Page MenuHomeFeedback Tracker
Feed All Stories

Apr 8 2021

Geez merged T157681: Textures Disappearing into T141310: Picture of handcuffs-keys is missing in inventory - also Exp. V1.04 151979..
Apr 8 2021, 2:14 PM · DayZ
Geez merged task T157681: Textures Disappearing into T141310: Picture of handcuffs-keys is missing in inventory - also Exp. V1.04 151979..
Apr 8 2021, 2:13 PM · DayZ
Geez closed T157682: Police and Medical loot as Resolved.

Hello ZIoller.
This is intended behaviour.
Regards,
Geez

Apr 8 2021, 2:09 PM · DayZ
Geez changed the status of T157683: Wrong sound being used from New to Assigned.
Apr 8 2021, 2:08 PM · DayZ
Geez changed the status of T157684: Body dissapearing inside moving car 1.12 from New to Assigned.
Apr 8 2021, 2:06 PM · DayZ
Geez merged task T157687: Floating Truck into Restricted Maniphest Task.
Apr 8 2021, 2:05 PM · DayZ
Geez changed the status of T157696: Need help ASAP - lost items from New to Reviewed.

Hello zalphar.
Ufortunately we do not reimburse any items lost to in game bugs. Is it possible that your character was tied up or died from something specific when logged out?
Regards,
Geez

Apr 8 2021, 2:02 PM · DayZ
Geez changed the status of T157699: Fireplace Lighting from New to Assigned.
Apr 8 2021, 2:00 PM · DayZ
-RauntsEsT- created T157717: Forest rendering colors.
Apr 8 2021, 1:31 PM · DayZ PlayStation
Geez changed the status of T157709: Writing on paper from New to Reviewed.
Apr 8 2021, 1:18 PM · DayZ
Geez closed T157705: 1.12 Exp - Tac Vest / Hi-Cap Vest Projectile Values Missing/Removed as Resolved.

Hello Joe_Scrub.
This is intended.
Regards,
Geez

Apr 8 2021, 1:14 PM · DayZ
Geez changed the status of T157706: 1.12 Exp - Armour Values Balancing from Assigned to Reviewed.

Hello Joe_Scrub.
This is currently intended change, however, the balance is still subject to tweaks.
Regards,
Geez

Apr 8 2021, 1:13 PM · DayZ
ParanoiaLP added a comment to T147367: Loot at the military towers. Chernarus and Livonia..

@Geez I guess I'm not going to climb them anymore. A pity really, these towers were a really nice NVG providers. As the meme says "guess I'll die"

Apr 8 2021, 1:02 PM · DayZ
ParanoiaLP added a comment to T157684: Body dissapearing inside moving car 1.12.

This may actually be related to the premature despawning of player bodies that keeps happening. (Ticket https://feedback.bistudio.com/T145488) Maybe the bodies aren't actually cleaned away by the server (=despawned) but somehow hidden or not loading properly for players? In other words, is it possible that the body state can cause a desync error hiding the body?

Apr 8 2021, 12:59 PM · DayZ
Geez changed the status of T157710: Player's voice is not muffled when wearing a gag from New to Assigned.
Apr 8 2021, 12:55 PM · DayZ
Beavis added a comment to T145488: [Not Working] CleanupLifetimeDeadPlayer.

Hello, I saw this ticket about a body disappearing and then reappearing in a moving vehicle. https://feedback.bistudio.com/T157684

Apr 8 2021, 12:17 PM · DayZ
Beavis added a comment to T157684: Body dissapearing inside moving car 1.12.

This may actually be related to the premature despawning of player bodies that keeps happening. (Ticket https://feedback.bistudio.com/T145488) Maybe the bodies aren't actually cleaned away by the server (=despawned) but somehow hidden or not loading properly for players? In other words, is it possible that the body state can cause a desync error hiding the body?

Apr 8 2021, 12:14 PM · DayZ
Beavis added a comment to T147211: Wolves or the bear won't fight against zombies..

