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andro_dawton
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User Details

User Since
Jun 5 2016, 8:47 AM (268 w, 6 d)

Recent Activity

Wed, Jul 28

andro_dawton added a comment to T156885: Need some help figuring out Clientside Crashes.

Know this problem from a community server, too.

Wed, Jul 28, 8:51 AM · DayZ Modding, DayZ

Tue, Jul 27

andro_dawton added a comment to T159504: Blood transfusion issue.

realt4ed T159905

Tue, Jul 27, 10:41 AM · DayZ
andro_dawton added a comment to T159880: Zombies on Official Servers hit you from 3+ meters away..

realted T159171

Tue, Jul 27, 10:40 AM · DayZ

Thu, Jul 22

andro_dawton added a comment to T159655: Zombies.

I like it. It was to easy to lock up zombies.

Thu, Jul 22, 9:39 AM · DayZ

Tue, Jul 20

andro_dawton added a comment to T159734: Garden Plots.

Hard to pinpoint out. Seem this garden plot problems are common on modded servers. Its also howering (like in previous patches).

Tue, Jul 20, 9:39 AM · DayZ

Thu, Jul 15

andro_dawton added a comment to T159694: Infected melee range too long.

realted T159171

Thu, Jul 15, 3:27 PM · DayZ

Wed, Jul 14

andro_dawton added a comment to T159655: Zombies.

realted T159171

Wed, Jul 14, 6:23 PM · DayZ
andro_dawton added a comment to T159650: Zombie.

related T159171

Wed, Jul 14, 6:21 PM · DayZ
andro_dawton added a comment to T159640: Dysync when aiming after crouching.

T159299 related

Wed, Jul 14, 12:03 PM · DayZ
andro_dawton added a comment to T159436: Aiming down sights has a very long delay if not done for a while .

T159299 related

Wed, Jul 14, 12:03 PM · DayZ

Mon, Jul 5

andro_dawton added a comment to T159528: Gunshot audible ranges feedback.

Also audible range of explosions is not large enough (imho).

Mon, Jul 5, 1:22 PM · DayZ
andro_dawton added a comment to T159529: ADS Bug.

T159299 related

Mon, Jul 5, 1:08 PM · DayZ

Fri, Jul 2

andro_dawton updated the task description for T159511: Raise weapon in proximity of an attacking player/infected close quarters Exp. 1.13.
Fri, Jul 2, 12:23 PM · DayZ
andro_dawton renamed T159512: Timer renewal after relog doesn't appearing Uk 03 1.13 Exp from Time renewal after relog doesn't appearing Uk 03 1.13 Exp to Timer renewal after relog doesn't appearing Uk 03 1.13 Exp.
Fri, Jul 2, 11:05 AM · DayZ
andro_dawton created T159512: Timer renewal after relog doesn't appearing Uk 03 1.13 Exp.
Fri, Jul 2, 11:04 AM · DayZ
andro_dawton added a comment to T159498: Building issue .

This Bug tracker is for Vanilla DayZ. The Wall is modded, so this is not the right place to get answers.
Have you tried to get in touch with some folks on https://discord.com/invite/h4mMbpU ?

Fri, Jul 2, 10:14 AM · DayZ
andro_dawton updated subscribers of T158567: Unintended dropping of magazine while reloading.
Fri, Jul 2, 10:10 AM · DayZ
andro_dawton updated the task description for T159511: Raise weapon in proximity of an attacking player/infected close quarters Exp. 1.13.
Fri, Jul 2, 10:05 AM · DayZ
andro_dawton created T159511: Raise weapon in proximity of an attacking player/infected close quarters Exp. 1.13.
Fri, Jul 2, 10:02 AM · DayZ

Jun 23 2021

andro_dawton added a comment to T158378: Reload weapon with another mag with "hold r" keybinding problem.

Is 1.13 experimental on PS4?

Jun 23 2021, 5:24 PM · DayZ
andro_dawton added a comment to T158378: Reload weapon with another mag with "hold r" keybinding problem.

