I would also like to see an animation when pulling weapons from inventory.
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Apr 11 2021
I do see a difference in the speed when quick drawing the weapon from clothing versus quick drawing the weapon when it is on your back though.
Nice video, but with all due respect I actually like this feature because it lets you conceal your weapon if you need to. One of the benefits of being able to conceal your weapon is to prevent potential robbers in the game from seeing what you have for a weapon which will may make you into a target later on in the game. Another benefit of the concealment of a weapon in the clothing is that you wont look aggressive when trying to befriend other players, but you still have a concealed weapon for self defense in case a befriended survivor tries to backstab you. I do see a difference in the speed when quick drawing the weapon from clothing versus quick drawing the weapon when it is on your back though.
I play with all the graphics at a minimum and the viewing distance decreased in the dayz settings file
it is exactly like this
viewDistance=700;
preferredObjectViewDistance=500;
Sprint to the side wont let you get stuck when you turn your hud off with this shortcut above☝️
FYI: Turkeylova & Hecklezz are both involved with the hacker/are the hacker.
Still nothing?
thi is an issue with any server running dayz expansion, may be any server, any expansion server i join you have go through the above steps to resolve, last night it was every player in our discord. Your suggested fix does not help.
Apr 10 2021
can you upload a video and demonstrate this action? Are you talking about the quickdraw/hipfire action when a gun is in your hand and you hold down the right mouse button instead of just clicking on it?
Yep.
This is STILL a major issue. Loads of reports in DayZ Expansion Discord at 1.11, everybody we know around the globe is having the issue with ALL mod updates. I'm going to have them come over and comment I guess. So many people just go to a different platform instead of signing up to a site and fumble around until they figure out how to make a ticket. A STAR ICON doesn't translate to a lot of people that's how to open a ticket. This system is designed to fail.
The issue persists also on the newest version 1.12.153810
Still not implemented which is a great shame.
Hello I play on dayz official server of4169 livonia my nickname and hadeslegitan its done several times that I get killed by hacks on this server like today between 4:30 p.m. and 5 p.m. in the woods of kolembrody direction brena when leaving the town of kolembrody he killed me I came back more than 300 m behind a whole forest I listen to the bullets then my kill again certain of certain at 3000% he is a cheater could look at you and do what is necessary I will thank you in advance for your work just hack destroys the game
5min. TIMER after dealt damage*/the aggressor should be more punished
3min. TIMER after taking damage*
While doing some more tests, I've noticed, that also with a json String length < 60.000 I would get server crashes. It seems to have to do something with the string.Substring() method.
static bool WriteToFile(string file, T data) { JsonSerializer js = new JsonSerializer(); string jsonOut; bool ok = js.WriteToString(data, true, jsonOut); Print("Length: " + jsonOut.Length()); Print("Json: " + jsonOut); if (!ok) return false; Print("Opening File for writing Json"); FileHandle handle = OpenFile(file, FileMode.WRITE); Print("Opened File Handle."); if (handle == 0) return false; Print("Starting to write File..."); for (int i = 0; i < jsonOut.Length();) { int end = Math.Min(i + 60000, jsonOut.Length()); int length = end - i; Print("Writing Chars: " + i + " to " + end + " -> " + length); string sub = jsonOut.Substring(i, length); Print("Sub finished"); Print("Sub: " + sub.Length()); FPrint(handle, sub); Print("FPrint Worked"); i += 60000; } CloseFile(handle); Print("Closed json File"); return true; }
and this was the output sometimes (sometimes it crashed later in the program)
SCRIPT : Opening File for writing Json SCRIPT : Opened File Handle. SCRIPT : Starting to write File... SCRIPT : Writing Chars: 0 to 58892 -> 58892
Okay this is getting even more "interesting"
I've noticed, that Doing this:
modded class MissionServer { void MissionServer() { TIntArray testArray = new TIntArray(); for (int i = 0; i < 100000; i++) { testArray.Insert(i); } Print("Saving Json ..."); JsonSaver<TIntArray>.WriteToFile("$profile:/testArray.json", testArray); } }
would cause the server to freeze at some random position in the code (for me while loading Trader Objects) removing the Code will make it run fine again. If I don't put 100.000 items in the list, but 1.000.000, the server will crash completly instead of just freezing. DK, what's wrong there, but this definitely needs some attention. I've also checked if this occours while saving the json file, but that's not the case. The file is saved correctly and all my Prints were executed. When setting it to 10.000, the Server will start, but then eventualy crash. It's random every time.
Since nobody seems to care about it, I made my own Json Saver / Reader class. Feel free to use it in your Projects. I've successfully saved the TestArray from above which was a 1064kb file. This is how you use it to save files:
Thanks Gews, well formulated!
Thank you Gews for posting this, I dearly hope the devs listen!
In T157566#2174169, @Turkeylova wrote:Jesus, all you guys crying and taking a shit on BI and official servers are acting like children almost as much as the hacker is.
At this point, I wouldn't be surprised with all the attacking going on against them if they just ignore this thread, lock it, or make it private between the creator and the devs.
