Hello ZIoller.
This is intended behaviour.
Regards,
Geez
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Apr 8 2021
Hello zalphar.
Ufortunately we do not reimburse any items lost to in game bugs. Is it possible that your character was tied up or died from something specific when logged out?
Regards,
Geez
Hello Joe_Scrub.
This is intended.
Regards,
Geez
Hello Joe_Scrub.
This is currently intended change, however, the balance is still subject to tweaks.
Regards,
Geez
@Geez I guess I'm not going to climb them anymore. A pity really, these towers were a really nice NVG providers. As the meme says "guess I'll die"
In T157684#2175652, @Beavis wrote:This may actually be related to the premature despawning of player bodies that keeps happening. (Ticket https://feedback.bistudio.com/T145488) Maybe the bodies aren't actually cleaned away by the server (=despawned) but somehow hidden or not loading properly for players? In other words, is it possible that the body state can cause a desync error hiding the body?
Hello, I saw this ticket about a body disappearing and then reappearing in a moving vehicle. https://feedback.bistudio.com/T157684
This may actually be related to the premature despawning of player bodies that keeps happening. (Ticket https://feedback.bistudio.com/T145488) Maybe the bodies aren't actually cleaned away by the server (=despawned) but somehow hidden or not loading properly for players? In other words, is it possible that the body state can cause a desync error hiding the body?
@Geez Do you know if there are any plans to revert this change in the future? I made a server side mod that community servers can use, but I am still curious if and when they will start fighting each other on vanilla again. Tricking zombies to turn up and fight the wolves was a valid (and entertaining) way to escape a difficult situation, now they gang up on the player instead. If a bear comes walking he'll camp the player too - it is actually unfair...
Any news on this? Launcher still behaves like this in 1.12 experimental.
Hello, I have also noted that the zombies will fall backwards towards the player 100% of the time, while the natural way to fall for most weapons would be forward on their face.
They never accepted Team member, as you were already told in Arma discord, "agents" command doesn't return agents.
It would have been sufficient to upload your report once instead of 3 times.
Also it would be benefitial if you could actually describe your issue, instead of a title that provides no real info, and log files that don't actually show any issue
Make sure you're actually checking selections in the visual lod.
Your last image says "List Points" which to me sounds like you're listing memory points, memory points are not selections that you can hide.
Alternative would be forced game crash...
I'd rather leave it like this.
supress on position, creates a local object to use as target. which ofc isn't known over network.
Hello PR9INICHEK.
This has been resolved for the 1.12 version.
Regards,
Geez
Hello crazyjoe101.
The weapon damage is still a subject to balance and will change in the upcoming updates.
Regards,
Geez
Thank you for the report Lambicus.
The issue has been resolved internally and the fix will appear in the next update.
Regards,
Geez
Hello Gremmie.
We have tested the issue on our end but we were unable to produce it. Is it possible that there is something else that triggers it?
Regards,
Geez
Hello crazyjoe101.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Hi, i'm upload on YouTube video with freezes and lags on DayZ
link: LINK
Hello Helkhiana.
The issue should be resolved now.
Regards,
Geez
Thank you for the report OfficialWardog.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Good ticket Mr DrDeSync, this is indeed an issue in the game.
This is still an issue. Not too long ago I was at a military base when a pack of wolves came out of no where. I quickly ran inside of a barracks and closed the door behind me to get some cover. The wolves started to circle the barracks so I fired some shots at one of them and killed it. This aggro the zombies nearby and I was surprised that the wolves and zombies didn't attack each other because I know that zombies will chase after pigs and try to kill them. I waited for a few minutes to see if they would attack each other but they were all still focused on me. Pinned down by a pack of wolves and zombies I had to log out.
Apr 7 2021
Update: all relevant commands no longer accepts Team member type. (i.e. setDir, setPos, setDamage, switchMove)
LA- 5062 it happened on
Yes I was kicked for latency and the people I was playing with confirmed I just fell over dead when I was kicked I loaded back in and had nothing
Can you upload a video of melee combat with zombies using the Q/E dodge buttons? Someone told me on this forum to try that out lol.
Maybe the barn is haunted by a ghost player on that server.
@Vitdom No.
@Vitdom Since you are such an expert at the game perhaps you would care to upload a video demonstrating your big infected fighting skills so we can all learn how you do it?
So are you going to fix this or not
Confirmed and only the Motorcycle helmet is affected.
Was this right after a server restart?
Can't think of any other explanation. I even saw both doors open simultaneously. No player or admin could've done that.
Otherwise I would claim lag.
I noticed the same thing and created a ticket, but you wrote way better than me. Thanks for the help!
It works fine with he hotbar, it only gets 'jammed' when you try to reload normally, holding R.
In T157656#2175224, @Vitdom wrote:This issue is known T146001 but I have never heard killing zombies has triggered it before.
Are you playing DayZ from a Hard Disk Drive or a Solid State Drive?When this occurs can you take a screenshot of the Windows Task Manager's Performance view? It will help debugging this issue if something is causing heavy PC activity.