@Geez Do you know if there are any plans to revert this change in the future? I made a server side mod that community servers can use, but I am still curious if and when they will start fighting each other on vanilla again. Tricking zombies to turn up and fight the wolves was a valid (and entertaining) way to escape a difficult situation, now they gang up on the player instead. If a bear comes walking he'll camp the player too - it is actually unfair...

Apr 8 2021, 12:08 PM · DayZ
Beavis added a comment to T156324: Experimental launcher can't automatically load mods and affects stable launcher's mod cache.

Any news on this? Launcher still behaves like this in 1.12 experimental.

Apr 8 2021, 11:56 AM · DayZ
Beavis added a comment to T157618: 1.12 Exp - No sound effect for stealth kills on infected.

Hello, I have also noted that the zombies will fall backwards towards the player 100% of the time, while the natural way to fall for most weapons would be forward on their face.

Apr 8 2021, 11:40 AM · DayZ
Geez changed the status of T157576: Cannot Vault Over Fence - Elektrozavadsk from Need More Info to Assigned.
Apr 8 2021, 11:22 AM · DayZ
Geez changed the status of T156619: Bring back improvised bows, spray paint, fish traps.. etc from New to Reviewed.
Apr 8 2021, 11:19 AM · DayZ
dedmen closed T157711: All commands no longer work with agents as Resolved.
Apr 8 2021, 11:16 AM · Arma 3
dedmen added a comment to T157711: All commands no longer work with agents .

They never accepted Team member, as you were already told in Arma discord, "agents" command doesn't return agents.

Apr 8 2021, 11:16 AM · Arma 3
Geez closed T154765: [1.10.153524] There is no information about which part of vehicle is still green and which damaged, destroyed as Resolved.
Apr 8 2021, 11:16 AM · DayZ
Geez closed T150581: [1.07.153006] Bear Trap. Can be activated at long range as Resolved.
Apr 8 2021, 11:15 AM · DayZ
dedmen added a comment to T157685: MFD system improvement.

I agree.

Apr 8 2021, 11:15 AM · Arma 3
Geez closed T156599: Garden plot can be placed on roof hatch to block access as Resolved.
Apr 8 2021, 11:15 AM · DayZ
dedmen changed the status of T157675: Arma 3 - Exit from internet game from New to Need More Info.

It would have been sufficient to upload your report once instead of 3 times.
Also it would be benefitial if you could actually describe your issue, instead of a title that provides no real info, and log files that don't actually show any issue

Apr 8 2021, 11:15 AM · Arma 3
Geez merged T157639: No loot in any green military guard tower 1.12 into T147367: Loot at the military towers. Chernarus and Livonia..
Apr 8 2021, 11:14 AM · DayZ
Geez merged task T157639: No loot in any green military guard tower 1.12 into T147367: Loot at the military towers. Chernarus and Livonia..
Apr 8 2021, 11:14 AM · DayZ
dedmen added a comment to T157659: Cannot apply hideSelection on an object structure created as a simple object.

Make sure you're actually checking selections in the visual lod.
Your last image says "List Points" which to me sounds like you're listing memory points, memory points are not selections that you can hide.

Apr 8 2021, 11:13 AM · Arma 3
dedmen added a comment to T157617: Silent Compilation error on using #.

Alternative would be forced game crash...
I'd rather leave it like this.

Apr 8 2021, 11:04 AM · Arma 3
dedmen added a comment to T157579: SQF command doSuppressiveFire causes server RPT spam.

supress on position, creates a local object to use as target. which ofc isn't known over network.

Apr 8 2021, 11:03 AM · Arma 3
Geez closed T150888: [1.07.153006] There is a yellow texture in the Green and Red Sarka(Sedan_02_Red & Sedan_02_Grey) as Resolved.

Hello PR9INICHEK.
This has been resolved for the 1.12 version.
Regards,
Geez

Apr 8 2021, 10:54 AM · DayZ
Geez changed the status of T157706: 1.12 Exp - Armour Values Balancing from New to Assigned.
Apr 8 2021, 10:49 AM · DayZ
Geez added a comment to T157673: 1.12 Exp Melee Damage Changes.

