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Mar 1 2023

BIS_fnc_KK claimed T170687: Expand ctrlCreate to take CONFIG as argument for control config definition.
Mar 1 2023, 4:07 AM · Arma 3
PR9INICHEK created T170704: [Feature Request] Please add hotkeys which transfer items from player inventory to containers in vicinity.
Mar 1 2023, 3:32 AM · DayZ
namenai added a comment to T168103: [Feature Request] Make it possible to customize a laser sight's laser attributes.

Is it possible to add a setting to make the laser less opaque I think they would look better if more solid lines, and to have the dot show in day (like show flare in day for reflector class).

Mar 1 2023, 3:30 AM · Arma 3
PR9INICHEK added a comment to T170586: [1.20.155766] There is a big distance where Fireplace vicinity is show.

@Geez hi :)

Mar 1 2023, 3:23 AM · DayZ
raxto updated subscribers of T170697: Glowing building in middle of the night.

@Geez I can confirm that, metal material of object CementWorks_ConveyorMillB has non-zero emmisive values. And it's very disruptive in darker night setup.

Mar 1 2023, 3:22 AM · DayZ
PR9INICHEK created T170703: [Feature Request] Please simplify BattlEye signing agreements.
Mar 1 2023, 3:20 AM · DayZ
namenai changed Category from category:config to category:general on T169970: [Feature Request] Muzzle attachments to effect submunitionConeAngle.
Mar 1 2023, 2:48 AM · Arma 3
Skippie added a comment to T160615: Nested #if statements with __has_include keyword result in 'Preprocessor failed with error - invalid filename(empty filename)'.

Yes, it is now all working, thank you developers for your hard work!

Mar 1 2023, 2:07 AM · Arma 3
Gazzarc added a comment to T170533: Arma 3 failure to start.

Mar 1 2023, 1:26 AM · Arma 3
mr4z created T170700: Problems with _ca textures after patch 1.20.
Mar 1 2023, 12:28 AM · DayZ

Feb 28 2023

DaGreekGeek created T170699: The Vehicle HUD is displayed when HUD is either hidden or disabled.
Feb 28 2023, 10:41 PM · DayZ
DaGreekGeek created T170698: DayZ Game Options Menu Behavior Change for HUD/Quickbar (QB).
Feb 28 2023, 10:38 PM · DayZ
mickeymen added a comment to T167056: Setting "Completion Radius" inside any waypoint not will work for AI-groups.

Historic day!

Feb 28 2023, 10:31 PM · Arma 3
TexTF2 created T170697: Glowing building in middle of the night.
Feb 28 2023, 10:19 PM · DayZ
mickeymen renamed T170679: AI doesn't leave static weapon, if that weapon has no ammo (he stay there forever!) from AI doesn't leave static weapon, if that weapon has no ammo to AI doesn't leave static weapon, if that weapon has no ammo (he stay there forever!).
Feb 28 2023, 10:05 PM · Arma 3
Lebosslivefr added a comment to T170580: Glitch.

J arrête de jouer a dayz pour le moment car trop de Glitch et de tricheur malgré les mises à jour dommage

Feb 28 2023, 9:29 PM · DayZ PlayStation
Fennek created T170696: setTurretLimit Command "out of limit movement".
Feb 28 2023, 8:27 PM · Arma 3
TexTF2 renamed T170205: Inventory/Weight - Weapons that have sawed-off versions got same weight as "not-sawed-off" versions. from Inventory/Weight - Weapons that have sawed-off versions got same weight as not-sawed-off versions to Inventory/Weight - Weapons that have sawed-off versions got same weight as "not-sawed-off" versions..
Feb 28 2023, 8:07 PM · DayZ
ImaTheKiller created T170695: mistake.
Feb 28 2023, 7:56 PM · DayZ
killerswin2 updated the task description for T170694: <classname> canVehicleCargo <classname>.
Feb 28 2023, 7:21 PM · Arma 3
killerswin2 created T170694: <classname> canVehicleCargo <classname>.
Feb 28 2023, 7:20 PM · Arma 3
TilW created T170693: Prefab Generator Entity should have an "orient by normal" option.
Feb 28 2023, 6:10 PM · Arma Reforger Modding
Scottyj04 added a comment to T170690: This game is broken.

