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Apr 11 2021

Grazant added a comment to T157743: Make melee weapons and guns in player inventory have their proper draw animation play when selected (Stable and Experimental).

I would also like to see an animation when pulling weapons from inventory.

Apr 11 2021, 11:04 PM · DayZ
DrDeSync added a comment to T157743: Make melee weapons and guns in player inventory have their proper draw animation play when selected (Stable and Experimental).

I do see a difference in the speed when quick drawing the weapon from clothing versus quick drawing the weapon when it is on your back though.

Apr 11 2021, 8:37 PM · DayZ
kju-PvPscene renamed T157714: [Arma 3 Launcher] Add link to CDLC compatibility mods to simplify user experience from [Arma 3 Launcher] Add link to compatibility mod to simplify user experience to [Arma 3 Launcher] Add link to CDLC compatibility mods to simplify user experience.
Apr 11 2021, 8:27 PM · Arma 3
luckydog2128 added a comment to T157743: Make melee weapons and guns in player inventory have their proper draw animation play when selected (Stable and Experimental).

Nice video, but with all due respect I actually like this feature because it lets you conceal your weapon if you need to. One of the benefits of being able to conceal your weapon is to prevent potential robbers in the game from seeing what you have for a weapon which will may make you into a target later on in the game. Another benefit of the concealment of a weapon in the clothing is that you wont look aggressive when trying to befriend other players, but you still have a concealed weapon for self defense in case a befriended survivor tries to backstab you. I do see a difference in the speed when quick drawing the weapon from clothing versus quick drawing the weapon when it is on your back though.

Apr 11 2021, 8:12 PM · DayZ
DrDeSync added a comment to T157743: Make melee weapons and guns in player inventory have their proper draw animation play when selected (Stable and Experimental).

https://youtu.be/fIxfYaemF2s

Apr 11 2021, 8:03 PM · DayZ
KommanderWar added a comment to T157593: Loading Houses textures and loading objects models.

I play with all the graphics at a minimum and the viewing distance decreased in the dayz settings file
it is exactly like this
viewDistance=700;
preferredObjectViewDistance=500;

Apr 11 2021, 7:16 PM · DayZ
KingSize added a comment to T157748: No Charakter Movement.

Sprint to the side wont let you get stuck when you turn your hud off with this shortcut above☝️

Apr 11 2021, 5:33 PM · DayZ PlayStation
KingSize created T157748: No Charakter Movement.
Apr 11 2021, 5:30 PM · DayZ PlayStation
modernkilla82 added a comment to T157566: Weather Exploit.

FYI: Turkeylova & Hecklezz are both involved with the hacker/are the hacker.

Apr 11 2021, 4:35 PM · DayZ
wouter.commandeur created T157746: Reading of colors from ctx is broken.
Apr 11 2021, 3:23 PM · DayZ Modding, DayZ
afrophunk updated the task description for T157745: item limit near fireplace.
Apr 11 2021, 1:05 PM · DayZ
afrophunk created T157745: item limit near fireplace.
Apr 11 2021, 1:01 PM · DayZ
Masgel renamed T156749: Invisible wall in the 3-storey towering castle/fortress - 1.12.153810 EXPERIMENTAL from Invisible wall in the 3-storey towering castle/fortress - 1.11 EXP to Invisible wall in the 3-storey towering castle/fortress - 1.12.153810 EXPERIMENTAL.
Apr 11 2021, 11:59 AM · DayZ
Masgel created T157744: Pouring sound doesn't follow along - 1.12.153810 EXPERIMENTAL.
Apr 11 2021, 11:43 AM · DayZ
reamesb added a comment to T157513: Access_Status_Violation whenever i even try to load into a campaign or showcase or MP. .

Still nothing?

Apr 11 2021, 8:02 AM · Arma 3
headlights added a comment to T157196: Mods Won't Download Properly.

thi is an issue with any server running dayz expansion, may be any server, any expansion server i join you have go through the above steps to resolve, last night it was every player in our discord. Your suggested fix does not help.

Apr 11 2021, 2:10 AM · DayZ Modding, DayZ

Apr 10 2021

luckydog2128 added a comment to T157743: Make melee weapons and guns in player inventory have their proper draw animation play when selected (Stable and Experimental).

can you upload a video and demonstrate this action? Are you talking about the quickdraw/hipfire action when a gun is in your hand and you hold down the right mouse button instead of just clicking on it?