Hello crazyjoe101.
The weapon damage is still a subject to balance and will change in the upcoming updates.
Regards,
Geez

Apr 8 2021, 10:45 AM · DayZ
Geez changed the status of T157673: 1.12 Exp Melee Damage Changes from New to Assigned.
Apr 8 2021, 10:39 AM · DayZ
Geez closed T157592: 1,12 unlimited sharpen prompt with the Broom as Resolved.

Thank you for the report Lambicus.
The issue has been resolved internally and the fix will appear in the next update.
Regards,
Geez

Apr 8 2021, 10:32 AM · DayZ Xbox
Geez changed the status of T157630: Digging for worms causes weird problems experimental 1.12 from New to Need More Info.

Hello Gremmie.
We have tested the issue on our end but we were unable to produce it. Is it possible that there is something else that triggers it?
Regards,
Geez

Apr 8 2021, 10:30 AM · DayZ
Geez changed the status of T157595: Infected continue to attack when being hit with melee or shot (Experimental) from New to Assigned.
Apr 8 2021, 10:29 AM · DayZ
Geez closed T157591: forget about it as Resolved.
Apr 8 2021, 10:29 AM · DayZ
Geez changed the status of T157610: Doors opening themselves - 1.12.153784 EXPERIMENTAL from New to Assigned.
Apr 8 2021, 10:26 AM · DayZ
Geez merged T157634: DayZ experimental 1.12.153784 - Cannot access Carnival trailers into T154025: Unable to enter fairground booths.
Apr 8 2021, 10:26 AM · DayZ
Geez merged task T157634: DayZ experimental 1.12.153784 - Cannot access Carnival trailers into T154025: Unable to enter fairground booths.
Apr 8 2021, 10:26 AM · DayZ
Geez changed the status of T157624: Free looking whilst hitting with melee changes the point of impact from New to Assigned.
Apr 8 2021, 10:24 AM · DayZ
Geez changed the status of T157623: Infected are difficult to hit due to their animations/hitbox & them cancelling player attacks from New to Assigned.
Apr 8 2021, 10:24 AM · DayZ
Geez changed the status of T157622: Heavy attacks stun infected back too far from New to Assigned.
Apr 8 2021, 10:24 AM · DayZ
Geez changed the status of T157621: Heavy attack stun chains do not work on infected from New to Assigned.
Apr 8 2021, 10:22 AM · DayZ
Geez changed the status of T157618: 1.12 Exp - No sound effect for stealth kills on infected from New to Acknowledged.

Hello crazyjoe101.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez

Apr 8 2021, 10:20 AM · DayZ
Geez merged T157633: DayZ Experimental version 1.12.153784 - Stealth attacks on zombies are silent. into T157618: 1.12 Exp - No sound effect for stealth kills on infected.
Apr 8 2021, 10:20 AM · DayZ
Geez merged task T157633: DayZ Experimental version 1.12.153784 - Stealth attacks on zombies are silent. into T157618: 1.12 Exp - No sound effect for stealth kills on infected.
Apr 8 2021, 10:19 AM · DayZ
eas1ly added a comment to T157656: Game freezes after some zombie kills.

Hi, i'm upload on YouTube video with freezes and lags on DayZ
link: LINK

Apr 8 2021, 9:49 AM · DayZ
Geez closed T157686: Remove prints from OnStoreLoad in PlantBase as Resolved.

Hello Helkhiana.
The issue should be resolved now.
Regards,
Geez

Apr 8 2021, 9:34 AM · DayZ
Geez changed the status of T157596: CanBeTargetedByAI Unexpected Behaviour - v1.12.153784 from New to Acknowledged.

Thank you for the report OfficialWardog.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez

Apr 8 2021, 9:32 AM · DayZ
Joe_Scrub added a comment to T157710: Player's voice is not muffled when wearing a gag.

Good ticket Mr DrDeSync, this is indeed an issue in the game.

Apr 8 2021, 9:05 AM · DayZ
Joe_Scrub updated subscribers of T157621: Heavy attack stun chains do not work on infected.

@Geez

Apr 8 2021, 8:56 AM · DayZ
Joe_Scrub updated subscribers of T157673: 1.12 Exp Melee Damage Changes.

