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DaGreekGeek (Paul H.)
<<O Exalos>> The "Greek Geek"

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User Details

User Since
May 9 2018, 2:15 PM (133 w, 3 d)

I'm a software developer by trade. My hobbies include photography and mountain biking as well as ARMA of course.

I've been player ARMA since the Operation Flashpoint days (~2002 in my case). Resistance is still probably one of the best and most memorable single player experience of my gaming years.

I hope to provide valuable feedback to keep making ARMA the best military simulation possible.

Recent Activity

Mon, Nov 23

DaGreekGeek updated the task description for T155300: 1.10.153576 - Collected blood displays the INCORRECT Blood Type (specifically when Bloot Type is O- blood bag states O+) .
Mon, Nov 23, 5:40 PM · DayZ
DaGreekGeek renamed T155300: 1.10.153576 - Collected blood displays the INCORRECT Blood Type (specifically when Bloot Type is O- blood bag states O+) from 1.10.153576 - Taken blood displays the INCORRECT Blood Type (specifically when Bloot Type is O- blood bag states O+) to 1.10.153576 - Collected blood displays the INCORRECT Blood Type (specifically when Bloot Type is O- blood bag states O+) .
Mon, Nov 23, 5:38 PM · DayZ
DaGreekGeek updated the task description for T155300: 1.10.153576 - Collected blood displays the INCORRECT Blood Type (specifically when Bloot Type is O- blood bag states O+) .
Mon, Nov 23, 5:36 PM · DayZ
DaGreekGeek renamed T155300: 1.10.153576 - Collected blood displays the INCORRECT Blood Type (specifically when Bloot Type is O- blood bag states O+) from 1.10.153576 - Taken blood displays the INCORRECT Blood Type (specifically when Bloot Type is 0- blood bag states O+) to 1.10.153576 - Taken blood displays the INCORRECT Blood Type (specifically when Bloot Type is O- blood bag states O+) .
Mon, Nov 23, 5:34 PM · DayZ
DaGreekGeek edited Additional Information on T155300: 1.10.153576 - Collected blood displays the INCORRECT Blood Type (specifically when Bloot Type is O- blood bag states O+) .
Mon, Nov 23, 5:26 PM · DayZ
DaGreekGeek created T155300: 1.10.153576 - Collected blood displays the INCORRECT Blood Type (specifically when Bloot Type is O- blood bag states O+) .
Mon, Nov 23, 5:25 PM · DayZ

Sun, Nov 22

DaGreekGeek added a comment to T153660: 1.09 Bug - Player can't use binoculars or other optics handheld when standing in a military watchtower or if your character is right next to a wall.

Hello DaGreekGeek.
We have been testing the issue on the current version but were unable to produce it. Can you please provide examples of buildings/objects where you experience the issue? (Possibly with videos?)
Regards,
Geez

Sun, Nov 22, 3:49 AM · DayZ

Tue, Nov 10

DaGreekGeek updated the task description for T154959: 1.10 Backpack Storage Persistence - Please consider setting back to 2 days.
Tue, Nov 10, 4:59 PM · DayZ
DaGreekGeek created T154962: 1.10 Dried meat time to rot + Salted meats.
Tue, Nov 10, 4:54 PM · DayZ
DaGreekGeek created T154959: 1.10 Backpack Storage Persistence - Please consider setting back to 2 days.
Tue, Nov 10, 4:49 PM · DayZ

Tue, Nov 3

DaGreekGeek added a comment to T154632: Bug report 1.10 - instantly bake meat by moving it from smoking to cooking slot..

Hello KimSlim.
We have been testing the issue but we were unable to produce it according to the repro steps provided. Is there possibly something else that needs to be done to produce this?
Regards,
Geez

Tue, Nov 3, 2:57 AM · DayZ

Oct 27 2020

DaGreekGeek added a comment to T154632: Bug report 1.10 - instantly bake meat by moving it from smoking to cooking slot..