After playing this game you say report a bug but after im guess a million people saying theres a ton of bugs today theres still people swimming under the map theres still wall glitching cars still kill people when interacting with them dupping still a thing. Gitching to see everything threw walls an trees. hard logging still works. An then you put the worst possible thing in the game the granade launchers. Makes people that have no skill beat people that acually have skill. Oh takes for ever to build a base but so easy to blow it up in seconds. I think over the last 3 years this game has gotten worse not better. Not to mention in that 3 years you havent added a new map. Just added a bunker that if all the way down 40 stories you can hear people walking or animals outside the bunker. This is got to be the worst devs in any game out there that dont care about thier own game. You dont think that if you put some time in an give us a new map an fix all the cheating we all wounldnt pay 15 bucks for a new map. Everyone would pay for that. Yall could have made real money if every 6 months you came out with a new map an charge even 20 bucks per map everyone an thier mother would be buying it then you could hire a crew that would acually give a crap about making the game right. Other game in the same amout of time. Ark has had what 5 new maps over the last 3 years an they ban acounts for cheating right away. So guess what even if they know they can cheat they dont because they know they will be banned. This game lets people swim to get in bases this game lets people wall glitching. This game allows dupping so you can dupe 100 bombs an full bags of granades an seachests of launchers.

Feb 28 2023, 5:32 PM · DayZ Xbox
HailSithis added a comment to T170683: Textures disappear.

Thanks Geez! Good to know.

Feb 28 2023, 5:31 PM · DayZ Xbox
Scottyj04 created T170690: This game is broken.
Feb 28 2023, 5:29 PM · DayZ Xbox
Tobido added a comment to T169068: 0xcFFFFFFFF Status Application Hang.

PS: i can play experimental no issues

Feb 28 2023, 5:11 PM · DayZ
falcon91 changed Severity from severity:none to severity:major on T170689: AI can see at night like it's day and through bushes.
Feb 28 2023, 4:32 PM · Arma Reforger
falcon91 created T170689: AI can see at night like it's day and through bushes.
Feb 28 2023, 4:32 PM · Arma Reforger
dedmen closed T170678: diag_frameNo inaccurate at high framerates as Resolved.
Feb 28 2023, 4:15 PM · Arma 3
Geez added a comment to T170643: cfgeventspawns toxic zones no longer damage players.

Hello Das-Good.
No, we require the mission folder from the server.

Feb 28 2023, 4:00 PM · DayZ
topden created T170688: artifacts Land_i_Stone_HouseSmall_V2_F.
Feb 28 2023, 3:28 PM · Arma 3
topden added a comment to T163748: artifacts Land_i_Stone_HouseSmall_V2_F.

already 2.12 and fixing it turns out to be a problem

Feb 28 2023, 3:24 PM · Arma 3
Tobido added a comment to T169068: 0xcFFFFFFFF Status Application Hang.

please respond

Feb 28 2023, 3:09 PM · DayZ
SaMatra created T170687: Expand ctrlCreate to take CONFIG as argument for control config definition.
Feb 28 2023, 2:40 PM · Arma 3
NikkoJT added a comment to T160615: Nested #if statements with __has_include keyword result in 'Preprocessor failed with error - invalid filename(empty filename)'.

That seems related to T166710, which was just fixed in 2.12, so it's probably worth checking again.

Feb 28 2023, 2:29 PM · Arma 3
Wulf created Arma 3 (2.12.150301).
Feb 28 2023, 2:16 PM
Das-Good added a comment to T170643: cfgeventspawns toxic zones no longer damage players.

Not sure but is this what you want? It is from our server config=

Feb 28 2023, 2:16 PM · DayZ
Geez changed the status of T168851: Mushroom shaped lights at St Philippe airport light up when destroyed from Awaiting internal Testing to Acknowledged.
Feb 28 2023, 12:22 PM · Arma Reforger
Geez closed T170683: Textures disappear as Resolved.

Hello HailSithis.
There will be a fix deployed with the second hotfix of 1.20 update.

Feb 28 2023, 12:20 PM · DayZ Xbox
Geez closed T170670: disregard as Resolved.
Feb 28 2023, 12:16 PM · DayZ Xbox
PauloHS added a comment to T170541: Rendering Problem.

Hello Geez, I am happy to receive this news, I am waiting for the next hotfix and I hope that DayZ performance has been improved... if indeed it was, it will generate good feedback from the xbox community!