Apr 10 2021, 10:23 PM · DayZ
Joe_Scrub added a comment to T157743: Make melee weapons and guns in player inventory have their proper draw animation play when selected (Stable and Experimental).

Yep.

Apr 10 2021, 9:52 PM · DayZ
DrDeSync created T157743: Make melee weapons and guns in player inventory have their proper draw animation play when selected (Stable and Experimental).
Apr 10 2021, 9:50 PM · DayZ
Weyland added a comment to T157196: Mods Won't Download Properly.

This is STILL a major issue. Loads of reports in DayZ Expansion Discord at 1.11, everybody we know around the globe is having the issue with ALL mod updates. I'm going to have them come over and comment I guess. So many people just go to a different platform instead of signing up to a site and fumble around until they figure out how to make a ticket. A STAR ICON doesn't translate to a lot of people that's how to open a ticket. This system is designed to fail.

Apr 10 2021, 9:07 PM · DayZ Modding, DayZ
durkonos added a comment to T157740: Invisible wall in opened gate - Livonia.

The issue persists also on the newest version 1.12.153810

Apr 10 2021, 8:21 PM · DayZ
durkonos created T157740: Invisible wall in opened gate - Livonia.
Apr 10 2021, 8:07 PM · DayZ
LupusTheCanine added a comment to T75808: Enable mods to create custom input actions.

Still not implemented which is a great shame.

Apr 10 2021, 7:24 PM · Arma 3
Hadeslegitan added a comment to T157739: Hack serveur de4169.

Hello I play on dayz official server of4169 livonia my nickname and hadeslegitan its done several times that I get killed by hacks on this server like today between 4:30 p.m. and 5 p.m. in the woods of kolembrody direction brena when leaving the town of kolembrody he killed me I came back more than 300 m behind a whole forest I listen to the bullets then my kill again certain of certain at 3000% he is a cheater could look at you and do what is necessary I will thank you in advance for your work just hack destroys the game

Apr 10 2021, 6:47 PM · DayZ
Hadeslegitan created T157739: Hack serveur de4169.
Apr 10 2021, 6:46 PM · DayZ
KingSize added a comment to T157738: Signing-Out/Block.

5min. TIMER after dealt damage*/the aggressor should be more punished
3min. TIMER after taking damage*

Apr 10 2021, 5:38 PM · DayZ PlayStation
KingSize created T157738: Signing-Out/Block.
Apr 10 2021, 5:26 PM · DayZ PlayStation
LBmaster added a comment to T148095: Json File Length Limitation.

While doing some more tests, I've noticed, that also with a json String length < 60.000 I would get server crashes. It seems to have to do something with the string.Substring() method.

	static bool WriteToFile(string file, T data) {
		JsonSerializer js = new JsonSerializer();
		string jsonOut;
		bool ok = js.WriteToString(data, true, jsonOut);
		Print("Length: " + jsonOut.Length());
		Print("Json: " + jsonOut);
		if (!ok)
			return false;
		Print("Opening File for writing Json");
		FileHandle handle = OpenFile(file, FileMode.WRITE);
		Print("Opened File Handle.");
		if (handle == 0)
			return false;
		Print("Starting to write File...");
		for (int i = 0; i < jsonOut.Length();) {
			int end = Math.Min(i + 60000, jsonOut.Length());
			int length = end - i;
			Print("Writing Chars: " + i + " to " + end + " -> " + length);
			string sub = jsonOut.Substring(i, length);
			Print("Sub finished");
			Print("Sub: " + sub.Length());
			FPrint(handle, sub);
			Print("FPrint Worked");
			i += 60000;
		}
		CloseFile(handle);
		Print("Closed json File");
		return true;
	}

and this was the output sometimes (sometimes it crashed later in the program)

SCRIPT       : Opening File for writing Json
SCRIPT       : Opened File Handle.
SCRIPT       : Starting to write File...
SCRIPT       : Writing Chars: 0 to 58892 -> 58892
Apr 10 2021, 5:25 PM · DayZ Modding, DayZ
LBmaster added a comment to T148095: Json File Length Limitation.

