2018
Sep 7 2018
Wolves spawning normally in latest stress test builds. :)
Aug 31 2018
Aug 30 2018
Seen this in Stess test #41 too, August 30:th. Iron Sight works but When scoping you can't see anything. Same happens when crouched or standing and you move when looking through scope, this does not happen when using iron sights. See screenshot.
Aug 22 2018
Canteens and wells were fixed in test #40. Never had opportunity to test making a fire this time. Still no apples.
Hello and thank you for your comment. Good luck with the bughunting, didn't mean to sound salty in the report!
Jul 10 2018
That is not actually true. Wolves, cows and deer were spawning in the stress test builds both on- and offline, they just don't seem to be spawning in any build since experimental was released. They are either intentionally disabled for some reason - but this is not in the change log in that case - or the spawn is bugged so it doesn't happen at all or so rarely as to be irrelevant. It's hard to survive by hunting when all there is to hunt is a chicken or two near villages...
Jul 9 2018
This happened to me too on Stress Test #31 last weekend. I think it was on Stress Test SWE 2:2 or 2:3 but I'm afraid I didn't take notes of the time, because I got killed while it was happening. I saw a player with his back to me, then he disappeared, then I heard a few words in garbled voice comm, then "You are dead". Was a bit pissed off at that so I logged out.
Still happening in stress test 31. I reported this in task # T130969 but now that I saw this one I'll be closing my own.
I have reported this issue too, in task # T130969. Still happens in Stress test #31.
Jul 5 2018
Still blocked in 0.63 stress test #31.
I was there this morning and can confirm, it's still blocked by the brick wall in 0.63 stress test #31.
Jul 4 2018
Did some more experimenting last night and did not come across any weapons that were bugged when i picked them up. Maybe the broken weapons you found had been dropped by other players?
Jul 2 2018
Tested again in stress test 31, "Wash Hands" with a water bottle still triggers the slit throat emote and hands remain bloody.
Yeah, can confirm relation to what kind of surface you are lying on, when trying again I got the stutters on grass or in the woods, but did not get it when lying on a concrete floor, was able to snipe efficiently with an IZH18 that way.