Cant reproduce now in 1.13 exp. But there is no entry in the changelog. Does this mean it is still reproducable in 1.13? @Geez

Jun 23 2021, 4:04 PM · DayZ
andro_dawton added a comment to T158567: Unintended dropping of magazine while reloading.

Cant reproduce now in exp 1.13. But there is no entry in the changelog. Does this mean it is still reproducable in 1.13? @Geez

Jun 23 2021, 4:03 PM · DayZ

Jun 21 2021

andro_dawton updated subscribers of T141867: 1.04.152050 - Balancing/Tweak PLATE CARRIER POUCHES should award QUICKBAR-SLOTS.

@Geez
While Plate Carrier balancing is a hot topic right know for 1.13. Is this part of intensional "blancing" or a bug?

Jun 21 2021, 3:47 PM · DayZ
andro_dawton added a comment to T159258: Great Work.

"You should also be able to boil rags to sterilize them "
+1

Jun 21 2021, 3:41 PM · DayZ
andro_dawton added a comment to T159234: after changing world files grenades detenate seconds after picking up.

@ascdren Is this by any chance connected to the problem in offline mode (T155529)?

Jun 21 2021, 12:37 PM · DayZ

Jun 18 2021

andro_dawton added a comment to T159157: Experimental 1.13 - Fence destruction bug.

As mentioned before, even metal fences got destroyed the same way. Frame destroying also destroys the metal outside.

Jun 18 2021, 8:27 PM · DayZ

May 25 2021

andro_dawton added a comment to T158707: TENT GLITCH.

common on pc aswell

May 25 2021, 2:54 PM · DayZ PlayStation

May 21 2021

andro_dawton added a comment to T158683: Items Not Going back into holster it came from.

Dublicate T158198

May 21 2021, 6:13 PM · DayZ

May 18 2021

andro_dawton created T158634: Introduce a few new Military Items and the abillit to carry them on the tactical belt.
May 18 2021, 12:46 PM · DayZ
andro_dawton added a comment to T158624: Locked Door now Glitched - Won't open.

dublicate T158232

May 18 2021, 11:57 AM · DayZ

May 17 2021

andro_dawton added a comment to T158605: LOCKED OUT..

Rhodesianrebel more info here T158232

May 17 2021, 4:02 PM · DayZ Xbox

May 15 2021

andro_dawton added a comment to T158579: I can't open the doors of a military shed that were previously closed with a lockpick .

dublicate T158232

May 15 2021, 8:59 AM · DayZ

May 14 2021

andro_dawton edited Steps To Reproduce on T158567: Unintended dropping of magazine while reloading.
May 14 2021, 5:41 PM · DayZ
andro_dawton edited Steps To Reproduce on T158567: Unintended dropping of magazine while reloading.
May 14 2021, 5:41 PM · DayZ
andro_dawton created T158567: Unintended dropping of magazine while reloading.
May 14 2021, 5:41 PM · DayZ
andro_dawton edited Additional Information on T158378: Reload weapon with another mag with "hold r" keybinding problem.
May 14 2021, 5:31 PM · DayZ
andro_dawton added a comment to T158428: Lockpick permanently locking doors even after sever restarts.

dublicate T158232

May 14 2021, 5:05 PM · DayZ PlayStation
andro_dawton added a comment to T158551: Door Locks Bug.

dublicate T158232

May 14 2021, 5:04 PM · DayZ
andro_dawton added a comment to T158560: Door dont open.

dublicate T158232

May 14 2021, 5:02 PM · DayZ

May 13 2021

andro_dawton edited Steps To Reproduce on T157809: Missing sound effects when manipulating items in the character inventory and crafting.
May 13 2021, 2:53 PM · DayZ
andro_dawton added a comment to T158232: Locked inside trailer caravan.

Yeah, tested it yesterday on serveral doors on this server. Some doors (without context between them other than that they are doors) are still bugged till now. Some doors was never bugged.

