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luckydog2128
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User Since
Jul 16 2020, 11:22 AM (72 w, 1 d)

Recent Activity

Tue, Nov 9

luckydog2128 updated the task description for T161861: Dayz 1.15 Disinfectant Spray.
Tue, Nov 9, 1:46 PM · DayZ
luckydog2128 created T161861: Dayz 1.15 Disinfectant Spray.
Tue, Nov 9, 1:20 PM · DayZ

Oct 27 2021

luckydog2128 created T161627: DayZ-Suggestion-Add Bow/Arrows.
Oct 27 2021, 6:29 PM · DayZ

Oct 23 2021

luckydog2128 created T161568: Dayz Suggestion-Add Rain Water Collector.
Oct 23 2021, 1:47 PM · DayZ

Oct 22 2021

luckydog2128 created T161545: Dayz Suggestion-Add chicken eggs.
Oct 22 2021, 3:58 AM · DayZ

Sep 12 2021

luckydog2128 added a comment to T160740: Getting kicked for Latency .

I have also experienced the same issue with the experimental servers. They become higher latency when the population in the server increases, and is noticeable during game when you try to open doors or perform other actions like eating you will see the action being performed 20-30 seconds later or you will not see the action performed at all and that's how you know sometimes you are disconnected from the server. Also, you will get an error message if you try to connect back to the server. I have found this to happen on Experimental Server LA when the population is over 30.

Sep 12 2021, 5:14 PM · DayZ

Jul 20 2021

luckydog2128 updated the task description for T159767: Dayz Version 1.13 Melee Feedback.
Jul 20 2021, 5:00 AM · DayZ

Jul 18 2021

luckydog2128 edited Steps To Reproduce on T159767: Dayz Version 1.13 Melee Feedback.
Jul 18 2021, 10:39 PM · DayZ
luckydog2128 created T159767: Dayz Version 1.13 Melee Feedback.
Jul 18 2021, 7:49 PM · DayZ

Jul 1 2021

luckydog2128 created T159483: Dayz Experimental 1.13 Right Mouse Button Bug.
Jul 1 2021, 12:27 AM · DayZ

Jun 27 2021

luckydog2128 renamed T159413: Experimental 1.13 Sneak Attack Glitch from Sneak Attack Glitch to Experimental 1.13 Sneak Attack Glitch.
Jun 27 2021, 12:44 AM · DayZ
luckydog2128 created T159413: Experimental 1.13 Sneak Attack Glitch.
Jun 27 2021, 12:41 AM · DayZ

Jun 20 2021

luckydog2128 added a comment to T157647: Dayz Experimental Update 1.12 Zombie Feedback.

Thank you to the development team for addressing this issue in the DayZ 1.13 update.

Jun 20 2021, 5:59 PM · DayZ
luckydog2128 added a comment to T158061: Crate/Barrel Stacking Glitch.

Just wanted to say thank you to the development team for addressing this issue in the DayZ 1.13 update patch.

Jun 20 2021, 5:53 PM · DayZ

May 3 2021

luckydog2128 added a comment to T158231: [1.12.153891] Sarka 120 move to the air.

LOL

May 3 2021, 3:35 AM · DayZ

Apr 30 2021

luckydog2128 updated the task description for T158195: Bonfire/Scarecrow .
Apr 30 2021, 1:19 PM · DayZ
luckydog2128 added a comment to T158061: Crate/Barrel Stacking Glitch.

Apr 30 2021, 12:51 PM · DayZ
luckydog2128 created T158195: Bonfire/Scarecrow .
Apr 30 2021, 12:42 PM · DayZ

Apr 28 2021

luckydog2128 updated the task description for T158061: Crate/Barrel Stacking Glitch.
Apr 28 2021, 5:00 AM · DayZ
luckydog2128 updated the task description for T158061: Crate/Barrel Stacking Glitch.
Apr 28 2021, 4:59 AM · DayZ
luckydog2128 updated the task description for T158061: Crate/Barrel Stacking Glitch.
Apr 28 2021, 4:57 AM · DayZ
luckydog2128 renamed T158061: Crate/Barrel Stacking Glitch from What I Found After Looting 2 Bases to Crate/Barrel Stacking Glitch.
Apr 28 2021, 4:54 AM · DayZ

Apr 27 2021

luckydog2128 added a comment to T158061: Crate/Barrel Stacking Glitch.