Feb 28 2023, 8:19 AM · DayZ Xbox
tanzor8608 created T170684: Использование чита на официальном сервере.
Feb 28 2023, 7:56 AM · DayZ
HailSithis created T170683: Textures disappear.
Feb 28 2023, 6:31 AM · DayZ Xbox
WOLVERINES created T170682: Tripwire Glitch.
Feb 28 2023, 4:59 AM · DayZ Xbox
Jennrocks81 changed Operating System from os:w7 to os:w10 on T170672: Buried item staying on ground, dirt pile appears on top level of watch tower..
Feb 28 2023, 4:08 AM · DayZ Xbox
JonBons2020 added a comment to T170678: diag_frameNo inaccurate at high framerates.

Nvm, I am dumb and I realize the mistakes in trying to represent the large value misled me

Feb 28 2023, 1:12 AM · Arma 3
xFEAR-STING11 created T170681: Game bug - igniting a stone circle camp fire with the blowtorch .
Feb 28 2023, 12:34 AM · DayZ Xbox

Feb 27 2023

Skippie added a comment to T160615: Nested #if statements with __has_include keyword result in 'Preprocessor failed with error - invalid filename(empty filename)'.

Can confirm, the problem still occurs in v2.10.

Feb 27 2023, 11:51 PM · Arma 3
mickeymen updated the task description for T170679: AI doesn't leave static weapon, if that weapon has no ammo (he stay there forever!).
Feb 27 2023, 11:50 PM · Arma 3
mickeymen created T170679: AI doesn't leave static weapon, if that weapon has no ammo (he stay there forever!).
Feb 27 2023, 11:49 PM · Arma 3
mattstakilla added a comment to T170311: Xbox - Triggers Inventory function changed in previous update.

Hello.
We have been testing this but the controls have behaved the same on 1.18 as they behave on 1.20.
However, there has been a double highlight bug in the past.
Maybe that is what you mean?
Also which control scheme do you use?

Feb 27 2023, 11:45 PM · DayZ Xbox
JonBons2020 updated the task description for T170678: diag_frameNo inaccurate at high framerates.
Feb 27 2023, 11:40 PM · Arma 3
JonBons2020 updated the task description for T170678: diag_frameNo inaccurate at high framerates.
Feb 27 2023, 11:38 PM · Arma 3
JonBons2020 created T170678: diag_frameNo inaccurate at high framerates.
Feb 27 2023, 11:38 PM · Arma 3
reignyrainreign renamed T170670: disregard from Ammo Box Disappears when moving from Large Tent inventory to elsewhere it player accidentally lets go of the move button (Right trigger) while still in tent inventory to disregard.
Feb 27 2023, 10:36 PM · DayZ Xbox
Haas added a comment to T170563: Vehicles sinking.

I will monitor it

Feb 27 2023, 10:16 PM · DayZ Xbox
CheliSoRen16 changed Severity from severity:none to severity:major on T170677: Persistent disease, even after using "PO-X Antidote".
Feb 27 2023, 9:53 PM · DayZ Xbox
CheliSoRen16 created T170677: Persistent disease, even after using "PO-X Antidote".
Feb 27 2023, 9:47 PM · DayZ Xbox
Bloody_Money added a comment to T170676: Texture loading .

after the last update on PS4 it loads textures all the time the houses are not visible, the inventory when you open it takes time to load the textures and much more. It wasn't like this before and the connection I have is good. Please provide a solution. thanks

Feb 27 2023, 9:33 PM · DayZ PlayStation
Bloody_Money created T170676: Texture loading .
Feb 27 2023, 9:32 PM · DayZ PlayStation
SidDebian added a comment to T170633: Missing server in DayZ server list in Steam servers list and Launcher list.

Thank you for responding.
If required any specific information about server please let me know. That migh help you somehow to spot the problem.
But I wish to make a point on the situation, both systems: BI servers list of DayZ and Steam servers list (with maximum 20'000 servers nodes) do not contain information about my server.
And that issue became after message from Kyiara @ DayZ forum and releasing of 1.20 update in Steam.
pasting the link on Kyiara's answer: https://forums.dayz.com/topic/254301-stable-update-120/?do=findComment&comment=2483859

Feb 27 2023, 9:32 PM · DayZ
Jennrocks81 created T170672: Buried item staying on ground, dirt pile appears on top level of watch tower..
Feb 27 2023, 7:58 PM · DayZ Xbox
Punky added a comment to T169294: M203 Grenade Launcher rounds randomly float mid-air.