In T157659#2175594, @dedmen wrote:Make sure you're actually checking selections in the visual lod.
Your last image says "List Points" which to me sounds like you're listing memory points, memory points are not selections that you can hide.
In T157566#2176099, @Hecklezz wrote:In T157566#2176035, @mdc wrote:Imagine thinking that having an exploit that ruins players' experiences addressed is a bad thing.
Never said that, but the way it was accomplished was there were a number of people who said some stupid stuff towards BI, one guy threatened legal actions and a few were disrespecting official servers.
na
Apr 9 2021
By contrast the initSpeedMultiplier on the Repeater rifle is reasonably correct. Winchester factory figures show a 1.48x increase firing the same .357 ammunition in a 4" revolver vs a 20" rifle.
Still the problem of; Dedicated servers with forced difficulty set, A3 is not reading the "Users\server\server.Arma3Profile" settings. or rather only activating some of them.
In T157566#2176019, @Turkeylova wrote:Look's like you community admins got your way by harassing Bohemia Interactive, threatening legal action, and sh*tting on official servers.
Congratulations.
SERVER
Fixed: Prints clogging up logs upon store load of plant base (https://feedback.bistudio.com/T157686)
Fixed: It was not possible to repair tents when server had disableContainerDamage enabled (https://feedback.bistudio.com/T156672)
Tweaked: Additional engine-side checks put in place for the values of weather
fixed in 1.11 close this.
The new video is useless, we need to see a Historigram of your SSD activity.
Preferably test the issue while any Anti-Virus suite is disabled on the system.
No I was not tied up at all
Survivors need another form of basic communication besides running into other survivors and using the mic button to talk, but that is if you can figure out if the other person or people are friendly which is still kind of risky especially if your geared up and they are too, and any wrong move you will find yourself in a shootout. Paper shouldn't be that hard to find since they can be obtained from ammo boxes, nails, seed packets, etc. when you unwrap them. The only thing the developers need to probably create is what you can write with like a pen or pencil that can be found through looting, and how to write with them on the paper either by drawing with the mouse on the piece of paper or by typing a message on the paper. This can be a new basic form of communication beside having the radio. I have listed some benefits of being able to write on paper for survivors that would enhance the online gaming experience below:
Apr 8 2021
In T157709#2175860, @ProfessionalDead wrote:I heard a reasoning against them would be people leaving harrassing notes, but (just like the ingame text and voice chat) notes could bring so much more value that would outweigh the bad interactions
It would be amazing for notes to come back! We really miss them in the vanilla game.
I heard a reasoning against them would be people leaving harrassing notes, but (just like the ingame text and voice chat) notes could bring so much more value that would outweigh the bad interactions
The devs are well aware of this. Basically anyone who has ever attempted to fix up a vehicle has experienced this glitch. If they just fixed cars, server side lag, and the inventory system, I'd be content with the game never getting any new content after that. We just want the game to work.
My friend is playing on an Xbox Series X and crashes literally once an hour. He uninstalled and reinstalled but same thing happens. One time he had to drive our only car and of course it lagged him out and drove him 100 meters off the road into a tree. At this point all the cars are hoarded on the server so I guess we're SOL on a vehicle lol.
Hi Geez, Tried using old driver versions and new ones, nothing helps, I don't use any startup parameters, absolutely.
There was nothing in the changelog about the changes so I wasn't sure.
Hello frankepollo.
The issue has been resolved internally and the fix will appear in the upcoming update.
Regards,
Geez
Sorry, I am not certain about exact reproduction steps. It only happened for me about 2 out of 5 or 6 times. I will continue to try to reproduce.
Hello OwenH123
This space is used to report in game bugs only. The hack detection and banning system is administrated by BattlEye and therefore we suggest you contact BattlEye directly at https://www.battleye.com/contact/
Please make sure you provide BattlEye with as much evidence possible.
Regards,
Geez
Thank you for your feedback MikeDocherty.
The current changes are still subject to balancing and tweaks for the upcoming patches. Therefore there might be changes to tbe heaviour you describe.
Regards,
Geez
In T157579#2175570, @dedmen wrote:supress on position, creates a local object to use as target. which ofc isn't known over network.
Hello Diggertron5000
This space is used to report in game bugs only. The hack detection and banning system is administrated by BattlEye and therefore we suggest you contact BattlEye directly at https://www.battleye.com/contact/
Please make sure you provide BattlEye with as much evidence possible.
Regards,
Geez
Hello
This space is used to report in game bugs only. The hack detection and banning system is administrated by BattlEye and therefore we suggest you contact BattlEye directly at https://www.battleye.com/contact/
Please make sure you provide BattlEye with as much evidence possible.
Regards,
Geez
Hello eas1ly.
Are all your software drivers up to date? Have you tried a different version of the graphic driver than the one you are running at the moment? And are you running the game with any startup parameters? If so, have you tried to disable them completely?
Regards,
Geez
Hello PR9INICHEK.
This is not an issue.
Regards,
Geez
Hello arthur_galvao.
The high capacity vest setting is correct. The other settings are still subjects to tweaking for future patches.
Regards,
Geez