I happened to come across another base that was stacking more than 10+ crates into one spot like the picture above after this unlucky fella happened to open the gate to his base and not know I was having a look around...

Apr 27 2021, 10:13 PM · DayZ
luckydog2128 added a comment to T158108: Zombies in update 1.12 suck.

Zombies were a threat in 1.11 especially when you encountered mobs of them when shooting at human players since they aggro to gunshots. The AI that I recommended were just a suggestion and they can probably test it out on the experimental servers to see if people like it or not, but I think that any new AI even if they are not vampires or werewolves would be a nice addition to the game.

Apr 27 2021, 2:24 PM · DayZ
luckydog2128 added a comment to T158090: Cheers to the developers for update 1.12.

Kind of hard to report a suspected cheater if all I can see on my black screen is "You are dead" after being 1 shot killed. It would be a lot more helpful if we are able to type some sort of chat command in the game to find out who or what we were killed by so as to report suspected cheaters a lot easier. Complaining to battle eye is pretty much useless since we do not know who we are killed by and the fact that they have not done anything to prevent aim bots or esp so far.

Apr 27 2021, 2:17 PM · DayZ
luckydog2128 created T158108: Zombies in update 1.12 suck.
Apr 27 2021, 3:18 AM · DayZ

Apr 26 2021

luckydog2128 updated the task description for T158090: Cheers to the developers for update 1.12.
Apr 26 2021, 4:12 AM · DayZ
luckydog2128 updated the task description for T158090: Cheers to the developers for update 1.12.
Apr 26 2021, 4:11 AM · DayZ
luckydog2128 created T158090: Cheers to the developers for update 1.12.
Apr 26 2021, 4:08 AM · DayZ

Apr 25 2021

luckydog2128 created T158061: Crate/Barrel Stacking Glitch.
Apr 25 2021, 5:28 AM · DayZ

Apr 14 2021

luckydog2128 updated the task description for T157781: Dayz 1.11/1.12 Gate/Combo Lock feedback not bug.
Apr 14 2021, 1:21 AM · DayZ
luckydog2128 created T157781: Dayz 1.11/1.12 Gate/Combo Lock feedback not bug.
Apr 14 2021, 12:47 AM · DayZ

Apr 11 2021

luckydog2128 added a comment to T157743: Make melee weapons and guns in player inventory have their proper draw animation play when selected (Stable and Experimental).

Nice video, but with all due respect I actually like this feature because it lets you conceal your weapon if you need to. One of the benefits of being able to conceal your weapon is to prevent potential robbers in the game from seeing what you have for a weapon which will may make you into a target later on in the game. Another benefit of the concealment of a weapon in the clothing is that you wont look aggressive when trying to befriend other players, but you still have a concealed weapon for self defense in case a befriended survivor tries to backstab you. I do see a difference in the speed when quick drawing the weapon from clothing versus quick drawing the weapon when it is on your back though.

Apr 11 2021, 8:12 PM · DayZ

Apr 10 2021

luckydog2128 added a comment to T157743: Make melee weapons and guns in player inventory have their proper draw animation play when selected (Stable and Experimental).

can you upload a video and demonstrate this action? Are you talking about the quickdraw/hipfire action when a gun is in your hand and you hold down the right mouse button instead of just clicking on it?

Apr 10 2021, 10:23 PM · DayZ
luckydog2128 added a comment to T157736: DayZ 1.12 Experimental Stealth Kills.

na

Apr 10 2021, 3:57 AM · DayZ
luckydog2128 updated the task description for T157736: DayZ 1.12 Experimental Stealth Kills.
Apr 10 2021, 3:56 AM · DayZ
luckydog2128 created T157736: DayZ 1.12 Experimental Stealth Kills.
Apr 10 2021, 3:55 AM · DayZ
luckydog2128 updated the task description for T157677: Dayz 1.12 Experimental Update Opinion.
Apr 10 2021, 2:29 AM · DayZ
luckydog2128 updated the task description for T157677: Dayz 1.12 Experimental Update Opinion.
Apr 10 2021, 2:25 AM · DayZ
luckydog2128 renamed T157733: Dayz Experimental 1.12 Breaking Upper Metal Wall Video Feedback from Dayz Experimental 1.12 Breaking Upper Metal Wall Video to Dayz Experimental 1.12 Breaking Upper Metal Wall Video Feedback.
Apr 10 2021, 2:15 AM · DayZ

Apr 9 2021

luckydog2128 created T157733: Dayz Experimental 1.12 Breaking Upper Metal Wall Video Feedback.
Apr 9 2021, 10:23 PM · DayZ
luckydog2128 added a comment to T157709: Writing on paper.