Thanks!

Feb 27 2023, 7:57 PM · Arma Reforger
Tobido added a comment to T169068: 0xcFFFFFFFF Status Application Hang.

it seems there is a problem with the dayz config, i tried this fix:

Feb 27 2023, 7:55 PM · DayZ
odkupiciel375 created T170671: On screen radio controlls dont check if they can be used.
Feb 27 2023, 7:44 PM · Arma Reforger Modding
reignyrainreign created T170670: disregard.
Feb 27 2023, 7:38 PM · DayZ Xbox
alem added a comment to T170635: Could not connect to the server because it is unreachable.

Adding official Dayz EU 1297 traceroute for comparison.

Feb 27 2023, 7:38 PM · DayZ
alem added a comment to T170635: Could not connect to the server because it is unreachable.

Traceroute to that specific server{F2941951}.

Feb 27 2023, 7:33 PM · DayZ
NAyRAM added a comment to T170263: DayZ Launcher - loading of servers list is very slow.

Any news about this issue ??

On PC still not showing european server list , only chinese fake server.
It's boring , and event Favoris list has gone...

no possible to joining server.

A lot of player can not play right now !

Please check on that !

Feb 27 2023, 7:14 PM · DayZ
alem added a comment to T170635: Could not connect to the server because it is unreachable.

Hi! I must say I did not try it. I wanted to do it now, but when I tried connecting to the server - I succeeded. It seems that maybe the server reset "fixes" it, I am not sure.

Feb 27 2023, 6:35 PM · DayZ
ItzMikeDocherty added a comment to T170592: Feedback on new 1.20 ambient sounds .

I would like to add...The birds stopping their sounds as soon as somebody shoots has been a thing for years, since the game released into 0.63 at minimum. WOBO only just covered it now but that doesn't mean its a new feature. I agree that its a bit janky, but it has never effected the game before so it really wont now imo.

Feb 27 2023, 3:59 PM · DayZ
Geez added a comment to T170643: cfgeventspawns toxic zones no longer damage players.

Hello, can you please send us your server mission?
Regards,
Geez

Feb 27 2023, 3:34 PM · DayZ
Geez added a comment to T165957: RestApi does not expose HTTP headers or PUT..

Hello Steve-E.
PUT and DELETE has been added in a future update, but there is no way of setting HTTP headers yet. Hopefully, we will be able to tackle this issue in the future.
Regards,
Geez

Feb 27 2023, 1:12 PM · Arma Reforger Modding
Sadrazam added a comment to T170644: Connection Failed [0x00020009].

Hello Sadrazam.
Did the wired connection resolve the problem?

Feb 27 2023, 1:03 PM · DayZ
Geez added a comment to T170562: Add custom title to PeerConfig.

Hello TheBonBon.
We are going to implement the "Title" and the result will look like on the attached screenshot.
Regards,
Geez

Feb 27 2023, 12:29 PM · Arma Reforger Modding
Geez closed T169834: Vicinity slot not showing correctly. (THIS IS ON AN OFFICIAL EXPERIMENTAL SERVER) as Resolved.

Resolved for the 1.21 update.

Feb 27 2023, 11:56 AM · DayZ
Beavis added a comment to T165284: HUD parts still show when HUD Disabled Experimental Version 1.18.154845.

Since 1.19 (I think...) the vehicle HUD will stay visible even if the HUD is otherwise disabled, with how big the vehicle HUD is - and the fact that in 1PP you have all the necessary information on the dashboard - it would be nice if this could be changed so that the vehicle HUD is hidden along with the rest of the things.

Feb 27 2023, 11:46 AM · DayZ
Geez changed the status of T170640: Just lost all my progress in a server restart from New to Assigned.
Feb 27 2023, 11:43 AM · DayZ PlayStation
Timmay4356 added a comment to T170418: Sound sync for door.

I had it happen multiple instances over different days time and server resets between I will try to get a clip of it later and upload the link here

Feb 27 2023, 11:25 AM · DayZ PlayStation
Geez changed the status of T170345: count_in_map="0" from Awaiting internal Testing to Acknowledged.
Feb 27 2023, 11:25 AM · DayZ PlayStation
Geez changed the status of T170342: Fireplace stone oven won’t cool down below 40°C ever from Awaiting internal Testing to Reviewed.

