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Cars are not fixed on Exp 1.28
Closed, ResolvedPublic

Description

When driving on cement slabs in Sakhal, the car displayed erratic behavior{F5434443}.

Details

Severity
Major
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Operating System Version
22H2 Build: 19045.5737
Category
Game Physics
Steps To Reproduce

When ever i drove the car on slabs

Additional Information

I can provide video.

Event Timeline

Geez changed the task status from New to Awaiting internal Testing.Apr 23 2025, 11:26 AM
Geez changed the task status from Awaiting internal Testing to Need More Info.Apr 23 2025, 3:11 PM
Geez added a subscriber: Geez.

Can you please provide a video of the issue?

Please let me know if this works:
https://youtu.be/Sv5A8eGX5dM

The only changes that I have made are the following:

  • Using Autorun Mod
  • Changed cfgEffectArea.json to an empty file only using brackets at start & end.

The issue only occurs when driving on the cement slabs. When on a road or grass, the car behaves normally.

I trust that this will help....

Bill

It's most likely not the cement, but connections between slabs, and too sensitive suspension

Thanks for the update, please let me know if I can assist in any way.

Geez changed the task status from Need More Info to Confirmed Internally.Apr 25 2025, 10:11 AM
Geez closed this task as Resolved.May 12 2025, 12:57 PM
Geez claimed this task.

Resolved for 1.28 stable

Thank you !

Good day,

Although greatly improved; I would not say that the problem has been "corrected".

Please view the following:

https://youtu.be/Z_Pa0QKZPqE

Thank you and best regards,

Bill

Geez reopened this task as Confirmed Internally.May 16 2025, 10:49 AM

Good day,

Please let me know if your team requires additional video or data.

Best regards

Bill

Geez added a comment.May 16 2025, 4:23 PM

Good day,

Please let me know if your team requires additional video or data.

Best regards

Bill

Not required, thank you!
We have been able to confirm the bouncy behaviour

Geez closed this task as Resolved.Thu, Jul 10, 10:34 AM

Another fix coming with 1.29