@Geez

Apr 8 2021, 8:54 AM · DayZ
Joe_Scrub updated subscribers of T157622: Heavy attacks stun infected back too far.

@Geez

Apr 8 2021, 8:54 AM · DayZ
Joe_Scrub updated subscribers of T157623: Infected are difficult to hit due to their animations/hitbox & them cancelling player attacks.

@Geez

Apr 8 2021, 8:54 AM · DayZ
Joe_Scrub updated subscribers of T157618: 1.12 Exp - No sound effect for stealth kills on infected.

@Geez

Apr 8 2021, 8:54 AM · DayZ
Joe_Scrub updated subscribers of T157705: 1.12 Exp - Tac Vest / Hi-Cap Vest Projectile Values Missing/Removed.

@Geez

Apr 8 2021, 8:53 AM · DayZ
Joe_Scrub updated subscribers of T157706: 1.12 Exp - Armour Values Balancing.

@Geez

Apr 8 2021, 8:53 AM · DayZ
Joe_Scrub updated subscribers of T157624: Free looking whilst hitting with melee changes the point of impact.

@Geez

Apr 8 2021, 8:53 AM · DayZ
Joe_Scrub updated subscribers of T157619: 1.12 Exp - Infected are MUCH tougher in melee combat, this may need tweaking.

@Geez

Apr 8 2021, 8:53 AM · DayZ
kju-PvPscene created T157714: [Arma 3 Launcher] Add link to CDLC compatibility mods to simplify user experience.
Apr 8 2021, 7:52 AM · Arma 3
luckydog2128 added a comment to T157713: 1.12 Barbed Wire feedback.

na

Apr 8 2021, 4:36 AM · DayZ
luckydog2128 created T157713: 1.12 Barbed Wire feedback.
Apr 8 2021, 4:36 AM · DayZ
luckydog2128 added a comment to T147211: Wolves or the bear won't fight against zombies..

This is still an issue. Not too long ago I was at a military base when a pack of wolves came out of no where. I quickly ran inside of a barracks and closed the door behind me to get some cover. The wolves started to circle the barracks so I fired some shots at one of them and killed it. This aggro the zombies nearby and I was surprised that the wolves and zombies didn't attack each other because I know that zombies will chase after pigs and try to kill them. I waited for a few minutes to see if they would attack each other but they were all still focused on me. Pinned down by a pack of wolves and zombies I had to log out.

Apr 8 2021, 4:27 AM · DayZ
subzsubz updated the task description for T157712: TrackIR frame rate sync stutter while looking left and right etc.
Apr 8 2021, 1:32 AM · DayZ
subzsubz created T157712: TrackIR frame rate sync stutter while looking left and right etc.
Apr 8 2021, 12:42 AM · DayZ

Apr 7 2021

ffredyk changed Severity from severity:major to severity:block on T157711: All commands no longer work with agents .
Apr 7 2021, 11:06 PM · Arma 3
ffredyk renamed T157711: All commands no longer work with agents from Movement commands not working with agents to All commands no longer work with agents .
Apr 7 2021, 11:06 PM · Arma 3
ffredyk added a comment to T157711: All commands no longer work with agents .

Update: all relevant commands no longer accepts Team member type. (i.e. setDir, setPos, setDamage, switchMove)

Apr 7 2021, 11:05 PM · Arma 3
ffredyk created T157711: All commands no longer work with agents .
Apr 7 2021, 10:51 PM · Arma 3
zalphar added a comment to T157696: Need help ASAP - lost items.

LA- 5062 it happened on

Apr 7 2021, 10:17 PM · DayZ
zalphar added a comment to T157696: Need help ASAP - lost items.

Yes I was kicked for latency and the people I was playing with confirmed I just fell over dead when I was kicked I loaded back in and had nothing

Apr 7 2021, 10:16 PM · DayZ
Ralian added a member for DayZ Modding: Ralian.
Apr 7 2021, 10:15 PM
DrDeSync created T157710: Player's voice is not muffled when wearing a gag.
Apr 7 2021, 9:59 PM · DayZ
luckydog2128 created T157709: Writing on paper.
Apr 7 2021, 9:53 PM · DayZ
luckydog2128 added a comment to T157619: 1.12 Exp - Infected are MUCH tougher in melee combat, this may need tweaking.