May 13 2021, 10:15 AM · DayZ

May 12 2021

andro_dawton updated the task description for T158378: Reload weapon with another mag with "hold r" keybinding problem.
May 12 2021, 2:32 PM · DayZ

May 11 2021

andro_dawton added a comment to T158499: Damages to Player made structures with Guns and Grenades. PC Stable patch 1.12.

I may add:

May 11 2021, 11:44 AM · DayZ

May 10 2021

andro_dawton edited Steps To Reproduce on T158378: Reload weapon with another mag with "hold r" keybinding problem.
May 10 2021, 1:53 PM · DayZ

May 7 2021

andro_dawton created T158378: Reload weapon with another mag with "hold r" keybinding problem.
May 7 2021, 5:48 PM · DayZ

May 5 2021

andro_dawton added a comment to T146579: Batteries not displaying correct charge.

dublicate T156716

May 5 2021, 2:30 PM · DayZ
andro_dawton added a comment to T156590: NVG toggles normally, but screen stays the same.

dublicate T156716
also not fixed in exp 1.12

May 5 2021, 2:18 PM · DayZ

May 4 2021

andro_dawton edited Steps To Reproduce on T157809: Missing sound effects when manipulating items in the character inventory and crafting.
May 4 2021, 3:10 PM · DayZ
andro_dawton added a comment to T158253: Doors that were locked before update will not unlock.

dublicate T158232

May 4 2021, 10:37 AM · DayZ

May 3 2021

andro_dawton added a comment to T158232: Locked inside trailer caravan.

Was able to recreate on an Exp server.
Locked up the doors with a lockpick yesterday. It is not possible for me to open them today.

May 3 2021, 3:25 PM · DayZ
andro_dawton added a comment to T146522: Basebuilding: Fence / Watchtower building behavior suggestions..

To make raiding fences more plausible: The inner wodden frame should be undestructable till the wood or metal front is destroyed.

May 3 2021, 2:25 PM · DayZ
andro_dawton added a comment to T158027: [FEEDBACK] 1.12 gunshot audio range adjustments are terrible.

btw:
All sorts of explosions should be heard as least as far as the .308

May 3 2021, 9:01 AM · DayZ
andro_dawton added a comment to T158232: Locked inside trailer caravan.

Server restarted in between? Can other players unlock the door?

May 3 2021, 8:40 AM · DayZ

Apr 30 2021

andro_dawton edited Steps To Reproduce on T158198: Inventory problem: Knife not returning into position (boots) after weapon swap.
Apr 30 2021, 9:17 PM · DayZ
andro_dawton edited Steps To Reproduce on T158198: Inventory problem: Knife not returning into position (boots) after weapon swap.
Apr 30 2021, 3:56 PM · DayZ
andro_dawton created T158198: Inventory problem: Knife not returning into position (boots) after weapon swap.
Apr 30 2021, 3:55 PM · DayZ
andro_dawton added a comment to T158197: No loot spawning in military watch towers.

https://feedback.bistudio.com/T147367#2008615 dublicate

Apr 30 2021, 3:42 PM · DayZ

Apr 27 2021

andro_dawton added a comment to T158107: 1.12 changes to gunshot audio.

" nobody ever suggested that it should be changed" +1

Apr 27 2021, 3:12 PM · DayZ
andro_dawton added a comment to T158113: Crops disappear before it's possible to harvest them.

Plants will spoil after a while when being fully grown (https://forums.dayz.com/topic/250629-stable-update-112/) or https://youtu.be/rjolO6txwS8?t=198 Tip 36

Apr 27 2021, 3:11 PM · DayZ

Apr 20 2021

andro_dawton renamed T157730: Misplaced object - power lines in Dubrovka from Missplaced object, power lines in Dubrovka to Misplaced object - power lines in Dubrovka.
Apr 20 2021, 9:20 AM · DayZ

Apr 18 2021

andro_dawton updated the task description for T157842: Wrong anmiation carrying Gorka Jacket in hands Exp. 1.12.
Apr 18 2021, 11:06 PM · DayZ
andro_dawton added a comment to T157870: Infected desynchronization.

dublicate of T157847

Apr 18 2021, 11:02 PM · DayZ
andro_dawton added a comment to T157832: Inventory balance.