Okay this is getting even more "interesting"
I've noticed, that Doing this:

modded class MissionServer {
	
	void MissionServer() {
		TIntArray testArray = new TIntArray();
		for (int i = 0; i < 100000; i++) {
			testArray.Insert(i);
		}
		Print("Saving Json ...");
		JsonSaver<TIntArray>.WriteToFile("$profile:/testArray.json", testArray);
	}
}

would cause the server to freeze at some random position in the code (for me while loading Trader Objects) removing the Code will make it run fine again. If I don't put 100.000 items in the list, but 1.000.000, the server will crash completly instead of just freezing. DK, what's wrong there, but this definitely needs some attention. I've also checked if this occours while saving the json file, but that's not the case. The file is saved correctly and all my Prints were executed. When setting it to 10.000, the Server will start, but then eventualy crash. It's random every time.

Apr 10 2021, 4:39 PM · DayZ Modding, DayZ
LBmaster added a comment to T148095: Json File Length Limitation.

Since nobody seems to care about it, I made my own Json Saver / Reader class. Feel free to use it in your Projects. I've successfully saved the TestArray from above which was a 1064kb file. This is how you use it to save files:

Apr 10 2021, 3:53 PM · DayZ Modding, DayZ
Beavis added a comment to T157734: Incorrect "initSpeedMultiplier" on SKS, CR527 and Pioneer rifles (1.12 Exp).

Thanks Gews, well formulated!

Apr 10 2021, 3:05 PM · DayZ
Beavis added a comment to T157735: Highly incorrect airFriction / ballistics values in 1.12 experimental.

Thank you Gews for posting this, I dearly hope the devs listen!

Apr 10 2021, 3:04 PM · DayZ
Kieron added a comment to T157566: Weather Exploit.

Jesus, all you guys crying and taking a shit on BI and official servers are acting like children almost as much as the hacker is.
At this point, I wouldn't be surprised with all the attacking going on against them if they just ignore this thread, lock it, or make it private between the creator and the devs.

Apr 10 2021, 12:17 PM · DayZ
Flagg78 updated the task description for T157737: Skippy lag happen in low populated servers in experimental .
Apr 10 2021, 12:07 PM · DayZ Xbox
Flagg78 updated the task description for T157737: Skippy lag happen in low populated servers in experimental .
Apr 10 2021, 12:06 PM · DayZ Xbox
Flagg78 created T157737: Skippy lag happen in low populated servers in experimental .
Apr 10 2021, 11:44 AM · DayZ Xbox
338Caliber added a comment to T157659: Cannot apply hideSelection on an object structure created as a simple object.

Make sure you're actually checking selections in the visual lod.
Your last image says "List Points" which to me sounds like you're listing memory points, memory points are not selections that you can hide.

Apr 10 2021, 11:10 AM · Arma 3
nome352 added a comment to T157566: Weather Exploit.

Imagine thinking that having an exploit that ruins players' experiences addressed is a bad thing.

Never said that, but the way it was accomplished was there were a number of people who said some stupid stuff towards BI, one guy threatened legal actions and a few were disrespecting official servers.

Apr 10 2021, 4:48 AM · DayZ
luckydog2128 added a comment to T157736: DayZ 1.12 Experimental Stealth Kills.

na

Apr 10 2021, 3:57 AM · DayZ
luckydog2128 updated the task description for T157736: DayZ 1.12 Experimental Stealth Kills.
Apr 10 2021, 3:56 AM · DayZ
luckydog2128 created T157736: DayZ 1.12 Experimental Stealth Kills.
Apr 10 2021, 3:55 AM · DayZ
Hecklezz added a comment to T157566: Weather Exploit.
Apr 10 2021, 3:54 AM · DayZ
luckydog2128 updated the task description for T157677: Dayz 1.12 Experimental Update Opinion.
Apr 10 2021, 2:29 AM · DayZ
luckydog2128 updated the task description for T157677: Dayz 1.12 Experimental Update Opinion.
Apr 10 2021, 2:25 AM · DayZ
luckydog2128 renamed T157733: Dayz Experimental 1.12 Breaking Upper Metal Wall Video Feedback from Dayz Experimental 1.12 Breaking Upper Metal Wall Video to Dayz Experimental 1.12 Breaking Upper Metal Wall Video Feedback.
Apr 10 2021, 2:15 AM · DayZ
Gews created T157735: Highly incorrect airFriction / ballistics values in 1.12 experimental.
Apr 10 2021, 1:53 AM · DayZ