Can you upload a video of melee combat with zombies using the Q/E dodge buttons? Someone told me on this forum to try that out lol.

Apr 7 2021, 9:37 PM · DayZ
luckydog2128 added a comment to T157610: Doors opening themselves - 1.12.153784 EXPERIMENTAL.

Maybe the barn is haunted by a ghost player on that server.

Apr 7 2021, 9:21 PM · DayZ
Joe_Scrub updated the task description for T157619: 1.12 Exp - Infected are MUCH tougher in melee combat, this may need tweaking.
Apr 7 2021, 8:59 PM · DayZ
Joe_Scrub added a comment to T157624: Free looking whilst hitting with melee changes the point of impact.

@Vitdom No.

Apr 7 2021, 8:58 PM · DayZ
Joe_Scrub added a comment to T157619: 1.12 Exp - Infected are MUCH tougher in melee combat, this may need tweaking.

@Vitdom Since you are such an expert at the game perhaps you would care to upload a video demonstrating your big infected fighting skills so we can all learn how you do it?

Apr 7 2021, 8:57 PM · DayZ
KMan89 added a comment to T157566: Weather Exploit.

So are you going to fix this or not

Apr 7 2021, 8:56 PM · DayZ
Vitdom added a comment to T157587: Not possible to wear motorcycle helmet over ski mask, balaclava or bandana face mask.

Confirmed and only the Motorcycle helmet is affected.

Apr 7 2021, 8:31 PM · DayZ
Vitdom added a comment to T157610: Doors opening themselves - 1.12.153784 EXPERIMENTAL.

Was this right after a server restart?
Can't think of any other explanation. I even saw both doors open simultaneously. No player or admin could've done that.
Otherwise I would claim lag.

Apr 7 2021, 8:25 PM · DayZ
arthur_galvao added a comment to T157706: 1.12 Exp - Armour Values Balancing.

I noticed the same thing and created a ticket, but you wrote way better than me. Thanks for the help!

Apr 7 2021, 6:26 PM · DayZ
Falcon321188 created T157707: Camp fire 7 cuts .
Apr 7 2021, 5:44 PM · DayZ Xbox
Joe_Scrub created T157706: 1.12 Exp - Armour Values Balancing.
Apr 7 2021, 5:05 PM · DayZ
Joe_Scrub created T157705: 1.12 Exp - Tac Vest / Hi-Cap Vest Projectile Values Missing/Removed.
Apr 7 2021, 4:54 PM · DayZ
Ghost79 added a comment to T157704: Dayz .

Can you please fix

Apr 7 2021, 4:16 PM · DayZ Xbox
Ghost79 created T157704: Dayz .
Apr 7 2021, 4:16 PM · DayZ Xbox
Outw0rld added a comment to T157689: Can't alternate between magazines by reloading with 'R' (1.11).

It works fine with he hotbar, it only gets 'jammed' when you try to reload normally, holding R.

Apr 7 2021, 4:11 PM · DayZ
eas1ly added a comment to T157656: Game freezes after some zombie kills.

This issue is known T146001 but I have never heard killing zombies has triggered it before.
Are you playing DayZ from a Hard Disk Drive or a Solid State Drive?

When this occurs can you take a screenshot of the Windows Task Manager's Performance view? It will help debugging this issue if something is causing heavy PC activity.

Apr 7 2021, 2:58 PM · DayZ
-RauntsEsT- created T157702: No connection countdown.
Apr 7 2021, 2:36 PM · DayZ PlayStation
malau created T157701: Ban all mod packs. Ban all server repacks !.
Apr 7 2021, 2:21 PM · DayZ
malau created T157700: [Launcher] Needs ability to filter mods.
Apr 7 2021, 2:11 PM · DayZ
Vitdom added a comment to T157602: One Way Window.

Duplicate issue T157601

Apr 7 2021, 1:31 PM · DayZ