Survivors need another form of basic communication besides running into other survivors and using the mic button to talk, but that is if you can figure out if the other person or people are friendly which is still kind of risky especially if your geared up and they are too, and any wrong move you will find yourself in a shootout. Paper shouldn't be that hard to find since they can be obtained from ammo boxes, nails, seed packets, etc. when you unwrap them. The only thing the developers need to probably create is what you can write with like a pen or pencil that can be found through looting, and how to write with them on the paper either by drawing with the mouse on the piece of paper or by typing a message on the paper. This can be a new basic form of communication beside having the radio. I have listed some benefits of being able to write on paper for survivors that would enhance the online gaming experience below:

Apr 9 2021, 2:10 AM · DayZ

Apr 8 2021

luckydog2128 added a comment to T157713: 1.12 Barbed Wire feedback.

na

Apr 8 2021, 4:36 AM · DayZ
luckydog2128 created T157713: 1.12 Barbed Wire feedback.
Apr 8 2021, 4:36 AM · DayZ
luckydog2128 added a comment to T147211: Wolves or the bear won't fight against zombies..

This is still an issue. Not too long ago I was at a military base when a pack of wolves came out of no where. I quickly ran inside of a barracks and closed the door behind me to get some cover. The wolves started to circle the barracks so I fired some shots at one of them and killed it. This aggro the zombies nearby and I was surprised that the wolves and zombies didn't attack each other because I know that zombies will chase after pigs and try to kill them. I waited for a few minutes to see if they would attack each other but they were all still focused on me. Pinned down by a pack of wolves and zombies I had to log out.

Apr 8 2021, 4:27 AM · DayZ

Apr 7 2021

luckydog2128 created T157709: Writing on paper.
Apr 7 2021, 9:53 PM · DayZ
luckydog2128 added a comment to T157619: 1.12 Exp - Infected are MUCH tougher in melee combat, this may need tweaking.

Can you upload a video of melee combat with zombies using the Q/E dodge buttons? Someone told me on this forum to try that out lol.

Apr 7 2021, 9:37 PM · DayZ
luckydog2128 added a comment to T157610: Doors opening themselves - 1.12.153784 EXPERIMENTAL.

Maybe the barn is haunted by a ghost player on that server.

Apr 7 2021, 9:21 PM · DayZ
luckydog2128 added a comment to T155975: Dayz Hackers - SY1023 (Server) - Aimbots.

I have also experienced the one shot death kill on my official server as well the few months. It usually happens when a small clan typically a group of 3-4 players or more find my base and decide to raid me. I would log into my base if it was out in the woods with no cover and then get instantly one shot killed immediately after logging in with no sound of a gunshot. I also spawned on the coast near my base and as I was running back to it through the woods I was one shot killed trying to run back to my base with no sound of gunshots and no visible sign of a human player. I was raided once at my old base in a building and as they were breaking the gates open trying to talk to me they did not have a Chinese accent but sounded more American.

Apr 7 2021, 7:34 AM · DayZ
luckydog2128 added a comment to T157673: 1.12 Exp Melee Damage Changes.

LOL nice videos again....so if I want to knock someone out on the 1.12 update I should use my fists instead of the shovel in my inventory since my fists will be more powerful makes sense.

Apr 7 2021, 1:39 AM · DayZ
luckydog2128 added a comment to T157619: 1.12 Exp - Infected are MUCH tougher in melee combat, this may need tweaking.

Also funny how sneaking up behind a zombie and using a small hunting knife to melee it will make it drop like a sack of potatoes with one hit, but using a an 11 pound sledgehammer to melee it in the head will not instantly kill it?