Apr 9 2021

Gews changed Operating System from os:w7 to os:w10x64 on T157734: Incorrect "initSpeedMultiplier" on SKS, CR527 and Pioneer rifles (1.12 Exp).
Apr 9 2021, 11:22 PM · DayZ
Gews renamed T157734: Incorrect "initSpeedMultiplier" on SKS, CR527 and Pioneer rifles (1.12 Exp) from Incorrect "initSpeedMultiplier" on CR527 and Pioneer rifles to Incorrect "initSpeedMultiplier" on CR527 and Pioneer rifles (1.12 Exp).
Apr 9 2021, 11:22 PM · DayZ
Gews added a comment to T157734: Incorrect "initSpeedMultiplier" on SKS, CR527 and Pioneer rifles (1.12 Exp).

By contrast the initSpeedMultiplier on the Repeater rifle is reasonably correct. Winchester factory figures show a 1.48x increase firing the same .357 ammunition in a 4" revolver vs a 20" rifle.

Apr 9 2021, 11:20 PM · DayZ
Gews created T157734: Incorrect "initSpeedMultiplier" on SKS, CR527 and Pioneer rifles (1.12 Exp).
Apr 9 2021, 11:16 PM · DayZ
luckydog2128 created T157733: Dayz Experimental 1.12 Breaking Upper Metal Wall Video Feedback.
Apr 9 2021, 10:23 PM · DayZ
jgaz-uk added a comment to T157572: Dedicated server problems.

Still the problem of; Dedicated servers with forced difficulty set, A3 is not reading the "Users\server\server.Arma3Profile" settings. or rather only activating some of them.

Apr 9 2021, 9:27 PM · Arma 3
mdc added a comment to T157566: Weather Exploit.

Look's like you community admins got your way by harassing Bohemia Interactive, threatening legal action, and sh*tting on official servers.
Congratulations.

Apr 9 2021, 8:27 PM · DayZ
Turkeylova added a comment to T157566: Weather Exploit.

SERVER

Fixed: Prints clogging up logs upon store load of plant base (https://feedback.bistudio.com/T157686)
Fixed: It was not possible to repair tents when server had disableContainerDamage enabled (https://feedback.bistudio.com/T156672)
Tweaked: Additional engine-side checks put in place for the values of weather

Apr 9 2021, 5:43 PM · DayZ
andro_dawton renamed T157728: Loot spawning under the floor in specific green buildings across the map Exp. 1.12 from Loot spawning under the floor in specific green building Exp. 1.12 to Loot spawning under the floor in specific green buildings across the map Exp. 1.12.
Apr 9 2021, 4:50 PM · DayZ
andro_dawton edited Additional Information on T157730: Misplaced object - power lines in Dubrovka.
Apr 9 2021, 4:45 PM · DayZ
andro_dawton created T157730: Misplaced object - power lines in Dubrovka.
Apr 9 2021, 4:44 PM · DayZ
ProfessionalDead created T157729: Floating gardening plots - Experimental 1.12.153810.
Apr 9 2021, 4:42 PM · DayZ
andro_dawton updated the task description for T157728: Loot spawning under the floor in specific green buildings across the map Exp. 1.12.
Apr 9 2021, 4:40 PM · DayZ
andro_dawton created T157728: Loot spawning under the floor in specific green buildings across the map Exp. 1.12.
Apr 9 2021, 4:39 PM · DayZ
MikeDocherty created T157727: 1.12 Suppressors.
Apr 9 2021, 3:45 PM · DayZ
CosmoDayZ added a comment to T156314: AB- and AB+ blood type bug.

fixed in 1.11 close this.

Apr 9 2021, 6:08 AM · DayZ
Vitdom added a comment to T157656: Game freezes after some zombie kills.

The new video is useless, we need to see a Historigram of your SSD activity.
Preferably test the issue while any Anti-Virus suite is disabled on the system.

Apr 9 2021, 5:30 AM · DayZ
zalphar added a comment to T157696: Need help ASAP - lost items.

No I was not tied up at all

Apr 9 2021, 5:06 AM · DayZ
luckydog2128 added a comment to T157709: Writing on paper.