More problematic than that though is that smoked meats impart salmonellae poisoning albeit sort of randomly in terms of severity :/

Oct 27 2020, 3:42 PM · DayZ

Oct 16 2020

DaGreekGeek added a comment to T153656: 1.09 Inventory Glitch - Rotation of item to the same inventory (X,Y) coordinate does not work.

Thank you for the report NiiRoZz.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez

Oct 16 2020, 11:39 PM · DayZ
DaGreekGeek added a comment to T153660: 1.09 Bug - Player can't use binoculars or other optics handheld when standing in a military watchtower or if your character is right next to a wall.

Hello DaGreekGeek.
We have been testing the issue on the current version but were unable to produce it. Can you please provide examples of buildings/objects where you experience the issue? (Possibly with videos?)
Regards,
Geez

Oct 16 2020, 11:38 PM · DayZ

Sep 15 2020

DaGreekGeek added a comment to T151890: Character repeatedly laughing after eating animal fat.

There really needs to be a way to distinguish human fat from animal fat. I've found taht either griefers and/or legit players commandeering a stash are causing problems (see below for what happened to me). It's that or a bug changing the type of fat, or disease bug (my character was wet), or hackers. On that latter note, I logged a bug months ago but nothing has happened (i.e. status change or comment):

Sep 15 2020, 5:21 PM · DayZ PlayStation

Sep 13 2020

DaGreekGeek added a comment to T149942: Aim Delay & Trigger Delay.

Still seeing this issue in 1.09 but I'm pretty sure I see it when the serve is low pop now as I could swear I see it all the time now - even when the server is sub 20 (granted with Shroud and Summit playing low-pop really hasn't been a thing so perhaps I've just not taken notice. I'll do so going forward and report.

Sep 13 2020, 7:16 PM · DayZ

Sep 9 2020

DaGreekGeek renamed T153656: 1.09 Inventory Glitch - Rotation of item to the same inventory (X,Y) coordinate does not work from New 1.09 Inventory Glitch - Rotation of item to the same inventory (X,Y) coordinate does not work to 1.09 Inventory Glitch - Rotation of item to the same inventory (X,Y) coordinate does not work.
Sep 9 2020, 1:34 AM · DayZ
DaGreekGeek created T153660: 1.09 Bug - Player can't use binoculars or other optics handheld when standing in a military watchtower or if your character is right next to a wall.
Sep 9 2020, 1:28 AM · DayZ
DaGreekGeek edited Additional Information on T153659: 1.09 Inventory Glitch - Exchanging an item in your inventory with an item on the ground can cause that item to hover far over your head.
Sep 9 2020, 1:15 AM · DayZ
DaGreekGeek edited Steps To Reproduce on T153659: 1.09 Inventory Glitch - Exchanging an item in your inventory with an item on the ground can cause that item to hover far over your head.
Sep 9 2020, 1:13 AM · DayZ
DaGreekGeek created T153659: 1.09 Inventory Glitch - Exchanging an item in your inventory with an item on the ground can cause that item to hover far over your head.
Sep 9 2020, 1:12 AM · DayZ
DaGreekGeek created T153656: 1.09 Inventory Glitch - Rotation of item to the same inventory (X,Y) coordinate does not work.
Sep 9 2020, 12:29 AM · DayZ

Sep 8 2020

DaGreekGeek added a comment to T153598: Warning: You were kicked off the game.

Hello exzackly.
Have you tried to ping the server directly, using its IP? Also, the limit for kick is 350ms.
Regards,
Geez

Sep 8 2020, 3:25 PM · DayZ
DaGreekGeek created T153628: Server Dsync/High-Ping UX improvements/suggestions.
Sep 8 2020, 3:23 PM · DayZ
DaGreekGeek added a comment to T153199: Cars have become undriveable.

Sadly this has been a problem forever. The more players on the server (especially those with high ping) make it worse. With Shroud and Summit playing even vanilla servers have been a problem. I drove cars just fine when the server was 2-40. Today I lost a character I'd kept alive for 2.5 weeks - raided a major base, killed dozens of "bad guys" and the poor dude was done in by a glitched Olga. RIP.