Apr 7 2021, 1:34 AM · DayZ

Apr 6 2021

luckydog2128 updated the task description for T157677: Dayz 1.12 Experimental Update Opinion.
Apr 6 2021, 1:48 PM · DayZ
luckydog2128 added a comment to T157647: Dayz Experimental Update 1.12 Zombie Feedback.

Out of the 1,047 hours of playing this game I hardly noticed it was a zombie survival game. Have you tried to dodge the zombie's attack with the Q or E button or have you tried to dodge 2-3 zombies attacks with the Q and E button while they are mauling you at the same time? Maybe you can post a video of dodging the zombies attacks with the Q and E button and show me how it is done?

Apr 6 2021, 3:01 AM · DayZ
luckydog2128 added a comment to T157619: 1.12 Exp - Infected are MUCH tougher in melee combat, this may need tweaking.

Nice video, Maybe you can make a video of melee in 1.11 update and then make an analysis on and compare the realism with the 1.12 update. Why do they have to change the melee system if it is not broken and is working well?

Apr 6 2021, 2:14 AM · DayZ
luckydog2128 created T157677: Dayz 1.12 Experimental Update Opinion.
Apr 6 2021, 1:14 AM · DayZ
luckydog2128 added a comment to T157673: 1.12 Exp Melee Damage Changes.

I have played on update 1.12 experimental server LA, and in my opinion compared to update 1.11 the zombies are overpowered. I aggro 2-3 zombies in a town and have a shovel for melee and the shovel will not interrupt any of their attacks when being hit. So the zombie doesn't even act like being hit with a shovel phases it and just sheds it like being hit with a wooden broom while its mauling you to death with 3 other zombies. If you survive the attack you will use at least 2-3 rags or bandages, and the cycle will repeat every time you encounter 2 or more zombies. I have found that the sledge hammer is able to interrupt their attacks, but so far I think that is the only weapon that will do it.

Apr 6 2021, 12:40 AM · DayZ
luckydog2128 added a comment to T157639: No loot in any green military guard tower 1.12.

I have also found no loot when searching multiple guard towers at all of the military bases on the US based LA experimental server.

Apr 6 2021, 12:29 AM · DayZ

Apr 4 2021

luckydog2128 added a comment to T157643: V3S Cargo self driving glitch..

lol i think i had the same thing happen to me with that model vehicle in the game but it didn't go that crazy like in your videos. I removed a tire from one of those trucks and it flipped on its side almost killing crushing and killing me but I managed to escape from it somehow and it stopped moving once it crashed into a pile of stationary logs. I just though it was a normal part of the game.

Apr 4 2021, 3:59 PM · DayZ
luckydog2128 created T157647: Dayz Experimental Update 1.12 Zombie Feedback.
Apr 4 2021, 3:49 PM · DayZ

Jul 23 2020

luckydog2128 added a comment to T152803: Food Disappeared in stone fireplace.

Alright I see what I did wrong thanks for the help.

Jul 23 2020, 2:14 AM · DayZ
luckydog2128 created T152890: Game Crash NW Airfield.
Jul 23 2020, 2:13 AM · DayZ

Jul 18 2020

luckydog2128 added a comment to T152803: Food Disappeared in stone fireplace.

Placed 8 Pieces of chicken and 6 mushrooms into the slots of the stone fireplace. Ignited the fireplace with matches. Rechecked the inventory of the fireplace and found that all food placed had disappeared.

Jul 18 2020, 11:18 PM · DayZ
luckydog2128 created T152803: Food Disappeared in stone fireplace.
Jul 18 2020, 11:18 PM · DayZ
luckydog2128 added a comment to T152802: Food Disappeared in stone fireplace.

Placed 9 pieces of chicken and 6 mushrooms into the stone fireplace. Ignited the fire with matches, and then opened the inventory to the fireplace and found that all food had disappeared.

Jul 18 2020, 11:15 PM · DayZ
luckydog2128 created T152802: Food Disappeared in stone fireplace.
Jul 18 2020, 11:15 PM · DayZ

Jul 16 2020

luckydog2128 added a comment to T152752: Create Auto Walk Button.
Jul 16 2020, 11:27 AM · DayZ
luckydog2128 added a comment to T152752: Create Auto Walk Button.
Jul 16 2020, 11:27 AM · DayZ
luckydog2128 created T152752: Create Auto Walk Button.
Jul 16 2020, 11:27 AM · DayZ