Survivors need another form of basic communication besides running into other survivors and using the mic button to talk, but that is if you can figure out if the other person or people are friendly which is still kind of risky especially if your geared up and they are too, and any wrong move you will find yourself in a shootout. Paper shouldn't be that hard to find since they can be obtained from ammo boxes, nails, seed packets, etc. when you unwrap them. The only thing the developers need to probably create is what you can write with like a pen or pencil that can be found through looting, and how to write with them on the paper either by drawing with the mouse on the piece of paper or by typing a message on the paper. This can be a new basic form of communication beside having the radio. I have listed some benefits of being able to write on paper for survivors that would enhance the online gaming experience below:

Apr 9 2021, 2:10 AM · DayZ
CAxStoned710 created T157722: Loading in to server.
Apr 9 2021, 1:48 AM · DayZ Xbox
Shift created T157721: Fish is not nearly nutritious enough in 1.12.
Apr 9 2021, 12:16 AM · DayZ

Apr 8 2021

RoyBeer added a comment to T157709: Writing on paper.

I heard a reasoning against them would be people leaving harrassing notes, but (just like the ingame text and voice chat) notes could bring so much more value that would outweigh the bad interactions

Apr 8 2021, 8:34 PM · DayZ
ProfessionalDead added a comment to T157709: Writing on paper.

It would be amazing for notes to come back! We really miss them in the vanilla game.
I heard a reasoning against them would be people leaving harrassing notes, but (just like the ingame text and voice chat) notes could bring so much more value that would outweigh the bad interactions

Apr 8 2021, 8:24 PM · DayZ
YouGotBolned added a comment to T157561: Cargo truck glitch.

The devs are well aware of this. Basically anyone who has ever attempted to fix up a vehicle has experienced this glitch. If they just fixed cars, server side lag, and the inventory system, I'd be content with the game never getting any new content after that. We just want the game to work.

Apr 8 2021, 7:35 PM · DayZ Xbox
YouGotBolned added a comment to T157007: Game Crashing Xbox series s.

My friend is playing on an Xbox Series X and crashes literally once an hour. He uninstalled and reinstalled but same thing happens. One time he had to drive our only car and of course it lagged him out and drove him 100 meters off the road into a tree. At this point all the cars are hoarded on the server so I guess we're SOL on a vehicle lol.

Apr 8 2021, 7:29 PM · DayZ Xbox
DrDeSync created T157720: Suppressed Pioneer Rifle is quieter than a Sporter/MKII when firing (Experimental).
Apr 8 2021, 7:23 PM · DayZ
eas1ly added a comment to T157656: Game freezes after some zombie kills.

Hi Geez, Tried using old driver versions and new ones, nothing helps, I don't use any startup parameters, absolutely.

Apr 8 2021, 6:02 PM · DayZ
Joe_Scrub added a comment to T157706: 1.12 Exp - Armour Values Balancing.

There was nothing in the changelog about the changes so I wasn't sure.

Apr 8 2021, 5:11 PM · DayZ
Geez changed the status of T157718: Rubber Slugs do not cause correct shock damage on 1.12 Experimental from New to Assigned.
Apr 8 2021, 4:40 PM · DayZ
Geez changed the status of T157590: No attachments and Infected loot. PC Experimental 1.12 Update 1: Version 1.12.153784 from New to Assigned.
Apr 8 2021, 3:30 PM · DayZ
Geez closed T157597: Broom interaction - sharpen/split as Resolved.

Hello frankepollo.
The issue has been resolved internally and the fix will appear in the upcoming update.
Regards,
Geez

Apr 8 2021, 3:24 PM · DayZ
Geez changed the status of T157602: One Way Window from New to Assigned.
Apr 8 2021, 3:23 PM · DayZ
Gremmie added a comment to T157630: Digging for worms causes weird problems experimental 1.12.

Sorry, I am not certain about exact reproduction steps. It only happened for me about 2 out of 5 or 6 times. I will continue to try to reproduce.

Apr 8 2021, 3:22 PM · DayZ
Geez merged T157601: One way window into T157602: One Way Window.
Apr 8 2021, 3:22 PM · DayZ
Geez merged task T157601: One way window into T157602: One Way Window.
Apr 8 2021, 3:22 PM · DayZ
Geez closed T157605: Blatant Cheater - DayZ US - NY 6032 as Resolved.