Sep 8 2020, 3:54 AM · DayZ

Sep 5 2020

DaGreekGeek updated the task description for T153479: Container and contents removed from inventory when logging back in - CRITICAL BUG.
Sep 5 2020, 4:20 PM · DayZ
DaGreekGeek renamed T153479: Container and contents removed from inventory when logging back in - CRITICAL BUG from Container removed from inventory after logging back in to Container and contents removed from inventory when logging back in - CRITICAL BUG.
Sep 5 2020, 4:18 PM · DayZ
DaGreekGeek added a comment to T153479: Container and contents removed from inventory when logging back in - CRITICAL BUG.

I've had this issue occur multiple times since logging this bug but with all sorts of containers. Yesterday I logged off and I had a dry _sack_ and a cooking pot in my inventory. The cooking pot contained food, the dry bag contained a patrol shirt. When I logged back in all the items inside both storage containers were gone.

Sep 5 2020, 4:16 PM · DayZ

Aug 30 2020

DaGreekGeek created T153479: Container and contents removed from inventory when logging back in - CRITICAL BUG.
Aug 30 2020, 5:19 AM · DayZ

Jul 6 2020

DaGreekGeek added a comment to T152301: incorrect water bottle weight.

I'm having the same issue with canteens and bottles but I'm sure it's connected.

Jul 6 2020, 2:24 AM · DayZ Xbox

Jul 3 2020

DaGreekGeek updated the task description for T152360: Players in DayZ should be occluded by ground cover (Grass) once grass is no longer rendered just as in ARMA.
Jul 3 2020, 6:50 PM · DayZ
DaGreekGeek created T152360: Players in DayZ should be occluded by ground cover (Grass) once grass is no longer rendered just as in ARMA.
Jul 3 2020, 6:44 PM · DayZ
DaGreekGeek updated the task description for T152358: Lag spikes when approaching other players or user objects (bases, fences, crates, hidden stashes, etc).
Jul 3 2020, 6:20 PM · DayZ
DaGreekGeek created T152358: Lag spikes when approaching other players or user objects (bases, fences, crates, hidden stashes, etc).
Jul 3 2020, 6:20 PM · DayZ
DaGreekGeek created T152357: Player Contracting Kuru at Random.
Jul 3 2020, 6:08 PM · DayZ
DaGreekGeek added a comment to T151880: Uncalled-for KURU! (Cannibal laugh, crying).

Same issue on Windows 10.

Jul 3 2020, 5:54 PM · DayZ Xbox

Feb 18 2020

DaGreekGeek added a comment to T149047: esp hack.

I just wonder, when you reach the area where the boxes where hidden, did you experience some lag? It normally happens to me and it helps to find hidden stashes easily...

Feb 18 2020, 7:12 AM · DayZ

May 9 2018

DaGreekGeek updated the task description for T128621: AI seems to be god-like when it comes to honing in on player position even when player is at distance and concealed.
May 9 2018, 6:04 PM · Arma 3
DaGreekGeek created T128622: Adjust Rendering For Players Who are Concealed Especially at greater distances.
May 9 2018, 6:04 PM · Arma 3
DaGreekGeek created T128621: AI seems to be god-like when it comes to honing in on player position even when player is at distance and concealed.
May 9 2018, 5:56 PM · Arma 3
DaGreekGeek created T128619: Possible Bug - Titan AA Launcher Much Harder to Lock Target Since Jets DLC.
May 9 2018, 3:04 PM · Arma 3
DaGreekGeek created T128618: Possible Bug - AT Launcher Guide By Wire Is Impacted By Thermal Flares.
May 9 2018, 2:59 PM · Arma 3
DaGreekGeek created T128617: Feedback suggestion - Key Binding For Adding multiplier affect to pan for targeting cameras/views.
May 9 2018, 2:50 PM · Arma 3
DaGreekGeek created T128616: Going prone with AT launcher causes player to sometimes end up standing.
May 9 2018, 2:43 PM · Arma 3