I think an "access Backpack"-animation would do the trick. Slightly slower than access to other clothes and shoulder slots.

Apr 18 2021, 3:29 AM · DayZ
andro_dawton added a comment to T157847: Door state bug is back! Infected running through CLOSED doors.

@raxto Its not only one session or one building. Its all over the map since days.

Apr 18 2021, 3:23 AM · DayZ

Apr 17 2021

andro_dawton added a comment to T157847: Door state bug is back! Infected running through CLOSED doors.

Had same since exp 1.12 patch 4.
Tryed relog and a new character.
Played on uk 03 official exp.
https://youtu.be/VKW3LkX1vzs

Apr 17 2021, 7:25 PM · DayZ
andro_dawton renamed T157842: Wrong anmiation carrying Gorka Jacket in hands Exp. 1.12 from Wrong anmiation carrying Gorka Jacket in hands to Wrong anmiation carrying Gorka Jacket in hands Exp. 1.12.
Apr 17 2021, 2:29 PM · DayZ
andro_dawton created T157842: Wrong anmiation carrying Gorka Jacket in hands Exp. 1.12.
Apr 17 2021, 2:29 PM · DayZ
andro_dawton added a comment to T157730: Misplaced object - power lines in Dubrovka.

Wich more info do you need?

Apr 17 2021, 1:28 PM · DayZ

Apr 16 2021

andro_dawton added a comment to T157718: Rubber Slugs do not cause correct shock damage on 1.12 Experimental.

I was interpreting the change log: Any rubber slug would knock out, too.
I had one encounter in the 2. exp patch 1.12. I was hitting a guy 2 times with rubber slugs about 3 feet away.

Apr 16 2021, 11:01 PM · DayZ

Apr 15 2021

andro_dawton updated the task description for T157809: Missing sound effects when manipulating items in the character inventory and crafting.
Apr 15 2021, 2:35 PM · DayZ
andro_dawton created T157809: Missing sound effects when manipulating items in the character inventory and crafting.
Apr 15 2021, 2:27 PM · DayZ

Apr 14 2021

andro_dawton added a comment to T157774: [1.12 Exp] Feature Request.

+1

Apr 14 2021, 6:52 AM · DayZ

Apr 9 2021

andro_dawton renamed T157728: Loot spawning under the floor in specific green buildings across the map Exp. 1.12 from Loot spawning under the floor in specific green building Exp. 1.12 to Loot spawning under the floor in specific green buildings across the map Exp. 1.12.
Apr 9 2021, 4:50 PM · DayZ
andro_dawton edited Additional Information on T157730: Misplaced object - power lines in Dubrovka.
Apr 9 2021, 4:45 PM · DayZ
andro_dawton created T157730: Misplaced object - power lines in Dubrovka.
Apr 9 2021, 4:44 PM · DayZ
andro_dawton updated the task description for T157728: Loot spawning under the floor in specific green buildings across the map Exp. 1.12.
Apr 9 2021, 4:40 PM · DayZ
andro_dawton created T157728: Loot spawning under the floor in specific green buildings across the map Exp. 1.12.
Apr 9 2021, 4:39 PM · DayZ

Mar 22 2021

andro_dawton added a comment to T155529: Grenades broken after 1.10.

Have this on my local test server with 1.11, too. Only Mods are COT and CF.

Mar 22 2021, 5:02 PM · DayZ

Mar 11 2021

andro_dawton updated subscribers of T154649: Barbed Wire is useless ingame - dismount from outside problem.

@Geez resolved :)

Mar 11 2021, 4:38 AM · DayZ

Nov 9 2020

andro_dawton added a comment to T154856: Ground item glitch....