Could not reproduce on our end.

Feb 27 2023, 11:25 AM · DayZ PlayStation
Geez closed T170422: Exploding gas canisters xbox as Resolved.

As designed. The exploding canisters do not have unique exploding sound.

Feb 27 2023, 11:24 AM · DayZ Xbox
Geez changed the status of T170416: Vaiga Drum Mag Prone & Rolling Bug from Awaiting internal Testing to Confirmed Internally.
Feb 27 2023, 11:24 AM · DayZ Xbox
Geez changed the status of T170401: 1.20 problems with keyboard from Awaiting internal Testing to Confirmed Internally.
Feb 27 2023, 11:23 AM · DayZ Xbox
Geez changed the status of T170418: Sound sync for door from Awaiting internal Testing to Reviewed.

Hello Timmay4356.
We could not reproduce this on our end.
Is it possible that there was some sort of desynchronisation happening on the server at the moment?
Regards,
Geez

Feb 27 2023, 11:23 AM · DayZ PlayStation
Geez changed the status of T170437: Lag by zoom in on trees from Awaiting internal Testing to Confirmed Internally.
Feb 27 2023, 11:22 AM · DayZ Xbox
Geez closed T170463: Unable to use binoculars or range finder as Resolved.

Hello Dogger0209.
The button to deploy them is R2 on both control schemes.

Feb 27 2023, 11:22 AM · DayZ PlayStation
Geez closed T170541: Rendering Problem as Resolved.

Hello PauloHS, we are deploying a fix for this in the second hotfix of 1.20 update!

Feb 27 2023, 11:21 AM · DayZ Xbox
Geez closed T170510: Extreme Object Popup, Derendering as Resolved.

Hello Legate_Mike, we are deploying a fix for this in the second hotfix of 1.20 update!

Feb 27 2023, 11:20 AM · DayZ PlayStation
Geez closed T170518: Rendering issues as Resolved.

Hello DyingLucky, we are deploying a fix for this in the second hotfix of 1.20 update!

Feb 27 2023, 11:20 AM · DayZ PlayStation
Geez closed T170539: Frame drop, Stuttering, Graphic issue! as Resolved.

Hello everyone, we are deploying a fix for this in the second hotfix of 1.20 update!

Feb 27 2023, 11:20 AM · DayZ Xbox
Geez closed T170528: I can't combine things from quick bar. as Resolved.

According to the devs, this works as designed.

Feb 27 2023, 11:20 AM · DayZ Xbox
Geez closed T170524: Json Object Spawner - Some static assets affected too from duplication. as Resolved.

The duplicate spawning should be resolved with the second hotfix of 1.20 update.

Feb 27 2023, 11:20 AM · DayZ Xbox
Geez closed T170479: Can't build as Resolved.

Hello Justsoup151.
This is because of the water bellow.
Unfortunately there are no plans to change this.
Regards,
Geez

Feb 27 2023, 11:19 AM · DayZ Xbox
Geez changed the status of T170563: Vehicles sinking from Awaiting internal Testing to Need More Info.

Hello Haas.
Can you please let us know if the issue has improved once the second hotfix for 1.20 update is released?
Regards,
Geez

Feb 27 2023, 11:19 AM · DayZ Xbox
Geez closed T170594: Ladder not letting char down after climbing up as Resolved.

Resolved for the second hotfix of 1.20 update.

Feb 27 2023, 11:18 AM · DayZ
Geez closed T170353: Stairs and ladders broken on large apartment blocks as Resolved.

Resolved for the second hotfix of 1.20.

Feb 27 2023, 11:17 AM · DayZ
Geez changed the status of T170334: Shoe Durability Glitch from Awaiting internal Testing to Reviewed.

Could not reproduce on our end. The assault boots changed the status correctly.

Feb 27 2023, 11:17 AM · DayZ
Geez merged task T170307: Humvee is still buggy 1.20 into T170339: Humvee gearbox issue.
Feb 27 2023, 11:17 AM · DayZ
Geez merged T170307: Humvee is still buggy 1.20 into T170339: Humvee gearbox issue.
Feb 27 2023, 11:16 AM · DayZ Xbox