Hello OwenH123
This space is used to report in game bugs only. The hack detection and banning system is administrated by BattlEye and therefore we suggest you contact BattlEye directly at https://www.battleye.com/contact/
Please make sure you provide BattlEye with as much evidence possible.
Regards,
Geez

Apr 8 2021, 3:20 PM · DayZ
Geez merged task T157608: DayZ Cheaters Ruining Experience, Huge Group (URGENT!!!) into Restricted Maniphest Task.
Apr 8 2021, 3:20 PM · DayZ
Geez changed the status of T157616: 1.12 balance problems from New to Reviewed.

Thank you for your feedback MikeDocherty.
The current changes are still subject to balancing and tweaks for the upcoming patches. Therefore there might be changes to tbe heaviour you describe.
Regards,
Geez

Apr 8 2021, 3:19 PM · DayZ
Geez merged Restricted Maniphest Task into T156162: Truck Will Start Spinning Violently Upon Having a Rear Wheel Taken Off.
Apr 8 2021, 3:17 PM · DayZ
diwako added a comment to T157579: SQF command doSuppressiveFire causes server RPT spam.

supress on position, creates a local object to use as target. which ofc isn't known over network.

Apr 8 2021, 3:16 PM · Arma 3
Geez closed T157632: Got killed by a hacker on a server as Resolved.

Hello Diggertron5000
This space is used to report in game bugs only. The hack detection and banning system is administrated by BattlEye and therefore we suggest you contact BattlEye directly at https://www.battleye.com/contact/
Please make sure you provide BattlEye with as much evidence possible.
Regards,
Geez

Apr 8 2021, 3:10 PM · DayZ
Geez merged T157643: V3S Cargo self driving glitch. into T156162: Truck Will Start Spinning Violently Upon Having a Rear Wheel Taken Off.
Apr 8 2021, 3:09 PM · DayZ
Geez merged task T157643: V3S Cargo self driving glitch. into T156162: Truck Will Start Spinning Violently Upon Having a Rear Wheel Taken Off.
Apr 8 2021, 3:09 PM · DayZ
Geez closed T157641: Report Hacking, DAYZ Offical, Ny 6032 as Resolved.

Hello
This space is used to report in game bugs only. The hack detection and banning system is administrated by BattlEye and therefore we suggest you contact BattlEye directly at https://www.battleye.com/contact/
Please make sure you provide BattlEye with as much evidence possible.
Regards,
Geez

Apr 8 2021, 3:07 PM · DayZ
Geez merged task T157644: I crashing and get same error code all time into Restricted Maniphest Task.
Apr 8 2021, 3:05 PM · DayZ
Geez merged Restricted Maniphest Task into T157656: Game freezes after some zombie kills.
Apr 8 2021, 3:04 PM · DayZ
Geez changed the status of T157656: Game freezes after some zombie kills from New to Need More Info.

Hello eas1ly.
Are all your software drivers up to date? Have you tried a different version of the graphic driver than the one you are running at the moment? And are you running the game with any startup parameters? If so, have you tried to disable them completely?
Regards,
Geez

Apr 8 2021, 3:03 PM · DayZ
Geez closed T157661: [1.12.153784] AKS-74U(AKS74U) doesn't change selector of fire in the model as Resolved.

Hello PR9INICHEK.
This is not an issue.
Regards,
Geez

Apr 8 2021, 2:57 PM · DayZ
Roddis created T157719: Trees shadow bug.
Apr 8 2021, 2:43 PM · DayZ
Geez changed the status of T157667: Vest Bug from New to Reviewed.

Hello arthur_galvao.
The high capacity vest setting is correct. The other settings are still subjects to tweaking for future patches.
Regards,
Geez

Apr 8 2021, 2:41 PM · DayZ
Geez changed the status of T157678: CR-75 Jamming from New to Assigned.
Apr 8 2021, 2:21 PM · DayZ
Geez changed the status of T157679: Zombie stretching from New to Assigned.
Apr 8 2021, 2:20 PM · DayZ
Geez changed the status of T157680: Scrub T-shirt bugs from New to Assigned.
Apr 8 2021, 2:17 PM · DayZ
Beavis created T157718: Rubber Slugs do not cause correct shock damage on 1.12 Experimental.
Apr 8 2021, 2:17 PM · DayZ