"acquired a few tents"

Nov 9 2020, 10:44 AM · DayZ

Oct 29 2020

andro_dawton updated the task description for T154648: Missing feedback for bleeding feets event ingame.
Oct 29 2020, 12:06 PM · DayZ

Oct 27 2020

andro_dawton edited Steps To Reproduce on T154649: Barbed Wire is useless ingame - dismount from outside problem.
Oct 27 2020, 9:55 AM · DayZ
andro_dawton created T154649: Barbed Wire is useless ingame - dismount from outside problem.
Oct 27 2020, 9:53 AM · DayZ
andro_dawton created T154648: Missing feedback for bleeding feets event ingame.
Oct 27 2020, 9:15 AM · DayZ
andro_dawton added a comment to T154552: 1.10 Experimental Feedback on Fractures (8287 hours playtime).

Is there a loud "crack" sound (played as audio ingame feedback) planned?

Oct 27 2020, 8:47 AM · DayZ

Oct 23 2020

andro_dawton edited Additional Information on T151517: Ghost sounds from barrels.
Oct 23 2020, 10:10 AM · DayZ
andro_dawton edited Additional Information on T151517: Ghost sounds from barrels.
Oct 23 2020, 10:09 AM · DayZ

Sep 18 2020

andro_dawton added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

Nonetheless the "fix" is renabling "bad" modded containers to be nested again, or I`m wrong?

Sep 18 2020, 9:15 AM · DayZ Modding, DayZ

Sep 17 2020

andro_dawton added a comment to T153927: I cant deploy fence kit inside buildings after 1.09 hotfix.

T153914 dublicate :)

Sep 17 2020, 2:58 PM · DayZ
andro_dawton added a comment to T153927: I cant deploy fence kit inside buildings after 1.09 hotfix.
Sep 17 2020, 2:56 PM · DayZ

Sep 15 2020

andro_dawton added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

To be honest I don't understand why your team went to such lengths to check if the parent is man and if that and that.

Sep 15 2020, 4:13 PM · DayZ Modding, DayZ

Jul 9 2020

andro_dawton added a comment to T151517: Ghost sounds from barrels.

I had this in 1.08 again, till now 2 times.

Jul 9 2020, 9:20 AM · DayZ

Jul 3 2020

andro_dawton added a comment to T152313: Cooking Pot - Weight with water is wrong.

Its had it also with the coocking pot and jerry can.

Jul 3 2020, 1:59 PM · DayZ

Jul 2 2020

andro_dawton added a comment to T152195: Used magazines glitching out getting placed into the space where the gun used was in inventory..

I "think" this was happening to me, too.

Jul 2 2020, 12:50 PM · DayZ

Jun 19 2020

andro_dawton renamed T151555: Missing Car wrecks in 1.08 experimental, flying loot (and replacements are not as atmospheric as the old ones) from Missing Car wrecks in 1.08 experimental (and replacements are not as atmospheric as the old ones) to Missing Car wrecks in 1.08 experimental, flying loot (and replacements are not as atmospheric as the old ones).
Jun 19 2020, 1:59 PM · DayZ
andro_dawton edited Additional Information on T151555: Missing Car wrecks in 1.08 experimental, flying loot (and replacements are not as atmospheric as the old ones).
Jun 19 2020, 1:58 PM · DayZ
andro_dawton updated the task description for T151555: Missing Car wrecks in 1.08 experimental, flying loot (and replacements are not as atmospheric as the old ones).
Jun 19 2020, 1:55 PM · DayZ

Jun 8 2020

andro_dawton updated the task description for T151555: Missing Car wrecks in 1.08 experimental, flying loot (and replacements are not as atmospheric as the old ones).
Jun 8 2020, 10:44 AM · DayZ
andro_dawton added a comment to T146522: Basebuilding: Fence / Watchtower building behavior suggestions..

The 1.08 improvementas are good. But these steps needed to be continued.

Jun 8 2020, 8:32 AM · DayZ
andro_dawton updated the task description for T151555: Missing Car wrecks in 1.08 experimental, flying loot (and replacements are not as atmospheric as the old ones).
Jun 8 2020, 8:18 AM · DayZ